Difference between revisions of "Scripting / Modding"
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This section of the wiki contains scripting help, script examples and tutorials about Uscript and mod-making. | This section of the wiki contains scripting help, script examples and tutorials about Uscript and mod-making. | ||
==== Unreal ==== | |||
*[[Teleportation Projectile]] (any version) | *[[Teleportation Projectile]] (any version) | ||
Line 10: | Line 12: | ||
*[[Dynamic array]] | *[[Dynamic array]] | ||
==== Unreal II ==== | |||
*[[Unreal II UCC]] - information about UCC of Unreal II. | |||
[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Mods]] | [[Category:Mods]] |
Revision as of 12:59, 8 April 2012
This section of the wiki contains scripting help, script examples and tutorials about Uscript and mod-making.
Unreal
- Teleportation Projectile (any version)
- UWindow Menus (227f recommended)
- Reloadable Automag (any version)
- Font Tutorial : how to import and create ne fonts for use in Unreal, originally intended to permit the creation of cyrillic or asian fonts.
- Multiple firing modes on a weapon
- Transformation, a mod idea to bring back an aborted idea that was present in older Unreal betas (1995).
- Travelling functions (227g onwards only)
- Dynamic array
Unreal II
- Unreal II UCC - information about UCC of Unreal II.