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OpenGL & D3D for Unreal & UnrealTournament OpenGL & D3D for Unreal & UnrealTournament
Questions, Tips&Tricks for the special patches
(Moderators: Smirftsch, han)
Topics: 129
Posts: 1112
Pages Pages: [1] 2 3 ... 7
 
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 Important Topics
Sticky Topic
Needed: working opengldrv.dll for ut 4.05
Hi!
I sometimes still play infiltration UT, however I prefer the old version of Infiltration mod which works only on UT v4.05.
I would like to know if there is any good working OpenGLdrv.dll...

Started May 1st, 2019 at 3:36pm by ut405player
« Pages 1 2 »
19 1424 Last Post May 31st, 2019 at 6:29am
By: Smirftsch
Sticky Topic
XOpenGL OpenGL3 / OpenGL4 renderer for UnrealTournament
Note: You need to have at least an OpenGL 3.3 capable card to use this renderer!
Version 1.0.0.9: www.oldunreal.com/betatest/XOpenGL1.0.0.9_UT4.36.zip
Revision history: Added OpenGLVersion o...

Started Jan 27th, 2016 at 3:52pm by Smirftsch
« Pages 1 2 ... 9 10 11 »
162 53606 Last Post May 24th, 2019 at 12:45pm
By: seph
 Board Topics
Normal Topic
Vulkan Render Device
I noticed the previously mentioned Vulkan renderer seemed to be dead and most of the functions were stubs so I decided to try to make one myself. I ran into a snag though and I'm curious if anyone her...

Started Sep 4th, 2019 at 11:03pm by Christopher
3 313 Last Post Sep 27th, 2019 at 2:48pm
By: yrex
Normal Topic
Vulkan renderer is here

Started Feb 7th, 2017 at 8:32pm by lowenz
3 2114 Last Post Jan 28th, 2019 at 6:48am
By: Smirftsch
Moved Topic
Moved: '_a.3d and _d.3d files convertion'
This Topic has been moved to Modelling by han
Hot Topic (More than 10 Replies)
On Gamma handling in Unreal.
For a bit of background information you might want to read this article first:
http://gamedevelopment.tutsplus.com/articles/gamma-correction-and-why-it-matters...
Unreal content ...

Started Mar 28th, 2016 at 8:56am by han
« Pages 1 2 »
15 7369 Last Post Dec 20th, 2018 at 3:50am
By: Dr.Flay™
Normal Topic
Request Feature/Inquiry (Texture Filtering, Smoothing)
Hey all.
For a while I have been struggling to achieve the best (in my opinion/preference) visual aesthetic for Unreal seeing as how it is still my favorite game to this day, though I've hit a b...

Started Aug 20th, 2018 at 3:41am by Xada
9 1651 Last Post Nov 29th, 2018 at 7:07am
By: Smirftsch
Normal Topic
Later version of Stéphan Kochen's OpenGLDrv for Linux found
Hey,
I am not sure if that topic belongs to Linux-Board.
As some of you might be aware, Linux native version of Unreal Tournament (1999) requires Linux port of Chris Dohnal's OpenGLDrv renderer to run properl...

Started Jun 26th, 2018 at 8:25am by REA
1 626 Last Post Jun 29th, 2018 at 9:37am
By: REA
Normal Topic
Crappy software renderer
Something I've done some time ago. It sucks, but... well, the point is to show that it can be done, and I've never seen anyone else doing something like that before.
https://www.youtube.com/watch...

Started May 8th, 2018 at 1:49pm by yrex
5 1498 Last Post May 17th, 2018 at 7:14pm
By: lowenz
Normal Topic
GOG Unreal Gold (Glide vs D3D 226)
I’ve got a very weird question about GOG’s work. If we compare Direct3D render from 226 with Glide, which one is better? I know that original D3D was a crap, but 226 one is better than glide or not? C...

Started Dec 18th, 2017 at 9:32am by vorob
8 3977 Last Post Dec 26th, 2017 at 6:10pm
By: lowenz
Normal Topic
Question Reguarding modern builds of OpenGL/Direct3D#
[size=12]So I just got a new graphics card, a GeForce GTX 1060 to be exact. I thought it would be only natural to upgrade my render as well, but I have been hesitant to. The reason being is that th...
[b][IMAGE]

Started Mar 16th, 2017 at 4:51am by UTNerd24
2 1879 Last Post Mar 16th, 2017 at 7:28am
By: UTNerd24
Normal Topic
Brightness and Speeding issues with OpenGL and SDL renderers of UT on Linux
Hi,
I am a GNU/Linux user who likes to enjoy single player Unreal Tournament '99 mods natively. Recently, I got a new laptop with Nvidia card. Even though I am using proprietary drivers, I am exp...

Started Nov 12th, 2016 at 12:04am by REA
8 2570 Last Post Nov 22nd, 2016 at 9:58pm
By: REA
Normal Topic
Brightness and contrast D3D vs OpenGL
Yesterday I downloaded and installed this updated OpenGL renderer in Unreal v226: OpenGlDrv2.1.0.6_Gold.zip. Installation was as easy as dropping in the DLL and tweaking a few settings to raise the qu...

Started Jan 9th, 2015 at 12:52pm by j7n
9 7537 Last Post Jun 14th, 2016 at 12:51pm
By: medor
Locked Topic
[WIP] Concept for my Unreal Engine 1 Rendering Ambitions.
Goals
n/a
Key Issues
n/a
OpenGL Requirements
n/a
Folklore
I've been working on rendering for about two years. It started after I build headers for Nerf Arena Blast. At that point assuming that someone would pick up the headers and contin...

Started May 30th, 2016 at 5:50pm by han
8 462 Last Post May 31st, 2016 at 1:28am
By: han
Normal Topic
Old Unreal 226 D3D renderer not working with 227i
In nalicastle flyby the old renderer crashes Unreal 227i
[IMAGE]
Yeah, I know, why use an old cluncky D3D5 renderer when we got a D3D8/9 one? 'cause in 226 is working and I love old clunky things to test...

Started Aug 9th, 2015 at 8:19am by lowenz
9 4074 Last Post Aug 9th, 2015 at 8:35pm
By: lowenz
Hot Topic (More than 10 Replies)
Environment has no textures on OpenGL
I can't see any textures on the environment after installing 227i patch for Unreal Gold and using OpenGL.  The weapons and enemies seem to render just fine, not the surrounding, which are displaying s...

Started Jul 26th, 2015 at 3:31pm by Hirobo
« Pages 1 2 »
23 7594 Last Post Aug 2nd, 2015 at 3:41pm
By: Smirftsch
Normal Topic
Possible rendering issue in OpenGL, D3D9, D3D8?
I've noticed an issue in 227j_12 or so. I'm not sure if someone else has noticed and reported it yet and if so then ignore this thread and/or call me names for not paying attention.
Static meshes...

Started Jul 19th, 2015 at 10:33pm by ebd had to change screen name
4 2911 Last Post Jul 23rd, 2015 at 5:53am
By: Smirftsch
Normal Topic
Add a new lighting model for mesh
Maybe should add Phong shading model? Gouraud shading sometimes looks really bad:
[IMAGE]

Started Apr 20th, 2015 at 8:05am by sn260591
4 1617 Last Post Jul 21st, 2015 at 7:40pm
By: Turboman.
Normal Topic
Unreal Anthology D3D renderer version
Simple question: the UA D3D renderer is more or less recent than the "2001 UT 4.32 porting by oldunreal" version?

Started Mar 20th, 2015 at 7:17pm by lowenz
5 2296 Last Post Jul 15th, 2015 at 9:03pm
By: Dr.Flay™
Normal Topic
OpenGL graphics glitch
https://drive.google.com/file/d/0B1URcZnhifwbd0ktYTFUMGlXaUE/view?usp=sharing
Here is a glitch I encountered using the OpenGL renderer. The energy-field effect from picking up a shieldbelt is opa...

Started Dec 22nd, 2014 at 4:16am by Amaroq Clearwater
2 1825 Last Post Dec 22nd, 2014 at 8:42pm
By: Amaroq Clearwater
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