GamePlay.int

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Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
This page in other languages
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese
GamePlay
Language English
Game Unreal Tournament 2004
Status 178/178
[ACTION_DamageActor]
ActionString="Damage actor"

[ACTION_DestroyActor]
ActionString="Destroy actor"

[ACTION_FinishRotation]
ActionString="Finish rotation"

[ACTION_FireWeapon]
ActionString="fire weapon"

[ACTION_FireWeaponAt]
ActionString="fire weapon"

[ACTION_Freeze]
ActionString="Freeze"

[ACTION_HealActor]
ActionString="Heal actor"

[ACTION_Jump]
ActionString="Jump"

[ACTION_LocalizedMessage]
ActionString="Localized Message"

[ACTION_PlayLIPSinc]
ActionString="Play LIPSinc"

[ACTION_SetPhysics]
ActionString="change physics to "

[ACTION_ShootTarget]
ActionString="shoot target"

[ACTION_SpawnActor]
ActionString="Spawn actor"

[ACTION_SubTitles]
ActionString="SubTitles"

[ACTION_ThrowWeapon]
ActionString="throw weapon"

[ACTION_WaitForLIPSincAnimEnd]
ActionString="Wait for LIPSincAnimEnd"

[ActionMessage_BR]
Messages[0]="Bombing Run"
Messages[1]="The ball is in the center"
Messages[2]="Touch the ball to pick it up"
Messages[3]="The ball carrier cannot attack"
Messages[4]="Primary fire shoots ball"
Messages[5]="Alternate fire targets teammates"
Messages[6]="Pass the ball to teammates"
Messages[7]="Each team has a round goal"
Messages[8]="Throwing the ball = 3 points"
Messages[9]="Carrying it = 7 points"
Messages[10]="Good luck!"

[ActionMessage_CTF]
Messages[0]="Capture the Flag"
Messages[1]="Two bases : red and blue"
Messages[2]="Touch enemy flag to take it"
Messages[3]="Return to your base"
Messages[4]="Touch your flag to score"
Messages[5]="Translocating will drop the flag"
Messages[6]="Default capture limit is 3"
Messages[7]="Good luck!"

[ActionMessage_DM]
Messages[0]="Deathmatch"
Messages[1]="Press fire to spawn"
Messages[2]="Weapons have two firing modes"
Messages[3]="Regular and alternate fire"
Messages[4]="Assault Rifle"
Messages[5]="Fires bullets and grenades"
Messages[6]="Shield Gun"
Messages[7]="Melee attack"
Messages[8]="Protective Shield"
Messages[9]="Explore to find other weapons"
Messages[10]="Flak Cannon"
Messages[11]="Bio-Rifle"
Messages[12]="Minigun"
Messages[13]="Movement"
Messages[14]="WASD = Default movement keys"
Messages[15]="Double tap a key to dodge"
Messages[16]="Jumping"
Messages[17]="Double jump"
Messages[18]="Powerups"
Messages[19]="Health vials"
Messages[20]="Health pack"
Messages[21]="Big Keg O' Health"
Messages[22]="Armor"
Messages[23]="Shield Pack"
Messages[24]="Super Shield Pack"
Messages[25]="Adrenaline"
Messages[26]="Adrenaline can be used for combos"
Messages[27]="Damage Amplifier"
Messages[28]="Reach the frag limit first!"
Messages[29]="Suicides count against you"
Messages[30]="Good luck!"

[ActionMessage_DOM]
Messages[0]="Double Domination"
Messages[1]="Control points : A & B"
Messages[2]="Hold points for 10 seconds"
Messages[3]="Touch point to take control"
Messages[4]="Good luck!"

[ActionMessage_SubTitle]
Delays[0]=4.000000
Delays[1]=4.000000
Delays[2]=8.000000
Delays[3]=8.000000
Delays[4]=8.000000
Delays[5]=8.000000
Delays[6]=8.000000
Delays[7]=8.000000
Delays[8]=8.000000
Delays[9]=8.000000
Delays[10]=8.000000
Delays[11]=8.000000
Delays[12]=8.000000
Delays[13]=8.000000
Delays[14]=8.000000
Delays[15]=8.000000
Delays[16]=8.000000
Delays[17]=8.000000
Delays[18]=8.000000
Delays[19]=8.000000
Delays[20]=8.000000
Delays[21]=8.000000
Delays[22]=0.000000
Delays[23]=0.000000
Delays[24]=0.000000
Delays[25]=0.000000
Delays[26]=0.000000
Delays[27]=0.000000
Delays[28]=0.000000
Delays[29]=0.000000
Delays[30]=0.000000
Delays[31]=0.000000
Messages[0]="How do I look?"
Messages[1]="Not as good as me baby..."
Messages[2]="Well fans here we are for another edition of the bloodiest sport in the Galaxy. A tournament where the winners become gods and the losers pay the ultimate price!"
Messages[3]="THERE THEY ARE! Once they were rivals, but now they're one of the fiercest teams around."
Messages[4]="That's right. Nothing beats experience and each one of these three brings loads of it to the table."
Messages[5]="Look at Malcolm! Now there's a guy who can really keep his cool in a fire-fight."
Messages[6]="That Brock. He's as dangerous to the ladies OUT-side the ring as he is to his foes IN-side!"
Messages[7]="I love watching Lauren. She's such a little....bundle of energy."
Messages[8]="Yeah right.....you like watching Lauren for her energy."
Messages[9]="This time he's MINE!!"
Messages[10]="AAGGGHHHHRRRR"
Messages[11]="You d'man Gorge! You rock! Yeah baby, com'on, now, you d'man dude!"
Messages[12]="MAAAALLLCOOOOOMMM!"
Messages[13]="Oh, man, did you see that?"
Messages[14]="I tell you Jim, that Gorge, he just has no respect for his fans."
Messages[15]="Well, I think he is still pissed about that new scar on his face, courtesy of Malcolm in their last match."
Messages[16]="Yea, I think he is looking for a little PAYBACK."
Messages[17]="Yep, it should be a good one tonight."
Messages[18]="Since Malcolm's team are the reigning champs, they get to choose tonight's arena."
Messages[19]="Looks like it's gonna be... Kalendra Icefields."
Messages[20]="Awww Yeah, I love this arena, Malcolm does really well here."
Messages[21]="Tonight's match oughta be a real blood-bath."

[Action_CHANGELEVEL]
ActionString="Change level"

[Action_CHANGESCRIPT]
ActionString="Change script"

[Action_CHANGETEAM]
ActionString="Change Team"

[Action_CROUCH]
ActionString="crouch"

[Action_ConsoleCommand]
ActionString="console command"

[Action_DAMAGEINSTIGATOR]
ActionString="Damage instigator"

[Action_DESTROYPAWN]
ActionString="destroy pawn"

[Action_DISPLAYMESSAGE]
ActionString="display message"

[Action_DrawHUDMaterial]
ActionString="draw HUD texture"

[Action_ENDSECTION]
ActionString="end section"

[Action_FADEVIEW]
ActionString="fade view"

[Action_GOTOACTION]
ActionString="go to action"

[Action_IFCONDITION]
ActionString="If condition"

[Action_KILLINSTIGATOR]
ActionString="Damage instigator"

[Action_LEAVESEQUENCE]
ActionString="leave sequence"

[Action_MOVETOPLAYER]
ActionString="Move to player"

[Action_MOVETOPOINT]
ActionString="Move to point"

[Action_PLAYAMBIENTSOUND]
ActionString="play ambient sound"

[Action_PLAYANIM]
ActionString="play animation"

[Action_PLAYANNOUNCEMENT]
ActionString="play announcement"

[Action_PLAYLOCALSOUND]
ActionString="play sound"

[Action_PLAYMUSIC]
ActionString="play song"

[Action_PLAYSOUND]
ActionString="play sound"

[Action_RUN]
ActionString="Run"

[Action_SETALERTNESS]
ActionString="set alertness"

[Action_SETVIEWTARGET]
ActionString="set viewtarget"

[Action_STOPANIMATION]
ActionString="stop animation"

[Action_TRIGGEREVENT]
ActionString="trigger event"

[Action_TURNTOWARDPLAYER]
ActionString="Turn toward player"

[Action_WAITFORANIMEND]
ActionString="Wait for animend"

[Action_WAITFOREVENT]
ActionString="Wait for external event"

[Action_WAITFORPLAYER]
ActionString="Wait for player"

[Action_WAITFORTIMER]
ActionString="Wait for timer"

[Action_WALK]
ActionString="walk"

[Burned]
DeathString="%o was sauteed."

[Corroded]
DeathString="%o was dissolved by %k's."
FemaleSuicide="%o dissolved in slime."
MaleSuicide="%o dissolved in slime."

[Counter]
CountMessage="Only %i more to go..."
CompleteMessage="Completed!"

[Depressurized]
DeathString="%o was depressurized by %k."
FemaleSuicide="%o was depressurized."
MaleSuicide="%o was depressurized."

[Drowned]
DeathString="%o forgot to come up for air."
FemaleSuicide="%o forgot to come up for air."
MaleSuicide="%o forgot to come up for air."

[MessageTextureClient]
HisMessage="his"
HerMessage="her"

[ScriptedAction]
ActionString="unspecified action"

[WaterVolume]
LocationName="under water"
Unreal Tournament 2004 English Localization
Shared files: ALAudio.intCore.intD3DDrv.intEditor.intEngine.intIpDrv.intSetup.intStartup.intUnrealEd.intUWeb.intWindow.intWinDrv.int
UT2004 exclusives: BonusPack.intGamePlay.intGUI2K4.intLicense.intOnslaught.intOnslaughtFull.intSkaarjPack.intUnrealGame.intUT2K4Assault.intUT2K4AssaultFull.intUT2004.intUTClassic.intUTV2004c.intUTV2004s.intVehicles.intXAdmin.intXGame.intXInterface.intXMaps.intXPickups.intXPlayers.intXVoting.intXWeapons.intXWebAdmin.int
Assets: AS-Convoy.intAS-FallenCity.intAS-Glacier.intAS-Junkyard.intAS-Mothership.intAS-RobotFactory.intBR-Anubis.intBR-Bifrost.intBR-BridgeOfFate.intBR-Canyon.intBR-Colossus.intBR-DE-ElecFields.intBR-Disclosure.intBR-IceFields.intBR-Serenity.intBR-Skyline.intBR-Slaughterhouse.intBR-TwinTombs.intCTF-1on1-Joust.intCTF-AbsoluteZero.intCTF-Avaris.intCTF-BridgeOfFate.intCTF-Chrome.intCTF-Citadel.intCTF-Colossus.intCTF-December.intCTF-DE-ElecFields.intCTF-DoubleDammage.intCTF-Face3.intCTF-FaceClassic.intCTF-Geothermal.intCTF-Grassyknoll.intCTF-Grendelkeep.intCTF-January.intCTF-LostFaith.intCTF-Magma.intCTF-Maul.intCTF-MoonDragon.intCTF-Orbital2.intCTF-Smote.intCTF-TwinTombs.intDM-1on1-Albatross.intDM-1on1-Crash.intDM-1on1-Desolation.intDM-1on1-Idoma.intDM-1on1-Irondust.intDM-1on1-Mixer.intDM-1on1-Roughinery.intDM-1on1-Serpentine.intDM-1on1-Spirit.intDM-1on1-Squader.intDM-1on1-Trite.intDM-Antalus.intDM-Asbestos.intDM-Compressed.intDM-Corrugation.intDM-Curse4.intDM-Deck17.intDM-DE-Grendelkeep.intDM-DE-Ironic.intDM-DE-Osiris2.intDM-DesertIsle.intDM-Flux2.intDM-Gael.intDM-Gestalt.intDM-Goliath.intDM-HyperBlast2.intDM-Icetomb.intDM-Inferno.intDM-Injector.intDM-Insidious.intDM-IronDeity.intDM-Junkyard.intDM-Leviathan.intDM-Metallurgy.intDM-Morpheus3.intDM-Oceanic.intDM-Phobos2.intDM-Plunge.intDM-Rankin.intDM-Rrajigar.intDM-Rustatorium.intDM-Sulphur.intDM-TokaraForest.intDM-TrainingDay.intDOM-Access.intDOM-Aswan.intDOM-Atlantis.intDOM-Conduit.intDOM-Core.intDOM-Junkyard.intDOM-OutRigger.intDOM-Renascent.intDOM-Ruination.intDOM-ScorchedEarth.intDOM-SepukkuGorge.intDOM-Suntemple.intEndgame.intEntry.intMOV-UT2-Intro.intMOV-UT2004-Intro.intNoIntro.intNvidiaLogo.intONS-ArcticStronghold.intONS-Crossfire.intONS-Dawn.intONS-Dria.intONS-FrostBite.intONS-Primeval.intONS-RedPlanet.intONS-Severance.intONS-Torlan.intParticleExamples.intTUT-BR.intTUT-CTF.intTUT-DM.intTUT-DOM.intTUT-ONS.int
Addons: OnslaughtBP.intAS-BP2-Acatana.intAS-BP2-Jumpship.intAS-BP2-Outback.intAS-BP2-SubRosa.intAS-BP2-Thrust.intCTF-BP2-Concentrate.intCTF-BP2-Pistola.intDM-BP2-Calandras.intDM-BP2-GoopGod.intONS-Adara.intONS-Aridoom.intONS-Ascendancy.intONS-IslandHop.intONS-Tricky.intONS-Urban.int