WinDrv.czt
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Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Czech speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
WinDrv | |
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Language | Czech |
Game 1 | Unreal |
Status | 13/13 |
Game 2 | Unreal Tournament |
Status | 13/13 |
[Public] Class=(Class=WinDrv.WindowsClient,SuperClass=Engine.Client,Compat="Win32,Win64") Preferences=(Caption="Windows",Parent="Zobrazit",Class=WinDrv.WindowsClient,Immediate=True,Category=Display) Preferences=(Caption="Windows",Parent="Joystick",Class=WinDrv.WindowsClient,Immediate=True,Category=Joystick) [Errors] Failed3D="Inicializace 3D hardwaru se nezdařila" DDrawMode="DirectDraw nemohl nastavit požadovaný režim videa." [General] ViewPersp="Mapa perspektivy" ViewXY="Horní mapa" ViewXZ="Mapa XZ" ViewYZ="Mapa YZ" ViewOther="Výřez" Color16="&16bitová barva" Color32="&32bitová barva" AdvancedOptions="Pokročilé možnosti" [WindowsClient] ClassCaption="Standardní správce systému Windows"
Categories:
- Unreal Localization
- Unreal Czech Localization
- Unreal Completed Localization Files
- Unreal Completed Czech Localization Files
- Completed Czech Localization Files
- Unreal Tournament Localization
- Unreal Tournament Czech Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed Czech Localization Files