Difference between revisions of "Scripting / Modding"

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This section of the wiki contains scripting help, script examples and tutorials
This section of the wiki contains scripting help, script examples and tutorials about Uscript and mod-making.


[[Teleportation Projectile]] (any version)
==== Unreal / Unreal Tournament ====


[[UWindow Menus]] (227f recommended)
*[[227 Compiler directives]] (mostly 227j+)
*[[Teleportation Projectile]] (any version)
*[[Reloadable Automag]] (any version)
*[[Importing vertex meshes into Unreal]]
*[[Font Tutorial]] : how to import and create ne fonts for use in Unreal, originally intended to permit the creation of cyrillic or asian fonts.
*[[Multiple firing modes on a weapon]]
*[[Transformation]], a mod idea to bring back an aborted idea that was present in older Unreal betas (1995).
*[[Dynamic array]]
*[[Color Codes]] - how to make colorized text
*[[Weapon of destruction]] Unreal Script Tutorial
*[[Chimeric]]'s tutorials
*[[CompilingNativeMods|Compiling native modes]] for Linux.
*[[UnrealScript_Syntax]] UnrealScript Syntax
*[[Academic Resources for the Unreal Development Environment]]
*[[Registry entries]]
*[[Localization]]
 
 
*[[UWindow Menus]] (227f recommended)
*[[Travelling functions]] (227g onwards only)
 
==== Unreal II ====
*[[Unreal II UCC]] - information about UCC of Unreal II.
*[[Dialog Editor]] - Information about the Dialog Editor included in Unreal II.
 
 
[[Category:Scripting]]
[[Category:Mods]]

Revision as of 20:43, 6 April 2021

This section of the wiki contains scripting help, script examples and tutorials about Uscript and mod-making.

Unreal / Unreal Tournament


Unreal II