INI templates/radeon4890

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Ultra High Settings (for NVidia or ATI Video Cards)

made by shoober

Specifications

Card specifications

Card GPU
Manufacturer ATI
Card type Standalone
Card version Radeon 4890
PCI ID 1002:9460

System specifications

Operating system Windows 7 Ultimate 64-bit
GL_RENDERER ATI Radeon HD 4800 Series
Driver Catalyst 12.4b
OS Version/Kernel N/A
Resolution 2048x1536

INI specifications

Game Unreal Gold
Game Version 227h
Renderer OpenGL
Settings Type Ultra High Quality
FPS change N/A
Quality change The best Unreal can look.

Settings

      • Some settings are personal preference. They are marked with three asterisks (***).***
      • I highly recommend you delete the text next to the commands with the asterisk messages after tweaking.***


[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
FullMeshRendering=True
ZRangeHack=True
NoAATiles=False
NumAASamples=0 (*** Set desired Anti-Aliasing amount ***)
UseAA=False (*** Set to TRUE if you want Anti-Aliasing ***)
RequestHighResolutionZ=True
MaskedTextureHack=True
SmoothMaskedTextures=False (*** Set to TRUE if you like Anti-Aliasing ***)
FrameRateLimit=150 (*** Set to 60 if you think the game is to fast ***)
SwapInterval=0 (*** Set to 1 to enable VSync ***)
UseFragmentProgram=False (*** If you want shadows, set this to TRUE ***)
UseVertexProgram=False (*** If you want shadows, set this to TRUE ***)
UseCVA=False
UseMultiDrawArrays=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=False
BufferClippedActorTris=False
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=4
RefreshRate=60 (*** Set desired refresh rate ***)
MaxTMUnits=0
NoFiltering=False
NoMaskedS3TC=False
MaxAnisotropy=16
UseTNT=False
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
AutoGenerateMipmaps=False
UseTrilinear=True
UsePrecache=False
DoPrecache=1
AlwaysMipmap=True
ShareLists=True
UsePalette=True
UseMultiTexture=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=14
MinLogTextureSize=2
MaxLogUOverV=14
MaxLogVOverU=14
OneXBlending=False (*** Set to TRUE if you like Direct3D style lighting NOT RECOMMENDED ***)
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=-3.000000
DescFlags=0
Description=
SceneNodeHack=True
UseHardwareClipping=True