OldOpenGLDrv.plt
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Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Polish speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
OldOpenGLDrv | |
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Language | Polish |
Game | Unreal |
Status | 7/7 |
[Public] Object=(Name=OldOpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=opengl32.dll) Preferences=(Caption="OldOpenGL Support",Parent="Rendering",Class=OldOpenGLDrv.OpenGLRenderDevice,Immediate=True) [OpenGLRenderDevice] ; EN: ClassCaption="OldOpenGL Support" ClassCaption="Obsługa OldOpenGL" ; EN: AskInstalled="Do you have a OldOpenGL compatible 3D accelerator installed?" AskInstalled="Czy na komputerze znajduje się karta zgodna ze standardem OldOpenGL?" ; EN: AskUse="Do you want Unreal to use your OldOpenGL accelerator?" AskUse="Włączyć obsługę kart zgodnych ze standardem OldOpenGL?" [Errors] ; EN: NoFindGL="Can't find OldOpenGL driver %ls" NoFindGL="Nie znaleziono sterownika OldOpenGL %ls" ; EN: MissingFunc="Missing OldOpenGL function %ls (%i)" MissingFunc="Niedostępna funkcja OldOpenGL %ls (%i)" ; EN: ResFailed="Failed to set resolution" ResFailed="Nie udało się wyświetlić rozdzielczości"