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- * This user cant host a server because if his f***ing router :(2 KB (423 words) - 15:20, 5 September 2008
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate Preferences=(Caption="Öffentliche Server-Info",Parent="Netzwerk",Class=Engine.GameReplicationInfo,Immediate=True)25 KB (3,076 words) - 12:48, 24 March 2022
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)25 KB (3,053 words) - 18:43, 8 May 2021
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:32, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:32, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:32, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:32, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:33, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:33, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:33, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:31, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:31, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:32, 5 April 2022
- BanText="(**)BAN the players from the Server" BanHelp="(**)If checked, these Players will be banned from your server."9 KB (975 words) - 17:32, 5 April 2022
- BanText="BAN the players from the Server" BanHelp="If checked, these Players will be banned from your server."8 KB (975 words) - 17:44, 5 April 2022
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)24 KB (3,140 words) - 17:33, 8 May 2021
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)24 KB (3,110 words) - 17:26, 8 May 2021
- ...at the OldUnreal forums. Note: This patch disables older versions of ACE. Server admins should upgrade ACE to version 1.1e or later to check 469b clients. ...umInRec<=RELIABLE_BUFFER assertion which could still be reached by certain server crash tools12 KB (1,894 words) - 13:57, 30 June 2022
- ...client side and fire output event client side every time you fire an input server-side.|If no receiver is specified, the networked event will be broadcast to MenuName="Server Type"8 KB (1,151 words) - 22:41, 12 October 2020
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)24 KB (2,987 words) - 19:12, 8 May 2021
- ...le map it is without question a work of perfection. It would be great on a server where it's "small" size would never be detected and it's sheer quality of a2 KB (310 words) - 08:02, 30 September 2013
- You have to exit and rejoin the server to fix this. 6. Server set up teams now OPTIONAL (you will now remain in the team YOU HAVE CHOSEN)11 KB (1,887 words) - 16:01, 31 August 2013
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)25 KB (3,440 words) - 17:11, 8 May 2021
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)25 KB (3,274 words) - 16:49, 8 May 2021
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)28 KB (2,250 words) - 16:00, 8 May 2021
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)25 KB (3,258 words) - 14:24, 14 March 2022
- ...at the OldUnreal forums. Note: This patch disables older versions of ACE. Server admins should upgrade ACE to version 1.1e or later to check 469a clients. * Fixed a bug that could cause the game to crash while recording a demo on a server that generates excessive amounts of traffic on single actor channels. One o18 KB (2,983 words) - 13:56, 30 June 2022
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)25 KB (3,317 words) - 12:49, 24 March 2022
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)25 KB (3,183 words) - 02:51, 30 April 2022
- Audience: Advanced Users, Server Administrators, Programmers. -alladmin: Enable all players administrative access to the server.13 KB (2,146 words) - 23:33, 31 August 2013
- Audience: Advanced Users, Server Administrators, Programmers. -alladmin: Enable all players administrative access to the server.13 KB (2,146 words) - 23:33, 31 August 2013
- Audience: Advanced Users, Server Administrators, Programmers. -alladmin: Enable all players administrative access to the server.14 KB (2,224 words) - 23:30, 31 August 2013
- MenuList[5]=Launch Dedicated Server HelpMessage[5]=Start a dedicated server on this machine.29 KB (3,108 words) - 20:01, 17 March 2022
- ; EN: Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate ; EN: Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)26 KB (3,376 words) - 12:49, 24 March 2022
- EditList[0]="(**)Name for Server:" HelpMessage[1]="(**)Hit enter to go to this server. Hit the right arrow key to edit this entry."35 KB (4,236 words) - 02:34, 18 October 2020
- EditList[0]="(**)Name for Server:" HelpMessage[1]="(**)Hit enter to go to this server. Hit the right arrow key to edit this entry."36 KB (4,236 words) - 20:47, 1 February 2021
- ...as B3B23B4N352N2M5J5J5JJJJ.UXX. these being files that downloaded from the server. Now the thing that I do to sort these files is to actually change them int3 KB (530 words) - 23:31, 31 August 2013
- ...the respective language's version). This allows users to just type <tt>ucc server ...</tt> instead of <tt>ucc Engine.ServerCommandlet ...</tt> for example. |Server||Engine||Yes||Yes||Yes||Yes||Yes||Yes||Yes37 KB (5,631 words) - 17:42, 30 June 2022
- Ocassionally I join to a server for Multiplayer gaming Deathmatch or Coop modes.2 KB (331 words) - 08:19, 30 September 2013
- HelpDesc[2]="(**) Clients are allowed to download package from server" HelpDesc[3]="(**) Clients can chose to skip this package download from server"17 KB (1,876 words) - 13:38, 3 April 2021
- HelpDesc[2]="(**) Clients are allowed to download package from server" HelpDesc[3]="(**) Clients can chose to skip this package download from server"17 KB (1,892 words) - 13:40, 3 April 2021
- Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)37 KB (4,621 words) - 02:22, 26 May 2022
- HelpDesc[2]="(**) Clients are allowed to download package from server" HelpDesc[3]="(**) Clients can chose to skip this package download from server"17 KB (1,889 words) - 13:43, 3 April 2021
- |next=[[Unreal v227 Manual/Server admin tools|Server admin tools]]10 KB (1,395 words) - 02:36, 28 June 2022
- ...dlet and move the compressed files in to that folder to prevent hitches on server (for first time downloads to files). It can be set on Unreal.ini: ** Server installed packages can be included (whitelisted) and updated with <tt>ucc e17 KB (2,756 words) - 13:51, 30 June 2022
- HelpDesc[2]="(**) Clients are allowed to download package from server" HelpDesc[3]="(**) Clients can chose to skip this package download from server"17 KB (1,939 words) - 13:36, 3 April 2021
- ...all actors have a pointer to this: Xlevel)'''Exists: '''On both client and server. When a client "receives" an actor, it is added and when its connection is ...you wish to delete in the parameters. Again, this should only be performed server-side. When an inventory item is destroyed, this automatically occurs (see I27 KB (4,265 words) - 21:45, 31 August 2013
- ...client side and fire output event client side every time you fire an input server-side.|If no receiver is specified, the networked event will be broadcast to ...no eventi di output sul lato client ogni volta che si attiva un input lato server. | Se non viene specificato alcun ricevitore, l'evento in rete verrà trasm17 KB (2,312 words) - 22:14, 9 March 2022
- // Variables replicated from server to client // Functions called on the server11 KB (1,368 words) - 21:54, 31 August 2013
- '''// by the server manager. Do the same for the points lost''' '''// the score that was chose by the server manager.'''15 KB (2,035 words) - 21:52, 31 August 2013