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Unreal 227 Unreal 227
Report bugs, read about fixes, new features and ask questions about the Unreal 227 patch here. Place comments and commit suggestions.
(Moderators: Smirftsch, han, .:..:)
Topics: 1708
Posts: 17203
Pages Pages: 84 85 [86] 
 
Subject / Started By Replies Views Last Post Sort (Z-A)
Normal Topic
Resolution array too small
This limitation is also present in the older Unreal versions: When you have a monitor/videocard in your system that supports many different screen resolutions, Unreal will only display a limited numbe...

Started Dec 28th, 2007 at 2:04pm by Hyper
6 2449 Last Post Dec 29th, 2007 at 11:25am
By: Smirftsch
Hot Topic (More than 10 Replies)
takehit() infinite loop
Critical: appError called:
Critical: SkaarjBastard spirEVILlage.SkaarjBastard16 (State UnrealShare.ScriptedPawn.TakeHit:006F) Runaway loop detected (over 10000000 iterations)
Critical: Windo...

Started Dec 27th, 2007 at 1:22am by []KAOS[]Casey (Ex Member)
« Pages 1 2 »
15 4745 Last Post Dec 29th, 2007 at 6:06am
By: asgard12000
Normal Topic
D3D8 Video Driver GPF (p1)
My Video Specs:
Card: NVIDIA GeForce 8800 GTS
Driver Version: 6.14.11.6909
Just got this error in a new 227a install using the D3D8 video driver:
[IMAGE]
I got this GPF after changing my resolution... Look...

Started Dec 28th, 2007 at 5:22pm by Jkrit
8 3085 Last Post Dec 28th, 2007 at 10:59pm
By: Smirftsch
Hot Topic (More than 10 Replies)
Cant save scripts in UED
I click the 'save' button to save a selected package in the editor, but no response.  As of now, I can only export and compile using ucc

Started Dec 27th, 2007 at 3:56am by Jkrit
10 3728 Last Post Dec 28th, 2007 at 8:33pm
By: Smirftsch
Normal Topic
Downloads slow unless redirect used
Since the IPDriver is now UT code, all downloads directly from a server are now very slow.
This is fine for all the home-servers, because downloaders have no change of creating lag, but for rente...

Started Dec 28th, 2007 at 5:08pm by TCP_Wolf
5 2304 Last Post Dec 28th, 2007 at 6:52pm
By: Smirftsch
Hot Topic (More than 10 Replies)
Serevr connecting problems
[IMAGE]
This happens when joining a 227 server, when i click on it twice it dissapears and then connects, but it crashes on any other 226f servers.
AppName: unreal.exe       AppVer: 0.0.0.0       ...

Started Dec 27th, 2007 at 4:28pm by Leo T_C_K
14 4413 Last Post Dec 28th, 2007 at 6:51pm
By: Smirftsch
Normal Topic
[Core.dll] Client application crash
Okay, here is my first bug report:
Relevant system specs:
nVidia GeForce 7800 GT 256MB
Windows Vista 32-bit
Graphics Driver 162.22_forceware_winvista_32bit_english_whql
RAM: 2 GB<br...

Started Dec 27th, 2007 at 1:41am by Hyper
4 2284 Last Post Dec 27th, 2007 at 11:25pm
By: Smirftsch
Normal Topic
Couple of issues
Is there a way to use the Unreal Gold GUI? Like me personally...
Also, in the 225 type GUI, if you go to Player Setup, if you Keep using the right arrow eventually it pooches and says Class: Clas...

Started Dec 27th, 2007 at 3:38am by TNNAcidRain
4 2037 Last Post Dec 27th, 2007 at 11:24pm
By: Smirftsch
Normal Topic
[Option request] Slightly higher FoV for widescree
I mentioned this a long time ago: Can you please add support for a slightly higher default FoV setting for widescreen monitors? This looks more natural than the default value of 90 degrees which was d...

Started Dec 27th, 2007 at 1:54am by Hyper
4 2249 Last Post Dec 27th, 2007 at 8:12pm
By: []KAOS[]Casey - Ex Member
Normal Topic
screenflashes
i cant see any "screenflashes" when i get hit (red) or im under water (blue) ... another bug

Started Dec 27th, 2007 at 3:22pm by SweMonkey
2 1524 Last Post Dec 27th, 2007 at 4:01pm
By: SweMonkey
Normal Topic
A Few Bugs
Well, first off, id like to give a big thankyou for the new version. Works great thus far, minor bugs...
- I use window (1024x768) but when i restart the app for any reason, the window doesnt ret...

Started Dec 27th, 2007 at 3:24pm by WunSick
0 1057 Last Post Dec 27th, 2007 at 3:24pm
By: WunSick
Normal Topic
Ignored mouse scrolls
This is not a serious issue at all, but it didn't happen in previous Unreal patches so I figured I'd mention it here.
When I have 227 Unreal in a window and bring it out of focus, but then back i...

Started Dec 27th, 2007 at 12:34am by Smartball
1 1372 Last Post Dec 27th, 2007 at 11:59am
By: Smirftsch
Normal Topic
string spacing errors (update!:fix/problem found!)
Somewhere along the line, the space trailing all deathmodifiers in the array is truncated.
I cannot replicate this with another array, but unrealed reports the modifiers having trailing spaces..<...

Started Dec 27th, 2007 at 3:39am by []KAOS[]Casey (Ex Member)
1 1410 Last Post Dec 27th, 2007 at 8:59am
By: Smirftsch
Normal Topic
Antibot not catching my bot
ok. um. did the cheat detector find my bot?
it's a .u bot. No modified packages. Loads two files, ZPAKX_Loader and ZPAKX_Bot.
[CODE]
Why is this thing looking for DLLs by that name?
And why is it sa...

Started Dec 27th, 2007 at 12:47am by Bane
4 2198 Last Post Dec 27th, 2007 at 1:56am
By: Smirftsch
Normal Topic
[OpenGL] Display curruption after going windowed
Okay, here is my first bug report:
Relevant system specs:
nVidia GeForce 7800 GT 256MB
Windows Vista 32-bit
Graphics Driver 169.25_forceware_winvista_32bit_english_whql (Latest official)...

Started Dec 27th, 2007 at 12:43am by Hyper
4 2285 Last Post Dec 27th, 2007 at 1:21am
By: Smirftsch
Normal Topic
unrealEd2
All the "save selected packages" boxes are checked by default but.. it doesnt save them. Unchecking a box saves it. I just had to reinstall the 227 patch because of that. :X

Started Dec 27th, 2007 at 12:05am by []KAOS[]Casey (Ex Member)
1 1358 Last Post Dec 27th, 2007 at 12:17am
By: Smirftsch
Pages Pages: 84 85 [86] 
 
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