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| // UnrealScipt API
| | Before we get started, thanks to c0mp1le, Ob1-Kenobi & Mr.Mitchell for their invaluable advice during the creation of this tutorial. |
| // Unreal Tournament Version
| |
| // Compiled by Brett Lempereur on the 4th June 2000
| |
|
| |
|
| // This is the first release, if you want anything more in this, then e-mail
| | <nowiki>#exec commands are used to import resources (e.g. models, textures, sounds, etc.) into a .u file, the resource can be in the relevant Unreal format (e.g. utx, uax) or in one of a number of other formats that UCC and UnrealEd support.</nowiki><nowiki>#exec commands can either be placed in the body of a UnrealScript class or typed directly into the UnrealEd console.</nowiki> |
| // me at a.lempereur@cableinet.co.uk
| |
| // If it is possible, then I'll try hard to add it...
| |
|
| |
|
| // Well, here it is. I've noticed around that a lot of people have been asking for some sort of API,
| | ==== Miscellaneous Resources ==== |
| // so I decided to compile this...
| | '''<nowiki>#exec OBJ LOAD</nowiki>''' |
|
| |
|
| // There's a lot of stuff in here, It details all of the functions in the current uScript release
| | This #exec command will import a pre-existing Unreal resource, commonly a .utx file. |
|
| |
|
| // This was created using part of my uScript program, which should be coming out in
| |
| // a while, I hope you find this useful til then
| |
|
| |
|
| // If you want to provide any feedback about this, then mail me at a.lempereur@cableinet.co.uk
| | {| style="border-spacing:0;" |
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| // The structure of a function definition:
| | |- |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FILE |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the resource to import |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| // Function Name: The name of the function you would call
| | |- |
| // Class Owner: The name of the class it is contained in
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| PACKAGE |
| // Type: The type that is return
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the package to import resource into |
| // Vars: The variables that the function takes, e.g float Number
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| // C ya
| | |} |
| | Example: |
|
| |
|
| // PS, you'd probable be better using the 'find' function to browse this, I might make a browser for it soon...
| |
|
| |
|
| Function Name: Main
| | {| style="border-spacing:0;" |
| Class Owner: HelloWorldCommandlet
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec OBJ LOAD FILE=..\Textures\JWSKy.utx PACKAGE=SE </nowiki>''' |
| Type: int
| |
| Vars: string Parms
| |
|
| |
|
| Function Name: ToUpper
| | |} |
| Class Owner: Locale
| | '''<nowiki>#exec TEXTURE IMPORT</nowiki>''' |
| Type: string
| |
| Vars: string S
| |
|
| |
|
| Function Name: ToLower
| | Imports a texture from a .pcx file. |
| Class Owner: Locale
| |
| Type: string
| |
| Vars: string S
| |
|
| |
|
| Function Name: Compare
| |
| Class Owner: Locale
| |
| Type: int
| |
| Vars: string A, string B
| |
|
| |
|
| Function Name: NumberToString
| | {| style="border-spacing:0;" |
| Class Owner: Locale
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: string
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: float Number
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: CurrencyToString
| | |- |
| Class Owner: Locale
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| NAME |
| Type: string
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the texture in Unreal |
| Vars: float Currency
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PercentToString
| | |- |
| Class Owner: Locale
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FILE |
| Type: string
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the texture to import |
| Vars: float Fraction
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: DateTimeToMap
| | |- |
| Class Owner: Locale
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| GROUP |
| Type: <nowiki>map<string,string></nowiki>
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| which group in the current package to place the texture |
| Vars: long T
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: MapToDateTime
| | |- |
| Class Owner: Locale
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MIPS |
| Type: bool
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| whether or not mip-maps should be generated for this texture, should be OFF for textures that'll be used by UWindows (e.g. new HUD icons) |
| Vars: <nowiki>map<string,string> Map, out long T</nowiki>
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ON/OFF |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: TimeToString
| | |- |
| Class Owner: Locale
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FLAGS |
| Type: string
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 2 = masked texture |
| Vars: long T, bool Brief, bool Countdown
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: DateToString
| | |} |
| Class Owner: Locale
| | Example: |
| Type: string
| |
| Vars: long T
| |
|
| |
|
| Function Name: TestFunction
| |
| Class Owner: SimpleCommandlet
| |
| Type: int
| |
| Vars: None
| |
|
| |
|
| Function Name: Main
| | {| style="border-spacing:0;" |
| Class Owner: SimpleCommandlet
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec TEXTURE IMPORT NAME=Light FILE=Textures\Light.PCX GROUP="Icons" MIPS=OFF FLAGS=2 </nowiki>''' |
| Type: int
| |
| Vars: string Parms
| |
|
| |
|
| Function Name: InitPlayerReplicationInfo
| | |} |
| Class Owner: PlayerPawn
| | '''<nowiki>#exec FONT IMPORT</nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: ClientWeaponEvent
| | Import a font texture for use as a font in Unreal. |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: name EventType
| |
|
| |
|
| Function Name: ClientReplicateSkins
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: texture Skin1, optional texture Skin2, optional texture Skin3, optional texture Skin4
| |
|
| |
|
| Function Name: CheckBob
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: float DeltaTime, float Speed2D, vector Y
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: ClientVoiceMessage
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FILE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the font texture to import |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ServerMove
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| NAME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the font in Unreal |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name:
| | |} |
| Class Owner: PlayerPawn
| | Example: |
| Type: ProcessMove
| |
| Vars: float DeltaTime, vector newAccel, eDodgeDir DodgeMove, rotator DeltaRot
| |
|
| |
|
| Function Name: ClientAdjustPosition
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: None
| |
|
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|
| Function Name: ClientUpdatePosition
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec FONT IMPORT FILE=Textures\MedFont.pcx NAME=MedFont </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: CompressAccel
| | |} |
| Class Owner: PlayerPawn
| | '''<nowiki>#exec NEW TRUETYPEFONTFACTORY</nowiki>''' |
| Type: int
| |
| Vars: int C
| |
|
| |
|
| Function Name: ReplicateMove
| | Import a true type font for use as a font in Unreal. For a thorough explanation of the nuances of importing true type fonts read [http://web.archive.org/web/20071023222125/http://unreal.epicgames.com/TTFImport.htm this]. |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: HandleWalking
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: ServerReStartGame
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: PlayHit
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| PACKAGE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the UTX package to import the font into (but only if importing from within UnrealEd) |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: SetFOVAngle
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| NAME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the font in Unreal |
| Vars: float newFOV
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ClientFlash
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FONTNAME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the Windows name of the font to be imported, e.g. "Arial" |
| Vars: float scale, vector fog
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ClientInstantFlash
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| HEIGHT |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| height of the font in pixels, which is passed to the Windows' CreateFont() API call |
| Vars: float scale, vector fog
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ClientAdjustGlow
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANTIALIAS |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| whether or not to anti-alias the font when importing it (1 = anti-aliased) |
| Vars: float scale, vector fog
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 0/1 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ClientShake
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| CHARACTERSPERPAGE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the number of characters per 256x256 pixel font texture. The default is 64 |
| Vars: vector shake
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ShakeView
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| XPAD |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| adds horizontal space between characters |
| Vars: float shaketime, float RollMag, float vertmag
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ClientSetMusic
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| YPAD |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| adds vertical space between characters |
| Vars: music NewSong, byte NewSection, byte NewCdTrack, EMusicTransition NewTransition
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ServerFeignDeath
| | |} |
| Class Owner: PlayerPawn
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: ServerSetHandedness
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: float hand
| |
|
| |
|
| Function Name: ServerReStartPlayer
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec NEW TRUETYPEFONTFACTORY NAME=Tahoma30 FONTNAME="Tahoma" Height=30 ANTIALIAS=1 CHARACTERSPERPAGE=32 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: ServerChangeSkin
| | |} |
| Class Owner: PlayerPawn
| | '''<nowiki>#exec AUDIO IMPORT</nowiki>''' |
| Type: generic
| |
| Vars: coerce string SkinName, coerce string FaceName, byte TeamNum
| |
|
| |
|
| Function Name: ServerTaunt
| | Import a sound from a .wav file. |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: name Sequence
| |
|
| |
|
| Function Name: damageAttitudeTo
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: pawn Other
| |
|
| |
|
| Function Name: PlayChatting
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: Typing
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FILE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the sound to import |
| Vars: bool bTyping
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ToggleZoom
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| NAME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the sound in Unreal |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: StartZoom
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| GROUP |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| which group in the current package to place the sound |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: StopZoom
| | |} |
| Class Owner: PlayerPawn
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: EndZoom
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: SetPause
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec AUDIO IMPORT FILE="Sounds\ChainSaw\ChainIdle.WAV" NAME="ChainIdle" GROUP="ChainSaw" </nowiki>''' |
| Type: bool
| |
| Vars: BOOL bPause
| |
|
| |
|
| Function Name: DoJump
| | |} |
| Class Owner: PlayerPawn
| | ==== Vertex Animation ==== |
| Type: generic
| | Importing models into Unreal requires an understanding of the LOD system, read up on it [http://web.archive.org/web/20071023222125/http://unreal.epicgames.com/lodtechnologynotes.htm here]. |
| Vars: optional float F
| |
|
| |
|
| Function Name: ChangeAlwaysMouseLook
| | '''<nowiki>#exec MESH LODPARAMS</nowiki>''' |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: Bool B
| |
|
| |
|
| Function Name: ChangeSnapView
| | Configure various LOD options for a mesh (vertex or skeletal). |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: bool B
| |
|
| |
|
| Function Name: ChangeStairLook
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: bool B
| |
|
| |
|
| Function Name: ChangeDodgeClickTime
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: float F
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: ChangeName
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the mesh to configure LODing for |
| Vars: coerce string S
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ChangeTeam
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| STRENGTH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| per-mesh linear LOD scaler, default = 1.0, higher values result in more aggressive LOD-culling |
| Vars: int N
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ClientChangeTeam
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MINVERTS |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| the minimum number of vertices you want your mesh to always retain at the farthest distances |
| Vars: int N
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ChangeAutoAim
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MORPH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| the proportion of vertices that are allowed to contribute to the smooth morphing, 0.0 for no morphing |
| Vars: float F
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 0 - 1 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ChangeSetHand
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ZDISP |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies in UUs the distance at which the LOD culling kicks in |
| Vars: string S
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ServerNeverSwitchOnPickup
| | |} |
| Class Owner: PlayerPawn
| | Example: |
| Type: generic
| |
| Vars: bool B
| |
|
| |
|
| Function Name: ServerAddBots
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: int N
| |
|
| |
|
| Function Name: StartWalk
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH LODPARAMS MESH=LodMesh STRENGTH=1.0 MINVERTS=14 MORPH=0.25 ZDISP=90.0 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: UpdateBob
| | |} |
| Class Owner: PlayerPawn
| | '''<nowiki>#exec MESH IMPORT</nowiki>''' |
| Type: generic
| |
| Vars: float F
| |
|
| |
|
| Function Name: UpdateSensitivity
| | Imports a vertex mesh (_d.3d). |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: float F
| |
|
| |
|
| Function Name: ServerSetSloMo
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: float T
| |
|
| |
|
| Function Name: ChangedWeapon
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: JumpOffPawn
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the mesh in Unreal |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: UpdateWeaponPriorities
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANIVFILE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the animation file |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ServerSetWeaponPriority
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| DATAFILE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the vertex mesh |
| Vars: byte i, name WeaponName
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: SpawnCarcass
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| X, Y, Z |
| Type: Carcass
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| set the origin of the mesh |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: Gibbed
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MLOD |
| Type: bool
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| whether or not this mesh should be LODed |
| Vars: name damageType
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 0/1 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: SpawnGibbedCarcass
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODSTYLE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| bit field with switches to change the style of building the pre-collapse sequence |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 1, 2, 4, 8, 16 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ServerUpdateWeapons
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODFRAME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specify which animation frame rather than the default 0th frame to be sampled for generating the collapse sequence |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: PlayDodge
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODNOTEX |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| causes texture coordinates to be ignored when importing |
| Vars: eDodgeDir DodgeMove
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: PlayTurning
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODOLD |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| maintain the original order of animation vertices as they are imported |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: PlaySwimming
| | |} |
| Class Owner: PlayerPawn
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayFeignDeath
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayRising
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH IMPORT MESH=Duke ANIVFILE=MODELS\Duke_a.3d DATAFILE=MODELS\Duke_d.3d X=0 Y=0 Z=0 LODSTYLE=1 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: AdjustAim
| | |} |
| Class Owner: PlayerPawn
| | '''<nowiki>#exec MESH ORIGIN</nowiki>''' |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget
| |
|
| |
|
| Function Name: Falling
| | Sets the origin of a mesh. |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: Landed
| | |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
|
| |
|
| Function Name: Died
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: pawn Killer, name damageType, vector HitLocation
| |
|
| |
|
| Function Name: AttitudeTo
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: eAttitude
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: Pawn Other
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: KillMessage
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: string
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the mesh to set the origin of |
| Vars: name damageType, pawn Other
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: KilledBy
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| X, Y, Z |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| set the origin of the mesh |
| Vars: pawn EventInstigator
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: CalcBehindView
| | |- |
| Class Owner: PlayerPawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| YAW, ROLL, PITCH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| set the rotation of the mesh |
| Vars: out vector CameraLocation, out rotator CameraRotation, float Dist
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: ViewFlash
| | |} |
| Class Owner: PlayerPawn
| | Example: |
| Type: generic
| |
| Vars: float DeltaTime
| |
|
| |
|
| Function Name: ViewShake
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
|
| |
|
| Function Name: UpdateRotation
| | {| style="border-spacing:0;" |
| Class Owner: PlayerPawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH ORIGIN MESH=Duke X=0 Y=0 Z=0 </nowiki>''' |
| Type: generic
| |
| Vars: float DeltaTime, float maxPitch
| |
|
| |
|
| Function Name: SwimAnimUpdate
| | |} |
| Class Owner: PlayerPawn
| | '''<nowiki>#exec MESH SEQUENCE</nowiki>''' |
| Type: generic
| |
| Vars: bool bNotForward
| |
|
| |
|
| Function Name: GetNGSecret
| | Define an animation sequence. |
| Class Owner: PlayerPawn
| |
| Type: string
| |
| Vars: None
| |
|
| |
|
| Function Name: SetNGSecret
| |
| Class Owner: PlayerPawn
| |
| Type: generic
| |
| Vars: string newSecret
| |
|
| |
|
| Function Name: GetHumanName
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: String
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: ClientPutDown
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the mesh to create an animation sequence for |
| Vars: Weapon Current, Weapon Next
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: SetDisplayProperties
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| SEQ |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the animation sequence |
| Vars: ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: SetDefaultDisplayProperties
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| STARTFRAME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the frame at which the animation sequence starts |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: BecomeViewTarget
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| NUMFRAMES |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the number of frames in the animation |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayRecoil
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| RATE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| frames per second (though the duration of the anim is set in PlayAnim() calls) |
| Vars: float Rate
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: SpecialFire
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| GROUP |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| which group to place the anim in |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: CheckFutureSight
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: bool
| |
| Vars: float DeltaTime
| |
|
| |
|
| Function Name: RestartPlayer
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: TeamBroadcast
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH SEQUENCE MESH=Duke SEQ=All STARTFRAME=0 NUMFRAMES=265 </nowiki>''' |
| Type: generic
| |
| Vars: coerce string Msg
| |
|
| |
|
| Function Name: SendGlobalMessage
| | |} |
| Class Owner: Pawn
| | '''<nowiki>#exec MESH NOTIFY</nowiki>''' |
| Type: generic
| |
| Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait
| |
|
| |
|
| Function Name: SendTeamMessage
| | Create a notification callback. |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait
| |
|
| |
|
| Function Name: SendVoiceMessage
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID, name broadcasttype
| |
|
| |
|
| Function Name: ClientVoiceMessage
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: BotVoiceMessage
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| the mesh to link the notification to |
| Vars: name messagetype, byte MessageID, Pawn Sender
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: HandleHelpMessageFrom
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| SEQ |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the animation sequence |
| Vars: Pawn Other
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: FearThisSpot
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| TIME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| call the notify function after this fraction of the animation has played (e.g. 0.1 = 1/10th) |
| Vars: Actor ASpot
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 0 - 1 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: GetRating
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FUNCTION |
| Type: float
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the function to call |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: AddVelocity
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: generic
| |
| Vars: vector NewVelocity
| |
|
| |
|
| Function Name: ClientSetLocation
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: vector NewLocation, rotator NewRotation
| |
|
| |
|
| Function Name: ClientSetRotation
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH NOTIFY MESH=Duke SEQ=All TIME=0.1 FUNCTION=LandThump </nowiki>''' |
| Type: generic
| |
| Vars: rotator NewRotation
| |
|
| |
|
| Function Name: ClientDying
| | |} |
| Class Owner: Pawn
| | '''<nowiki>#exec MESHMAP NEW</nowiki>''' |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
|
| |
|
| Function Name: ClientReStart
| | Define a meshmap to apply textures to a mesh. |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: ClientGameEnded
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: AdjustDesireFor
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: float
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: Inventory Inv
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: TossWeapon
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESHMAP |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the meshmap |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: FindInventoryType
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: Inventory
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the mesh which the meshmap applies to |
| Vars: class DesiredClass
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: AddInventory
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: bool
| |
| Vars: inventory NewItem
| |
|
| |
|
| Function Name: DeleteInventory
| |
| Class Owner: Pawn
| |
| Type: bool
| |
| Vars: inventory Item
| |
|
| |
|
| Function Name: ChangedWeapon
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESHMAP NEW MESHMAP=Duke MESH=Duke </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: gibbedBy
| | |} |
| Class Owner: Pawn
| | '''<nowiki>#exce MESHMAP SCALE</nowiki>''' |
| Type: generic
| |
| Vars: actor Other
| |
|
| |
|
| Function Name: JumpOffPawn
| | Change the scale of a meshmap. |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: UnderLift
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: Mover M
| |
|
| |
|
| Function Name: PreSetMovement
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: InitPlayerReplicationInfo
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESHMAP |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the meshmap to scale |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayRunning
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| X, Y, Z |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| how much to scale the meshmap on each axes |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayWalking
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayWaiting
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayMovingAttack
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESHMAP SCALE MESHMAP=Duke X=0.1 Y=0.1 Z=0.2 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayWaitingAmbush
| | |} |
| Class Owner: Pawn
| | '''<nowiki>#exce MESHMAP SETTEXTURE</nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: TweenToFighter
| | Assign a texture to part of a meshmap. |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: float tweentime
| |
|
| |
|
| Function Name: TweenToRunning
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: float tweentime
| |
|
| |
|
| Function Name: TweenToWalking
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: float tweentime
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: TweenToPatrolStop
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESHMAP |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the meshmap to assign textures to |
| Vars: float tweentime
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: TweenToWaiting
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| NUM |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| where to place this texture in the MultiSkins array |
| Vars: float tweentime
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayThreatening
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| TEXTURE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the texture to apply, this texture should already have been imported |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayPatrolStop
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayTurning
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayBigDeath
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESHMAP SETTEXTURE MESHMAP=Duke NUM=0 TEXTURE=Duke0 </nowiki>''' |
| Type: generic
| |
| Vars: name DamageType
| |
|
| |
|
| Function Name: PlayHeadDeath
| | |} |
| Class Owner: Pawn
| | ==== Skeletal Animation ==== |
| Type: generic
| | Essential reading for the skeletal animation system can be found [http://web.archive.org/web/20071023222125/http://unreal.epicgames.com/skeletal/UtSkelAnim.htm here]. |
| Vars: name DamageType
| |
|
| |
|
| Function Name: PlayLeftDeath
| | '''<nowiki>#exec MESH MODELIMPORT</nowiki>''' |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: name DamageType
| |
|
| |
|
| Function Name: PlayRightDeath
| | Imports a skeletal mesh (.psk). |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: name DamageType
| |
|
| |
|
| Function Name: PlayGutDeath
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: name DamageType
| |
|
| |
|
| Function Name: PlayDying
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: name DamageType, vector HitLoc
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: PlayGutHit
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the mesh in Unreal |
| Vars: float tweentime
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayHeadHit
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MODELFILE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the model to import |
| Vars: float tweentime
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayLeftHit
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| X, Y, Z |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| set the origin of the mesh |
| Vars: float tweentime
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: PlayRightHit
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MLOD |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| whether or not this mesh should be LODed |
| Vars: float tweentime
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 0/1 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: FireWeapon
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODSTYLE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| bit field with switches to change the style of building the pre-collapse sequence |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 1, 2, 4, 8, 16 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: TraceShot
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODFRAME |
| Type: actor
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specify which animation frame rather than the default 0th frame to be sampled for generating the collapse sequence |
| Vars: out vector HitLocation, out vector HitNormal, vector EndTrace, vector StartTrace
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: PlayTakeHit
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODNOTEX |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| causes texture coordinates to be ignored when importing |
| Vars: float tweentime, vector HitLoc, int damage
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: PlayVictoryDance
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| LODOLD |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| maintain the original order of animation vertices as they are imported |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: PlayOutOfWater
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayDive
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: TweenToFalling
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH MODELIMPORT MESH=Tosc MODELFILE=MODELS\Tosc.psK LODSTYLE=8 X=0 Y=0 Z=0 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayInAir
| | |} |
| Class Owner: Pawn
| | '''<nowiki>#exec ANIM IMPORT</nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayDuck
| | Import an animation file (.psa). |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayCrawling
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PlayLanded
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: float impactVel
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: PlayFiring
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANIM |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the UAnimation object |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayWeaponSwitch
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANIMFILE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the path of the animation file to import |
| Vars: Weapon NewWeapon
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: TweenToSwimming
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| IMPORTSEQS |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 1 signifies that the animation sequence info embedded into the binary .PSA file by the Max exporter is to be used |
| Vars: float tweentime
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayTakeHitSound
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MAXKEYS |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| sets an adjustable squeeze on the number of keys in the animation as a whole |
| Vars: int Damage, name damageType, int Mult
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: Gasp
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| COMPRESS |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| does the same as MAXKEYS, does the same but with a simple factor ranging from 0 to 1 |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 0 - 1 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: DropDecoration
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: GrabDecoration
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: StopFiring
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec ANIM IMPORT ANIM=SkAnimTest ANIMFILE=models\10.psa IMPORTSEQS=1 COMPRESS=0.9 MAXKEYS=9999999 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: ShakeView
| | |} |
| Class Owner: Pawn
| | '''<nowiki>#exec ANIM SEQUENCE </nowiki>''' |
| Type: generic
| |
| Vars: float shaketime, float RollMag, float vertmag
| |
|
| |
|
| Function Name: TakeFallingDamage
| | Import an animation sequence. |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: AdjustAim
| | Yes |
| Class Owner: Pawn
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget
| |
|
| |
|
| Function Name: AdjustToss
| |
| Class Owner: Pawn
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget
| |
|
| |
|
| Function Name: WarnTarget
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: Pawn shooter, float projSpeed, vector FireDir
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: SetMovementPhysics
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANIM |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the animation |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayHit
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| SEQ |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the animation sequence |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PlayDeathHit
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| STARTFRAME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the frame at which the animation starts |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: TakeDamage
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| NUMFRAMES |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the number of frames in the animation |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: Died
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| RATE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| frames per second (though the duration of the anim is set in PlayAnim() calls) |
| Vars: pawn Killer, name damageType, vector HitLocation
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: Gibbed
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| GROUP |
| Type: bool
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| which group to place the anim in |
| Vars: name damageType
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: SpawnCarcass
| | |} |
| Class Owner: Pawn
| | Example: |
| Type: Carcass
| |
| Vars: None
| |
|
| |
|
| Function Name: SpawnGibbedCarcass
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: HidePlayer
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec ANIM SEQUENCE ANIM=TozcAnim1 SEQ=All STARTFRAME=0 NUMFRAMES=25 RATE=0.2 GROUP=Default </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: Killed
| | |} |
| Class Owner: Pawn
| | '''<nowiki>#exec ANIM DIGEST</nowiki>''' |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
|
| |
|
| Function Name: KillMessage
| | Once you've imported animations, a DIGEST command needs to be issued, at which point all sequences are compressed into the internal key track format. |
| Class Owner: Pawn
| |
| Type: string
| |
| Vars: name damageType, pawn Other
| |
|
| |
|
| Function Name: damageAttitudeTo
| |
| Class Owner: Pawn
| |
| Type: generic
| |
| Vars: pawn Other
| |
|
| |
|
| Function Name: Falling
| | {| style="border-spacing:0;" |
| Class Owner: Pawn
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: CheckWaterJump
| | |- |
| Class Owner: Pawn
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANIM |
| Type: bool
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the UAnimation object to "digest" the animations into |
| Vars: out vector WallNormal
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: BecomeViewTarget
| | |- |
| Class Owner: Actor
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| VERBOSE |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specify 'VERBOSE' to see more information in UCC.log after the rebuild |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| Yes |
|
| |
|
| Function Name: GetItemName
| | |} |
| Class Owner: Actor
| | Example: |
| Type: String
| |
| Vars: string FullName
| |
|
| |
|
| Function Name: GetHumanName
| |
| Class Owner: Actor
| |
| Type: String
| |
| Vars: None
| |
|
| |
|
| Function Name: SetDisplayProperties
| | {| style="border-spacing:0;" |
| Class Owner: Actor
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec ANIM DIGEST ANIM=SkAnimTest VERBOSE </nowiki>''' |
| Type: generic
| |
| Vars: ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap
| |
|
| |
|
| Function Name: SetDefaultDisplayProperties
| | |} |
| Class Owner: Actor
| | '''<nowiki>#exec ANIM NOTIFY</nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: FindTriggerActor
| | Create a notifcation callback, must be placed after the ANIM DIGEST. |
| Class Owner: Mover
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: HandleDoor
| |
| Class Owner: Mover
| |
| Type: bool
| |
| Vars: pawn Other
| |
|
| |
|
| Function Name: HandleTriggerDoor
| | {| style="border-spacing:0;" |
| Class Owner: Mover
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: bool
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: pawn Other
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: SpecialHandling
| | |- |
| Class Owner: Mover
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANIM |
| Type: Actor
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the animation to link the notification to |
| Vars: Pawn Other
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: InterpolateEnd
| | |- |
| Class Owner: Mover
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| SEQ |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the animation sequence |
| Vars: actor Other
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: FinishNotify
| | |- |
| Class Owner: Mover
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| TIME |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| call the notify function after this fraction of the animation has played (e.g. 0.1 = 1/10th) |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| 0 - 1 |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: FinishedClosing
| | |- |
| Class Owner: Mover
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| FUNCTION |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the name of the function to call |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: FinishedOpening
| | |} |
| Class Owner: Mover
| | Example: |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: DoOpen
| |
| Class Owner: Mover
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: DoClose
| | {| style="border-spacing:0;" |
| Class Owner: Mover
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec ANIM NOTIFY ANIM=TozcAnim1 SEQ=All TIME=0.1 FUNCTION=LandThump </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PostBeginPlay
| | |} |
| Class Owner: Mover
| | '''<nowiki>#exec MESH DEFAULTANIM</nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: MakeGroupStop
| | Link a UAnimation object to a skeletal mesh at compile time. |
| Class Owner: Mover
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: MakeGroupReturn
| |
| Class Owner: Mover
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: EncroachingOn
| | {| style="border-spacing:0;" |
| Class Owner: Mover
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: bool
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: actor Other
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: Bump
| | |- |
| Class Owner: Mover
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the skeletal mesh to link the animations to |
| Vars: actor Other
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: TakeDamage
| | |- |
| Class Owner: Mover
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| ANIM |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the UAnimation object to link |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: GetMsgText
| | |} |
| Class Owner: Console
| | Example: |
| Type: string
| |
| Vars: int Index
| |
|
| |
|
| Function Name: SetMsgText
| |
| Class Owner: Console
| |
| Type: generic
| |
| Vars: int Index, string NewMsgText
| |
|
| |
|
| Function Name: GetMsgType
| | {| style="border-spacing:0;" |
| Class Owner: Console
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH DEFAULTANIM MESH=MeshSk ANIM=SkAnimTest </nowiki>''' |
| Type: name
| |
| Vars: int Index
| |
|
| |
|
| Function Name: SetMsgType
| | |} |
| Class Owner: Console
| | '''<nowiki>#exec MESH BOUNDINGBOX</nowiki>''' |
| Type: generic
| |
| Vars: int Index, name NewMsgType
| |
|
| |
|
| Function Name: GetMsgPlayer
| | Override the engine's default bounding box with one that better fits the model. |
| Class Owner: Console
| |
| Type: PlayerReplicationInfo
| |
| Vars: int Index
| |
|
| |
|
| Function Name: SetMsgPlayer
| |
| Class Owner: Console
| |
| Type: generic
| |
| Vars: int Index, PlayerReplicationInfo NewMsgPlayer
| |
|
| |
|
| Function Name: GetMsgTick
| | {| style="border-spacing:0;" |
| Class Owner: Console
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: float
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: int Index
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: SetMsgTick
| | |- |
| Class Owner: Console
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the mesh to define the bounding box for |
| Vars: int Index, int NewMsgTick
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: ClearMessages
| | |- |
| Class Owner: Console
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| XMIN, YMIN, ZMIN |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| define the lower bounds of the box |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: DrawLevelAction
| | |- |
| Class Owner: Console
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| XMAX, YMAX, ZMAX |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| define the upper bounds of the box |
| Vars: canvas C
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: PrintActionMessage
| | |} |
| Class Owner: Console
| | Example: |
| Type: generic
| |
| Vars: Canvas C, string BigMessage
| |
|
| |
|
| Function Name: StartTimeDemo
| |
| Class Owner: Console
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: StopTimeDemo
| | {| style="border-spacing:0;" |
| Class Owner: Console
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH BOUNDINGBOX MESH=MeshSk XMIN=-64.0 YMIN=-64.0 ZMIN=-64.0 XMAX=64.0 YMAX=64.0 ZMAX=64.0 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PrintTimeDemoResult
| | |} |
| Class Owner: Console
| | '''<nowiki>#exec MESH WEAPONATTACH</nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: TimeDemoCalc
| | Define which bone is the weapon carrier. |
| Class Owner: Console
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: TimeDemoRender
| |
| Class Owner: Console
| |
| Type: generic
| |
| Vars: Canvas C
| |
|
| |
|
| Function Name: TravelPostAccept
| | {| style="border-spacing:0;" |
| Class Owner: Pickup
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: HandlePickupQuery
| | |- |
| Class Owner: Pickup
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: bool
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the mesh we're defining the weapon bone for |
| Vars: inventory Item
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: UseCharge
| | |- |
| Class Owner: Pickup
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| BONE |
| Type: float
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| the name of the bone to assign as weapon carrier |
| Vars: float Amount
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: SpawnCopy
| | |} |
| Class Owner: Pickup
| | Example: |
| Type: inventory
| |
| Vars: pawn Other
| |
|
| |
|
| Function Name: PickupFunction
| |
| Class Owner: Pickup
| |
| Type: generic
| |
| Vars: Pawn Other
| |
|
| |
|
| Function Name: UsedUp
| | {| style="border-spacing:0;" |
| Class Owner: Pickup
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH WEAPONATTACH MESH=MeshSk BONE="Right hand" </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: PostBeginPlay
| | |} |
| Class Owner: Inventory
| | '''<nowiki>#exec MESH WEAPONPOSITION</nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: GetHumanName
| | Define the location of the attachment point, relative to the weapon carrier bone. |
| Class Owner: Inventory
| |
| Type: String
| |
| Vars: None
| |
|
| |
|
| Function Name: RecommendWeapon
| |
| Class Owner: Inventory
| |
| Type: Weapon
| |
| Vars: out float rating, out int bUseAltMode
| |
|
| |
|
| Function Name: Destroyed
| | {| style="border-spacing:0;" |
| Class Owner: Inventory
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Parameter |
| Type: generic
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Description |
| Vars: None
| | | style="border-top:0.05pt double #808080;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| Possible values |
| | | style="border:0.05pt double #808080;padding:0.049cm;"| Optional? |
|
| |
|
| Function Name: BecomePickup
| | |- |
| Class Owner: Inventory
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| MESH |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the mesh we're dealing with |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: BecomeItem
| | |- |
| Class Owner: Inventory
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| YAW, PITCH, ROLL |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the rotation of the weapon attachment point |
| Vars: None
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: GiveTo
| | |- |
| Class Owner: Inventory
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| X, Y, Z |
| Type: generic
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| specifies the location of the weapon attachment point |
| Vars: pawn Other
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:none;padding:0.049cm;"| |
| | | style="border-top:none;border-bottom:0.05pt double #808080;border-left:0.05pt double #808080;border-right:0.05pt double #808080;padding:0.049cm;"| |
|
| |
|
| Function Name: SpawnCopy
| | |} |
| Class Owner: Inventory
| | Example: |
| Type: inventory
| |
| Vars: pawn Other
| |
|
| |
|
| Function Name: SetRespawn
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: Activate
| | {| style="border-spacing:0;" |
| Class Owner: Inventory
| | | style="background-color:transparent;border:0.05pt double #c0c0c0;padding:0.049cm;"| '''<nowiki>#exec MESH WEAPONPOSITION MESH=MeshSk YAW=50 PITCH=0 ROLL=10 X=0.0 Y=0.0 Z=0.0 </nowiki>''' |
| Type: generic
| |
| Vars: None
| |
|
| |
|
| Function Name: HandlePickupQuery
| | |} |
| Class Owner: Inventory
| |
| Type: bool
| |
| Vars: inventory Item
| |
|
| |
|
| Function Name: SelectNext
| |
| Class Owner: Inventory
| |
| Type: Inventory
| |
| Vars: None
| |
|
| |
|
| Function Name: DropFrom
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: vector StartLocation
| |
|
| |
|
| Function Name: DropInventory
| | [[Category:Scripting]] |
| Class Owner: Inventory
| | [[Category:Mods]] |
| Type: generic
| | [[Category:Chimeric]] |
| Vars: None
| |
| | |
| Function Name: InventoryCapsFloat
| |
| Class Owner: Inventory
| |
| Type: float
| |
| Vars: name Property, pawn Other, actor Test
| |
| | |
| Function Name: InventoryCapsString
| |
| Class Owner: Inventory
| |
| Type: string
| |
| Vars: name Property, pawn Other, actor Test
| |
| | |
| Function Name: Fire
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: Use
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: pawn User
| |
| | |
| Function Name: WeaponChange
| |
| Class Owner: Inventory
| |
| Type: Weapon
| |
| Vars: byte F
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: Inventory
| |
| Type: int
| |
| Vars: int Damage, name DamageType, vector HitLocation
| |
| | |
| Function Name: PrioritizeArmor
| |
| Class Owner: Inventory
| |
| Type: inventory
| |
| Vars: int Damage, name DamageType, vector HitLocation
| |
| | |
| Function Name: ArmorAbsorbDamage
| |
| Class Owner: Inventory
| |
| Type: int
| |
| Vars: int Damage, name DamageType, vector HitLocation
| |
| | |
| Function Name: ArmorPriority
| |
| Class Owner: Inventory
| |
| Type: int
| |
| Vars: name DamageType
| |
| | |
| Function Name: ArmorImpactEffect
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: OwnerJumped
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChangedWeapon
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetOwnerDisplay
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ActivateTranslator
| |
| Class Owner: Inventory
| |
| Type: generic
| |
| Vars: bool bHint
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: Ammo
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: UseAmmo
| |
| Class Owner: Ammo
| |
| Type: bool
| |
| Vars: int AmountNeeded
| |
| | |
| Function Name: AddAmmo
| |
| Class Owner: Ammo
| |
| Type: bool
| |
| Vars: int AmmoToAdd
| |
| | |
| Function Name: SpawnCopy
| |
| Class Owner: Ammo
| |
| Type: inventory
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: locationid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartLog
| |
| Class Owner: StatLogFile
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StopLog
| |
| Class Owner: StatLogFile
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FlushLog
| |
| Class Owner: StatLogFile
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogEventString
| |
| Class Owner: StatLogFile
| |
| Type: generic
| |
| Vars: string EventString
| |
| | |
| Function Name: GetLogFileName
| |
| Class Owner: StatLogFile
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: LogPlayerConnect
| |
| Class Owner: StatLogFile
| |
| Type: generic
| |
| Vars: Pawn Player, optional string Checksum
| |
| | |
| Function Name: LogGameEnd
| |
| Class Owner: StatLogFile
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartLog
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StopLog
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FlushLog
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogEventString
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: string EventString
| |
| | |
| Function Name: GetAbsoluteTime
| |
| Class Owner: StatLog
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetShortAbsoluteTime
| |
| Class Owner: StatLog
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetTimeStamp
| |
| Class Owner: StatLog
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetLogFileName
| |
| Class Owner: StatLog
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: LogStandardInfo
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogServerInfo
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogMapParameters
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogPlayerConnect
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Pawn Player, optional string Checksum
| |
| | |
| Function Name: LogPlayerInfo
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Pawn Player
| |
| | |
| Function Name: LogPlayerDisconnect
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Pawn Player
| |
| | |
| Function Name: LogKill
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: int KillerID, int VictimID, string KillerWeaponName, string VictimWeaponName, name DamageType
| |
| | |
| Function Name: LogTeamKill
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: int KillerID, int VictimID, string KillerWeaponName, string VictimWeaponName, name DamageType
| |
| | |
| Function Name: LogSuicide
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Pawn Killed, name DamageType, Pawn Instigator
| |
| | |
| Function Name: LogNameChange
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: LogTeamChange
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: LogTypingEvent
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: bool bTyping, Pawn Other
| |
| | |
| Function Name: LogPickup
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Inventory Item, Pawn Other
| |
| | |
| Function Name: LogItemActivate
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Inventory Item, Pawn Other
| |
| | |
| Function Name: LogItemDeactivate
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: Inventory Item, Pawn Other
| |
| | |
| Function Name: LogSpecialEvent
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: string EventType, optional coerce string Arg1, optional coerce string Arg2, optional coerce string Arg3, optional coerce string Arg4
| |
| | |
| Function Name: LogPings
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogGameStart
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogGameEnd
| |
| Class Owner: StatLog
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: GetBeaconAddress
| |
| Class Owner: InternetInfo
| |
| Type: string
| |
| Vars: int i
| |
| | |
| Function Name: GetBeaconText
| |
| Class Owner: InternetInfo
| |
| Type: string
| |
| Vars: int i
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: PlayerReplicationInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: PlayerReplicationInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: LiftExit
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: LiftExit
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: NavigationPoint
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: LiftCenter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: LiftCenter
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: Drop
| |
| Class Owner: Decoration
| |
| Type: generic
| |
| Vars: vector newVel
| |
| | |
| Function Name: Landed
| |
| Class Owner: Decoration
| |
| Type: generic
| |
| Vars: vector HitNormall
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Decoration
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: Decoration
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: Decoration
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Bump
| |
| Class Owner: Decoration
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: Menu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: Menu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: Menu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessYes
| |
| Class Owner: Menu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessNo
| |
| Class Owner: Menu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlaySelectSound
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayModifySound
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayEnterSound
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuInput
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessMenuUpdate
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessMenuEscape
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuKey
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: MenuTick
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: MenuInit
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: ExitAllMenus
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExitMenu
| |
| Class Owner: Menu
| |
| Type: Menu
| |
| Vars: None
| |
| | |
| Function Name: SetFontBrightness
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: canvas Canvas, bool bBright
| |
| | |
| Function Name: MenuProcessInput
| |
| Class Owner: Menu
| |
| Type: generic
| |
| Vars: byte KeyNum, byte ActionNum
| |
| | |
| Function Name: ClearMessage
| |
| Class Owner: HUD
| |
| Type: generic
| |
| Vars: out HUDLocalizedMessage M
| |
| | |
| Function Name: CopyMessage
| |
| Class Owner: HUD
| |
| Type: generic
| |
| Vars: out HUDLocalizedMessage M1, HUDLocalizedMessage M2
| |
| | |
| Function Name: ProcessKeyEvent
| |
| Class Owner: HUD
| |
| Type: bool
| |
| Vars: int Key, int Action, FLOAT Delta
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: WarpZoneMarker
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindTriggerActor
| |
| Class Owner: WarpZoneMarker
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: WarpZoneMarker
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Trigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindTriggerActor
| |
| Class Owner: Trigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: Trigger
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: CheckTouchList
| |
| Class Owner: Trigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IsRelevant
| |
| Class Owner: Trigger
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: Touch
| |
| Class Owner: Trigger
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: Timer
| |
| Class Owner: Trigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: Trigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UnTouch
| |
| Class Owner: Trigger
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: Trigger
| |
| Class Owner: PlayerStart
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: PlayerStart
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Teleporter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindTriggerActor
| |
| Class Owner: Teleporter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: Teleporter
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Teleporter
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: Teleporter
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: WarpZoneInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: WarpZoneInfo
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Trigger
| |
| Class Owner: ZoneInfo
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: EncroachingOn
| |
| Class Owner: Projectile
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: InterpolationPoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: InterpolationPoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InterpolateEnd
| |
| Class Owner: InterpolationPoint
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Scout
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AdminLogin
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: PlayerPawn P, string Password
| |
| | |
| Function Name: AdminLogout
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: PlayerPawn P
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitLogging
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitGameReplicationInfo
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetInfo
| |
| Class Owner: GameInfo
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetRules
| |
| Class Owner: GameInfo
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetServerPort
| |
| Class Owner: GameInfo
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: SetPause
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: BOOL bPause, PlayerPawn P
| |
| | |
| Function Name: LogGameParameters
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: StatLog StatLog
| |
| | |
| Function Name: SetGameSpeed
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: Float T
| |
| | |
| Function Name: IsRelevant
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: GrabOption
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: out string Options, out string Result
| |
| | |
| Function Name: GetKeyValue
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: string Pair, out string Key, out string Value
| |
| | |
| Function Name: HasOption
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: string Options, string InKey
| |
| | |
| Function Name: ParseOption
| |
| Class Owner: GameInfo
| |
| Type: string
| |
| Vars: string Options, string InKey
| |
| | |
| Function Name: ProcessServerTravel
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: string URL, bool bItems
| |
| | |
| Function Name: AtCapacity
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: string Options
| |
| | |
| Function Name: CheckIPPolicy
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: string Address
| |
| | |
| Function Name: GetIntOption
| |
| Class Owner: GameInfo
| |
| Type: int
| |
| Vars: string Options, string ParseString, int CurrentValue
| |
| | |
| Function Name: AddBot
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ForceAddBot
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: Logout
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: FindPlayerStart
| |
| Class Owner: GameInfo
| |
| Type: NavigationPoint
| |
| Vars: Pawn Player, optional byte InTeam, optional string incomingName
| |
| | |
| Function Name: RestartPlayer
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: StartPlayer
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: PlayerPawn Other
| |
| | |
| Function Name: Killed
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: BroadcastRegularDeathMessage
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other
| |
| | |
| Function Name: CanSpectate
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: pawn Viewer, actor ViewTarget
| |
| | |
| Function Name: RegisterDamageMutator
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: Mutator M
| |
| | |
| Function Name: RegisterMessageMutator
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: Mutator M
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: GameInfo
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: ScoreEvent
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: name EventName, actor EventActor, pawn InstigatedBy
| |
| | |
| Function Name: ShouldRespawn
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: PickupQuery
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: Pawn Other, Inventory item
| |
| | |
| Function Name: DiscardInventory
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PlayerJumpZScaling
| |
| Class Owner: GameInfo
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: ChangeName
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: Pawn Other, coerce string S, bool bNameChange
| |
| | |
| Function Name: ChangeTeam
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: Pawn Other, int N
| |
| | |
| Function Name: PlaySpawnEffect
| |
| Class Owner: GameInfo
| |
| Type: float
| |
| Vars: inventory Inv
| |
| | |
| Function Name: SendPlayer
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: PlayerPawn aPlayer, string URL
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: RestartGame
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AllowsBroadcast
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: actor broadcaster, int Len
| |
| | |
| Function Name: EndGame
| |
| Class Owner: GameInfo
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: SetEndCams
| |
| Class Owner: GameInfo
| |
| Type: bool
| |
| Vars: string Reason
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SplashJump
| |
| Class Owner: Weapon
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SetWeaponStay
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: Weapon
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: Weapon
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: Weapon
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: ClientWeaponEvent
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: name EventType
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: Weapon
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: setHand
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: WeaponChange
| |
| Class Owner: Weapon
| |
| Type: Weapon
| |
| Vars: byte F
| |
| | |
| Function Name: SpawnCopy
| |
| Class Owner: Weapon
| |
| Type: inventory
| |
| Vars: pawn Other
| |
| | |
| Function Name: SetSwitchPriority
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: pawn Other
| |
| | |
| Function Name: GiveAmmo
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: SwitchPriority
| |
| Class Owner: Weapon
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: WeaponSet
| |
| Class Owner: Weapon
| |
| Type: bool
| |
| Vars: Pawn Other
| |
| | |
| Function Name: RecommendWeapon
| |
| Class Owner: Weapon
| |
| Type: Weapon
| |
| Vars: out float rating, out int bUseAltMode
| |
| | |
| Function Name: DropFrom
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: vector StartLocation
| |
| | |
| Function Name: BecomePickup
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckVisibility
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceFire
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceAltFire
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Fire
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: Weapon
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: float Accuracy
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: Finish
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BringUp
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RaiseUp
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: Weapon OldWeapon
| |
| | |
| Function Name: PutDown
| |
| Class Owner: Weapon
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: TweenDown
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenSelect
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlaySelect
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPostSelect
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: Weapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ModifyPlayer
| |
| Class Owner: Mutator
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: HandleRestartGame
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: HandleEndGame
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: Pawn Other, Inventory item, out byte bAllowPickup
| |
| | |
| Function Name: PreventDeath
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: Pawn Killed, Pawn Killer, name damageType, vector HitLocation
| |
| | |
| Function Name: ModifyLogin
| |
| Class Owner: Mutator
| |
| Type: generic
| |
| Vars: <nowiki>out class<playerpawn> SpawnClass, out string Portal, out string Options</nowiki>
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: Mutator
| |
| Type: generic
| |
| Vars: Pawn Killer, Pawn Other
| |
| | |
| Function Name: MutatedDefaultWeapon
| |
| Class Owner: Mutator
| |
| Type: <nowiki>Class<Weapon></nowiki>
| |
| Vars: None
| |
| | |
| Function Name: MyDefaultWeapon
| |
| Class Owner: Mutator
| |
| Type: <nowiki>Class<Weapon></nowiki>
| |
| Vars: None
| |
| | |
| Function Name: AddMutator
| |
| Class Owner: Mutator
| |
| Type: generic
| |
| Vars: Mutator M
| |
| | |
| Function Name: ReplaceWith
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: actor Other, string aClassName
| |
| | |
| Function Name: AlwaysKeep
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: IsRelevant
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: Mutate
| |
| Class Owner: Mutator
| |
| Type: generic
| |
| Vars: string MutateString, PlayerPawn Sender
| |
| | |
| Function Name: MutatorTakeDamage
| |
| Class Owner: Mutator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MutatorTeamMessage
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: Actor Sender, Pawn Receiver, PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep
| |
| | |
| Function Name: MutatorBroadcastMessage
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: Actor Sender, Pawn Receiver, out coerce string Msg, optional bool bBeep, out optional name Type
| |
| | |
| Function Name: MutatorBroadcastLocalizedMessage
| |
| Class Owner: Mutator
| |
| Type: bool
| |
| Vars: <nowiki>Actor Sender, Pawn Receiver, out class<LocalMessage> Message, out optional int Switch, out optional PlayerReplicationInfo RelatedPRI_1, out optional PlayerReplicationInfo RelatedPRI_2, out optional Object OptionalObject</nowiki>
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: WayBeacon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: touch
| |
| Class Owner: WayBeacon
| |
| Type: generic
| |
| Vars: actor other
| |
| | |
| Function Name: ClientInitialize
| |
| Class Owner: VoicePack
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex
| |
| | |
| Function Name: PlayerSpeech
| |
| Class Owner: VoicePack
| |
| Type: generic
| |
| Vars: int Type, int Index, int Callsign
| |
| | |
| Function Name: ShowScores
| |
| Class Owner: ScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: ShowMiniScores
| |
| Class Owner: ScoreBoard
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: ScoreBoard
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitPlayerReplicationInfo
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChangeTeam
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: int N
| |
| | |
| Function Name: ServerChangeSkin
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: coerce string SkinName, coerce string FaceName, byte TeamNum
| |
| | |
| Function Name: ClientReStart
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayerTimeOut
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Possess
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: Spectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetNextMap
| |
| Class Owner: MapList
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: Counter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Reset
| |
| Class Owner: Counter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Counter
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Fragment
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: TriggerLight
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: TestQ
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TestStructBools
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TestX
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: bool bResource
| |
| | |
| Function Name: RecurseTest
| |
| Class Owner: TestInfo
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: TestLimitor
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: class c
| |
| | |
| Function Name: TestContinueFor
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TestContinueWhile
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TestContinueDoUntil
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TestContinueForEach
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SubTestOptionalOut
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: optional out int a, optional out int b, optional out int c
| |
| | |
| Function Name: TestOptionalOut
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TestNullContext
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: actor a
| |
| | |
| Function Name: TestSwitch
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: f
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: temp
| |
| Class Owner: TestInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClientMessage
| |
| Class Owner: DemoRecSpectator
| |
| Type: generic
| |
| Vars: coerce string S, optional name Type, optional bool bBeep
| |
| | |
| Function Name: TeamMessage
| |
| Class Owner: DemoRecSpectator
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep
| |
| | |
| Function Name: ClientVoiceMessage
| |
| Class Owner: DemoRecSpectator
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID
| |
| | |
| Function Name: ReceiveLocalizedMessage
| |
| Class Owner: DemoRecSpectator
| |
| Type: generic
| |
| Vars: <nowiki>class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject</nowiki>
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: MessagingSpectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: SpecialEvent
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Test
| |
| Class Owner: TestObj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: MusicEvent
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: MusicEvent
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Dispatcher
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Trigger
| |
| Class Owner: RoundRobin
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Touch
| |
| Class Owner: ZoneTrigger
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: UnTouch
| |
| Class Owner: ZoneTrigger
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: PatrolPoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: HomeBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Ambushpoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BuildCube
| |
| Class Owner: CubeBuilder
| |
| Type: generic
| |
| Vars: int Direction, float dx, float dy, float dz
| |
| | |
| Function Name: BuildCylinder
| |
| Class Owner: CylinderBuilder
| |
| Type: generic
| |
| Vars: int Direction, bool AlignToSide, int Sides, float Height, float Radius
| |
| | |
| Function Name: Build
| |
| Class Owner: CylinderBuilder
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: BuildCone
| |
| Class Owner: ConeBuilder
| |
| Type: generic
| |
| Vars: int Direction, bool AlignToSide, int Sides, float Height, float Radius, name Item
| |
| | |
| Function Name: Build
| |
| Class Owner: ConeBuilder
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: Extrapolate
| |
| Class Owner: TetrahedronBuilder
| |
| Type: generic
| |
| Vars: int a, int b, int c, int Count, float Radius
| |
| | |
| Function Name: BuildTetrahedron
| |
| Class Owner: TetrahedronBuilder
| |
| Type: generic
| |
| Vars: float R, int SphereExtrapolation
| |
| | |
| Function Name: WindowEvent
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: WinMessage Msg, Canvas C, float X, float Y, int Key
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AfterPaint
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MClick
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RClick
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: DoubleClick
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MDoubleClick
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RDoubleClick
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforeCreate
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseEnter
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Activated
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Deactivated
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseLeave
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: KeyUp
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: HotKeyDown
| |
| Class Owner: UWindowWindow
| |
| Type: bool
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: HotKeyUp
| |
| Class Owner: UWindowWindow
| |
| Type: bool
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: KeyType
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: ProcessMenuKey
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: int Key, string KeyName
| |
| | |
| Function Name: KeyFocusEnter
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KeyFocusExit
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RMouseDown
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RMouseUp
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MMouseDown
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MMouseUp
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseUp
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: FocusWindow
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FocusOtherWindow
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: EscClose
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ToolTip
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: string strTip
| |
| | |
| Function Name: GetLookAndFeelTexture
| |
| Class Owner: UWindowWindow
| |
| Type: Texture
| |
| Vars: None
| |
| | |
| Function Name: IsActive
| |
| Class Owner: UWindowWindow
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SetAcceptsHotKeys
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: bool bNewAccpetsHotKeys
| |
| | |
| Function Name: GetDesiredDimensions
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: out float W, out float H
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: ShowModal
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: WaitModal
| |
| Class Owner: UWindowWindow
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: WindowHidden
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckMousePassThrough
| |
| Class Owner: UWindowWindow
| |
| Type: bool
| |
| Vars: float X, float Y
| |
| | |
| Function Name: SetParent
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: UWindowWindow NewParent
| |
| | |
| Function Name: MessageBox
| |
| Class Owner: UWindowWindow
| |
| Type: UWindowMessageBox
| |
| Vars: string Title, string Message, MessageBoxButtons Buttons, MessageBoxResult ESCResult, optional MessageBoxResult EnterResult, optional int TimeOut
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: NotifyQuitUnreal
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyBeforeLevelChange
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetCursor
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: MouseCursor C
| |
| | |
| Function Name: NotifyAfterLevelChange
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StripCRLF
| |
| Class Owner: UWindowWindow
| |
| Type: generic
| |
| Vars: out string Text
| |
| | |
| Function Name: NewRegion
| |
| Class Owner: UWindowBase
| |
| Type: Region
| |
| Vars: float X, float Y, float W, float H
| |
| | |
| Function Name: NewTexRegion
| |
| Class Owner: UWindowBase
| |
| Type: TexRegion
| |
| Vars: float X, float Y, float W, float H, Texture T
| |
| | |
| Function Name: GetRegion
| |
| Class Owner: UWindowBase
| |
| Type: Region
| |
| Vars: TexRegion T
| |
| | |
| Function Name: CreateItem
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> C</nowiki>
| |
| | |
| Function Name: GraftLeft
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList NewLeft
| |
| | |
| Function Name: GraftRight
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList NewRight
| |
| | |
| Function Name: RightMost
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: None
| |
| | |
| Function Name: LeftMost
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: None
| |
| | |
| Function Name: Remove
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Compare
| |
| Class Owner: UWindowList
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: InsertBefore
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> C</nowiki>
| |
| | |
| Function Name: InsertAfter
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> C</nowiki>
| |
| | |
| Function Name: InsertItemBefore
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList NewElement
| |
| | |
| Function Name: InsertItemAfter
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList NewElement, optional bool bCheckShowItem
| |
| | |
| Function Name: ContinueSort
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Sort
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: None
| |
| | |
| Function Name: DisconnectList
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DestroyList
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DestroyListItem
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CountShown
| |
| Class Owner: UWindowList
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: CopyExistingListItem
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> ItemClass, UWindowList SourceItem</nowiki>
| |
| | |
| Function Name: ShowThisItem
| |
| Class Owner: UWindowList
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: Count
| |
| Class Owner: UWindowList
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: MoveItemSorted
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList Item
| |
| | |
| Function Name: SetupSentinel
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: optional bool bInTreeSort
| |
| | |
| Function Name: Validate
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Append
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> C</nowiki>
| |
| | |
| Function Name: AppendItem
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList NewElement
| |
| | |
| Function Name: DoAppendItem
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList NewElement
| |
| | |
| Function Name: Insert
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> C</nowiki>
| |
| | |
| Function Name: InsertItem
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList NewElement
| |
| | |
| Function Name: FindEntry
| |
| Class Owner: UWindowList
| |
| Type: UWindowList
| |
| Vars: int Index
| |
| | |
| Function Name: AppendListCopy
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: UWindowList L
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetTexture
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: Texture
| |
| Vars: UWindowFramedWindow W
| |
| | |
| Function Name: Setup
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FW_DrawWindowFrame
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_GetClientArea
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: Region
| |
| Vars: UWindowFramedWindow W
| |
| | |
| Function Name: FW_HitTest
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: FrameHitTest
| |
| Vars: UWindowFramedWindow W, float X, float Y
| |
| | |
| Function Name: FW_SetupFrameButtons
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: DrawClientArea
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowClientWindow W, Canvas C
| |
| | |
| Function Name: Combo_SetupSizes
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: Combo_Draw
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: Combo_GetButtonBitmaps
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboButton W
| |
| | |
| Function Name: Combo_SetupLeftButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboLeftButton W
| |
| | |
| Function Name: Combo_SetupRightButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboRightButton W
| |
| | |
| Function Name: Checkbox_SetupSizes
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowCheckbox W, Canvas C
| |
| | |
| Function Name: Checkbox_Draw
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowCheckbox W, Canvas C
| |
| | |
| Function Name: ComboList_DrawBackground
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList W, Canvas C
| |
| | |
| Function Name: ComboList_DrawItem
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected
| |
| | |
| Function Name: Editbox_SetupSizes
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: Editbox_Draw
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: SB_SetupUpButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBUpButton W
| |
| | |
| Function Name: SB_SetupDownButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBDownButton W
| |
| | |
| Function Name: SB_SetupLeftButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBLeftButton W
| |
| | |
| Function Name: SB_SetupRightButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBRightButton W
| |
| | |
| Function Name: SB_VDraw
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowVScrollbar W, Canvas C
| |
| | |
| Function Name: SB_HDraw
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowHScrollbar W, Canvas C
| |
| | |
| Function Name: Tab_DrawTab
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText
| |
| | |
| Function Name: Tab_GetTabSize
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H
| |
| | |
| Function Name: Tab_SetupLeftButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlLeftButton W
| |
| | |
| Function Name: Tab_SetupRightButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlRightButton W
| |
| | |
| Function Name: Tab_SetTabPageSize
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, UWindowPageWindow P
| |
| | |
| Function Name: Tab_DrawTabPageArea
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, Canvas C, UWindowPageWindow P
| |
| | |
| Function Name: Menu_DrawMenuBar
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar W, Canvas C
| |
| | |
| Function Name: Menu_DrawMenuBarItem
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuBackground
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu W, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuItem
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected
| |
| | |
| Function Name: Button_DrawSmallButton
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSmallButton B, Canvas C
| |
| | |
| Function Name: PlayMenuSound
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowWindow W, MenuSound S
| |
| | |
| Function Name: ControlFrame_SetupSizes
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: ControlFrame_Draw
| |
| Class Owner: UWindowLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetLookAndFeel
| |
| Class Owner: UWindowRootWindow
| |
| Type: UWindowLookAndFeel
| |
| Vars: String LFClassName
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MoveMouse
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: DrawMouse
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: CheckCaptureMouseUp
| |
| Class Owner: UWindowRootWindow
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: CheckCaptureMouseDown
| |
| Class Owner: UWindowRootWindow
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: CancelCapture
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CaptureMouse
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: optional UWindowWindow W
| |
| | |
| Function Name: GetLookAndFeelTexture
| |
| Class Owner: UWindowRootWindow
| |
| Type: Texture
| |
| Vars: None
| |
| | |
| Function Name: IsActive
| |
| Class Owner: UWindowRootWindow
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: AddHotkeyWindow
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: RemoveHotkeyWindow
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: WindowEvent
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: WinMessage Msg, Canvas C, float X, float Y, int Key
| |
| | |
| Function Name: HotKeyDown
| |
| Class Owner: UWindowRootWindow
| |
| Type: bool
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: HotKeyUp
| |
| Class Owner: UWindowRootWindow
| |
| Type: bool
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: CloseActiveWindow
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetScale
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: float NewScale
| |
| | |
| Function Name: SetupFonts
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChangeLookAndFeel
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: string NewLookAndFeel
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMousePos
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: QuitGame
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoQuitGame
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowRootWindow
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Show
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: float P
| |
| | |
| Function Name: Scroll
| |
| Class Owner: UWindowVScrollbar
| |
| Type: bool
| |
| Vars: float Delta
| |
| | |
| Function Name: SetRange
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount
| |
| | |
| Function Name: CheckRange
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowVScrollbar
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: SetCaption
| |
| Class Owner: UWindowTabControlItem
| |
| Type: generic
| |
| Vars: string NewCaption
| |
| | |
| Function Name: RightClickTab
| |
| Class Owner: UWindowTabControlItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateSubMenu
| |
| Class Owner: UWindowPulldownMenuItem
| |
| Type: UWindowPulldownMenu
| |
| Vars: <nowiki>class<UWindowPulldownMenu> MenuClass, optional UWindowWindow InOwnerWindow</nowiki>
| |
| | |
| Function Name: Select
| |
| Class Owner: UWindowPulldownMenuItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetCaption
| |
| Class Owner: UWindowPulldownMenuItem
| |
| Type: generic
| |
| Vars: string C
| |
| | |
| Function Name: DeSelect
| |
| Class Owner: UWindowPulldownMenuItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UWindowPulldownMenuItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetMenuBar
| |
| Class Owner: UWindowPulldownMenuItem
| |
| Type: UWindowMenuBar
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetButtons
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: bool bInButtons
| |
| | |
| Function Name: Notify
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: byte E
| |
| | |
| Function Name: FindItemIndex
| |
| Class Owner: UWindowComboControl
| |
| Type: int
| |
| Vars: string V, optional bool bIgnoreCase
| |
| | |
| Function Name: RemoveItem
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: int Index
| |
| | |
| Function Name: FindItemIndex2
| |
| Class Owner: UWindowComboControl
| |
| Type: int
| |
| Vars: string V2, optional bool bIgnoreCase
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: SetNumericOnly
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: bool bNumericOnly
| |
| | |
| Function Name: SetNumericFloat
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: bool bNumericFloat
| |
| | |
| Function Name: SetFont
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: int NewFont
| |
| | |
| Function Name: SetEditTextColor
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: Color NewColor
| |
| | |
| Function Name: SetEditable
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: bool bNewCanEdit
| |
| | |
| Function Name: GetSelectedIndex
| |
| Class Owner: UWindowComboControl
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: SetSelectedIndex
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: int Index
| |
| | |
| Function Name: GetValue
| |
| Class Owner: UWindowComboControl
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetValue2
| |
| Class Owner: UWindowComboControl
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: SetValue
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: string NewValue, optional string NewValue2
| |
| | |
| Function Name: SetMaxLength
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: int MaxLength
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AddItem
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: string S, optional string S2, optional int SortWeight
| |
| | |
| Function Name: InsertItem
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: string S, optional string S2, optional int SortWeight
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DropDown
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Sort
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClearValue
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FocusOtherWindow
| |
| Class Owner: UWindowComboControl
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KeyFocusEnter
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KeyFocusExit
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetHelpText
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: string NewHelpText
| |
| | |
| Function Name: SetText
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: string NewText
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetFont
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: int NewFont
| |
| | |
| Function Name: SetTextColor
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: color NewColor
| |
| | |
| Function Name: Register
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: UWindowDialogClientWindow W
| |
| | |
| Function Name: Notify
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: byte E
| |
| | |
| Function Name: ExternalDragOver
| |
| Class Owner: UWindowDialogControl
| |
| Type: bool
| |
| Vars: UWindowDialogControl ExternalControl, float X, float Y
| |
| | |
| Function Name: CheckExternalDrag
| |
| Class Owner: UWindowDialogControl
| |
| Type: UWindowDialogControl
| |
| Vars: float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseEnter
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseLeave
| |
| Class Owner: UWindowDialogControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetHelp
| |
| Class Owner: UWindowMenuBarItem
| |
| Type: generic
| |
| Vars: bool b
| |
| | |
| Function Name: SetCaption
| |
| Class Owner: UWindowMenuBarItem
| |
| Type: generic
| |
| Vars: string C
| |
| | |
| Function Name: CreateMenu
| |
| Class Owner: UWindowMenuBarItem
| |
| Type: UWindowPulldownMenu
| |
| Vars: <nowiki>Class<UWindowPulldownMenu> MenuClass</nowiki>
| |
| | |
| Function Name: DeSelect
| |
| Class Owner: UWindowMenuBarItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Select
| |
| Class Owner: UWindowMenuBarItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UWindowMenuBarItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetMenuBar
| |
| Class Owner: UWindowMenuBarItem
| |
| Type: UWindowMenuBar
| |
| Vars: None
| |
| | |
| Function Name: RightClickTab
| |
| Class Owner: UWindowPageControlPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NextPage
| |
| Class Owner: UWindowPageControlPage
| |
| Type: UWindowPageControlPage
| |
| Vars: None
| |
| | |
| Function Name: ResetUWindow
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowConsole
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideConsole
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ToggleUWindow
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LaunchUWindow
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CloseUWindow
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateRootWindow
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: RenderUWindow
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: UpdateHistory
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HistoryUp
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HistoryDown
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyLevelChange
| |
| Class Owner: WindowConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetLookAndFeelTexture
| |
| Class Owner: UWindowFramedWindow
| |
| Type: Texture
| |
| Vars: None
| |
| | |
| Function Name: IsActive
| |
| Class Owner: UWindowFramedWindow
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Resized
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: ToolTip
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: string strTip
| |
| | |
| Function Name: WindowEvent
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: WinMessage Msg, Canvas C, float X, float Y, int Key
| |
| | |
| Function Name: WindowHidden
| |
| Class Owner: UWindowFramedWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddMenuItem
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: UWindowPulldownMenuItem
| |
| Vars: string C, Texture G
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DeSelect
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Select
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: PerformSelect
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem NewSelected
| |
| | |
| Function Name: SetSelected
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseUp
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: DrawMenuBackground
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: BeforeExecuteItem
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: optional bool bByOwner
| |
| | |
| Function Name: GetMenuBar
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: UWindowMenuBar
| |
| Vars: None
| |
| | |
| Function Name: FocusOtherWindow
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: KeyUp
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: MenuCmd
| |
| Class Owner: UWindowPulldownMenu
| |
| Type: generic
| |
| Vars: int Item
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UWindowListControl
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowListControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Compare
| |
| Class Owner: UWindowComboListItem
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: FW_DrawWindowFrame
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_SetupFrameButtons
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_GetClientArea
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: Region
| |
| Vars: UWindowFramedWindow W
| |
| | |
| Function Name: FW_HitTest
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: FrameHitTest
| |
| Vars: UWindowFramedWindow W, float X, float Y
| |
| | |
| Function Name: DrawClientArea
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowClientWindow W, Canvas C
| |
| | |
| Function Name: Combo_SetupSizes
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: Combo_Draw
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: ComboList_DrawBackground
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList W, Canvas C
| |
| | |
| Function Name: ComboList_DrawItem
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected
| |
| | |
| Function Name: Checkbox_SetupSizes
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowCheckbox W, Canvas C
| |
| | |
| Function Name: Combo_GetButtonBitmaps
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboButton W
| |
| | |
| Function Name: Editbox_SetupSizes
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: Editbox_Draw
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: Tab_DrawTab
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText
| |
| | |
| Function Name: SB_SetupUpButton
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBUpButton W
| |
| | |
| Function Name: SB_SetupDownButton
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBDownButton W
| |
| | |
| Function Name: SB_SetupLeftButton
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBLeftButton W
| |
| | |
| Function Name: SB_SetupRightButton
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBRightButton W
| |
| | |
| Function Name: SB_VDraw
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowVScrollbar W, Canvas C
| |
| | |
| Function Name: SB_HDraw
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowHScrollbar W, Canvas C
| |
| | |
| Function Name: Tab_SetupLeftButton
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlLeftButton W
| |
| | |
| Function Name: Tab_SetupRightButton
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlRightButton W
| |
| | |
| Function Name: Tab_SetTabPageSize
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, UWindowPageWindow P
| |
| | |
| Function Name: Tab_DrawTabPageArea
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, Canvas C, UWindowPageWindow P
| |
| | |
| Function Name: Tab_GetTabSize
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H
| |
| | |
| Function Name: Menu_DrawMenuBar
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar W, Canvas C
| |
| | |
| Function Name: Menu_DrawMenuBarItem
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuBackground
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu W, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuItem
| |
| Class Owner: UWindowWin95LookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSmallButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AutoWidth
| |
| Class Owner: UWindowSmallButton
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowSmallButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowSmallButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: MouseLeave
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoubleClick
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RClick
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MClick
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowButton
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetNumericOnly
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: bool bNumericOnly
| |
| | |
| Function Name: SetNumericFloat
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: bool bNumericFloat
| |
| | |
| Function Name: SetFont
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: int NewFont
| |
| | |
| Function Name: SetHistory
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: bool bInHistory
| |
| | |
| Function Name: SetEditTextColor
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: Color NewColor
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetValue
| |
| Class Owner: UWindowEditControl
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: SetValue
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: string NewValue
| |
| | |
| Function Name: SetMaxLength
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: int MaxLength
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetDelayedNotify
| |
| Class Owner: UWindowEditControl
| |
| Type: generic
| |
| Vars: bool bDelayedNotify
| |
| | |
| Function Name: Show
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: float P
| |
| | |
| Function Name: Scroll
| |
| Class Owner: UWindowHScrollbar
| |
| Type: bool
| |
| Vars: float Delta
| |
| | |
| Function Name: SetRange
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount
| |
| | |
| Function Name: CheckRange
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowHScrollbar
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Sort
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetLookAndFeelTexture
| |
| Class Owner: UWindowComboList
| |
| Type: Texture
| |
| Vars: None
| |
| | |
| Function Name: Setup
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindItemIndex
| |
| Class Owner: UWindowComboList
| |
| Type: int
| |
| Vars: string Value, optional bool bIgnoreCase
| |
| | |
| Function Name: FindItemIndex2
| |
| Class Owner: UWindowComboList
| |
| Type: int
| |
| Vars: string Value2, optional bool bIgnoreCase
| |
| | |
| Function Name: GetItemValue
| |
| Class Owner: UWindowComboList
| |
| Type: string
| |
| Vars: int Index
| |
| | |
| Function Name: RemoveItem
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: int Index
| |
| | |
| Function Name: GetItemValue2
| |
| Class Owner: UWindowComboList
| |
| Type: string
| |
| Vars: int Index
| |
| | |
| Function Name: AddItem
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: string Value, optional string Value2, optional int SortWeight
| |
| | |
| Function Name: InsertItem
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: string Value, optional string Value2, optional int SortWeight
| |
| | |
| Function Name: SetSelected
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseUp
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: DrawMenuBackground
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: UWindowComboListItem I
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FocusOtherWindow
| |
| Class Owner: UWindowComboList
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: SetHTML
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: string HTML
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: ProcessURL
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: OverURL
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: LaunchUnrealURL
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: TextAreaTextSize
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, string Text, out float W, out float H
| |
| | |
| Function Name: TextAreaClipText
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float DrawX, float DrawY, coerce string Text, optional bool bCheckHotkey
| |
| | |
| Function Name: WrapRow
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, UWindowDynamicTextRow L
| |
| | |
| Function Name: DrawTextLine
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: float
| |
| Vars: Canvas C, UWindowDynamicTextRow L, float Y
| |
| | |
| Function Name: SplitRowAt
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: UWindowDynamicTextRow
| |
| Vars: UWindowDynamicTextRow L, int SplitPos
| |
| | |
| Function Name: RemoveWrap
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: UWindowDynamicTextRow L
| |
| | |
| Function Name: GetWrapPos
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: int
| |
| Vars: Canvas C, UWindowDynamicTextRow L, float MaxWidth
| |
| | |
| Function Name: RemoveNextWord
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: out string Text, out string NextWord
| |
| | |
| Function Name: AddText
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: UWindowDynamicTextRow
| |
| Vars: string NewLine
| |
| | |
| Function Name: ParseHTML
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: string Input, out string LeftText, out string HTML, out string RightText
| |
| | |
| Function Name: CalcHTMLTextWidth
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: float
| |
| Vars: Canvas C, string Text, out HTMLStyle CurrentStyle
| |
| | |
| Function Name: ProcessInlineHTML
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: string HTML, out HTMLStyle CurrentStyle
| |
| | |
| Function Name: HTMLUpdateStyle
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: string Input, out HTMLStyle CurrentStyle
| |
| | |
| Function Name: GetOption
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: string
| |
| Vars: string HTML, string Option
| |
| | |
| Function Name: GetTag
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: string
| |
| Vars: string HTML
| |
| | |
| Function Name: ParseColor
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: Color
| |
| Vars: string S
| |
| | |
| Function Name: GetHexDigit
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: int
| |
| Vars: string D
| |
| | |
| Function Name: FirstMatching
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: int
| |
| Vars: int i, int j
| |
| | |
| Function Name: SetCanvasStyle
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, HTMLStyle CurrentStyle
| |
| | |
| Function Name: WriteStyleText
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: string
| |
| Vars: HTMLStyle CurrentStyle, int CharCount
| |
| | |
| Function Name: ReadStyleText
| |
| Class Owner: UWindowHTMLTextArea
| |
| Type: int
| |
| Vars: string StyleString, out int StylePos, out HTMLStyle CurrentStyle
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetAbsoluteFont
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Font F
| |
| | |
| Function Name: SetFont
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: int F
| |
| | |
| Function Name: SetTextColor
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Color C
| |
| | |
| Function Name: TextAreaClipText
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float DrawX, float DrawY, coerce string S, optional bool bCheckHotkey
| |
| | |
| Function Name: TextAreaTextSize
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Canvas C, string Text, out float W, out float H
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: AddText
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: UWindowDynamicTextRow
| |
| Vars: string NewLine
| |
| | |
| Function Name: CheckMaxRows
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: UWindowDynamicTextRow
| |
| Vars: None
| |
| | |
| Function Name: WordWrap
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Canvas C, bool bForce
| |
| | |
| Function Name: WrapRow
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: Canvas C, UWindowDynamicTextRow L
| |
| | |
| Function Name: DrawTextLine
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: float
| |
| Vars: Canvas C, UWindowDynamicTextRow L, float Y
| |
| | |
| Function Name: GetWrapPos
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: int
| |
| Vars: Canvas C, UWindowDynamicTextRow L, float MaxWidth
| |
| | |
| Function Name: SplitRowAt
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: UWindowDynamicTextRow
| |
| Vars: UWindowDynamicTextRow L, int SplitPos
| |
| | |
| Function Name: RemoveNextWord
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: out string Text, out string NextWord
| |
| | |
| Function Name: RemoveWrap
| |
| Class Owner: UWindowDynamicTextArea
| |
| Type: generic
| |
| Vars: UWindowDynamicTextRow L
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetHistory
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: bool bInHistory
| |
| | |
| Function Name: SetEditable
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: bool bEditable
| |
| | |
| Function Name: SetValue
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: string NewValue, optional string NewValue2
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SelectAll
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetValue
| |
| Class Owner: UWindowEditBox
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetValue2
| |
| Class Owner: UWindowEditBox
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: byte E
| |
| | |
| Function Name: InsertText
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: Insert
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: byte C
| |
| | |
| Function Name: Backspace
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: Delete
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: WordLeft
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: MoveLeft
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: MoveRight
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: WordRight
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: MoveHome
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: MoveEnd
| |
| Class Owner: UWindowEditBox
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: EditCopy
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EditPaste
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EditCut
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KeyType
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: int Key, float MouseX, float MouseY
| |
| | |
| Function Name: KeyUp
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: FocusOtherWindow
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: KeyFocusEnter
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoubleClick
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: KeyFocusExit
| |
| Class Owner: UWindowEditBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SizeTabsSingleLine
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: SizeTabsMultiLine
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: LayoutTabs
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RMouseDown
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H, bool bShowText
| |
| | |
| Function Name: CheckMousePassThrough
| |
| Class Owner: UWindowTabControlTabArea
| |
| Type: bool
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddHelpItem
| |
| Class Owner: UWindowMenuBar
| |
| Type: UWindowMenuBarItem
| |
| Vars: string Caption
| |
| | |
| Function Name: AddItem
| |
| Class Owner: UWindowMenuBar
| |
| Type: UWindowMenuBarItem
| |
| Vars: string Caption
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseLeave
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Select
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: UWindowMenuBarItem I
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: DrawMenuBar
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: GetMenuBar
| |
| Class Owner: UWindowMenuBar
| |
| Type: UWindowMenuBar
| |
| Vars: None
| |
| | |
| Function Name: HotKeyDown
| |
| Class Owner: UWindowMenuBar
| |
| Type: bool
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: HotKeyUp
| |
| Class Owner: UWindowMenuBar
| |
| Type: bool
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: MenuCmd
| |
| Class Owner: UWindowMenuBar
| |
| Type: generic
| |
| Vars: int Menu, int Item
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Resized
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddColumn
| |
| Class Owner: UWindowGrid
| |
| Type: UWindowGridColumn
| |
| Vars: string ColumnHeading, float DefaultWidth
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: PaintColumn
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: Canvas C, UWindowGridColumn Column, float MouseX, float MouseY
| |
| | |
| Function Name: SortColumn
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: UWindowGridColumn Column
| |
| | |
| Function Name: SelectRow
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: int Row
| |
| | |
| Function Name: RightClickRow
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: int Row, float X, float Y
| |
| | |
| Function Name: RightClickRowDown
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: int Row, float X, float Y
| |
| | |
| Function Name: DoubleClickRow
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: int Row
| |
| | |
| Function Name: MouseLeaveColumn
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: UWindowGridColumn Column
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowGrid
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowURLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowURLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: TextAreaClipText
| |
| Class Owner: UWindowURLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float DrawX, float DrawY, coerce string S, optional bool bCheckHotkey
| |
| | |
| Function Name: LaunchUnrealURL
| |
| Class Owner: UWindowURLTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowURLTextArea
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: ProcessText
| |
| Class Owner: UWindowURLTextArea
| |
| Type: generic
| |
| Vars: Canvas C, out string Text, out string NextBlock, out float W, out float H, out byte bLink
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowTabControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowTabControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetMultiLine
| |
| Class Owner: UWindowTabControl
| |
| Type: generic
| |
| Vars: bool InMultiLine
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowTabControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AddTab
| |
| Class Owner: UWindowTabControl
| |
| Type: UWindowTabControlItem
| |
| Vars: string Caption
| |
| | |
| Function Name: InsertTab
| |
| Class Owner: UWindowTabControl
| |
| Type: UWindowTabControlItem
| |
| Vars: UWindowTabControlItem BeforeTab, string Caption
| |
| | |
| Function Name: GotoTab
| |
| Class Owner: UWindowTabControl
| |
| Type: generic
| |
| Vars: UWindowTabControlItem NewSelected, optional bool bByUser
| |
| | |
| Function Name: GetTab
| |
| Class Owner: UWindowTabControl
| |
| Type: UWindowTabControlItem
| |
| Vars: string Caption
| |
| | |
| Function Name: DeleteTab
| |
| Class Owner: UWindowTabControl
| |
| Type: generic
| |
| Vars: UWindowTabControlItem Tab
| |
| | |
| Function Name: RightClickTab
| |
| Class Owner: UWindowPageWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: OKPressed
| |
| Class Owner: UWindowDialogClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UWindowDialogClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: CreateControl
| |
| Class Owner: UWindowDialogClientWindow
| |
| Type: UWindowDialogControl
| |
| Vars: <nowiki>class<UWindowDialogControl> ControlClass, float X, float Y, float W, float H, optional UWindowWindow OwnerWindow</nowiki>
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowDialogClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: GetDesiredDimensions
| |
| Class Owner: UWindowDialogClientWindow
| |
| Type: generic
| |
| Vars: out float W, out float H
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowClientWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseUp
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RMouseDown
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RMouseUp
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: DoubleClick
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseLeave
| |
| Class Owner: UWindowGridColumn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindWindow
| |
| Class Owner: UWindowHotkeyWindowList
| |
| Type: UWindowHotkeyWindowList
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowCheckbox
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowCheckbox
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseUp
| |
| Class Owner: UWindowCheckbox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetScrollable
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: bool newScrollable
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetAbsoluteFont
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: Font F
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AddText
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: string NewLine
| |
| | |
| Function Name: Resized
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetPrompt
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: string NewPrompt
| |
| | |
| Function Name: Clear
| |
| Class Owner: UWindowTextAreaControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowTabControlRightButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowTabControlRightButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowTabControlLeftButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowTabControlLeftButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: SetHelpText
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: string T
| |
| | |
| Function Name: Sort
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: Resized
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetItemAt
| |
| Class Owner: UWindowListBox
| |
| Type: UWindowListBoxItem
| |
| Vars: float MouseX, float MouseY
| |
| | |
| Function Name: MakeSelectedVisible
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetSelectedItem
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: UWindowListBoxItem NewSelected
| |
| | |
| Function Name: SetSelected
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: DoubleClick
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: ReceiveDoubleClickItem
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: UWindowListBox L, UWindowListBoxItem I
| |
| | |
| Function Name: DoubleClickItem
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: UWindowListBoxItem I
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowListBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: ExternalDragOver
| |
| Class Owner: UWindowListBox
| |
| Type: bool
| |
| Vars: UWindowDialogControl ExternalControl, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowComboButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowComboButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowComboButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: FocusOtherWindow
| |
| Class Owner: UWindowComboButton
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: SetupMessageBox
| |
| Class Owner: UWindowMessageBox
| |
| Type: generic
| |
| Vars: string Title, string Message, MessageBoxButtons Buttons, MessageBoxResult InESCResult, optional MessageBoxResult InEnterResult, optional int InTimeOut
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowMessageBox
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AfterPaint
| |
| Class Owner: UWindowMessageBox
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowMessageBox
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSBLeftButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowSBLeftButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowSBLeftButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowSBLeftButton
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSBRightButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowSBRightButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowSBRightButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowSBRightButton
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSBUpButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowSBUpButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowSBUpButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowSBUpButton
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSBDownButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowSBDownButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowSBDownButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UWindowSBDownButton
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowBitmap
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowConsoleClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UWindowConsoleClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowConsoleClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowConsoleClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetupSentinel
| |
| Class Owner: UWindowLayoutRow
| |
| Type: generic
| |
| Vars: optional bool bInTreeSort
| |
| | |
| Function Name: AddCell
| |
| Class Owner: UWindowLayoutRow
| |
| Type: UWindowLayoutCell
| |
| Vars: optional int ColSpan, optional int RowSpan
| |
| | |
| Function Name: CalcMinHeight
| |
| Class Owner: UWindowLayoutRow
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowVSplitter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowVSplitter
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowVSplitter
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowVSplitter
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowVSplitter
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowHSplitter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowHSplitter
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowHSplitter
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowHSplitter
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowHSplitter
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowFrameCloseBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowFrameCloseBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowFrameCloseBox
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetRange
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: float Min, float Max, int NewStep
| |
| | |
| Function Name: GetValue
| |
| Class Owner: UWindowHSliderControl
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SetValue
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: float NewValue, optional bool bNoNotify
| |
| | |
| Function Name: CheckValue
| |
| Class Owner: UWindowHSliderControl
| |
| Type: float
| |
| Vars: float Test
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseUp
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseMove
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowHSliderControl
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowScrollingDialogClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowScrollingDialogClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: GetDesiredDimensions
| |
| Class Owner: UWindowScrollingDialogClient
| |
| Type: generic
| |
| Vars: out float W, out float H
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowScrollingDialogClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Resized
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetHeight
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: float
| |
| Vars: Canvas C
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetupMessageBoxClient
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: generic
| |
| Vars: string InMessage, MessageBoxButtons InButtons, MessageBoxResult InEnterResult
| |
| | |
| Function Name: Notify
| |
| Class Owner: UWindowMessageBoxCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: NotifyQuitUnreal
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyBeforeLevelChange
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyAfterLevelChange
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetDesiredDimensions
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: out float W, out float H
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AddPage
| |
| Class Owner: UWindowPageControl
| |
| Type: UWindowPageControlPage
| |
| Vars: <nowiki>string Caption, class<UWindowPageWindow> PageClass, optional name ObjectName</nowiki>
| |
| | |
| Function Name: InsertPage
| |
| Class Owner: UWindowPageControl
| |
| Type: UWindowPageControlPage
| |
| Vars: <nowiki>UWindowPageControlPage BeforePage, string Caption, class<UWindowPageWindow> PageClass, optional name ObjectName</nowiki>
| |
| | |
| Function Name: GetPage
| |
| Class Owner: UWindowPageControl
| |
| Type: UWindowPageControlPage
| |
| Vars: string Caption
| |
| | |
| Function Name: DeletePage
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: UWindowPageControlPage P
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: GotoTab
| |
| Class Owner: UWindowPageControl
| |
| Type: generic
| |
| Vars: UWindowTabControlItem NewSelected, optional bool bByUser
| |
| | |
| Function Name: FirstPage
| |
| Class Owner: UWindowPageControl
| |
| Type: UWindowPageControlPage
| |
| Vars: None
| |
| | |
| Function Name: SetPercent
| |
| Class Owner: UWindowProgressBar
| |
| Type: generic
| |
| Vars: float NewPercent
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowProgressBar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowGridClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowConsoleWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UWindowConsoleWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UWindowConsoleWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetDimensions
| |
| Class Owner: UWindowConsoleWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: UWindowConsoleWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowComboRightButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowComboRightButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: GetHeight
| |
| Class Owner: UWindowMessageBoxArea
| |
| Type: float
| |
| Vars: Canvas C
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowMessageBoxArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowComboLeftButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UWindowComboLeftButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowWrappedTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: PerformLayout
| |
| Class Owner: UWindowLayoutControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddRow
| |
| Class Owner: UWindowLayoutControl
| |
| Type: UWindowLayoutRow
| |
| Vars: None
| |
| | |
| Function Name: AddCell
| |
| Class Owner: UWindowLayoutControl
| |
| Type: UWindowLayoutCell
| |
| Vars: optional int ColSpan, optional int RowSpan
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowLabelControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowLabelControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowLabelControl
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSmallCloseButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Click
| |
| Class Owner: UWindowSmallCloseButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: SetFrame
| |
| Class Owner: UWindowControlFrame
| |
| Type: generic
| |
| Vars: UWindowWindow W
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UWindowControlFrame
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UWindowControlFrame
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowRightClickMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RMouseDown
| |
| Class Owner: UWindowRightClickMenu
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: RMouseUp
| |
| Class Owner: UWindowRightClickMenu
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UWindowRightClickMenu
| |
| Type: generic
| |
| Vars: optional bool bByOwner
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSmallCancelButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UWindowSmallOKButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetBeaconAddress
| |
| Class Owner: ClientBeaconReceiver
| |
| Type: string
| |
| Vars: int i
| |
| | |
| Function Name: GetBeaconText
| |
| Class Owner: ClientBeaconReceiver
| |
| Type: string
| |
| Vars: int i
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: ClientBeaconReceiver
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: ClientBeaconReceiver
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: ClientBeaconReceiver
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BroadcastBeacon
| |
| Class Owner: ClientBeaconReceiver
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UdpBeacon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BroadcastBeacon
| |
| Class Owner: UdpBeacon
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: BroadcastBeaconQuery
| |
| Class Owner: UdpBeacon
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: UdpBeacon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FailAuthentication
| |
| Class Owner: WebResponse
| |
| Type: generic
| |
| Vars: string Realm
| |
| | |
| Function Name: HTTPResponse
| |
| Class Owner: WebResponse
| |
| Type: generic
| |
| Vars: string Header
| |
| | |
| Function Name: HTTPHeader
| |
| Class Owner: WebResponse
| |
| Type: generic
| |
| Vars: string Header
| |
| | |
| Function Name: HTTPError
| |
| Class Owner: WebResponse
| |
| Type: generic
| |
| Vars: int ErrorNum, optional string Data
| |
| | |
| Function Name: SendStandardHeaders
| |
| Class Owner: WebResponse
| |
| Type: generic
| |
| Vars: optional string ContentType
| |
| | |
| Function Name: Redirect
| |
| Class Owner: WebResponse
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: ProcessHeaderString
| |
| Class Owner: WebRequest
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: DecodeFormData
| |
| Class Owner: WebRequest
| |
| Type: generic
| |
| Vars: string Data
| |
| | |
| Function Name: GetHexDigit
| |
| Class Owner: WebRequest
| |
| Type: int
| |
| Vars: string D
| |
| | |
| Function Name: ReceivedLine
| |
| Class Owner: WebConnection
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: ProcessGet
| |
| Class Owner: WebConnection
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: ProcessPost
| |
| Class Owner: WebConnection
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: CreateResponseObject
| |
| Class Owner: WebConnection
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EndOfHeaders
| |
| Class Owner: WebConnection
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckRawBytes
| |
| Class Owner: WebConnection
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Cleanup
| |
| Class Owner: WebConnection
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Init
| |
| Class Owner: WebApplication
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Cleanup
| |
| Class Owner: WebApplication
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Query
| |
| Class Owner: WebApplication
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: WebServer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetApplication
| |
| Class Owner: WebServer
| |
| Type: WebApplication
| |
| Vars: string URI, out string SubURI
| |
| | |
| Function Name: DestroyListItem
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: QueryFinished
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: UBrowserServerListFactory Fact, bool bSuccess, optional string ErrorMsg
| |
| | |
| Function Name: PingServer
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: bool bInitial, bool bJustThisServer, bool bNoSort
| |
| | |
| Function Name: ServerStatus
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StatusDone
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: bool bSuccess
| |
| | |
| Function Name: CancelPing
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PingDone
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: bool bInitial, bool bJustThisServer, bool bSuccess, bool bNoSort
| |
| | |
| Function Name: ConsiderForSubsets
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InvalidatePings
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PingServers
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: bool bInitial, bool bNoSort
| |
| | |
| Function Name: PingNext
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: bool bInitial, bool bNoSort
| |
| | |
| Function Name: FindExistingServer
| |
| Class Owner: UBrowserServerList
| |
| Type: UBrowserServerList
| |
| Vars: string FindIP, int FindQueryPort
| |
| | |
| Function Name: GetPlayerOwner
| |
| Class Owner: UBrowserServerList
| |
| Type: PlayerPawn
| |
| Vars: None
| |
| | |
| Function Name: CopyExistingListItem
| |
| Class Owner: UBrowserServerList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> ItemClass, UWindowList SourceItem</nowiki>
| |
| | |
| Function Name: Compare
| |
| Class Owner: UBrowserServerList
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: AppendItem
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: UWindowList L
| |
| | |
| Function Name: Remove
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UpdateServerCount
| |
| Class Owner: UBrowserServerList
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DecodeServerProperties
| |
| Class Owner: UBrowserServerList
| |
| Type: bool
| |
| Vars: string Data
| |
| | |
| Function Name: SortByColumn
| |
| Class Owner: UBrowserPlayerList
| |
| Type: generic
| |
| Vars: int Column
| |
| | |
| Function Name: Compare
| |
| Class Owner: UBrowserPlayerList
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: FindID
| |
| Class Owner: UBrowserPlayerList
| |
| Type: UBrowserPlayerList
| |
| Vars: int ID
| |
| | |
| Function Name: ValidateServer
| |
| Class Owner: UBrowserServerPing
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartQuery
| |
| Class Owner: UBrowserServerPing
| |
| Type: generic
| |
| Vars: name S, int InPingAttempts
| |
| | |
| Function Name: Resolved
| |
| Class Owner: UBrowserServerPing
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: GetNextValue
| |
| Class Owner: UBrowserServerPing
| |
| Type: bool
| |
| Vars: string In, out string Out, out string Result
| |
| | |
| Function Name: LocalizeBoolValue
| |
| Class Owner: UBrowserServerPing
| |
| Type: string
| |
| Vars: string Value
| |
| | |
| Function Name: LocalizeSkin
| |
| Class Owner: UBrowserServerPing
| |
| Type: string
| |
| Vars: string SkinName
| |
| | |
| Function Name: LocalizeTeam
| |
| Class Owner: UBrowserServerPing
| |
| Type: string
| |
| Vars: string TeamNum
| |
| | |
| Function Name: AddRule
| |
| Class Owner: UBrowserServerPing
| |
| Type: generic
| |
| Vars: string Rule, string Value
| |
| | |
| Function Name: ParseReply
| |
| Class Owner: UBrowserServerPing
| |
| Type: string
| |
| Vars: string Text, string Key
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowHidden
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SuspendPinging
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResumePinging
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowInfoArea
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: bool bShow, optional bool bFloating, optional bool bNoActivate
| |
| | |
| Function Name: AutoInfo
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: UBrowserServerList I
| |
| | |
| Function Name: ShowInfo
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: UBrowserServerList I, optional bool bAutoInfo
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: Resized
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddSubset
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: UBrowserSubsetFact Subset
| |
| | |
| Function Name: AddSuperSet
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: UBrowserServerListWindow Superset
| |
| | |
| Function Name: RemoveSubset
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: UBrowserSubsetFact Subset
| |
| | |
| Function Name: RemoveSuperset
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: UBrowserServerListWindow Superset
| |
| | |
| Function Name: AddFavorite
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: UBrowserServerList
| |
| Vars: UBrowserServerList Server
| |
| | |
| Function Name: Refresh
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial, optional bool bSaveExistingList, optional bool bInNoSort
| |
| | |
| Function Name: TagServersAsOld
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RemoveOldServers
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RefreshSubsets
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RePing
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: QueryFinished
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: UBrowserServerListFactory Fact, bool bSuccess, optional string ErrorMsg
| |
| | |
| Function Name: PingFinished
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateFactories
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: bool bUsePingedList
| |
| | |
| Function Name: ShutdownFactories
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: optional bool bBySuperset
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial, optional bool bInNoSort
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserServerListWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: ProcessInput
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: FindChannelWindow
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: UBrowserIRCChannelPage
| |
| Vars: string Channel
| |
| | |
| Function Name: FindPrivateWindow
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: UBrowserIRCPrivPage
| |
| Vars: string Nick
| |
| | |
| Function Name: Connect
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: JoinChannel
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string ChannelName
| |
| | |
| Function Name: PartChannel
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string ChannelName
| |
| | |
| Function Name: Disconnect
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyQuitUnreal
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SystemText
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: ChannelText
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string Nick, string Text
| |
| | |
| Function Name: PrivateText
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: CreatePrivChannel
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: UBrowserIRCPrivPage
| |
| Vars: string Nick
| |
| | |
| Function Name: ChannelAction
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string Nick, string Text
| |
| | |
| Function Name: PrivateAction
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: JoinedChannel
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, optional string Nick
| |
| | |
| Function Name: KickUser
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string KickedNick, string Kicker, string Reason
| |
| | |
| Function Name: UserInChannel
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string Nick
| |
| | |
| Function Name: PartedChannel
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, optional string Nick
| |
| | |
| Function Name: ChangedNick
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string OldNick, string NewNick
| |
| | |
| Function Name: UserQuit
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Nick, string Reason
| |
| | |
| Function Name: UserNotice
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: ChangeMode
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string Nick, string Mode
| |
| | |
| Function Name: ChangeOp
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string Nick, bool bOp
| |
| | |
| Function Name: ChangeVoice
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string Nick, bool bVoice
| |
| | |
| Function Name: Tick
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: IsAway
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Nick, string Message
| |
| | |
| Function Name: IRCVisible
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IRCClosed
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyAfterLevelChange
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckAway
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTCP
| |
| Class Owner: UBrowserIRCSystemPage
| |
| Type: generic
| |
| Vars: string Channel, string Nick, string Message
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Setup
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RMouseUp
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Close
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: ClosePage
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddedText
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: ProcessInput
| |
| Class Owner: UBrowserIRCPageBase
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClosePage
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: ChannelText
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: ChannelAction
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: UserNotice
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: ProcessInput
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: PartedChannel
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick
| |
| | |
| Function Name: JoinedChannel
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick
| |
| | |
| Function Name: KickUser
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string KickedNick, string Kicker, string Reason
| |
| | |
| Function Name: UserInChannel
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick
| |
| | |
| Function Name: ChangedNick
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string OldNick, string NewNick
| |
| | |
| Function Name: UserQuit
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick, string Reason
| |
| | |
| Function Name: ChangeMode
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick, string Mode
| |
| | |
| Function Name: ChangeOp
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick, bool bOp
| |
| | |
| Function Name: ChangeVoice
| |
| Class Owner: UBrowserIRCChannelPage
| |
| Type: generic
| |
| Vars: string Nick, bool bVoice
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Connect
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: UBrowserIRCSystemPage InSystemPage, string InServer, string InNickName, string InUserIdent, string InFullName, string InDefaultChannel
| |
| | |
| Function Name: ChopLeft
| |
| Class Owner: UBrowserIRCLink
| |
| Type: string
| |
| Vars: string Text
| |
| | |
| Function Name: RemoveNickPrefix
| |
| Class Owner: UBrowserIRCLink
| |
| Type: string
| |
| Vars: string Nick
| |
| | |
| Function Name: Chop
| |
| Class Owner: UBrowserIRCLink
| |
| Type: string
| |
| Vars: string Text
| |
| | |
| Function Name: Resolved
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: ResolveFailed
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: SendCommandText
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: SendChannelText
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string Channel, string Text
| |
| | |
| Function Name: SendChannelAction
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string Channel, string Text
| |
| | |
| Function Name: ProcessInput
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string Line
| |
| | |
| Function Name: JoinChannel
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string Channel
| |
| | |
| Function Name: PartChannel
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string Channel
| |
| | |
| Function Name: SetNick
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string NewNick
| |
| | |
| Function Name: SetAway
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: string AwayText
| |
| | |
| Function Name: DestroyLink
| |
| Class Owner: UBrowserIRCLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResetBuffer
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WaitFor
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: generic
| |
| Vars: string What, float TimeOut, int MatchData
| |
| | |
| Function Name: WaitForCount
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: generic
| |
| Vars: int Count, float TimeOut, int MatchData
| |
| | |
| Function Name: GotMatch
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: generic
| |
| Vars: int MatchData
| |
| | |
| Function Name: GotMatchTimeout
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: generic
| |
| Vars: int MatchData
| |
| | |
| Function Name: ParseDelimited
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: string
| |
| Vars: string Text, string Delimiter, int Count, optional bool bToEndOfLine
| |
| | |
| Function Name: ReadChar
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: PeekChar
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: ReadBufferedLine
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: bool
| |
| Vars: out string Text
| |
| | |
| Function Name: SendBufferedData
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: DoBufferQueueIO
| |
| Class Owner: UBrowserBufferedTCPLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Compare
| |
| Class Owner: UBrowserIRCUserList
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: DefaultStatusBarText
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Close
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowOpenWindow
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: OpenURL
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: SelectInternet
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SelectLAN
| |
| Class Owner: UBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SortByColumn
| |
| Class Owner: UBrowserRulesList
| |
| Type: generic
| |
| Vars: int Column
| |
| | |
| Function Name: Compare
| |
| Class Owner: UBrowserRulesList
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: AddText
| |
| Class Owner: UBrowserColorIRCTextArea
| |
| Type: UWindowDynamicTextRow
| |
| Vars: string Text
| |
| | |
| Function Name: LaunchUnrealURL
| |
| Class Owner: UBrowserColorIRCTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: RMouseUp
| |
| Class Owner: UBrowserColorIRCTextArea
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: ProcessText
| |
| Class Owner: UBrowserColorIRCTextArea
| |
| Type: generic
| |
| Vars: out string Text, out string NextBlock, out byte BoldState, out byte UnderlineState, out byte ColorState
| |
| | |
| Function Name: MultiInStr
| |
| Class Owner: UBrowserColorIRCTextArea
| |
| Type: bool
| |
| Vars: string Text, string In, out int i
| |
| | |
| Function Name: GetColorString
| |
| Class Owner: UBrowserColorIRCTextArea
| |
| Type: string
| |
| Vars: int Num
| |
| | |
| Function Name: ClosePage
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessInput
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: ChangedNick
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: string OldNick, string NewNick
| |
| | |
| Function Name: UserQuit
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: string Nick, string Reason
| |
| | |
| Function Name: PrivateText
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: PrivateAction
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: UserNotice
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: string Nick, string Text
| |
| | |
| Function Name: IsAway
| |
| Class Owner: UBrowserIRCPrivPage
| |
| Type: generic
| |
| Vars: string Nick, string Message
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserInfoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UBrowserInfoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserInfoClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserInfoClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: CreateColumns
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawCell
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y, UWindowGridColumn Column, UBrowserServerList List
| |
| | |
| Function Name: PaintColumn
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: Canvas C, UWindowGridColumn Column, float MouseX, float MouseY
| |
| | |
| Function Name: SortColumn
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: UWindowGridColumn Column
| |
| | |
| Function Name: Tick
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: SelectRow
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: int Row
| |
| | |
| Function Name: RightClickRow
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: int Row, float X, float Y
| |
| | |
| Function Name: GetServerUnderRow
| |
| Class Owner: UBrowserServerGrid
| |
| Type: UBrowserServerList
| |
| Vars: int Row
| |
| | |
| Function Name: GetSelectedRow
| |
| Class Owner: UBrowserServerGrid
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: JoinServer
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: UBrowserServerList Server
| |
| | |
| Function Name: DoubleClickRow
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: int Row
| |
| | |
| Function Name: MouseLeaveColumn
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: UWindowGridColumn Column
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: Compare
| |
| Class Owner: UBrowserServerGrid
| |
| Type: int
| |
| Vars: UBrowserServerList T, UBrowserServerList B
| |
| | |
| Function Name: ByPing
| |
| Class Owner: UBrowserServerGrid
| |
| Type: int
| |
| Vars: UBrowserServerList T, UBrowserServerList B
| |
| | |
| Function Name: ByName
| |
| Class Owner: UBrowserServerGrid
| |
| Type: int
| |
| Vars: UBrowserServerList T, UBrowserServerList B
| |
| | |
| Function Name: ByMap
| |
| Class Owner: UBrowserServerGrid
| |
| Type: int
| |
| Vars: UBrowserServerList T, UBrowserServerList B
| |
| | |
| Function Name: ByPlayers
| |
| Class Owner: UBrowserServerGrid
| |
| Type: int
| |
| Vars: UBrowserServerList T, UBrowserServerList B
| |
| | |
| Function Name: ShowInfo
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: UBrowserServerList List
| |
| | |
| Function Name: Refresh
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RefreshServer
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RePing
| |
| Class Owner: UBrowserServerGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserInfoWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UBrowserInfoWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetSizes
| |
| Class Owner: UBrowserInfoWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserServerListFactory
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial
| |
| | |
| Function Name: Shutdown
| |
| Class Owner: UBrowserServerListFactory
| |
| Type: generic
| |
| Vars: optional bool bBySuperset
| |
| | |
| Function Name: QueryFinished
| |
| Class Owner: UBrowserServerListFactory
| |
| Type: generic
| |
| Vars: bool bSuccess, optional string ErrorMsg
| |
| | |
| Function Name: FoundServer
| |
| Class Owner: UBrowserServerListFactory
| |
| Type: UBrowserServerList
| |
| Vars: string IP, int QueryPort, string Category, string GameName, optional string HostName
| |
| | |
| Function Name: GetPlayerOwner
| |
| Class Owner: UBrowserServerListFactory
| |
| Type: PlayerPawn
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserOpenCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserOpenCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UBrowserOpenCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: OpenURL
| |
| Class Owner: UBrowserOpenCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: DoJoin
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: Notify
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: NewIRCServer
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: SaveServerCombo
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveChannelCombo
| |
| Class Owner: UBrowserIRCSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserRightClickMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddFavoriteItems
| |
| Class Owner: UBrowserRightClickMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UBrowserRightClickMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UBrowserRightClickMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SelectLAN
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SelectInternet
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NewMasterServer
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: string M
| |
| | |
| Function Name: NewIRCServer
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Resized
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UBrowserMainClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ParseOption
| |
| Class Owner: UBrowserFavoritesFact
| |
| Type: string
| |
| Vars: string Input, int Pos
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserFavoritesFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial
| |
| | |
| Function Name: SaveFavorites
| |
| Class Owner: UBrowserFavoritesFact
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddUser
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: string NickName
| |
| | |
| Function Name: RemoveUser
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: string NickName
| |
| | |
| Function Name: ChangeNick
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: string OldNick, string NewNick
| |
| | |
| Function Name: FindNick
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: UBrowserIRCUserList
| |
| Vars: string NickName
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: ChangeOp
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: string Nick, bool bOp
| |
| | |
| Function Name: ChangeVoice
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: string Nick, bool bVoice
| |
| | |
| Function Name: DoubleClickItem
| |
| Class Owner: UBrowserIRCUserListBox
| |
| Type: generic
| |
| Vars: UWindowListBoxItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserInfoMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UBrowserInfoMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserGSpyFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial
| |
| | |
| Function Name: QueryFinished
| |
| Class Owner: UBrowserGSpyFact
| |
| Type: generic
| |
| Vars: bool bSuccess, optional string ErrorMsg
| |
| | |
| Function Name: Shutdown
| |
| Class Owner: UBrowserGSpyFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetMOTD
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: string MOTD
| |
| | |
| Function Name: SetMasterServer
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: string Value
| |
| | |
| Function Name: SetIRCServer
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: string Value
| |
| | |
| Function Name: Failure
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Success
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UBrowserUpdateServerWindow
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserEditFavoriteCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UBrowserEditFavoriteCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserEditFavoriteCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UBrowserEditFavoriteCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: OKPressed
| |
| Class Owner: UBrowserEditFavoriteCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserSubsetFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial
| |
| | |
| Function Name: Shutdown
| |
| Class Owner: UBrowserSubsetFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset
| |
| | |
| Function Name: ConsiderItem
| |
| Class Owner: UBrowserSubsetFact
| |
| Type: generic
| |
| Vars: UBrowserServerList L
| |
| | |
| Function Name: QueryFinished
| |
| Class Owner: UBrowserSubsetFact
| |
| Type: generic
| |
| Vars: bool bSuccess, optional string ErrorMsg
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserFavoriteServers
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddFavorite
| |
| Class Owner: UBrowserFavoriteServers
| |
| Type: UBrowserServerList
| |
| Vars: UBrowserServerList Server
| |
| | |
| Function Name: RemoveFavorite
| |
| Class Owner: UBrowserFavoriteServers
| |
| Type: generic
| |
| Vars: UBrowserServerList Item
| |
| | |
| Function Name: AddText
| |
| Class Owner: UBrowserIRCTextArea
| |
| Type: UWindowDynamicTextRow
| |
| Vars: string Text
| |
| | |
| Function Name: LaunchUnrealURL
| |
| Class Owner: UBrowserIRCTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: RMouseUp
| |
| Class Owner: UBrowserIRCTextArea
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserHTTPFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial
| |
| | |
| Function Name: QueryFinished
| |
| Class Owner: UBrowserHTTPFact
| |
| Type: generic
| |
| Vars: bool bSuccess, optional string ErrorMsg
| |
| | |
| Function Name: Shutdown
| |
| Class Owner: UBrowserHTTPFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserPlayerGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PaintColumn
| |
| Class Owner: UBrowserPlayerGrid
| |
| Type: generic
| |
| Vars: Canvas C, UWindowGridColumn Column, float MouseX, float MouseY
| |
| | |
| Function Name: RightClickRow
| |
| Class Owner: UBrowserPlayerGrid
| |
| Type: generic
| |
| Vars: int Row, float X, float Y
| |
| | |
| Function Name: SortColumn
| |
| Class Owner: UBrowserPlayerGrid
| |
| Type: generic
| |
| Vars: UWindowGridColumn Column
| |
| | |
| Function Name: SelectRow
| |
| Class Owner: UBrowserPlayerGrid
| |
| Type: generic
| |
| Vars: int Row
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Start
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoBufferQueueIO
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resolved
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: ResolveFailed
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: HandleServer
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: GotMatch
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: int MatchData
| |
| | |
| Function Name: GotMatchTimeout
| |
| Class Owner: UBrowserGSpyLink
| |
| Type: generic
| |
| Vars: int MatchData
| |
| | |
| Function Name: QueryUpdateServer
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetupURIs
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BrowseCurrentURI
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Failure
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Success
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessData
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: string Data
| |
| | |
| Function Name: HTTPError
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: int ErrorCode
| |
| | |
| Function Name: HTTPReceivedData
| |
| Class Owner: UBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: string Data
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UBrowserHTTPClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Browse
| |
| Class Owner: UBrowserHTTPClient
| |
| Type: generic
| |
| Vars: string InAddress, string InURI, optional int InPort, optional int InTimeout
| |
| | |
| Function Name: Resolved
| |
| Class Owner: UBrowserHTTPClient
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: DoBind
| |
| Class Owner: UBrowserHTTPClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetError
| |
| Class Owner: UBrowserHTTPClient
| |
| Type: generic
| |
| Vars: int Code
| |
| | |
| Function Name: HTTPReceivedData
| |
| Class Owner: UBrowserHTTPClient
| |
| Type: generic
| |
| Vars: string Data
| |
| | |
| Function Name: HTTPError
| |
| Class Owner: UBrowserHTTPClient
| |
| Type: generic
| |
| Vars: int Code
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UBrowserNewFavoriteCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: OKPressed
| |
| Class Owner: UBrowserNewFavoriteCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Start
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoBufferQueueIO
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resolved
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: ResolveFailed
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: HandleServer
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: string Text
| |
| | |
| Function Name: GotMatch
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: int MatchData
| |
| | |
| Function Name: GotMatchTimeout
| |
| Class Owner: UBrowserHTTPLink
| |
| Type: generic
| |
| Vars: int MatchData
| |
| | |
| Function Name: Query
| |
| Class Owner: UBrowserLocalFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset, optional bool bInitial
| |
| | |
| Function Name: FoundServer
| |
| Class Owner: UBrowserLocalFact
| |
| Type: UBrowserServerList
| |
| Vars: string IP, int QueryPort, string Category, string GameName, optional string HostName
| |
| | |
| Function Name: QueryFinished
| |
| Class Owner: UBrowserLocalFact
| |
| Type: generic
| |
| Vars: bool bSuccess, optional string ErrorMsg
| |
| | |
| Function Name: Shutdown
| |
| Class Owner: UBrowserLocalFact
| |
| Type: generic
| |
| Vars: optional bool bBySuperset
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UBrowserRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LaunchUnrealURL
| |
| Class Owner: UBrowserUpdateServerTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserUpdateServerTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: OverURL
| |
| Class Owner: UBrowserUpdateServerTextArea
| |
| Type: generic
| |
| Vars: string URL
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserScreenshotCW
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: Start
| |
| Class Owner: UBrowserLocalLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: UBrowserLocalLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BroadcastBeacon
| |
| Class Owner: UBrowserLocalLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserEditFavoriteWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UBrowserEditFavoriteWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UBrowserEditFavoriteWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UBrowserEditFavoriteWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserEditFavoriteWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserEditFavoriteWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserBrowserButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UBrowserBrowserButton
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Click
| |
| Class Owner: UBrowserBrowserButton
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UBrowserIRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserIRCWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: WindowHidden
| |
| Class Owner: UBrowserIRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: UBrowserIRCWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserRulesGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PaintColumn
| |
| Class Owner: UBrowserRulesGrid
| |
| Type: generic
| |
| Vars: Canvas C, UWindowGridColumn Column, float MouseX, float MouseY
| |
| | |
| Function Name: RightClickRow
| |
| Class Owner: UBrowserRulesGrid
| |
| Type: generic
| |
| Vars: int Row, float X, float Y
| |
| | |
| Function Name: SortColumn
| |
| Class Owner: UBrowserRulesGrid
| |
| Type: generic
| |
| Vars: UWindowGridColumn Column
| |
| | |
| Function Name: SelectRow
| |
| Class Owner: UBrowserRulesGrid
| |
| Type: generic
| |
| Vars: int Row
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserOpenWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UBrowserOpenWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UBrowserOpenWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UBrowserOpenWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserOpenWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserOpenWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UBrowserIRCJoinMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UBrowserIRCJoinMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserBannerAd
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserBannerAd
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Click
| |
| Class Owner: UBrowserBannerAd
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: MouseLeave
| |
| Class Owner: UBrowserBannerAd
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseEnter
| |
| Class Owner: UBrowserBannerAd
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCSystemMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UBrowserIRCSystemMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UBrowserIRCSystemMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UBrowserBannerBar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserBannerBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UBrowserBannerBar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AddFavoriteItems
| |
| Class Owner: UBrowserFavoritesMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UBrowserFavoritesMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UBrowserFavoritesMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCChannelMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UBrowserIRCChannelMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UBrowserIRCChannelMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UBrowserIRCPrivateMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UBrowserIRCPrivateMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: StrafeFromDamage
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: vector momentum, float Damage,name DamageType, bool bFindDest
| |
| | |
| Function Name: PlayHit
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayHitAnim
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: vector HitLocation, float Damage
| |
| | |
| Function Name: PlayDeathHit
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: JumpOutOfWater
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: vector jumpDir
| |
| | |
| Function Name: Gibbed
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: name damageType
| |
| | |
| Function Name: SpawnGibbedCarcass
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnCarcass
| |
| Class Owner: ScriptedPawn
| |
| Type: Carcass
| |
| Vars: None
| |
| | |
| Function Name: JumpOffPawn
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Speak
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeakTo
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: ScriptedPawn Other
| |
| | |
| Function Name: SpeakOrderTo
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: ScriptedPawn TeamMember
| |
| | |
| Function Name: PlayAcquisitionSound
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFearSound
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRoamingSound
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreateningSound
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FearThisSpot
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: Actor aSpot
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: name LikelyState, name LikelyLabel
| |
| | |
| Function Name: StartRoaming
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Bump
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: SetFall
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LongFall
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HearNoise
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: float Loudness, Actor NoiseMaker
| |
| | |
| Function Name: SeePlayer
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: Actor SeenPlayer
| |
| | |
| Function Name: FindBestPathToward
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: actor desired
| |
| | |
| Function Name: NeedToTurn
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: vector targ
| |
| | |
| Function Name: NearWall
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: float walldist
| |
| | |
| Function Name: StopFiring
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FireWeapon
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AdjustToss
| |
| Class Owner: ScriptedPawn
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget
| |
| | |
| Function Name: AdjustAim
| |
| Class Owner: ScriptedPawn
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget
| |
| | |
| Function Name: WarnTarget
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: Pawn shooter, float projSpeed, vector FireDir
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: vector DuckDir, bool bReversed
| |
| | |
| Function Name: TryToCrouch
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: CanStakeOut
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: TriggerFirstHate
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetEnemy
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: Pawn NewEnemy
| |
| | |
| Function Name: Killed
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: damageAttitudeTo
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: pawn Other
| |
| | |
| Function Name: EnemyAcquired
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RelativeStrength
| |
| Class Owner: ScriptedPawn
| |
| Type: float
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AttitudeTo
| |
| Class Owner: ScriptedPawn
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AttitudeWithFear
| |
| Class Owner: ScriptedPawn
| |
| Type: eAttitude
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: ScriptedPawn
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AnnoyedBy
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: ChooseTeamAttackFor
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: ScriptedPawn TeamMember
| |
| | |
| Function Name: ChooseLeaderAttack
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MeleeDamageTarget
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: int hitdamage, vector pushdir
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: ScriptedPawn
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCombatMove
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StrafeAdjust
| |
| Class Owner: ScriptedPawn
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: ScriptedPawn
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetIntOption
| |
| Class Owner: DeathMatchGame
| |
| Type: int
| |
| Vars: string Options, string ParseString, int CurrentValue
| |
| | |
| Function Name: IsRelevant
| |
| Class Owner: DeathMatchGame
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: LogGameParameters
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: StatLog StatLog
| |
| | |
| Function Name: PlayerJumpZScaling
| |
| Class Owner: DeathMatchGame
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SetGameSpeed
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: Float T
| |
| | |
| Function Name: GetRules
| |
| Class Owner: DeathMatchGame
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: DeathMatchGame
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: PlaySpawnEffect
| |
| Class Owner: DeathMatchGame
| |
| Type: float
| |
| Vars: inventory Inv
| |
| | |
| Function Name: RestartGame
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddBot
| |
| Class Owner: DeathMatchGame
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: Logout
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: Timer
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindPlayerStart
| |
| Class Owner: DeathMatchGame
| |
| Type: NavigationPoint
| |
| Vars: Pawn Player, optional byte InTeam, optional string incomingName
| |
| | |
| Function Name: AcceptInventory
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: ChangeName
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: Pawn Other, coerce string S, bool bNameChange
| |
| | |
| Function Name: ShouldRespawn
| |
| Class Owner: DeathMatchGame
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: CanSpectate
| |
| Class Owner: DeathMatchGame
| |
| Type: bool
| |
| Vars: pawn Viewer, actor ViewTarget
| |
| | |
| Function Name: Killed
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: EndGame
| |
| Class Owner: DeathMatchGame
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: UnrealGameInfo
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: PlaySpawnEffect
| |
| Class Owner: UnrealGameInfo
| |
| Type: float
| |
| Vars: inventory Inv
| |
| | |
| Function Name: ShouldRespawn
| |
| Class Owner: UnrealGameInfo
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: UnrealGameInfo
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: AlarmPoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: BotInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: BotInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetAvailableClasses
| |
| Class Owner: BotInfo
| |
| Type: String
| |
| Vars: int n
| |
| | |
| Function Name: ChooseBotInfo
| |
| Class Owner: BotInfo
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: GetBotClass
| |
| Class Owner: BotInfo
| |
| Type: <nowiki>class<bots></nowiki>
| |
| Vars: int n
| |
| | |
| Function Name: Individualize
| |
| Class Owner: BotInfo
| |
| Type: generic
| |
| Vars: bots NewBot, int n, int NumBots
| |
| | |
| Function Name: SetBotClass
| |
| Class Owner: BotInfo
| |
| Type: generic
| |
| Vars: String ClassName, int n
| |
| | |
| Function Name: SetBotName
| |
| Class Owner: BotInfo
| |
| Type: generic
| |
| Vars: coerce string NewName, int n
| |
| | |
| Function Name: GetBotName
| |
| Class Owner: BotInfo
| |
| Type: String
| |
| Vars: int n
| |
| | |
| Function Name: GetBotTeam
| |
| Class Owner: BotInfo
| |
| Type: int
| |
| Vars: int num
| |
| | |
| Function Name: SetBotTeam
| |
| Class Owner: BotInfo
| |
| Type: generic
| |
| Vars: int NewTeam, int n
| |
| | |
| Function Name: GetBotIndex
| |
| Class Owner: BotInfo
| |
| Type: int
| |
| Vars: coerce string BotName
| |
| | |
| Function Name: GetBotSkin
| |
| Class Owner: BotInfo
| |
| Type: string
| |
| Vars: int num
| |
| | |
| Function Name: SetBotSkin
| |
| Class Owner: BotInfo
| |
| Type: generic
| |
| Vars: coerce string NewSkin, int n
| |
| | |
| Function Name: GetBotClassName
| |
| Class Owner: BotInfo
| |
| Type: String
| |
| Vars: int n
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MenuProcessInput
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: generic
| |
| Vars: byte KeyNum, byte ActionNum
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawOptions
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: DrawValues
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealGameOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawBackGround
| |
| Class Owner: UnrealLongMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, bool bNoLogo
| |
| | |
| Function Name: DrawHelpPanel
| |
| Class Owner: UnrealLongMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartY, int XClip
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealLongMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawTitle
| |
| Class Owner: UnrealMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawList
| |
| Class Owner: UnrealMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, bool bLargeFont, int Spacing, int StartX, int StartY
| |
| | |
| Function Name: DrawSlider
| |
| Class Owner: UnrealMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Value, int sMin, int StepSize
| |
| | |
| Function Name: ProcessYes
| |
| Class Owner: UnrealQuitMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessNo
| |
| Class Owner: UnrealQuitMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealQuitMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealQuitMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealQuitMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealQuitMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: InitConfig
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: GameInfo G
| |
| | |
| Function Name: GotoBot
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: int BotNum
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindSkin
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: int Dir
| |
| | |
| Function Name: ProcessMenuInput
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessMenuEscape
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuUpdate
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ExitMenu
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: Menu
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MenuTick
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: SetUpDisplay
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawFadeValues
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int Spacing, int StartX, int StartY
| |
| | |
| Function Name: ChangeMesh
| |
| Class Owner: UnrealIndivBotMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawFadeTitle
| |
| Class Owner: UnrealShortMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawFadeList
| |
| Class Owner: UnrealShortMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int Spacing, int StartX, int StartY
| |
| | |
| Function Name: DrawFadeString
| |
| Class Owner: UnrealShortMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, color DrawColor
| |
| | |
| Function Name: DrawHelpPanel
| |
| Class Owner: UnrealShortMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartY, int XClip
| |
| | |
| Function Name: MenuTick
| |
| Class Owner: UnrealShortMenu
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: DrawSkull
| |
| Class Owner: UnrealTeamHUD
| |
| Type: generic
| |
| Vars: Canvas Canvas, int X, int Y, texture SkullTexture
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: DispersionPistol
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: DispersionPistol
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: DispersionPistol
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: BecomePickup
| |
| Class Owner: DispersionPistol
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: DispersionPistol
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: DispersionPistol
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: AltFire
| |
| Class Owner: DispersionPistol
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: DispersionPistol
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenDown
| |
| Class Owner: DispersionPistol
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenSelect
| |
| Class Owner: DispersionPistol
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlaySelect
| |
| Class Owner: DispersionPistol
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Initfor
| |
| Class Owner: CreatureChunks
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: SetAsMaster
| |
| Class Owner: CreatureChunks
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: ChunkUp
| |
| Class Owner: CreatureChunks
| |
| Type: generic
| |
| Vars: int Damage
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: CreatureChunks
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Blood2
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetAsMaster
| |
| Class Owner: MasterCreatureChunk
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HaltFiring
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AdjustDesireFor
| |
| Class Owner: Bots
| |
| Type: float
| |
| Vars: Inventory Inv
| |
| | |
| Function Name: SwitchToBestWeapon
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SpecialFire
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: StrafeFromDamage
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: vector momentum, float Damage,name DamageType, bool bFindDest
| |
| | |
| Function Name: PlayHit
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayHitAnim
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: vector HitLocation, float Damage
| |
| | |
| Function Name: PlayDeathHit
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AdjustSkill
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: bool bWinner
| |
| | |
| Function Name: PlayDyingSound
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTakeHitSound
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: int damage, name damageType, int Mult
| |
| | |
| Function Name: CallForHelp
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KillMessage
| |
| Class Owner: Bots
| |
| Type: string
| |
| Vars: name damageType, pawn Other
| |
| | |
| Function Name: Gasp
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: JumpOutOfWater
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: vector jumpDir
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PainTimer
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChangedWeapon
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Gibbed
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: name damageType
| |
| | |
| Function Name: SpawnGibbedCarcass
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnCarcass
| |
| Class Owner: Bots
| |
| Type: Carcass
| |
| Vars: None
| |
| | |
| Function Name: JumpOffPawn
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FearThisSpot
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: Actor aSpot
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: name LikelyState, name LikelyLabel
| |
| | |
| Function Name: Bump
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: SetFall
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LongFall
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BecomeViewTarget
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AdjustHitLocation
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: out vector HitLocation, vector TraceDir
| |
| | |
| Function Name: HearNoise
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: float Loudness, Actor NoiseMaker
| |
| | |
| Function Name: SeePlayer
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: Actor SeenPlayer
| |
| | |
| Function Name: FindBestPathToward
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: actor desired
| |
| | |
| Function Name: NeedToTurn
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: vector targ
| |
| | |
| Function Name: NearWall
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: float walldist
| |
| | |
| Function Name: FireWeapon
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckFutureSight
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: float deltatime
| |
| | |
| Function Name: AdjustToss
| |
| Class Owner: Bots
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget
| |
| | |
| Function Name: AdjustAim
| |
| Class Owner: Bots
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget
| |
| | |
| Function Name: WarnTarget
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: Pawn shooter, float projSpeed, vector FireDir
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: bool bDuckLeft
| |
| | |
| Function Name: TryToCrouch
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: CanStakeOut
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: AttitudeTo
| |
| Class Owner: Bots
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AssessThreat
| |
| Class Owner: Bots
| |
| Type: float
| |
| Vars: Pawn NewThreat
| |
| | |
| Function Name: SetEnemy
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: Pawn NewEnemy
| |
| | |
| Function Name: ReSetSkill
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Killed
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: EnemyAcquired
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RelativeStrength
| |
| Class Owner: Bots
| |
| Type: float
| |
| Vars: Pawn Other
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: Bots
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayOutOfWater
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCombatMove
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StrafeAdjust
| |
| Class Owner: Bots
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Bots
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealVideoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealVideoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealVideoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealVideoMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: GetAvailableRes
| |
| Class Owner: UnrealVideoMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuInput
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessMenuEscape
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuUpdate
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealFavoritesMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: ObjectPath
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: ObjectPath
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: ObjectPath
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Tick
| |
| Class Owner: ObjectPath
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: TravelPreAccept
| |
| Class Owner: Translator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ActivateTranslator
| |
| Class Owner: Translator
| |
| Type: generic
| |
| Vars: bool bHint
| |
| | |
| Function Name: Tick
| |
| Class Owner: TriggerLight
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: DrawName
| |
| Class Owner: UnrealTeamScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas, int I, float XOffset, int LoopCount
| |
| | |
| Function Name: DrawPing
| |
| Class Owner: UnrealTeamScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas, int I, float XOffset, int LoopCount
| |
| | |
| Function Name: DrawScore
| |
| Class Owner: UnrealTeamScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas, int I, float XOffset, int LoopCount
| |
| | |
| Function Name: ShowScores
| |
| Class Owner: UnrealTeamScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawHeader
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawTrailer
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawName
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas, int I, float XOffset, int LoopCount
| |
| | |
| Function Name: DrawPing
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas, int I, float XOffset, int LoopCount
| |
| | |
| Function Name: DrawScore
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas, int I, float XOffset, int LoopCount
| |
| | |
| Function Name: Swap
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: int L, int R
| |
| | |
| Function Name: SortScores
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: int N
| |
| | |
| Function Name: ShowScores
| |
| Class Owner: UnrealScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Male
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: Male
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: Male
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: Male
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: Male
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRecoil
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float Rate
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: Human
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHit
| |
| Class Owner: UnrealIPlayer
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayDeathHit
| |
| Class Owner: UnrealIPlayer
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayDyingSound
| |
| Class Owner: UnrealIPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTakeHitSound
| |
| Class Owner: UnrealIPlayer
| |
| Type: generic
| |
| Vars: int damage, name damageType, int Mult
| |
| | |
| Function Name: ClientPlayTakeHit
| |
| Class Owner: UnrealIPlayer
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int Damage, bool bServerGuessWeapon
| |
| | |
| Function Name: Gasp
| |
| Class Owner: UnrealIPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealServerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UpdateGameClass
| |
| Class Owner: UnrealServerMenu
| |
| Type: generic
| |
| Vars: string NewGame, int Offset
| |
| | |
| Function Name: SetGameClass
| |
| Class Owner: UnrealServerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealServerMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealServerMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealServerMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealServerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealServerMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealMeshMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UpdatePlayerClass
| |
| Class Owner: UnrealMeshMenu
| |
| Type: generic
| |
| Vars: string NewClass, int Offset
| |
| | |
| Function Name: ProcessMenuInput
| |
| Class Owner: UnrealMeshMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessMenuUpdate
| |
| Class Owner: UnrealMeshMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealMeshMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealMeshMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealMeshMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ChangeMesh
| |
| Class Owner: UnrealMeshMenu
| |
| Type: <nowiki>class<PlayerPawn></nowiki>
| |
| Vars: None
| |
| | |
| Function Name: LoadAllMeshes
| |
| Class Owner: UnrealMeshMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetUpDisplay
| |
| Class Owner: UnrealMeshMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealMeshMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: FindSkin
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: int Dir
| |
| | |
| Function Name: ProcessMenuInput
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessMenuEscape
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuUpdate
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ExitMenu
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: Menu
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MenuTick
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: SetUpDisplay
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealPlayerMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: MaleBot
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: MaleBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: MaleBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: MaleBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: MaleBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: HumanBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: Initfor
| |
| Class Owner: FemaleTorso
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: CreateReplacement
| |
| Class Owner: FemaleTorso
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ReduceCylinder
| |
| Class Owner: FemaleTorso
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateReplacement
| |
| Class Owner: HumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnHead
| |
| Class Owner: HumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Initfor
| |
| Class Owner: HumanCarcass
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: ReduceCylinder
| |
| Class Owner: HumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: SpriteBallExplosion
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: BiterFish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: BiterFish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Landed
| |
| Class Owner: BiterFish
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: BiterFish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: BiterFish
| |
| Type: generic
| |
| Vars: ZoneInfo NewZone
| |
| | |
| Function Name: FootZoneChange
| |
| Class Owner: BiterFish
| |
| Type: generic
| |
| Vars: ZoneInfo newFootZone
| |
| | |
| Function Name: Died
| |
| Class Owner: BiterFish
| |
| Type: generic
| |
| Vars: pawn Killer, name damageType, vector HitLocation
| |
| | |
| Function Name: InitSplash
| |
| Class Owner: DispersionAmmo
| |
| Type: generic
| |
| Vars: float DamageScale
| |
| | |
| Function Name: BlowUp
| |
| Class Owner: DispersionAmmo
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FishDied
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RemoveFish
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Remove
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: biterfish aFish
| |
| | |
| Function Name: SpawnFish
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnAFish
| |
| Class Owner: BiterFishSchool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EncroachingOn
| |
| Class Owner: FlockMasterPawn
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: EncroachedBy
| |
| Class Owner: FlockMasterPawn
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: FlockMasterPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BaseChange
| |
| Class Owner: FlockMasterPawn
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuInput
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessMenuEscape
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuUpdate
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: StepSize
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealJoinGameMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: StepSize
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: ProcessYes
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessNo
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawValues
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, Font RegFont, int Spacing, int StartX, int StartY
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealInfoMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawResponse
| |
| Class Owner: UnrealInfoMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: ProcessResponse
| |
| Class Owner: UnrealInfoMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: InfoMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawResponse
| |
| Class Owner: InfoMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: ProcessResponse
| |
| Class Owner: InfoMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnCopy
| |
| Class Owner: ASMD
| |
| Type: inventory
| |
| Vars: pawn Other
| |
| | |
| Function Name: AltFire
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: float Accuracy
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: ASMD
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: BecomePickup
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Finish
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: ASMD
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: SpawnEffect
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: Vector DVector, int NumPoints, rotator SmokeRotation, vector SmokeLocation
| |
| | |
| Function Name: PlayAltFiring
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: ASMD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealWeaponMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealWeaponMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealWeaponMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealWeaponMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TeamGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: playerpawn Login
| |
| Class Owner: TeamGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Logout
| |
| Class Owner: TeamGame
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: FindPlayerStart
| |
| Class Owner: TeamGame
| |
| Type: NavigationPoint
| |
| Vars: Pawn Player, optional byte InTeam, optional string incomingName
| |
| | |
| Function Name: AddBot
| |
| Class Owner: TeamGame
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: TeamGame
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: Killed
| |
| Class Owner: TeamGame
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: ChangeTeam
| |
| Class Owner: TeamGame
| |
| Type: bool
| |
| Vars: Pawn Other, int NewTeam
| |
| | |
| Function Name: AddToTeam
| |
| Class Owner: TeamGame
| |
| Type: generic
| |
| Vars: int num, Pawn Other
| |
| | |
| Function Name: CanSpectate
| |
| Class Owner: TeamGame
| |
| Type: bool
| |
| Vars: pawn Viewer, actor ViewTarget
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RunStep
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WalkStep
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeechTimer
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeakOrderTo
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: ScriptedPawn TeamMember
| |
| | |
| Function Name: SpeakTo
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: ScriptedPawn Other
| |
| | |
| Function Name: Speak
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAcquisitionSound
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFearSound
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRoamingSound
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreateningSound
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Skaarj
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PushButtons
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCock
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDive
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayBigDeath
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayHeadDeath
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayLeftDeath
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayRightDeath
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayGutDeath
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayTakeHitSound
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: int Damage, name damageType, int Mult
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayOutOfWater
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: SpinDamageTarget
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClawDamageTarget
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Skaarj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitConfig
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: generic
| |
| Vars: GameInfo G
| |
| | |
| Function Name: AdjustDifficulty
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: generic
| |
| Vars: int Dir
| |
| | |
| Function Name: ProcessYes
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessNo
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawValues
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, Font RegFont, int Spacing, int StartX, int StartY
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealBotConfigMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: Eightball
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: Eightball
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: BarrelTurn
| |
| Class Owner: Eightball
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Fire
| |
| Class Owner: Eightball
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Eightball
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: CheckTarget
| |
| Class Owner: Eightball
| |
| Type: Actor
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: ExplodingWall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LeftMenuProcessInput
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: byte KeyNum, byte ActionNum
| |
| | |
| Function Name: CenterMenuProcessInput
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: byte KeyNum, byte ActionNum
| |
| | |
| Function Name: RightMenuProcessInput
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: byte KeyNum, byte ActionNum
| |
| | |
| Function Name: MenuProcessInput
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: byte KeyNum, byte ActionNum
| |
| | |
| Function Name: DrawBackground
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawFadeTitle
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawFadeList
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int Spacing, int StartX, int StartY
| |
| | |
| Function Name: DrawFadeString
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, color DrawColor
| |
| | |
| Function Name: DrawLeftTitle
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawLeftList
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawLeftPanel
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawRightTitle
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawRightList
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawRightPanel
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawHelpPanel
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartY, int XClip
| |
| | |
| Function Name: MenuTick
| |
| Class Owner: UnrealListMenu
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessPending
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddPending
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: string newCommand
| |
| | |
| Function Name: SetUpMenu
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuKey
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: ProcessMenuEscape
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessMenuUpdate
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: coerce string InputString
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawValues
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, Font RegFont, int Spacing, int StartX, int StartY
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealKeyboardMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: CoopGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IsRelevant
| |
| Class Owner: CoopGame
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: PlaySpawnEffect
| |
| Class Owner: CoopGame
| |
| Type: float
| |
| Vars: inventory Inv
| |
| | |
| Function Name: FindPlayerStart
| |
| Class Owner: CoopGame
| |
| Type: NavigationPoint
| |
| Vars: Pawn Player, optional byte InTeam, optional string incomingName
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: CoopGame
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: ShouldRespawn
| |
| Class Owner: CoopGame
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: SendPlayer
| |
| Class Owner: CoopGame
| |
| Type: generic
| |
| Vars: PlayerPawn aPlayer, string URL
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: CoopGame
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: Killed
| |
| Class Owner: CoopGame
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: CoopGame
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: Falling
| |
| Class Owner: NaliRabbit
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Landed
| |
| Class Owner: NaliRabbit
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: Attach
| |
| Class Owner: NaliRabbit
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: NaliRabbit
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Brute
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: GoBerserk
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayBigDeath
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayHeadDeath
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayLeftDeath
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayRightDeath
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayGutDeath
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: Brute
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SpawnLeftShot
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnRightShot
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WhipDamageTarget
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Step
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GutShotTarget
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Brute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeWithFear
| |
| Class Owner: Cow
| |
| Type: eAttitude
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Cow
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Step
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Help
| |
| Class Owner: Cow
| |
| Type: generic
| |
| Vars: Cow Other
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int Damage
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Manta
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ArmorImpactEffect
| |
| Class Owner: ShieldBelt
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: Timer
| |
| Class Owner: ShieldBelt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: ShieldBelt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PickupFunction
| |
| Class Owner: ShieldBelt
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: SetEffectTexture
| |
| Class Owner: ShieldBelt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Create
| |
| Class Owner: Spawnpoint
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: HorseFlySwarm
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnFlies
| |
| Class Owner: HorseFlySwarm
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: name LikelyState, name LikelyLabel
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: Landed
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Devilfish
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Devilfish
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: SkaarjWarrior
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PlayCock
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnTwoShots
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: SkaarjWarrior
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: FlashLightBeam
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: FlashLightBeam
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealLoadMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealLoadMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawSlots
| |
| Class Owner: UnrealLoadMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawSlots
| |
| Class Owner: UnrealSlotMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UnrealMainMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealMainMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealMainMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: Trigger
| |
| Class Owner: TranslatorEvent
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: UnTrigger
| |
| Class Owner: TranslatorEvent
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Timer
| |
| Class Owner: TranslatorEvent
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Touch
| |
| Class Owner: TranslatorEvent
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: UnTouch
| |
| Class Owner: TranslatorEvent
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealGameMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealGameMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeakPrayer
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFearSound
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AdjustHitLocation
| |
| Class Owner: Nali
| |
| Type: bool
| |
| Vars: out vector HitLocation, vector TraceDir
| |
| | |
| Function Name: Killed
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: AttitudeWithFear
| |
| Class Owner: Nali
| |
| Type: eAttitude
| |
| Vars: None
| |
| | |
| Function Name: damageAttitudeTo
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: pawn Other
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Nali
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: Step
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDive
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCombatMove
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRetreating
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayHeadDeath
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayBigDeath
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayLeftDeath
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayRightDeath
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayGutDeath
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: Nali
| |
| Type: generic
| |
| Vars: float TweenTime
| |
| | |
| Function Name: Timer
| |
| Class Owner: Jumper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Touch
| |
| Class Owner: Jumper
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: name LikelyState, name LikelyLabel
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Tentacle
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: Tentacle
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetEnemy
| |
| Class Owner: Tentacle
| |
| Type: bool
| |
| Vars: Pawn NewEnemy
| |
| | |
| Function Name: Drop
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int Damage
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SmackTarget
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Tentacle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: NaliFruit
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPickupMessage
| |
| Class Owner: Health
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: BabyCow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: BabyCow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FollowMom
| |
| Class Owner: BabyCow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: BloodTrail
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AltFire
| |
| Class Owner: AutoMag
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: AutoMag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: setHand
| |
| Class Owner: AutoMag
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: AutoMag
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: PlayPostSelect
| |
| Class Owner: AutoMag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Finish
| |
| Class Owner: AutoMag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAltFiring
| |
| Class Owner: AutoMag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealChooseGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealChooseGameMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealChooseGameMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealMultiPlayerMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealMultiPlayerMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: RestartPlayer
| |
| Class Owner: VRikersGame
| |
| Type: bool
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: VRikersGame
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: VRikersGame
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: PickupQuery
| |
| Class Owner: VRikersGame
| |
| Type: bool
| |
| Vars: Pawn Other, Inventory item
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: BioGel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: BioGel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessResponse
| |
| Class Owner: YesNoMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawResponse
| |
| Class Owner: YesNoMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: ProcessYes
| |
| Class Owner: YesNoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessNo
| |
| Class Owner: YesNoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: YesNoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: YesNoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: YesNoMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name:
| |
| Class Owner: TriggeredAmbientSound
| |
| Type: BeginPlay
| |
| Vars: None
| |
| | |
| Function Name:
| |
| Class Owner: TriggeredAmbientSound
| |
| Type: Timer
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: ThingFactory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartBuilding
| |
| Class Owner: ThingFactory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessYes
| |
| Class Owner: UnrealDMGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessNo
| |
| Class Owner: UnrealDMGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealDMGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealDMGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealDMGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawOptions
| |
| Class Owner: UnrealDMGameOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: DrawValues
| |
| Class Owner: UnrealDMGameOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealHelpMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealHelpMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name:
| |
| Class Owner: DynamicAmbientSound
| |
| Type: BeginPlay
| |
| Vars: None
| |
| | |
| Function Name:
| |
| Class Owner: DynamicAmbientSound
| |
| Type: Timer
| |
| Vars: None
| |
| | |
| Function Name: Touch
| |
| Class Owner: OEMEnd
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: Timer
| |
| Class Owner: OEMEnd
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealListenMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: UnrealListenMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealListenMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealListenMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: CreatureFactory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: CreatureFactory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: ArrowSpawner
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Slith
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: JumpOutOfWater
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: vector jumpDir
| |
| | |
| Function Name: SetFall
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAcquisitionSound
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int Damage
| |
| | |
| Function Name: PlayOutOfWater
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDive
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClawDamageTarget
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: Slith
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ShootTarget
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Slith
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PickupFunction
| |
| Class Owner: Suits
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: Eject
| |
| Class Owner: ShellCase
| |
| Type: generic
| |
| Vars: Vector Vel
| |
| | |
| Function Name:
| |
| Class Owner: StochasticTrigger
| |
| Type: BeginPlay
| |
| Vars: None
| |
| | |
| Function Name:
| |
| Class Owner: StochasticTrigger
| |
| Type: Timer
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Bird1
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCall
| |
| Class Owner: Bird1
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayHit
| |
| Class Owner: Bird1
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayDeathHit
| |
| Class Owner: Bird1
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: Died
| |
| Class Owner: Bird1
| |
| Type: generic
| |
| Vars: pawn Killer, name damageType, vector HitLocation
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: Bird1
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PrioritizeArmor
| |
| Class Owner: SCUBAGear
| |
| Type: inventory
| |
| Vars: int Damage, name DamageType, vector HitLocation
| |
| | |
| Function Name: UsedUp
| |
| Class Owner: SCUBAGear
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnCopy
| |
| Class Owner: Amplifier
| |
| Type: inventory
| |
| Vars: pawn Other
| |
| | |
| Function Name: UseCharge
| |
| Class Owner: Amplifier
| |
| Type: float
| |
| Vars: float Amount
| |
| | |
| Function Name: UsedUp
| |
| Class Owner: Amplifier
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: SmokeGenerator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: SmokeGenerator
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: UnTrigger
| |
| Class Owner: SmokeGenerator
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: UnrealNewGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealNewGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealNewGameMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UnrealNewGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealNewGameMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: Trigger
| |
| Class Owner: MakeNaliFriendly
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Trigger
| |
| Class Owner: FemaleBody
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: FemaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Convulse
| |
| Class Owner: FemaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: Panel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Panel
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: SpawnHead
| |
| Class Owner: DeadMales
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: SkaarjCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateReplacement
| |
| Class Owner: SkaarjCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: NaliCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateReplacement
| |
| Class Owner: NaliCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: SlithProjectile
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Explode
| |
| Class Owner: SlithProjectile
| |
| Type: generic
| |
| Vars: vector HitLocation, vector HitNormal
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: DeadChairMale
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: DeadChairMale
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Touch
| |
| Class Owner: DeadChairMale
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: DeadChairMale
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlaySlump
| |
| Class Owner: DeadChairMale
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: AttachMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: SinglePlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Killed
| |
| Class Owner: SinglePlayer
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: SinglePlayer
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: DiscardInventory
| |
| Class Owner: SinglePlayer
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: Stinger
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Stinger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAltFiring
| |
| Class Owner: Stinger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: Stinger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UnrealSaveMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: UnrealSaveMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawMenu
| |
| Class Owner: UnrealSaveMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: SuperExplosion
| |
| Class Owner: TazerProj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Explode
| |
| Class Owner: TazerProj
| |
| Type: generic
| |
| Vars: vector HitLocation,vector HitNormal
| |
| | |
| Function Name: BlowUp
| |
| Class Owner: Grenade
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: WoodenBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: InterpolatingObject
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: interpolateend
| |
| Class Owner: InterpolatingObject
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: Trigger
| |
| Class Owner: InterpolatingObject
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Timer
| |
| Class Owner: BubbleGenerator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: BubbleGenerator
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Touch
| |
| Class Owner: BubbleGenerator
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: UnTouch
| |
| Class Owner: BubbleGenerator
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Boulder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: BarrelSludge
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: SmokeHose
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: SmokeHose
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: SmokeHose
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: UnTrigger
| |
| Class Owner: SmokeHose
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Initfor
| |
| Class Owner: Leg2
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: Landed
| |
| Class Owner: Leg2
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: Bump
| |
| Class Owner: MonkStatue
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: Timer
| |
| Class Owner: DefaultAmmo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: BruteCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: ExplosionChain
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: ExplosionChain
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Touch
| |
| Class Owner: FearSpot
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: Trigger
| |
| Class Owner: FearSpot
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: CowCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Initialize
| |
| Class Owner: PawnTeleportEffect
| |
| Type: generic
| |
| Vars: pawn Other, bool bOut
| |
| | |
| Function Name: DropDrip
| |
| Class Owner: BigBiogel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TeleporterZone
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: SeekingRocket
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: Wire
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Transporter
| |
| Type: generic
| |
| Vars: Actor Other, Pawn EventInstigator
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: DefaultBurst
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessResponse
| |
| Class Owner: OKMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawResponse
| |
| Class Owner: OKMenu
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: ProcessYes
| |
| Class Owner: OKMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessSelection
| |
| Class Owner: OKMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: FlameExplosion
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EncroachingOn
| |
| Class Owner: HorseFly
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: EncroachedBy
| |
| Class Owner: HorseFly
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: HorseFly
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: Died
| |
| Class Owner: HorseFly
| |
| Type: generic
| |
| Vars: pawn Killer, name damageType, vector HitLocation
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: FemaleOneCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Fly
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: FavoritesTeleporter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: AssertMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoOpen
| |
| Class Owner: AssertMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoClose
| |
| Class Owner: AssertMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Plasma
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MaleThreeCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MantaCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealCoopGameOptions
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealCoopGameOptions
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawOptions
| |
| Class Owner: UnrealCoopGameOptions
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: DrawValues
| |
| Class Owner: UnrealCoopGameOptions
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: CreateReplacement
| |
| Class Owner: FlyCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: FlyCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UnrealSpectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessResponse
| |
| Class Owner: UpgradeMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessLeft
| |
| Class Owner: UnrealTeamGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ProcessRight
| |
| Class Owner: UnrealTeamGameOptionsMenu
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DrawOptions
| |
| Class Owner: UnrealTeamGameOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: DrawValues
| |
| Class Owner: UnrealTeamGameOptionsMenu
| |
| Type: generic
| |
| Vars: canvas Canvas, int StartX, int StartY, int Spacing
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: DevilfishCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: SlithCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Drop
| |
| Class Owner: TentacleCarcass
| |
| Type: generic
| |
| Vars: vector newVel
| |
| | |
| Function Name: Landed
| |
| Class Owner: TentacleCarcass
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: PlayPickupMessage
| |
| Class Owner: SuperHealth
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: RotatingMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: RotatingMover
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: Trigger
| |
| Class Owner: RotatingMover
| |
| Type: generic
| |
| Vars: Actor other, Pawn EventInstigator
| |
| | |
| Function Name: UnTrigger
| |
| Class Owner: RotatingMover
| |
| Type: generic
| |
| Vars: Actor other, Pawn EventInstigator
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: BallExplosion
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: LesserBrute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: LesserBrute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: LesserBrute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GoBerserk
| |
| Class Owner: LesserBrute
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UnrealTestInfo
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: Timer
| |
| Class Owner: DefaultBurstAlt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: BloodPool
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MaleThreeBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: FemaleOneBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnCarcass
| |
| Class Owner: Krall
| |
| Type: Carcass
| |
| Vars: None
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: SpeechTimer
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeakOrderTo
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: ScriptedPawn TeamMember
| |
| | |
| Function Name: SpeakTo
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: ScriptedPawn Other
| |
| | |
| Function Name: Speak
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAcquisitionSound
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFearSound
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRoamingSound
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreateningSound
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Krall
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: ThrowDice
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GrabDice
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDive
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayOutOfWater
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayBigDeath
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayHeadDeath
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayLeftDeath
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayRightDeath
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayGutDeath
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: Krall
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SpawnShot
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShotMove
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StrikeDamageTarget
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PoundDamageTarget
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ThrowDamageTarget
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ThrowTarget
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Krall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: BigRock
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: BigRock
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnChunks
| |
| Class Owner: BigRock
| |
| Type: generic
| |
| Vars: int num
| |
| | |
| Function Name: InitFrag
| |
| Class Owner: BigRock
| |
| Type: generic
| |
| Vars: BigRock myParent, float scale
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: BecomeInvulnerable
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BecomeNormal
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PainTimer
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WarnTarget
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: Pawn shooter, float projSpeed, vector FireDir
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Mercenary
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: SpeechTimer
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeakOrderTo
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: ScriptedPawn TeamMember
| |
| | |
| Function Name: SpeakTo
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: ScriptedPawn Other
| |
| | |
| Function Name: Speak
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Step
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WalkStep
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDive
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayOutOfWater
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayBigDeath
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayHeadDeath
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayLeftDeath
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayRightDeath
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayGutDeath
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: name DamageType
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: Mercenary
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SpawnRocket
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SprayTarget
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HitDamageTarget
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChooseLeaderAttack
| |
| Class Owner: Mercenary
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: CodeMaster
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyTriggered
| |
| Class Owner: CodeMaster
| |
| Type: generic
| |
| Vars: int TriggerCode
| |
| | |
| Function Name: CheckOrder
| |
| Class Owner: CodeMaster
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Killed
| |
| Class Owner: KingOfTheHill
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: CrownNewKing
| |
| Class Owner: KingOfTheHill
| |
| Type: generic
| |
| Vars: pawn newKing
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: JumpOffPawn
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Pupae
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Pupae
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: setMovementPhysics
| |
| Class Owner: ParentBlob
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KillMessage
| |
| Class Owner: ParentBlob
| |
| Type: string
| |
| Vars: name damageType, pawn Other
| |
| | |
| Function Name: Shrink
| |
| Class Owner: ParentBlob
| |
| Type: generic
| |
| Vars: bloblet b
| |
| | |
| Function Name: SetRadius
| |
| Class Owner: ParentBlob
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: ParentBlob
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BaseChange
| |
| Class Owner: ParentBlob
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Killed
| |
| Class Owner: ParentBlob
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: Throw
| |
| Class Owner: Dice
| |
| Type: generic
| |
| Vars: vector Y
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: FlakCannon
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: FlakCannon
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: FlakCannon
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Fire
| |
| Class Owner: FlakCannon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: FlakCannon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: TweenDown
| |
| Class Owner: FlakCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: FlakCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPostSelect
| |
| Class Owner: FlakCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: Rifle
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: Timer
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAltFiring
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: Finish
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: Rifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Died
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: pawn Killer, name damageType, vector HitLocation
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BaseChange
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: wakeup
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGlob
| |
| Class Owner: Bloblet
| |
| Type: generic
| |
| Vars: float rate
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: ElevatorMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MoveKeyframe
| |
| Class Owner: ElevatorMover
| |
| Type: generic
| |
| Vars: int newKeyNum, float newMoveTime
| |
| | |
| Function Name: DoOpen
| |
| Class Owner: ElevatorMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoClose
| |
| Class Owner: ElevatorMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: Rockslide
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name:
| |
| Class Owner: Rockslide
| |
| Type: MakeRock
| |
| Vars: None
| |
| | |
| Function Name: PlayAcquisitionSound
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFearSound
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRoamingSound
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreateningSound
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Titan
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: ThrowOther
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: FootStep
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartMoving
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Stomp
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int Damage
| |
| | |
| Function Name: SpawnRock
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PunchDamageTarget
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SlapDamageTarget
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NeedToTurn
| |
| Class Owner: Titan
| |
| Type: bool
| |
| Vars: vector targ
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Titan
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: name LikelyState, name LikelyLabel
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayOutOfWater
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: LeglessKrall
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SpawnShot
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Initfor
| |
| Class Owner: LeglessKrall
| |
| Type: generic
| |
| Vars: Krall Other
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: SpawnShield
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: Queen
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: ThrowOther
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: FootStep
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Scream
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int Damage
| |
| | |
| Function Name: SpawnShot
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClawDamageTarget
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StabDamageTarget
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Queen
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: SwimAnimUpdate
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: bool bNotForward
| |
| | |
| Function Name: NormallyVisible
| |
| Class Owner: naliplayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: bool bDuckLeft
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: SkaarjPlayerBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: eDodgeDir DodgeMove
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: SwimAnimUpdate
| |
| Class Owner: SkaarjPlayer
| |
| Type: generic
| |
| Vars: bool bNotForward
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnBelch
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PunchDamageTarget
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PoundDamageTarget
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Gasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Died
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: pawn Killer, name damageType, vector HitLocation
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: Step
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Flap
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: WarLord
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: WarLord
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChangedWeapon
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TossWeapon
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Died
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: pawn Killer, name damageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: Shield
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WarnTarget
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: Pawn shooter, float projSpeed, vector FireDir
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: SkaarjTrooper
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PlayCock
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: SkaarjTrooper
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: SkaarjBerserker
| |
| Type: generic
| |
| Vars: name LikelyState, name LikelyLabel
| |
| | |
| Function Name: AttitudeToCreature
| |
| Class Owner: SkaarjBerserker
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: GenerateBullet
| |
| Class Owner: Minigun
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: Minigun
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: Fire
| |
| Class Owner: Minigun
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Minigun
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Minigun
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAltFiring
| |
| Class Owner: Minigun
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: Magma
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Shoot
| |
| Class Owner: Cannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: Cannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Cannon
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name:
| |
| Class Owner: MagmaBurst
| |
| Type: MoreMagma
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: GESBioRifle
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: GESBioRifle
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: GESBioRifle
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: AltFire
| |
| Class Owner: GESBioRifle
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: GESBioRifle
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: Finish
| |
| Class Owner: GESBioRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: GESBioRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: GESBioRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DripSound
| |
| Class Owner: GESBioRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayPatrolStop
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaitingAmbush
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToPatrolStop
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayThreatening
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLocation
| |
| | |
| Function Name: PlayTakeHit
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: float tweentime, vector HitLoc, int damage
| |
| | |
| Function Name: TweenToFalling
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GrabTarget
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SlapTarget
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ThrustTarget
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Squid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MeleeDamageTarget
| |
| Class Owner: Squid
| |
| Type: bool
| |
| Vars: int hitdamage, vector pushdir
| |
| | |
| Function Name: Touch
| |
| Class Owner: ElevatorTrigger
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: MixMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: MixMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoOpen
| |
| Class Owner: MixMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoClose
| |
| Class Owner: MixMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MoveKeyframe
| |
| Class Owner: MixMover
| |
| Type: generic
| |
| Vars: int newKeyNum
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: DarkMatch
| |
| Type: generic
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: TrooperCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateReplacement
| |
| Class Owner: TrooperCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: KraalBolt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: KraalBolt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: EndGame
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: KrallElite
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: KrallElite
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetUp
| |
| Class Owner: GasBagBelch
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: GradualMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoOpen
| |
| Class Owner: GradualMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoClose
| |
| Class Owner: GradualMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: FatnessTrigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: FatnessTrigger
| |
| Type: generic
| |
| Vars: Actor Other, Pawn EventInstigator
| |
| | |
| Function Name: Tick
| |
| Class Owner: FatnessTrigger
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MaleOneBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: MaleOneBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: touch
| |
| Class Owner: QueenShield
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: CodeTrigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Touch
| |
| Class Owner: CodeTrigger
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: SpawnBelch
| |
| Class Owner: GiantGasbag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PickupFunction
| |
| Class Owner: JumpBoots
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: OwnerJumped
| |
| Class Owner: JumpBoots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: JumpBoots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: LoopMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoOpen
| |
| Class Owner: LoopMover
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Explode
| |
| Class Owner: WarlordRocket
| |
| Type: generic
| |
| Vars: vector HitLocation, vector HitNormal
| |
| | |
| Function Name: Tick
| |
| Class Owner: WarlordRocket
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: PeaceRocket
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: PeaceRocket
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: PeaceRocket
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name:
| |
| Class Owner: PeaceRocket
| |
| Type: ProcessTouch
| |
| Vars: Actor Other, Vector HitLocation
| |
| | |
| Function Name: Explode
| |
| Class Owner: PeaceRocket
| |
| Type: generic
| |
| Vars: vector HitLocation, vector HitNormal
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: Razorjack
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Razorjack
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAltFiring
| |
| Class Owner: Razorjack
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Razorjack
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: PlayIdleAnim
| |
| Class Owner: Razorjack
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnChunks
| |
| Class Owner: Boulder1
| |
| Type: generic
| |
| Vars: int num
| |
| | |
| Function Name: Timer
| |
| Class Owner: MasterChunk
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: KrallCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitFor
| |
| Class Owner: KrallCarcass
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: BlowUp
| |
| Class Owner: CannonBolt
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: FemaleTwoCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Flag1
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MaleTwoCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MaleOneCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: WarlordCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Landed
| |
| Class Owner: WarlordCarcass
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MercCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name:
| |
| Class Owner: Invisibility
| |
| Type: Invisibility
| |
| Vars: bool Vis
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Cryopod
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: GassiusCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: IntroShip
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: MaleTwoBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GoBerserk
| |
| Class Owner: Behemoth
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: FemaleTwoBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: EscapePod
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Timer
| |
| Class Owner: EscapePod
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: DistanceLightning
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: DistanceLightning
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: QueenCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: TitanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: PowerShield
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuLabelControl
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreatePages
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: StartPressed
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GameChanged
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuBotmatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetHelp
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: string NewHelpText
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowHelpItem
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: UWindowMenuBarItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: UWindowMenuBarItem I
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: DrawMenuBar
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: LoadMods
| |
| Class Owner: UMenuMenuBar
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: NotifyQuitUnreal
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyBeforeLevelChange
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyAfterLevelChange
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MenuCmd
| |
| Class Owner: UMenuMenuBar
| |
| Type: generic
| |
| Vars: int Menu, int Item
| |
| | |
| Function Name: FW_DrawWindowFrame
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_SetupFrameButtons
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_GetClientArea
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: Region
| |
| Vars: UWindowFramedWindow W
| |
| | |
| Function Name: FW_HitTest
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: FrameHitTest
| |
| Vars: UWindowFramedWindow W, float X, float Y
| |
| | |
| Function Name: DrawClientArea
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowClientWindow W, Canvas C
| |
| | |
| Function Name: Combo_SetupSizes
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: Combo_Draw
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: ComboList_DrawBackground
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList W, Canvas C
| |
| | |
| Function Name: ComboList_DrawItem
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected
| |
| | |
| Function Name: Checkbox_SetupSizes
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowCheckbox W, Canvas C
| |
| | |
| Function Name: Combo_GetButtonBitmaps
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboButton W
| |
| | |
| Function Name: Combo_SetupLeftButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboLeftButton W
| |
| | |
| Function Name: Combo_SetupRightButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboRightButton W
| |
| | |
| Function Name: Editbox_SetupSizes
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: Editbox_Draw
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: ControlFrame_SetupSizes
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: ControlFrame_Draw
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: Tab_DrawTab
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText
| |
| | |
| Function Name: SB_SetupUpButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBUpButton W
| |
| | |
| Function Name: SB_SetupDownButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBDownButton W
| |
| | |
| Function Name: SB_SetupLeftButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBLeftButton W
| |
| | |
| Function Name: SB_SetupRightButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBRightButton W
| |
| | |
| Function Name: SB_VDraw
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowVScrollbar W, Canvas C
| |
| | |
| Function Name: SB_HDraw
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowHScrollbar W, Canvas C
| |
| | |
| Function Name: Tab_SetupLeftButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlLeftButton W
| |
| | |
| Function Name: Tab_SetupRightButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlRightButton W
| |
| | |
| Function Name: Tab_SetTabPageSize
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, UWindowPageWindow P
| |
| | |
| Function Name: Tab_DrawTabPageArea
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, Canvas C, UWindowPageWindow P
| |
| | |
| Function Name: Tab_GetTabSize
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H
| |
| | |
| Function Name: Menu_DrawMenuBar
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar W, Canvas C
| |
| | |
| Function Name: Menu_DrawMenuBarItem
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuBackground
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu W, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuItem
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected
| |
| | |
| Function Name: Button_DrawSmallButton
| |
| Class Owner: UMenuMetalLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSmallButton B, Canvas C
| |
| | |
| Function Name: FW_DrawWindowFrame
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_SetupFrameButtons
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_GetClientArea
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: Region
| |
| Vars: UWindowFramedWindow W
| |
| | |
| Function Name: FW_HitTest
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: FrameHitTest
| |
| Vars: UWindowFramedWindow W, float X, float Y
| |
| | |
| Function Name: DrawClientArea
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowClientWindow W, Canvas C
| |
| | |
| Function Name: Combo_SetupSizes
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: Combo_Draw
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: ComboList_DrawBackground
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList W, Canvas C
| |
| | |
| Function Name: ComboList_DrawItem
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected
| |
| | |
| Function Name: Checkbox_SetupSizes
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowCheckbox W, Canvas C
| |
| | |
| Function Name: Combo_GetButtonBitmaps
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboButton W
| |
| | |
| Function Name: Combo_SetupLeftButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboLeftButton W
| |
| | |
| Function Name: Combo_SetupRightButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboRightButton W
| |
| | |
| Function Name: Editbox_SetupSizes
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: Editbox_Draw
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: ControlFrame_SetupSizes
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: ControlFrame_Draw
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: Tab_DrawTab
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText
| |
| | |
| Function Name: SB_SetupUpButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBUpButton W
| |
| | |
| Function Name: SB_SetupDownButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBDownButton W
| |
| | |
| Function Name: SB_SetupLeftButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBLeftButton W
| |
| | |
| Function Name: SB_SetupRightButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBRightButton W
| |
| | |
| Function Name: SB_VDraw
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowVScrollbar W, Canvas C
| |
| | |
| Function Name: SB_HDraw
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowHScrollbar W, Canvas C
| |
| | |
| Function Name: Tab_SetupLeftButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlLeftButton W
| |
| | |
| Function Name: Tab_SetupRightButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlRightButton W
| |
| | |
| Function Name: Tab_SetTabPageSize
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, UWindowPageWindow P
| |
| | |
| Function Name: Tab_DrawTabPageArea
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, Canvas C, UWindowPageWindow P
| |
| | |
| Function Name: Tab_GetTabSize
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H
| |
| | |
| Function Name: Menu_DrawMenuBar
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar W, Canvas C
| |
| | |
| Function Name: Menu_DrawMenuBarItem
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuBackground
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu W, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuItem
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected
| |
| | |
| Function Name: Button_DrawSmallButton
| |
| Class Owner: UMenuBlueLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSmallButton B, Canvas C
| |
| | |
| Function Name: FW_DrawWindowFrame
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_SetupFrameButtons
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowFramedWindow W, Canvas C
| |
| | |
| Function Name: FW_GetClientArea
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: Region
| |
| Vars: UWindowFramedWindow W
| |
| | |
| Function Name: FW_HitTest
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: FrameHitTest
| |
| Vars: UWindowFramedWindow W, float X, float Y
| |
| | |
| Function Name: DrawClientArea
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowClientWindow W, Canvas C
| |
| | |
| Function Name: Combo_SetupSizes
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: Combo_Draw
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboControl W, Canvas C
| |
| | |
| Function Name: ComboList_DrawBackground
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList W, Canvas C
| |
| | |
| Function Name: ComboList_DrawItem
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected
| |
| | |
| Function Name: Checkbox_SetupSizes
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowCheckbox W, Canvas C
| |
| | |
| Function Name: Combo_GetButtonBitmaps
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboButton W
| |
| | |
| Function Name: Combo_SetupLeftButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboLeftButton W
| |
| | |
| Function Name: Combo_SetupRightButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowComboRightButton W
| |
| | |
| Function Name: Editbox_SetupSizes
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: Editbox_Draw
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowEditControl W, Canvas C
| |
| | |
| Function Name: ControlFrame_SetupSizes
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: ControlFrame_Draw
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowControlFrame W, Canvas C
| |
| | |
| Function Name: Tab_DrawTab
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText
| |
| | |
| Function Name: SB_SetupUpButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBUpButton W
| |
| | |
| Function Name: SB_SetupDownButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBDownButton W
| |
| | |
| Function Name: SB_SetupLeftButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBLeftButton W
| |
| | |
| Function Name: SB_SetupRightButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSBRightButton W
| |
| | |
| Function Name: SB_VDraw
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowVScrollbar W, Canvas C
| |
| | |
| Function Name: SB_HDraw
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowHScrollbar W, Canvas C
| |
| | |
| Function Name: Tab_SetupLeftButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlLeftButton W
| |
| | |
| Function Name: Tab_SetupRightButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlRightButton W
| |
| | |
| Function Name: Tab_SetTabPageSize
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, UWindowPageWindow P
| |
| | |
| Function Name: Tab_DrawTabPageArea
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPageControl W, Canvas C, UWindowPageWindow P
| |
| | |
| Function Name: Tab_GetTabSize
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H
| |
| | |
| Function Name: Menu_DrawMenuBar
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar W, Canvas C
| |
| | |
| Function Name: Menu_DrawMenuBarItem
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuBackground
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu W, Canvas C
| |
| | |
| Function Name: Menu_DrawPulldownMenuItem
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected
| |
| | |
| Function Name: Button_DrawSmallButton
| |
| Class Owner: UMenuGoldLookAndFeel
| |
| Type: generic
| |
| Vars: UWindowSmallButton B, Canvas C
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuRootWindow
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DoQuitGame
| |
| Class Owner: UMenuRootWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuRaisedButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuRaisedButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuRaisedButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTCreditsCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTCreditsCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuDialogClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Compare
| |
| Class Owner: UMenuMutatorList
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: FindMutator
| |
| Class Owner: UMenuMutatorList
| |
| Type: UMenuMutatorList
| |
| Vars: string FindMutatorClass
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: MeshActor
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Setup
| |
| Class Owner: UMenuModMenuItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Execute
| |
| Class Owner: UMenuModMenuItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowThisItem
| |
| Class Owner: UMenuWeaponPriorityList
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: Compare
| |
| Class Owner: UMenuMapList
| |
| Type: int
| |
| Vars: UWindowList T, UWindowList B
| |
| | |
| Function Name: FindMap
| |
| Class Owner: UMenuMapList
| |
| Type: UMenuMapList
| |
| Vars: string FindMapName
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadAvailableSettings
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: DriverChange
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SettingsChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: TextureDetailChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TextureDetailSet
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SkinDetailChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SkinDetailSet
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BrightnessChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ScaleChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DecalsChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DynamicChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MinFramerateChanged
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuVideoClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuPageWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuPageWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadClasses
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrent
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IterateSkins
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IterateFaces
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: string InSkinName
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: NameChanged
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TeamChanged
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SkinChanged
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FaceChanged
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClassChanged
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UseSelected
| |
| Class Owner: UMenuPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuStartMatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IterateMaps
| |
| Class Owner: UMenuStartMatchClientWindow
| |
| Type: generic
| |
| Vars: string DefaultMap
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuStartMatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuStartMatchClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuStartMatchClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: GameChanged
| |
| Class Owner: UMenuStartMatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MapChanged
| |
| Class Owner: UMenuStartMatchClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: ClearSkins
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetSkin
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: texture NewSkin
| |
| | |
| Function Name: SetMesh
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: mesh NewMesh
| |
| | |
| Function Name: SetNoAnimMesh
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: mesh NewMesh
| |
| | |
| Function Name: SetMeshString
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: string NewMesh
| |
| | |
| Function Name: SetNoAnimMeshString
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: string NewMesh
| |
| | |
| Function Name: Close
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: FacePressed
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LeftPressed
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RightPressed
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: UMenuPlayerMeshClient
| |
| Type: generic
| |
| Vars: MeshActor MyMesh
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadExistingKeys
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: RemoveExistingKey
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: SetKey
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: ProcessMenuKey
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: GetDesiredDimensions
| |
| Class Owner: UMenuCustomizeClientWindow
| |
| Type: generic
| |
| Vars: out float W, out float H
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuServerSetupPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuServerSetupPage
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuServerSetupPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuServerSetupPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuServerSetupPage
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetupNetworkOptions
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: FragChanged
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TimeChanged
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaxPlayersChanged
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaxSpectatorsChanged
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WeaponsChecked
| |
| Class Owner: UMenuGameRulesBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadBots
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResetBots
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadClasses
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: LoadCurrent
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NameChanged
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UseSelected
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuBotSetupBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadBots
| |
| Class Owner: UMenuBotSetupBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResetBots
| |
| Class Owner: UMenuBotSetupBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuBotSetupBase
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuBotSetupBase
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: BotChanged
| |
| Class Owner: UMenuBotSetupBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: WeaponFlashChecked
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DodgingChecked
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WeaponHandChanged
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ViewBobChanged
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeedChanged
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GoreChanged
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LocalChecked
| |
| Class Owner: UMenuGameOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuStatusBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetHelp
| |
| Class Owner: UMenuStatusBar
| |
| Type: generic
| |
| Vars: string NewHelp
| |
| | |
| Function Name: Close
| |
| Class Owner: UMenuStatusBar
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuStatusBar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: NotifyQuitUnreal
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyBeforeLevelChange
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyAfterLevelChange
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: LoadUBrowser
| |
| Class Owner: UMenuMultiplayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuGameSettingsBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuGameSettingsBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UMenuGameSettingsBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuGameSettingsBase
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuGameSettingsBase
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: StyleChanged
| |
| Class Owner: UMenuGameSettingsBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeedChanged
| |
| Class Owner: UMenuGameSettingsBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuNetworkClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuNetworkClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuNetworkClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuNetworkClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: NetSpeedChanged
| |
| Class Owner: UMenuNetworkClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuNetworkClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetBotmatchParent
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: BaseChanged
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NumBotsChanged
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AutoAdjustChecked
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RandomChecked
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ConfigureIndivBots
| |
| Class Owner: UMenuBotConfigBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuWeaponPriorityMesh
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuWeaponPriorityMesh
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UMenuWeaponPriorityMesh
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: Close
| |
| Class Owner: UMenuWeaponPriorityMesh
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: AutoAimChecked
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: JoystickChecked
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DirectInputChecked
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InvertMouseChecked
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LookSpringChecked
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouselookChecked
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AutoSlopeChecked
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SensitivityChanged
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MouseSmoothChanged
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuInputOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AfterCreate
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExtraMessageOptions
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: SoundQualityChanged
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: VoiceMessagesChecked
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MessageBeepChecked
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MusicVolumeChanged
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SoundVolumeChanged
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMap
| |
| Class Owner: UMenuScreenshotCW
| |
| Type: generic
| |
| Vars: string MapName
| |
| | |
| Function Name: Close
| |
| Class Owner: UMenuScreenshotCW
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuScreenshotCW
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float x, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BaseChanged
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NumBotsChanged
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BIMChanged
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AutoAdjustChecked
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RandomChecked
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ConfigureIndivBots
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuBotConfigClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadDefaultClasses
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadMapList
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DefaultComboChanged
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuMapListCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ReadWeapon
| |
| Class Owner: UMenuWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: <nowiki>UMenuWeaponPriorityList L, class<Weapon> WeaponClass</nowiki>
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UMenuWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LMouseDown
| |
| Class Owner: UMenuWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: float X, float Y
| |
| | |
| Function Name: SelectWeapon
| |
| Class Owner: UMenuWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuNewGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuNewGameClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuNewGameClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: OKClicked
| |
| Class Owner: UMenuNewGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SkillChanged
| |
| Class Owner: UMenuNewGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowNetworkTab
| |
| Class Owner: UMenuOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuOptionsClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuOptionsClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: GetDesiredDimensions
| |
| Class Owner: UMenuOptionsClientWindow
| |
| Type: generic
| |
| Vars: out float W, out float H
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UMenuMapListBox
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: DrawItem
| |
| Class Owner: UMenuMutatorListBox
| |
| Type: generic
| |
| Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuHUDConfigCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuHUDConfigCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuHUDConfigCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuHUDConfigCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: CrosshairChanged
| |
| Class Owner: UMenuHUDConfigCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HUDConfigChanged
| |
| Class Owner: UMenuHUDConfigCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuHUDConfigCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuWeaponPriorityListArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuWeaponPriorityListArea
| |
| Type: generic
| |
| Vars: Canvas C, float MouseX, float MouseY
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuWeaponPriorityListArea
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: AutoSwitchChange
| |
| Class Owner: UMenuWeaponPriorityListArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuWeaponPriorityListArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMutatorCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuMutatorCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuMutatorCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadMutators
| |
| Class Owner: UMenuMutatorCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuMutatorCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuMutatorCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: ExternalDragOver
| |
| Class Owner: UMenuMapListExclude
| |
| Type: bool
| |
| Vars: UWindowDialogControl ExternalControl, float X, float Y
| |
| | |
| Function Name: ReceiveDoubleClickItem
| |
| Class Owner: UMenuMapListExclude
| |
| Type: generic
| |
| Vars: UWindowListBox L, UWindowListBoxItem I
| |
| | |
| Function Name: ExternalDragOver
| |
| Class Owner: UMenuMutatorExclude
| |
| Type: bool
| |
| Vars: UWindowDialogControl ExternalControl, float X, float Y
| |
| | |
| Function Name: ReceiveDoubleClickItem
| |
| Class Owner: UMenuMutatorExclude
| |
| Type: generic
| |
| Vars: UWindowListBox L, UWindowListBoxItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuTeamGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuTeamGameRulesCWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuTeamGameRulesCWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: FFChanged
| |
| Class Owner: UMenuTeamGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UMenuGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FragChanged
| |
| Class Owner: UMenuGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TimeChanged
| |
| Class Owner: UMenuGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaxPlayersChanged
| |
| Class Owner: UMenuGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaxSpectatorsChanged
| |
| Class Owner: UMenuGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WeaponsChecked
| |
| Class Owner: UMenuGameRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExternalDragOver
| |
| Class Owner: UMenuMapListInclude
| |
| Type: bool
| |
| Vars: UWindowDialogControl ExternalControl, float X, float Y
| |
| | |
| Function Name: ReceiveDoubleClickItem
| |
| Class Owner: UMenuMapListInclude
| |
| Type: generic
| |
| Vars: UWindowListBox L, UWindowListBoxItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuPlayerClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuPlayerClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExternalDragOver
| |
| Class Owner: UMenuMutatorInclude
| |
| Type: bool
| |
| Vars: UWindowDialogControl ExternalControl, float X, float Y
| |
| | |
| Function Name: ReceiveDoubleClickItem
| |
| Class Owner: UMenuMutatorInclude
| |
| Type: generic
| |
| Vars: UWindowListBox L, UWindowListBoxItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuWeaponPriorityCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuWeaponPriorityCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuSlotClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuSlotClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMapListFrameCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuMapListFrameCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuToolsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UMenuToolsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UMenuToolsMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuToolsMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuStartGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuStartGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuStartGameClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: DedicatedPressed
| |
| Class Owner: UMenuStartGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartPressed
| |
| Class Owner: UMenuStartGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMutatorFrameCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuMutatorFrameCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetupMods
| |
| Class Owner: UMenuModMenu
| |
| Type: generic
| |
| Vars: UMenuModMenuItem InModItems
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuModMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UMenuModMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuSaveGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuSaveGameClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuHelpMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UMenuHelpMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuHelpMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuLoadGameClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuLoadGameClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UMenuLoadGameClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuOptionsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayerSetup
| |
| Class Owner: UMenuOptionsMenu
| |
| Type: UWindowWindow
| |
| Vars: None
| |
| | |
| Function Name: ShowPreferences
| |
| Class Owner: UMenuOptionsMenu
| |
| Type: generic
| |
| Vars: optional bool bNetworkSettings
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UMenuOptionsMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuOptionsMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuHelpTextArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuHelpTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuOptionsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UMenuOptionsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UMenuOptionsWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuOptionsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UMenuGameSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StyleChanged
| |
| Class Owner: UMenuGameSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeedChanged
| |
| Class Owner: UMenuGameSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuPlayerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UMenuPlayerWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UMenuPlayerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuPlayerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuPlayerWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuPlayerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UMenuGameMenu
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UMenuGameMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuGameMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuStatsMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UMenuStatsMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UMenuStatsMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuBotmatchWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UMenuBotmatchWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UMenuBotmatchWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuBotmatchWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuHelpClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuHelpClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UMenuHelpClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMapListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuMapListWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuMapListWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuMutatorWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuMutatorWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuMutatorWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTCreditsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UTCreditsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UTCreditsWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UTCreditsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuWeaponPriorityWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UMenuWeaponPriorityWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UMenuWeaponPriorityWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UMenuWeaponPriorityWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuWeaponPriorityWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UMenuWeaponPriorityWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuGameOptionsScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuConsoleWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: UMenuConsoleWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuPlayerSetupScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuHelpWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuBotSetupSC
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuToolBar
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: UMenuToolBar
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuLoadGameScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuLoadGameWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuHUDConfigScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuNetworkScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuNewGameWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuAudioScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuSaveGameScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuSaveGameWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuVideoScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuStartMatchScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuCustomizeScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuInputOptionsScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuGameRulesSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuGameSettingsSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuTeamGameRulesSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UMenuBotConfigSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: UdpServerQuery
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UdpServerQuery
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ParseNextQuery
| |
| Class Owner: UdpServerQuery
| |
| Type: bool
| |
| Vars: string Query, out string QueryType, out string QueryValue, out string QueryRest, out int bFinalPacket
| |
| | |
| Function Name: ParseQuery
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: IpAddr Addr, coerce string Query, int QueryNum, out int PacketNum
| |
| | |
| Function Name: SendAPacket
| |
| Class Owner: UdpServerQuery
| |
| Type: bool
| |
| Vars: IpAddr Addr, int QueryNum, out int PacketNum, int bFinalPacket
| |
| | |
| Function Name: SendQueryPacket
| |
| Class Owner: UdpServerQuery
| |
| Type: bool
| |
| Vars: IpAddr Addr, coerce string SendString, int QueryNum, out int PacketNum, int bFinalPacket
| |
| | |
| Function Name: GetBasic
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetInfo
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetRules
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: GetPlayer
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: PlayerPawn P, int PlayerNum
| |
| | |
| Function Name: SendPlayers
| |
| Class Owner: UdpServerQuery
| |
| Type: bool
| |
| Vars: IpAddr Addr, int QueryNum, out int PacketNum, int bFinalPacket
| |
| | |
| Function Name: GetLevelProperty
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: string Prop
| |
| | |
| Function Name: GetGameProperty
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: string Prop
| |
| | |
| Function Name: GetPlayerProperty
| |
| Class Owner: UdpServerQuery
| |
| Type: string
| |
| Vars: string Prop
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: UdpServerUplink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resolved
| |
| Class Owner: UdpServerUplink
| |
| Type: generic
| |
| Vars: IpAddr Addr
| |
| | |
| Function Name: ResolveFailed
| |
| Class Owner: UdpServerUplink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: UdpServerUplink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Halt
| |
| Class Owner: UdpServerUplink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resume
| |
| Class Owner: UdpServerUplink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ParseNextQuery
| |
| Class Owner: UdpServerUplink
| |
| Type: bool
| |
| Vars: string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket
| |
| | |
| Function Name: ParseQuery
| |
| Class Owner: UdpServerUplink
| |
| Type: string
| |
| Vars: IpAddr Addr, coerce string QueryStr, int QueryNum, out int PacketNum
| |
| | |
| Function Name: SendQueryPacket
| |
| Class Owner: UdpServerUplink
| |
| Type: bool
| |
| Vars: IpAddr Addr, coerce string SendString, int QueryNum, int PacketNum, string FinalPacket
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UnderLift
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Mover M
| |
| | |
| Function Name: StartMatch
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StopFiring
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShootTarget
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Actor NewTarget
| |
| | |
| Function Name: InitRating
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetRating
| |
| Class Owner: Bot
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: PlayLookAround
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaving
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFlip
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: YellAt
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Pawn Moron
| |
| | |
| Function Name: AddInventory
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: inventory NewItem
| |
| | |
| Function Name: HaltFiring
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TryToward
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: inventory Inv, float Weight
| |
| | |
| Function Name: SendTeamMessage
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait
| |
| | |
| Function Name: SendGlobalMessage
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait
| |
| | |
| Function Name: SetOrders
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: name NewOrders, Pawn OrderGiver, optional bool bNoAck
| |
| | |
| Function Name: BotVoiceMessage
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: name messagetype, byte messageID, Pawn Sender
| |
| | |
| Function Name: AdjustDesireFor
| |
| Class Owner: Bot
| |
| Type: float
| |
| Vars: Inventory Inv
| |
| | |
| Function Name: SwitchToBestWeapon
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SpecialFire
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: StrafeFromDamage
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: vector momentum, float Damage,name DamageType, bool bFindDest
| |
| | |
| Function Name: PlayHit
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayHitAnim
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: vector HitLocation, float Damage
| |
| | |
| Function Name: PlayDeathHit
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDyingSound
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTakeHitSound
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: int damage, name damageType, int Mult
| |
| | |
| Function Name: CallForHelp
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KillMessage
| |
| Class Owner: Bot
| |
| Type: string
| |
| Vars: name damageType, pawn Other
| |
| | |
| Function Name: Gasp
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ZoneChange
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: ZoneInfo newZone
| |
| | |
| Function Name: JumpOutOfWater
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: vector jumpDir
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetPeripheralVision
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PainTimer
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChangedWeapon
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Gibbed
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: name damageType
| |
| | |
| Function Name: SpawnGibbedCarcass
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnCarcass
| |
| Class Owner: Bot
| |
| Type: Carcass
| |
| Vars: None
| |
| | |
| Function Name: JumpOffPawn
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetMovementPhysics
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FearThisSpot
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Actor aSpot
| |
| | |
| Function Name: FastInAir
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WhatToDoNext
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: name LikelyState, name LikelyLabel
| |
| | |
| Function Name: CheckBumpAttack
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: Pawn Other
| |
| | |
| Function Name: DeferTo
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: Bot Other
| |
| | |
| Function Name: Bump
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: SetFall
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LongFall
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HearPickup
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: HearNoise
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float Loudness, Actor NoiseMaker
| |
| | |
| Function Name: GiveUpTactical
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: bool bNoCharge
| |
| | |
| Function Name: SeePlayer
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Actor SeenPlayer
| |
| | |
| Function Name: FindBestPathToward
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: actor desired, bool bClearPaths
| |
| | |
| Function Name: NeedToTurn
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: vector targ
| |
| | |
| Function Name: NearWall
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: float walldist
| |
| | |
| Function Name: FireWeapon
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckFutureSight
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: float deltatime
| |
| | |
| Function Name: AdjustToss
| |
| Class Owner: Bot
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget
| |
| | |
| Function Name: AdjustAim
| |
| Class Owner: Bot
| |
| Type: rotator
| |
| Vars: float projSpeed, vector projStart, int aimerror, bool leadTarget, bool warnTarget
| |
| | |
| Function Name: WarnTarget
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Pawn shooter, float projSpeed, vector FireDir
| |
| | |
| Function Name: TryToDuck
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: vector duckDir, bool bReversed
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: bool bDuckLeft
| |
| | |
| Function Name: CloseToPointMan
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: Pawn Other
| |
| | |
| Function Name: CanStakeOut
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: AttitudeTo
| |
| Class Owner: Bot
| |
| Type: eAttitude
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AssessThreat
| |
| Class Owner: Bot
| |
| Type: float
| |
| Vars: Pawn NewThreat
| |
| | |
| Function Name: SetEnemy
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: Pawn NewEnemy
| |
| | |
| Function Name: InitializeSkill
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: float InSkill
| |
| | |
| Function Name: ReSetSkill
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaybeTaunt
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: Killed
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: EnemyAcquired
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RelativeStrength
| |
| Class Owner: Bot
| |
| Type: float
| |
| Vars: Pawn Other
| |
| | |
| Function Name: CanFireAtEnemy
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: FaceDestination
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: float F
| |
| | |
| Function Name: PlayMeleeAttack
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRangedAttack
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayMovingAttack
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayOutOfWater
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCombatMove
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StrafeAdjust
| |
| Class Owner: Bot
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: TranslocateToTarget
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Actor Destn
| |
| | |
| Function Name: CanImpactJump
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ImpactJump
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Actor JumpDest
| |
| | |
| Function Name: BigJump
| |
| Class Owner: Bot
| |
| Type: generic
| |
| Vars: Actor JumpDest
| |
| | |
| Function Name: FindAmbushSpot
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PickLocalInventory
| |
| Class Owner: Bot
| |
| Type: bool
| |
| Vars: float MaxDist, float MinDistraction
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: int PendingChange, bool Evaluate
| |
| | |
| Function Name: StartNewGame
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadGame
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateMessage
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowMessage
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideMessage
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddMessage
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: string NewMessage
| |
| | |
| Function Name: CreateSpeech
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowSpeech
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideSpeech
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PrintActionMessage
| |
| Class Owner: TournamentConsole
| |
| Type: generic
| |
| Vars: Canvas C, string BigMessage
| |
| | |
| Function Name: Reset
| |
| Class Owner: LadderInventory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TravelPostAccept
| |
| Class Owner: LadderInventory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GiveTo
| |
| Class Owner: LadderInventory
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: LadderInventory
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreCacheReferences
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckReady
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetGameSpeed
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Float T
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: AcceptInventory
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: SetEndCams
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: string Reason
| |
| | |
| Function Name: PlayWinMessage
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: PlayerPawn Player, bool bWinner
| |
| | |
| Function Name: NotifySpree
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Pawn Other, int num
| |
| | |
| Function Name: EndSpree
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Pawn Killer, Pawn Other
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other
| |
| | |
| Function Name: Killed
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: DeathMatchPlus
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: StartMatch
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TooManyBots
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: RestartPlayer
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: SendStartMessage
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: PlayerPawn P
| |
| | |
| Function Name: SpawnBot
| |
| Class Owner: DeathMatchPlus
| |
| Type: Bot
| |
| Vars: out NavigationPoint StartSpot
| |
| | |
| Function Name: SpawnRatedBot
| |
| Class Owner: DeathMatchPlus
| |
| Type: Bot
| |
| Vars: out NavigationPoint StartSpot
| |
| | |
| Function Name: ForceAddBot
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: AddBot
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ModifyBehaviour
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Bot NewBot
| |
| | |
| Function Name: PlayStartUpMessage
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: PlayerPawn NewPlayer
| |
| | |
| Function Name: PlayerJumpZScaling
| |
| Class Owner: DeathMatchPlus
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: GiveWeapon
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Pawn PlayerPawn, string aClassName
| |
| | |
| Function Name: AssessBotAttitude
| |
| Class Owner: DeathMatchPlus
| |
| Type: byte
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: GameThreatAdd
| |
| Class Owner: DeathMatchPlus
| |
| Type: float
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: AllowTranslocation
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: Pawn Other, vector Dest
| |
| | |
| Function Name: CanTranslocate
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: PickAmbushSpotFor
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Bot aBot
| |
| | |
| Function Name: RateVs
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Pawn Other, Pawn Killer
| |
| | |
| Function Name: SuccessfulGame
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: Skip
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SkipAll
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanSpectate
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: pawn Viewer, actor ViewTarget
| |
| | |
| Function Name: ShouldRespawn
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: ChangeName
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: Pawn Other, string S, bool bNameChange
| |
| | |
| Function Name: FindPlayerStart
| |
| Class Owner: DeathMatchPlus
| |
| Type: NavigationPoint
| |
| Vars: Pawn Player, optional byte InTeam, optional string incomingName
| |
| | |
| Function Name: Logout
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: NeedPlayers
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: RestartGame
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogGameParameters
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: StatLog StatLog
| |
| | |
| Function Name: GetRules
| |
| Class Owner: DeathMatchPlus
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: InitGameReplicationInfo
| |
| Class Owner: DeathMatchPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckThisTranslocator
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: Bot aBot, TranslocatorTarget T
| |
| | |
| Function Name: OneOnOne
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SpawnWait
| |
| Class Owner: DeathMatchPlus
| |
| Type: float
| |
| Vars: bot B
| |
| | |
| Function Name: NeverStakeOut
| |
| Class Owner: DeathMatchPlus
| |
| Type: bool
| |
| Vars: bot Other
| |
| | |
| Function Name: AtCapacity
| |
| Class Owner: TournamentGameInfo
| |
| Type: bool
| |
| Vars: string Options
| |
| | |
| Function Name: PlaySpawnEffect
| |
| Class Owner: TournamentGameInfo
| |
| Type: float
| |
| Vars: inventory Inv
| |
| | |
| Function Name: ShouldRespawn
| |
| Class Owner: TournamentGameInfo
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: TournamentGameInfo
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: BroadcastRegularDeathMessage
| |
| Class Owner: TournamentGameInfo
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: DiscardInventory
| |
| Class Owner: TournamentGameInfo
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: CalcEndStats
| |
| Class Owner: TournamentGameInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EmptyBestSlot
| |
| Class Owner: TournamentGameInfo
| |
| Type: generic
| |
| Vars: int Slot
| |
| | |
| Function Name: GetTimeStamp
| |
| Class Owner: TournamentGameInfo
| |
| Type: generic
| |
| Vars: out string AbsoluteTime
| |
| | |
| Function Name: PlayWinMessage
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: bool bWinner
| |
| | |
| Function Name: DoJump
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: optional float F
| |
| | |
| Function Name: ClientReplicateSkins
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: texture Skin1, optional texture Skin2, optional texture Skin3, optional texture Skin4
| |
| | |
| Function Name: PreCacheReferences
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SendClientFire
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: weapon W, int N
| |
| | |
| Function Name: SendClientAltFire
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: weapon W, int N
| |
| | |
| Function Name: ClientPutDown
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: Weapon Current, Weapon Next
| |
| | |
| Function Name: SendFire
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: Weapon W
| |
| | |
| Function Name: SendAltFire
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: Weapon W
| |
| | |
| Function Name: UpdateRealWeapon
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: Weapon W
| |
| | |
| Function Name: RealWeapon
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: weapon Real, int N
| |
| | |
| Function Name: ReplicateMove
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TimeMessage
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: int Num
| |
| | |
| Function Name: SetVoice
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: <nowiki>class<ChallengeVoicePack> V</nowiki>
| |
| | |
| Function Name: ServerSetVoice
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: <nowiki>class<ChallengeVoicePack> V</nowiki>
| |
| | |
| Function Name: PreSetMovement
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ServerSetTaunt
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: bool B
| |
| | |
| Function Name: SetAutoTaunt
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: bool B
| |
| | |
| Function Name: ServerSetInstantRocket
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: bool B
| |
| | |
| Function Name: ChangeSetHand
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: LoadLeftHand
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClientVoiceMessage
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID
| |
| | |
| Function Name: SendGlobalMessage
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait
| |
| | |
| Function Name: SendTeamMessage
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait
| |
| | |
| Function Name: Killed
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: eDodgeDir DodgeMove
| |
| | |
| Function Name: PlayDyingSound
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChatting
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EndSpree
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Killer, PlayerReplicationInfo Other
| |
| | |
| Function Name: CheckBob
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float DeltaTime, float Speed2D, vector Y
| |
| | |
| Function Name: PlayHit
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayDeathHit
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayTakeHitSound
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: int damage, name damageType, int Mult
| |
| | |
| Function Name: ClientPlayTakeHit
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: vector HitLoc, byte Damage, bool bServerGuessWeapon
| |
| | |
| Function Name: Gasp
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRecoil
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float Rate
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: NeedActivate
| |
| Class Owner: TournamentPlayer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: ChallengeHUD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetDamage
| |
| Class Owner: ChallengeHUD
| |
| Type: generic
| |
| Vars: vector HitLoc, float damage
| |
| | |
| Function Name: DrawTalkFace
| |
| Class Owner: ChallengeHUD
| |
| Type: generic
| |
| Vars: Canvas Canvas, int i, float YPos
| |
| | |
| Function Name: DrawSpeechArea
| |
| Class Owner: ChallengeHUD
| |
| Type: bool
| |
| Vars: Canvas Canvas, float XL, float YL
| |
| | |
| Function Name: Timer
| |
| Class Owner: ChallengeHUD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UpdateRankAndSpread
| |
| Class Owner: ChallengeHUD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetTeamName
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetTeamBio
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetTeamSymbol
| |
| Class Owner: RatedMatchInfo
| |
| Type: texture
| |
| Vars: optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotName
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotDesc
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotClassification
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotTeam
| |
| Class Owner: RatedMatchInfo
| |
| Type: int
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotSkin
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotFace
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotClassName
| |
| Class Owner: RatedMatchInfo
| |
| Type: string
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: GetBotClass
| |
| Class Owner: RatedMatchInfo
| |
| Type: <nowiki>class<bot></nowiki>
| |
| Vars: int n, optional bool bTeamGame, optional bool bEnemy, optional PlayerPawn RatedPlayer
| |
| | |
| Function Name: ChooseBotInfo
| |
| Class Owner: RatedMatchInfo
| |
| Type: int
| |
| Vars: optional bool bTeamGame, optional bool bEnemy
| |
| | |
| Function Name: Individualize
| |
| Class Owner: RatedMatchInfo
| |
| Type: generic
| |
| Vars: bot NewBot, int n, int NumBots, optional bool bTeamGame, optional bool bEnemy
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: CTFFlag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Position
| |
| Class Owner: CTFFlag
| |
| Type: Actor
| |
| Vars: None
| |
| | |
| Function Name: SendHome
| |
| Class Owner: CTFFlag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Landed
| |
| Class Owner: CTFFlag
| |
| Type: generic
| |
| Vars: vector HitNormall
| |
| | |
| Function Name: Drop
| |
| Class Owner: CTFFlag
| |
| Type: generic
| |
| Vars: vector newVel
| |
| | |
| Function Name: SetHolderLighting
| |
| Class Owner: CTFFlag
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Logout
| |
| Class Owner: CTFGame
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: Killed
| |
| Class Owner: CTFGame
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other, name damageType
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: CTFGame
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other
| |
| | |
| Function Name: SetEndCams
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: string Reason
| |
| | |
| Function Name: CalcEndStats
| |
| Class Owner: CTFGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ScoreFlag
| |
| Class Owner: CTFGame
| |
| Type: generic
| |
| Vars: Pawn Scorer, CTFFlag theFlag
| |
| | |
| Function Name: SetDefenseFor
| |
| Class Owner: CTFGame
| |
| Type: Actor
| |
| Vars: Bot aBot
| |
| | |
| Function Name: GameThreatAdd
| |
| Class Owner: CTFGame
| |
| Type: float
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: FindPathToBase
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: Bot aBot, FlagBase aBase
| |
| | |
| Function Name: AssessBotAttitude
| |
| Class Owner: CTFGame
| |
| Type: byte
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: FindSpecialAttractionFor
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: RestartPlayer
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: Pawn aPlayer
| |
| | |
| Function Name: SetBotOrders
| |
| Class Owner: CTFGame
| |
| Type: generic
| |
| Vars: Bot NewBot
| |
| | |
| Function Name: AllowTranslocation
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: Pawn Other, vector Dest
| |
| | |
| Function Name: CanTranslocate
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: CTFGame
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: PriorityObjective
| |
| Class Owner: CTFGame
| |
| Type: byte
| |
| Vars: Bot aBot
| |
| | |
| Function Name: PickAmbushSpotFor
| |
| Class Owner: CTFGame
| |
| Type: generic
| |
| Vars: Bot aBot
| |
| | |
| Function Name: CheckForTranslocators
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: CheckThisTranslocator
| |
| Class Owner: CTFGame
| |
| Type: bool
| |
| Vars: Bot aBot, TranslocatorTarget T
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitGameReplicationInfo
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: CheckReady
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LogGameParameters
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: StatLog StatLog
| |
| | |
| Function Name: SetEndCams
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: string Reason
| |
| | |
| Function Name: PlayStartUpMessage
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: PlayerPawn NewPlayer
| |
| | |
| Function Name: playerpawn Login
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Logout
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: FindTeamByName
| |
| Class Owner: TeamGamePlus
| |
| Type: byte
| |
| Vars: string TeamName
| |
| | |
| Function Name: ReBalance
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FindPlayerStart
| |
| Class Owner: TeamGamePlus
| |
| Type: NavigationPoint
| |
| Vars: Pawn Player, optional byte InTeam, optional string incomingName
| |
| | |
| Function Name: ReduceDamage
| |
| Class Owner: TeamGamePlus
| |
| Type: int
| |
| Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other
| |
| | |
| Function Name: ChangeTeam
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: Pawn Other, int NewTeam
| |
| | |
| Function Name: AddToTeam
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: int num, Pawn Other
| |
| | |
| Function Name: CanSpectate
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: pawn Viewer, actor ViewTarget
| |
| | |
| Function Name: GetTeam
| |
| Class Owner: TeamGamePlus
| |
| Type: TeamInfo
| |
| Vars: int TeamNum
| |
| | |
| Function Name: IsOnTeam
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: Pawn Other, int TeamNum
| |
| | |
| Function Name: AddBot
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SetBotOrders
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: Bot NewBot
| |
| | |
| Function Name: AssessBotAttitude
| |
| Class Owner: TeamGamePlus
| |
| Type: byte
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: SetDefenseFor
| |
| Class Owner: TeamGamePlus
| |
| Type: Actor
| |
| Vars: Bot aBot
| |
| | |
| Function Name: FindSpecialAttractionFor
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: SetAttractionStateFor
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: Bot aBot
| |
| | |
| Function Name: PickAmbushSpotFor
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: Bot aBot
| |
| | |
| Function Name: PriorityObjective
| |
| Class Owner: TeamGamePlus
| |
| Type: byte
| |
| Vars: Bot aBot
| |
| | |
| Function Name: SuccessfulGame
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: ClearOrders
| |
| Class Owner: TeamGamePlus
| |
| Type: generic
| |
| Vars: Pawn Leaving
| |
| | |
| Function Name: WaitForPoint
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: bot aBot
| |
| | |
| Function Name: SendBotToGoal
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: HandleTieUp
| |
| Class Owner: TeamGamePlus
| |
| Type: bool
| |
| Vars: Bot Bumper, Bot Bumpee
| |
| | |
| Function Name: GetRules
| |
| Class Owner: TeamGamePlus
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: FallBackTo
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: name F, int Priority
| |
| | |
| Function Name: SuccessfulGame
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: RestartPlayer
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: RestartGame
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayStartUpMessage
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: PlayerPawn NewPlayer
| |
| | |
| Function Name: FindPlayerStart
| |
| Class Owner: Assault
| |
| Type: NavigationPoint
| |
| Vars: Pawn Player, optional byte InTeam, optional string incomingName
| |
| | |
| Function Name: SendStartMessage
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: PlayerPawn P
| |
| | |
| Function Name: RemoveFort
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: FortStandard F, Pawn instigator
| |
| | |
| Function Name: Killed
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: SetEndCams
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: string Reason
| |
| | |
| Function Name: CalcEndStats
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BestFortFor
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Bot aBot, FortStandard oldFort, FortStandard currentFort
| |
| | |
| Function Name: AttackFort
| |
| Class Owner: Assault
| |
| Type: FortStandard
| |
| Vars: Bot aBot, out byte bMultiSame
| |
| | |
| Function Name: SetDefenseFor
| |
| Class Owner: Assault
| |
| Type: Actor
| |
| Vars: Bot aBot
| |
| | |
| Function Name: FindPathToFortFor
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Bot aBot, Actor Dest
| |
| | |
| Function Name: SendBotToGoal
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: AttackOnlyLocalFort
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: FindSpecialAttractionFor
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: AssessBotAttitude
| |
| Class Owner: Assault
| |
| Type: byte
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: GameThreatAdd
| |
| Class Owner: Assault
| |
| Type: float
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: SetBotOrders
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: Bot NewBot
| |
| | |
| Function Name: IsOnTeam
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Pawn Other, int TeamNum
| |
| | |
| Function Name: PickAmbushSpotFor
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: Bot aBot
| |
| | |
| Function Name: WaitForPoint
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: bot aBot
| |
| | |
| Function Name: ElectNewLeaderFor
| |
| Class Owner: Assault
| |
| Type: generic
| |
| Vars: bot OldLeader
| |
| | |
| Function Name: HandleTieUp
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Bot Bumper, Bot Bumpee
| |
| | |
| Function Name: NeverStakeOut
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: bot Other
| |
| | |
| Function Name: ChangeTeam
| |
| Class Owner: Assault
| |
| Type: bool
| |
| Vars: Pawn Other, int NewTeam
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: ControlPoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetHumanName
| |
| Class Owner: ControlPoint
| |
| Type: string
| |
| Vars: None
| |
| | |
| Function Name: Touch
| |
| Class Owner: ControlPoint
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: UpdateStatus
| |
| Class Owner: ControlPoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: ControlPoint
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: DMMutator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AlwaysKeep
| |
| Class Owner: DMMutator
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: DMMutator
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: SetRealOrderGiver
| |
| Class Owner: BotReplicationInfo
| |
| Type: generic
| |
| Vars: Pawn P
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: SetEndCams
| |
| Class Owner: Domination
| |
| Type: bool
| |
| Vars: string Reason
| |
| | |
| Function Name: CalcEndStats
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CanTranslocate
| |
| Class Owner: Domination
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: ClearControl
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: Logout
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: RestartPlayer
| |
| Class Owner: Domination
| |
| Type: bool
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: SetDefenseFor
| |
| Class Owner: Domination
| |
| Type: Actor
| |
| Vars: Bot aBot
| |
| | |
| Function Name: FindSpecialAttractionFor
| |
| Class Owner: Domination
| |
| Type: bool
| |
| Vars: Bot aBot
| |
| | |
| Function Name: SetBotOrders
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: Bot NewBot
| |
| | |
| Function Name: EndGame
| |
| Class Owner: Domination
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: FortStandard
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetHumanName
| |
| Class Owner: FortStandard
| |
| Type: String
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: FortStandard
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Touch
| |
| Class Owner: FortStandard
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: Trigger
| |
| Class Owner: FortStandard
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: DestroyFort
| |
| Class Owner: FortStandard
| |
| Type: generic
| |
| Vars: pawn InstigatedBy
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: FortStandard
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: FortStandard
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetTeam
| |
| Class Owner: StationaryPawn
| |
| Type: generic
| |
| Vars: int TeamNum
| |
| | |
| Function Name: SameTeamAs
| |
| Class Owner: StationaryPawn
| |
| Type: bool
| |
| Vars: int TeamNum
| |
| | |
| Function Name: GetHugeFont
| |
| Class Owner: FontInfo
| |
| Type: font
| |
| Vars: float Width
| |
| | |
| Function Name: GetBigFont
| |
| Class Owner: FontInfo
| |
| Type: font
| |
| Vars: float Width
| |
| | |
| Function Name: GetMediumFont
| |
| Class Owner: FontInfo
| |
| Type: font
| |
| Vars: float Width
| |
| | |
| Function Name: GetSmallFont
| |
| Class Owner: FontInfo
| |
| Type: font
| |
| Vars: float Width
| |
| | |
| Function Name: GetSmallestFont
| |
| Class Owner: FontInfo
| |
| Type: font
| |
| Vars: float Width
| |
| | |
| Function Name: GetAReallySmallFont
| |
| Class Owner: FontInfo
| |
| Type: font
| |
| Vars: float Width
| |
| | |
| Function Name: GetACompletelyUnreadableFont
| |
| Class Owner: FontInfo
| |
| Type: font
| |
| Vars: float Width
| |
| | |
| Function Name: ForceFire
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceAltFire
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetWeaponStay
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Finish
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DropFrom
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: vector StartLocation
| |
| | |
| Function Name: BecomeItem
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Fire
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: TournamentWeapon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: TournamentWeapon
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TutorialSound
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: string NewSound
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: LoadKeyBindings
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: PlayerPawn P
| |
| | |
| Function Name: Timer
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent0
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent1
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent2
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent3
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent4
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent5
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent6
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent7
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent8
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent9
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent10
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent11
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent12
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent13
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent14
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent15
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent16
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent17
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent18
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent19
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent20
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent21
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent22
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DMTutEvent23
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SuccessfulGame
| |
| Class Owner: TrainingDM
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: EndGame
| |
| Class Owner: TrainingDM
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WeaponSet
| |
| Class Owner: Enforcer
| |
| Type: bool
| |
| Vars: Pawn Other
| |
| | |
| Function Name: SetSwitchPriority
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: pawn Other
| |
| | |
| Function Name: SwitchPriority
| |
| Class Owner: Enforcer
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: DropFrom
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: vector StartLocation
| |
| | |
| Function Name: SetDisplayProperties
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap
| |
| | |
| Function Name: SetDefaultDisplayProperties
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: Enforcer
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: SetUpSlave
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: bool bBringUp
| |
| | |
| Function Name: SetTwoHands
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: setHand
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: BringUp
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: float Accuracy
| |
| | |
| Function Name: Fire
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Enforcer
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: TutorialSound
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: string NewSound
| |
| | |
| Function Name: Timer
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent0
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent1
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent2
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent3
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent4
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent5
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent6
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent7
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent8
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent9
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent10
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent11
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent12
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent13
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent14
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent15
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent16
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent17
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent18
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent19
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent20
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent21
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent22
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent23
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CTFTutEvent24
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SuccessfulGame
| |
| Class Owner: TrainingCTF
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: EndGame
| |
| Class Owner: TrainingCTF
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: TutorialSound
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: string NewSound
| |
| | |
| Function Name: Timer
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent0
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent1
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent2
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent3
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent4
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent5
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent6
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent7
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent8
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent9
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent10
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent11
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent12
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent13
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent14
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent15
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent16
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent17
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DOMTutEvent18
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SuccessfulGame
| |
| Class Owner: TrainingDOM
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: EndGame
| |
| Class Owner: TrainingDOM
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RenderInfo
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C
| |
| | |
| Function Name: DrawTitle
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C
| |
| | |
| Function Name: DrawContactInfo
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawMOTD
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawServerStats
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawGameStats
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawLeaderBoard
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawShortContactInfo
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawShortMOTD
| |
| Class Owner: ServerInfo
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: GetBotClass
| |
| Class Owner: RatedTeamInfo
| |
| Type: <nowiki>class<bot></nowiki>
| |
| Vars: int n
| |
| | |
| Function Name: Individualize
| |
| Class Owner: RatedTeamInfo
| |
| Type: generic
| |
| Vars: bot NewBot, int n, int NumBots, bool bEnemy, float BaseDifficulty
| |
| | |
| Function Name: ShowScores
| |
| Class Owner: TeamScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawScore
| |
| Class Owner: TeamScoreBoard
| |
| Type: generic
| |
| Vars: Canvas Canvas, float Score, float XOffset, float YOffset
| |
| | |
| Function Name: DrawNameAndPing
| |
| Class Owner: TeamScoreBoard
| |
| Type: generic
| |
| Vars: Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset
| |
| | |
| Function Name: DrawVictoryConditions
| |
| Class Owner: TeamScoreBoard
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawHeader
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawVictoryConditions
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: TwoDigitString
| |
| Class Owner: TournamentScoreBoard
| |
| Type: string
| |
| Vars: int Num
| |
| | |
| Function Name: DrawTrailer
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawCategoryHeaders
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: DrawNameAndPing
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset
| |
| | |
| Function Name: SortScores
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: int N
| |
| | |
| Function Name: ShowScores
| |
| Class Owner: TournamentScoreBoard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: setHand
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: Translocator
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: BringUp
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RaiseUp
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: Weapon OldWeapon
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: Translocator
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: Translocator
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: Translocator
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetSwitchPriority
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: pawn Other
| |
| | |
| Function Name: Fire
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: SpawnEffect
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: vector Start, vector Dest
| |
| | |
| Function Name: Translocate
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: ReturnToPreviousWeapon
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ThrowTarget
| |
| Class Owner: Translocator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawServerStats
| |
| Class Owner: ServerInfoCTF
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawGameStats
| |
| Class Owner: ServerInfoCTF
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawLeaderBoard
| |
| Class Owner: ServerInfoCTF
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawServerStats
| |
| Class Owner: ServerInfoDOM
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawGameStats
| |
| Class Owner: ServerInfoDOM
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawLeaderBoard
| |
| Class Owner: ServerInfoDOM
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawServerStats
| |
| Class Owner: ServerInfoAS
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawGameStats
| |
| Class Owner: ServerInfoAS
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: DrawLeaderBoard
| |
| Class Owner: ServerInfoAS
| |
| Type: generic
| |
| Vars: canvas C, GameReplicationInfo GRI
| |
| | |
| Function Name: Disrupted
| |
| Class Owner: TranslocatorTarget
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: DropFrom
| |
| Class Owner: TranslocatorTarget
| |
| Type: generic
| |
| Vars: vector StartLocation
| |
| | |
| Function Name: Throw
| |
| Class Owner: TranslocatorTarget
| |
| Type: generic
| |
| Vars: Pawn Thrower, float force, vector StartPosition
| |
| | |
| Function Name: Initfor
| |
| Class Owner: UTMasterCreatureChunk
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: InitVelocity
| |
| Class Owner: UTMasterCreatureChunk
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: InitVelocity
| |
| Class Owner: UTCreatureChunks
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: Initfor
| |
| Class Owner: UTCreatureChunks
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: ChunkUp
| |
| Class Owner: UTCreatureChunks
| |
| Type: generic
| |
| Vars: int Damage
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: UTCreatureChunks
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GetCallSign
| |
| Class Owner: ChallengeVoicePack
| |
| Type: string
| |
| Vars: PlayerReplicationInfo P
| |
| | |
| Function Name: BotInitialize
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex
| |
| | |
| Function Name: ClientInitialize
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex
| |
| | |
| Function Name: SetClientAckMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetAckMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetClientFFireMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetFFireMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetClientTauntMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetTauntMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetClientOrderMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetOrderMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetClientOtherMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetOtherMessage
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: Timer
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayerSpeech
| |
| Class Owner: ChallengeVoicePack
| |
| Type: generic
| |
| Vars: int Type, int Index, int Callsign
| |
| | |
| Function Name: GameThreatAdd
| |
| Class Owner: LastManStanding
| |
| Type: float
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: Timer
| |
| Class Owner: LastManStanding
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NeedPlayers
| |
| Class Owner: LastManStanding
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: IsRelevant
| |
| Class Owner: LastManStanding
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: RestartPlayer
| |
| Class Owner: LastManStanding
| |
| Type: bool
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: Logout
| |
| Class Owner: LastManStanding
| |
| Type: generic
| |
| Vars: pawn Exiting
| |
| | |
| Function Name: Killed
| |
| Class Owner: LastManStanding
| |
| Type: generic
| |
| Vars: pawn killer, pawn Other, name damageType
| |
| | |
| Function Name: CheckEndGame
| |
| Class Owner: LastManStanding
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: LastManStanding
| |
| Type: generic
| |
| Vars: pawn Killer, pawn Other
| |
| | |
| Function Name: PickupQuery
| |
| Class Owner: LastManStanding
| |
| Type: bool
| |
| Vars: Pawn Other, Inventory item
| |
| | |
| Function Name: AssessBotAttitude
| |
| Class Owner: LastManStanding
| |
| Type: byte
| |
| Vars: Bot aBot, Pawn Other
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: LastManStanding
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: ModifyBehaviour
| |
| Class Owner: LastManStanding
| |
| Type: generic
| |
| Vars: Bot NewBot
| |
| | |
| Function Name: OneOnOne
| |
| Class Owner: LastManStanding
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: FlagBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayAlarm
| |
| Class Owner: FlagBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: FlagBase
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PreBeginPlay
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AdjustSkill
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: Bot B, bool bWinner
| |
| | |
| Function Name: SetBotClass
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: String ClassName, int n
| |
| | |
| Function Name: SetBotName
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: coerce string NewName, int n
| |
| | |
| Function Name: GetBotName
| |
| Class Owner: ChallengeBotInfo
| |
| Type: String
| |
| Vars: int n
| |
| | |
| Function Name: GetBotTeam
| |
| Class Owner: ChallengeBotInfo
| |
| Type: int
| |
| Vars: int num
| |
| | |
| Function Name: SetBotTeam
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: int NewTeam, int n
| |
| | |
| Function Name: SetBotFace
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: coerce string NewFace, int n
| |
| | |
| Function Name: GetBotFace
| |
| Class Owner: ChallengeBotInfo
| |
| Type: String
| |
| Vars: int n
| |
| | |
| Function Name: CHIndividualize
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: bot NewBot, int n, int NumBots
| |
| | |
| Function Name: GetAvailableClasses
| |
| Class Owner: ChallengeBotInfo
| |
| Type: String
| |
| Vars: int n
| |
| | |
| Function Name: ChooseBotInfo
| |
| Class Owner: ChallengeBotInfo
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: CHGetBotClass
| |
| Class Owner: ChallengeBotInfo
| |
| Type: <nowiki>class<bot></nowiki>
| |
| Vars: int n
| |
| | |
| Function Name: GetBotSkin
| |
| Class Owner: ChallengeBotInfo
| |
| Type: string
| |
| Vars: int num
| |
| | |
| Function Name: SetBotSkin
| |
| Class Owner: ChallengeBotInfo
| |
| Type: generic
| |
| Vars: coerce string NewSkin, int n
| |
| | |
| Function Name: GetBotClassName
| |
| Class Owner: ChallengeBotInfo
| |
| Type: String
| |
| Vars: int n
| |
| | |
| Function Name: GetBotIndex
| |
| Class Owner: ChallengeBotInfo
| |
| Type: int
| |
| Vars: coerce string BotName
| |
| | |
| Function Name: FireEffect
| |
| Class Owner: TournamentPickup
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BecomeItem
| |
| Class Owner: TournamentPickup
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: VacuumZone
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: VacuumZone
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: MakeNormal
| |
| Class Owner: VacuumZone
| |
| Type: generic
| |
| Vars: Pawn P
| |
| | |
| Function Name: setHand
| |
| Class Owner: UT_Eightball
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: BecomeItem
| |
| Class Owner: UT_Eightball
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: UT_Eightball
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: UT_Eightball
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Fire
| |
| Class Owner: UT_Eightball
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: UT_Eightball
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: CheckTarget
| |
| Class Owner: UT_Eightball
| |
| Type: Actor
| |
| Vars: None
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: TutorialSound
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: string NewSound
| |
| | |
| Function Name: Timer
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent0
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent1
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent2
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent3
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent4
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent5
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent6
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent7
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent8
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent9
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent10
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent11
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ASTutEvent12
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EndGame
| |
| Class Owner: TrainingAS
| |
| Type: generic
| |
| Vars: string Reason
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GibSound
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateReplacement
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnHead
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Initfor
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: ReduceCylinder
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ChunkUp
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: int Damage
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LieStill
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LandThump
| |
| Class Owner: UTHumanCarcass
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: UT_ShieldBelt
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: ArmorImpactEffect
| |
| Class Owner: UT_ShieldBelt
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: Timer
| |
| Class Owner: UT_ShieldBelt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: UT_ShieldBelt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PickupFunction
| |
| Class Owner: UT_ShieldBelt
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: SetEffectTexture
| |
| Class Owner: UT_ShieldBelt
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: TournamentMale
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayDecap
| |
| Class Owner: TournamentMale
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: TournamentMale
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: TournamentMale
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: TournamentMale
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: TournamentMale
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: TBossBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaybeTaunt
| |
| Class Owner: TBossBot
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: ReSetSkill
| |
| Class Owner: TBossBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartMatch
| |
| Class Owner: TBossBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: MaleBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: MaleBotPlus
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayDecap
| |
| Class Owner: MaleBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: MaleBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: MaleBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: MaleBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: MaleBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaving
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: FastInAir
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: bool bDuckLeft
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToFighter
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayLookAround
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRecoil
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float Rate
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: HumanBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: DrawTalkFace
| |
| Class Owner: ChallengeTeamHUD
| |
| Type: generic
| |
| Vars: Canvas Canvas, int i, float YPos
| |
| | |
| Function Name: DrawCategoryHeaders
| |
| Class Owner: LMSScoreboard
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: DrawNameAndPing
| |
| Class Owner: LMSScoreboard
| |
| Type: generic
| |
| Vars: Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset
| |
| | |
| Function Name: DrawVictoryConditions
| |
| Class Owner: LMSScoreboard
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: MinigunCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PickAnim
| |
| Class Owner: MinigunCannon
| |
| Type: Name
| |
| Vars: None
| |
| | |
| Function Name: PlayDeactivate
| |
| Class Owner: MinigunCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartDeactivate
| |
| Class Owner: MinigunCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ActivateComplete
| |
| Class Owner: MinigunCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: MinigunCannon
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: Shoot
| |
| Class Owner: MinigunCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KillMessage
| |
| Class Owner: TeamCannon
| |
| Type: string
| |
| Vars: name damageType, pawn Other
| |
| | |
| Function Name: SetTeam
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: int TeamNum
| |
| | |
| Function Name: SameTeamAs
| |
| Class Owner: TeamCannon
| |
| Type: bool
| |
| Vars: int TeamNum
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: StartDeactivate
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDeactivate
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayActivate
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ActivateComplete
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PickAnim
| |
| Class Owner: TeamCannon
| |
| Type: Name
| |
| Vars: None
| |
| | |
| Function Name: Shoot
| |
| Class Owner: TeamCannon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TrapSpringer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CalcDesire
| |
| Class Owner: TrapSpringer
| |
| Type: float
| |
| Vars: Pawn Bot, Pawn Enemy
| |
| | |
| Function Name: FoundTrapTarget
| |
| Class Owner: TrapSpringer
| |
| Type: bool
| |
| Vars: Pawn Bot, Pawn P
| |
| | |
| Function Name: BecomePickup
| |
| Class Owner: TrapSpringer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BecomeItem
| |
| Class Owner: TrapSpringer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GiveTo
| |
| Class Owner: TrapSpringer
| |
| Type: generic
| |
| Vars: pawn Other
| |
| | |
| Function Name: SpawnCopy
| |
| Class Owner: TrapSpringer
| |
| Type: inventory
| |
| Vars: pawn Other
| |
| | |
| Function Name: SetRespawn
| |
| Class Owner: TrapSpringer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: setHand
| |
| Class Owner: PulseGun
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: PulseGun
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: PulseGun
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: AltFire
| |
| Class Owner: PulseGun
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: ShockRifle
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: ShockRifle
| |
| Type: generic
| |
| Vars: float Accuracy
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: ShockRifle
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: Timer
| |
| Class Owner: ShockRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Finish
| |
| Class Owner: ShockRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: ShockRifle
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: ShockRifle
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: SpawnEffect
| |
| Class Owner: ShockRifle
| |
| Type: generic
| |
| Vars: vector HitLocation, vector SmokeLocation
| |
| | |
| Function Name: AcceptInventory
| |
| Class Owner: TrophyGame
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: Timer
| |
| Class Owner: TrophyGame
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTrophyEffect
| |
| Class Owner: TrophyGame
| |
| Type: generic
| |
| Vars: Trophy NewTrophy
| |
| | |
| Function Name: AcceptInventory
| |
| Class Owner: UTIntro
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: UTIntro
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: PlaySpawnEffect
| |
| Class Owner: UTIntro
| |
| Type: float
| |
| Vars: inventory Inv
| |
| | |
| Function Name: SetPause
| |
| Class Owner: UTIntro
| |
| Type: bool
| |
| Vars: BOOL bPause, PlayerPawn P
| |
| | |
| Function Name: CanSpectate
| |
| Class Owner: UTIntro
| |
| Type: bool
| |
| Vars: pawn Viewer, actor ViewTarget
| |
| | |
| Function Name: LogPlayerInfo
| |
| Class Owner: UTStatLogFile
| |
| Type: generic
| |
| Vars: Pawn Player
| |
| | |
| Function Name: AddMutator
| |
| Class Owner: Arena
| |
| Type: generic
| |
| Vars: Mutator M
| |
| | |
| Function Name: AlwaysKeep
| |
| Class Owner: Arena
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: Arena
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: SniperRifle
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: setHand
| |
| Class Owner: SniperRifle
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: AltFire
| |
| Class Owner: SniperRifle
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: Timer
| |
| Class Owner: SniperRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: SniperRifle
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: Finish
| |
| Class Owner: SniperRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: SniperRifle
| |
| Type: generic
| |
| Vars: float Accuracy
| |
| | |
| Function Name: SetWeaponStay
| |
| Class Owner: WarheadLauncher
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: WarheadLauncher
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: WarheadLauncher
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: setHand
| |
| Class Owner: WarheadLauncher
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: AltFire
| |
| Class Owner: WarheadLauncher
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: ImpactHammer
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: ImpactHammer
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: ImpactHammer
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Fire
| |
| Class Owner: ImpactHammer
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: ImpactHammer
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: ImpactHammer
| |
| Type: generic
| |
| Vars: float accuracy
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: ImpactHammer
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: TraceAltFire
| |
| Class Owner: ImpactHammer
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProcessAltTraceHit
| |
| Class Owner: ImpactHammer
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: PressureZone
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: PressureZone
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: Tick
| |
| Class Owner: PressureZone
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: MakeNormal
| |
| Class Owner: PressureZone
| |
| Type: generic
| |
| Vars: Pawn P
| |
| | |
| Function Name: ServerMove
| |
| Class Owner: GuidedWarshell
| |
| Type: generic
| |
| Vars: float TimeStamp, vector ClientLoc, int Pitch, int Yaw
| |
| | |
| Function Name: WarnCannons
| |
| Class Owner: WarShell
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Eject
| |
| Class Owner: UT_ShellCase
| |
| Type: generic
| |
| Vars: Vector Vel
| |
| | |
| Function Name: SetOwnerLighting
| |
| Class Owner: UDamage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetUDamageWeapon
| |
| Class Owner: UDamage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: UT_FlakCannon
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: UT_FlakCannon
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: UT_FlakCannon
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: Fire
| |
| Class Owner: UT_FlakCannon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: UT_FlakCannon
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: JumpSpot
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: PreRender
| |
| Class Owner: CHNullHUD
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: PostRender
| |
| Class Owner: CHNullHUD
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: Tick
| |
| Class Owner: CHNullHUD
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: PostRender
| |
| Class Owner: CHEOLHUD
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: Tick
| |
| Class Owner: CHEOLHUD
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: UT_SpriteBallExplosion
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: UT_BioRifle
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: UT_BioRifle
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: UT_BioRifle
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: AltFire
| |
| Class Owner: UT_BioRifle
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: UT_BioRifle
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: Finish
| |
| Class Owner: UT_BioRifle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ScoreKill
| |
| Class Owner: FatBoy
| |
| Type: generic
| |
| Vars: Pawn Killer, Pawn Other
| |
| | |
| Function Name: PlayPickupMessage
| |
| Class Owner: TournamentHealth
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: bool bDuckLeft
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: SkaarjBot
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: Timer
| |
| Class Owner: ChallengeCTFHUD
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: ChallengeIntro
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: ChallengeIntro
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AlwaysKeep
| |
| Class Owner: Stealth
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: Stealth
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: ModifyPlayer
| |
| Class Owner: Stealth
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: ChainSaw
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: ChainSaw
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: ChainSaw
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: Fire
| |
| Class Owner: ChainSaw
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: ChainSaw
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: Finish
| |
| Class Owner: ChainSaw
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Slash
| |
| Class Owner: ChainSaw
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: ChainSaw
| |
| Type: generic
| |
| Vars: float accuracy
| |
| | |
| Function Name: SetOtherMessage
| |
| Class Owner: VoiceMaleTwo
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UTTeleEffect
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: ThighPads
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: SpawnCopy
| |
| Class Owner: ThighPads
| |
| Type: inventory
| |
| Vars: pawn Other
| |
| | |
| Function Name: HandlePickupQuery
| |
| Class Owner: Armor2
| |
| Type: bool
| |
| Vars: inventory Item
| |
| | |
| Function Name: SpawnCopy
| |
| Class Owner: Armor2
| |
| Type: inventory
| |
| Vars: pawn Other
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: TMaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: TMaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnHead
| |
| Class Owner: TMaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnHead
| |
| Class Owner: TFemaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: TFemaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: TFemaleBody
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: UT_BloodTrail
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: setHand
| |
| Class Owner: Minigun2
| |
| Type: generic
| |
| Vars: float Hand
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: Minigun2
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: GenerateBullet
| |
| Class Owner: Minigun2
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TraceFire
| |
| Class Owner: Minigun2
| |
| Type: generic
| |
| Vars: float Accuracy
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: Minigun2
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: Fire
| |
| Class Owner: Minigun2
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: Minigun2
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UT_BioGel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: UT_BioGel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: UT_BioGel
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetOtherMessage
| |
| Class Owner: VoiceBoss
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetOtherMessage
| |
| Class Owner: VoiceMaleOne
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TeamTrigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: TeamTrigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IsRelevant
| |
| Class Owner: TeamTrigger
| |
| Type: bool
| |
| Vars: actor Other
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: TeamTrigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: DistanceViewTrigger
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TranslocDest
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: TranslocDest
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AcceptInventory
| |
| Class Owner: LadderTransition
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: LadderTransition
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: InstaGibDM
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: SetOtherMessage
| |
| Class Owner: VoiceFemaleOne
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name: SetOtherMessage
| |
| Class Owner: VoiceFemaleTwo
| |
| Type: generic
| |
| Vars: int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime
| |
| | |
| Function Name:
| |
| Class Owner: flakslug
| |
| Type: ProcessTouch
| |
| Vars: Actor Other, vector HitLocation
| |
| | |
| Function Name: Explode
| |
| Class Owner: flakslug
| |
| Type: generic
| |
| Vars: vector HitLocation, vector HitNormal
| |
| | |
| Function Name: ChunkUp
| |
| Class Owner: UTHeads
| |
| Type: generic
| |
| Vars: int Damage
| |
| | |
| Function Name: BecomeViewTarget
| |
| Class Owner: QuakeCam
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: QuakeCam
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PickupFunction
| |
| Class Owner: UT_Jumpboots
| |
| Type: generic
| |
| Vars: Pawn Other
| |
| | |
| Function Name: ResetOwner
| |
| Class Owner: UT_Jumpboots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: OwnerJumped
| |
| Class Owner: UT_Jumpboots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: UT_Jumpboots
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttachToSurface
| |
| Class Owner: PlayerShadow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: PlayerShadow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: PlayerShadow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BlowUp
| |
| Class Owner: UT_Grenade
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: RipperPulse
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Touch
| |
| Class Owner: BioFear
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: Explode
| |
| Class Owner: MortarShell
| |
| Type: generic
| |
| Vars: vector HitLocation, vector HitNormal
| |
| | |
| Function Name:
| |
| Class Owner: UTFlakShell
| |
| Type: ProcessTouch
| |
| Vars: Actor Other, vector HitLocation
| |
| | |
| Function Name: Landed
| |
| Class Owner: UTFlakShell
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: Explode
| |
| Class Owner: UTFlakShell
| |
| Type: generic
| |
| Vars: vector HitLocation, vector HitNormal
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: FemaleBotPlus
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayChallenge
| |
| Class Owner: FemaleBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayVictoryDance
| |
| Class Owner: FemaleBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: FemaleBotPlus
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayDecap
| |
| Class Owner: FemaleBotPlus
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: MortarSpawner
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: MortarSpawner
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LaunchShell
| |
| Class Owner: MortarSpawner
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpawnSplash
| |
| Class Owner: BioGlob
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: TournamentFemale
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayDying
| |
| Class Owner: TournamentFemale
| |
| Type: generic
| |
| Vars: name DamageType, vector HitLoc
| |
| | |
| Function Name: PlayDecap
| |
| Class Owner: TournamentFemale
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ProjectileFire
| |
| Class Owner: ripper
| |
| Type: Projectile
| |
| Vars: <nowiki>class<projectile> ProjClass, float ProjSpeed, bool bWarn</nowiki>
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: ripper
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: AltFire
| |
| Class Owner: ripper
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: SuggestAttackStyle
| |
| Class Owner: ripper
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: SuggestDefenseStyle
| |
| Class Owner: ripper
| |
| Type: float
| |
| Vars: None
| |
| | |
| Function Name: AddDefaultInventory
| |
| Class Owner: TDarkMatch
| |
| Type: generic
| |
| Vars: pawn aPlayer
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TimedTrigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: TimedTrigger
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UT_Spark
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawNameAndPing
| |
| Class Owner: UnrealCTFScoreboard
| |
| Type: generic
| |
| Vars: Canvas Canvas, PlayerReplicationInfo PRI, float XOffset, float YOffset
| |
| | |
| Function Name: Fire
| |
| Class Owner: SuperShockRifle
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: AltFire
| |
| Class Owner: SuperShockRifle
| |
| Type: generic
| |
| Vars: float Value
| |
| | |
| Function Name: RateSelf
| |
| Class Owner: SuperShockRifle
| |
| Type: float
| |
| Vars: out int bUseAltMode
| |
| | |
| Function Name: ProcessTraceHit
| |
| Class Owner: SuperShockRifle
| |
| Type: generic
| |
| Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z
| |
| | |
| Function Name: SpawnEffect
| |
| Class Owner: SuperShockRifle
| |
| Type: generic
| |
| Vars: vector HitLocation, vector SmokeLocation
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: NoPowerups
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: AttachToSurface
| |
| Class Owner: FadeShadow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Destroyed
| |
| Class Owner: FadeShadow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: FadeShadow
| |
| Type: generic
| |
| Vars: float DeltaTime
| |
| | |
| Function Name: FixFOV
| |
| Class Owner: CHSpectator
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowScores
| |
| Class Owner: AssaultScoreboard
| |
| Type: generic
| |
| Vars: canvas Canvas
| |
| | |
| Function Name: DrawVictoryConditions
| |
| Class Owner: AssaultScoreboard
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: TranslocStart
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AcceptInventory
| |
| Class Owner: LadderLoadGame
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: LadderLoadGame
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: AcceptInventory
| |
| Class Owner: LadderNewGame
| |
| Type: generic
| |
| Vars: pawn PlayerPawn
| |
| | |
| Function Name: PlayTeleportEffect
| |
| Class Owner: LadderNewGame
| |
| Type: generic
| |
| Vars: actor Incoming, bool bOut, bool bSound
| |
| | |
| Function Name: Attach
| |
| Class Owner: Pylon
| |
| Type: generic
| |
| Vars: Actor Other
| |
| | |
| Function Name: Timer
| |
| Class Owner: Pylon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Bump
| |
| Class Owner: Pylon
| |
| Type: generic
| |
| Vars: actor Other
| |
| | |
| Function Name: StartRotating
| |
| Class Owner: Pylon
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Landed
| |
| Class Owner: Pylon
| |
| Type: generic
| |
| Vars: vector HitNormal
| |
| | |
| Function Name: BlowUp
| |
| Class Owner: PlasmaSphere
| |
| Type: generic
| |
| Vars: vector HitLocation
| |
| | |
| Function Name: SuperExplosion
| |
| Class Owner: ShockProj
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Explode
| |
| Class Owner: ShockProj
| |
| Type: generic
| |
| Vars: vector HitLocation,vector HitNormal
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: TrophyDude
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: TrophyDude
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnimEnd
| |
| Class Owner: TrophyDude
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UTSmokeTrail
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Timer
| |
| Class Owner: UTSmokeTrail
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: UT_ShortSmokeGen
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: UnTrigger
| |
| Class Owner: UT_ShortSmokeGen
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDodge
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: eDodgeDir DodgeMove
| |
| | |
| Function Name: PlayDyingSound
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayChatting
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWaiting
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayHit
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayDeathHit
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float Damage, vector HitLocation, name damageType, vector Momentum
| |
| | |
| Function Name: PlayTakeHitSound
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: int damage, name damageType, int Mult
| |
| | |
| Function Name: ClientPlayTakeHit
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: vector HitLoc, byte Damage, bool bServerGuessWeapon
| |
| | |
| Function Name: Gasp
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayTurning
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWalking
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayWalking
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToRunning
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRunning
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayRising
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayFeignDeath
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayGutHit
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayHeadHit
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLeftHit
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRightHit
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayLanded
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float impactVel
| |
| | |
| Function Name: PlayInAir
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayDuck
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayCrawling
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToWaiting
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: PlayRecoil
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float Rate
| |
| | |
| Function Name: PlayFiring
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayWeaponSwitch
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: Weapon NewWeapon
| |
| | |
| Function Name: PlaySwimming
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TweenToSwimming
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: float tweentime
| |
| | |
| Function Name: ChangeTeam
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: int N
| |
| | |
| Function Name: StartWalk
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ServerChangeSkin
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: coerce string SkinName, coerce string FaceName, byte TeamNum
| |
| | |
| Function Name: ClientReStart
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Possess
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PlayerTimeOut
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitPlayerReplicationInfo
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TakeDamage
| |
| Class Owner: Commander
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: PainPath
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpecialHandling
| |
| Class Owner: PainPath
| |
| Type: Actor
| |
| Vars: Pawn Other
| |
| | |
| Function Name: AlwaysKeep
| |
| Class Owner: InstantRockets
| |
| Type: bool
| |
| Vars: Actor Other
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: InstantRockets
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: LowGrav
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: Trigger
| |
| Class Owner: BoulderSpawner
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: ShockExplo
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: InitRatedGame
| |
| Class Owner: ChallengeDMP
| |
| Type: generic
| |
| Vars: LadderInventory LadderObj, PlayerPawn LadderPlayer
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: CannonMuzzle
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AttachToSurface
| |
| Class Owner: TargetShadow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: JumpMatch
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: JumpMatch
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: CheckReplacement
| |
| Class Owner: NoRedeemer
| |
| Type: bool
| |
| Vars: Actor Other, out byte bSuperRelevant
| |
| | |
| Function Name: MakeSound
| |
| Class Owner: UT_FlameExplosion
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: beginPlay
| |
| Class Owner: Fighter2
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: beginPlay
| |
| Class Owner: Fighter
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: BlockedPath
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: beginPlay
| |
| Class Owner: Brazier
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: beginPlay
| |
| Class Owner: UTBanner
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Trigger
| |
| Class Owner: IntroDude
| |
| Type: generic
| |
| Vars: actor Other, pawn EventInstigator
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: UT_BloodDrop
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: TMale2Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: TMale1Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceMeshToExist
| |
| Class Owner: TFemale1Bot
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddElement
| |
| Class Owner: ListItem
| |
| Type: generic
| |
| Vars: ListItem NewElement
| |
| | |
| Function Name: AddSortedElement
| |
| Class Owner: ListItem
| |
| Type: generic
| |
| Vars: out ListItem FirstElement, ListItem NewElement
| |
| | |
| Function Name: FindItem
| |
| Class Owner: ListItem
| |
| Type: ListItem
| |
| Vars: String SearchData
| |
| | |
| Function Name: DeleteElement
| |
| Class Owner: ListItem
| |
| Type: ListItem
| |
| Vars: out ListItem First, optional String SearchData
| |
| | |
| Function Name: MoveElementUp
| |
| Class Owner: ListItem
| |
| Type: generic
| |
| Vars: out ListItem First, ListItem MoveItem, out int Count
| |
| | |
| Function Name: MoveElementDown
| |
| Class Owner: ListItem
| |
| Type: generic
| |
| Vars: out ListItem First, ListItem MoveItem, out int Count
| |
| | |
| Function Name: RunTest
| |
| Class Owner: ListItem
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadGameTypes
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadMutators
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UsedMutators
| |
| Class Owner: UTServerAdmin
| |
| Type: String
| |
| Vars: None
| |
| | |
| Function Name: GenerateMutatorListSelect
| |
| Class Owner: UTServerAdmin
| |
| Type: String
| |
| Vars: ListItem MutatorList
| |
| | |
| Function Name: PadLeft
| |
| Class Owner: UTServerAdmin
| |
| Type: String
| |
| Vars: String InStr, int Width, String PadStr
| |
| | |
| Function Name: ApplyMapList
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: out ListItem ExcludeMaps, out ListItem IncludeMaps, String GameType, String MapListType
| |
| | |
| Function Name: ReloadExcludeMaps
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: out ListItem ExcludeMaps, String GameType
| |
| | |
| Function Name: ReloadIncludeMaps
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: out ListItem ExcludeMaps, out ListItem IncludeMaps, String GameType
| |
| | |
| Function Name: UpdateDefaultMaps
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: String GameType, ListItem TempItem
| |
| | |
| Function Name: GenerateGameTypeOptions
| |
| Class Owner: UTServerAdmin
| |
| Type: String
| |
| Vars: String CurrentGameType
| |
| | |
| Function Name: GenerateMapListOptions
| |
| Class Owner: UTServerAdmin
| |
| Type: String
| |
| Vars: String GameType, String MapListType
| |
| | |
| Function Name: GenerateMapListSelect
| |
| Class Owner: UTServerAdmin
| |
| Type: String
| |
| Vars: ListItem MapList, optional string SelectedItem
| |
| | |
| Function Name: QueryRoot
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryMenu
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrent
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrentMenu
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrentPlayers
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrentGame
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrentConsole
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrentConsoleLog
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrentConsoleSend
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryRestartPage
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryCurrentMutators
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaults
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaultsMenu
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaultsMaps
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaultsRules
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaultsSettings
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaultsBots
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaultsServer
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: QueryDefaultsIPPolicy
| |
| Class Owner: UTServerAdmin
| |
| Type: generic
| |
| Vars: WebRequest Request, WebResponse Response
| |
| | |
| Function Name: AddMessage
| |
| Class Owner: UTServerAdminSpectator
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo PRI, String S, name Type
| |
| | |
| Function Name: FormatMessage
| |
| Class Owner: UTServerAdminSpectator
| |
| Type: String
| |
| Vars: PlayerReplicationInfo PRI, String Text, name Type
| |
| | |
| Function Name: ClientMessage
| |
| Class Owner: UTServerAdminSpectator
| |
| Type: generic
| |
| Vars: coerce string S, optional name Type, optional bool bBeep
| |
| | |
| Function Name: TeamMessage
| |
| Class Owner: UTServerAdminSpectator
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep
| |
| | |
| Function Name: ClientVoiceMessage
| |
| Class Owner: UTServerAdminSpectator
| |
| Type: generic
| |
| Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID
| |
| | |
| Function Name: ReceiveLocalizedMessage
| |
| Class Owner: UTServerAdminSpectator
| |
| Type: generic
| |
| Vars: <nowiki>class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject</nowiki>
| |
| | |
| Function Name: SetColorFont
| |
| Class Owner: NotifyButton
| |
| Type: generic
| |
| Vars: Font NewFont
| |
| | |
| Function Name: CheckMousePassThrough
| |
| Class Owner: NotifyButton
| |
| Type: bool
| |
| Vars: float X, float Y
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: NotifyButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: NotifyButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetTextColor
| |
| Class Owner: NotifyButton
| |
| Type: generic
| |
| Vars: color NewColor
| |
| | |
| Function Name: Notify
| |
| Class Owner: NotifyButton
| |
| Type: generic
| |
| Vars: byte E
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTLadderStub
| |
| Type: generic
| |
| Vars: optional bool bTrophyVictory
| |
| | |
| Function Name: Notify
| |
| Class Owner: NotifyWindow
| |
| Type: generic
| |
| Vars: UWindowWindow Window, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: UTFadeTextArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTFadeTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UTFadeTextArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: UTFadeTextArea
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: AddText
| |
| Class Owner: UTFadeTextArea
| |
| Type: generic
| |
| Vars: string S
| |
| | |
| Function Name: AddString
| |
| Class Owner: UTFadeTextArea
| |
| Type: generic
| |
| Vars: Canvas C, int Index
| |
| | |
| Function Name: LocalWrappedClipText
| |
| Class Owner: UTFadeTextArea
| |
| Type: bool
| |
| Vars: Canvas C, float X, float Y, int I, coerce string S, optional bool bCheckHotkey, optional bool bInitFadeTime
| |
| | |
| Function Name: Clear
| |
| Class Owner: UTFadeTextArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckMousePassThrough
| |
| Class Owner: UTFadeTextArea
| |
| Type: bool
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: SpeechButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetupLadder
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: int Pos, int Rank
| |
| | |
| Function Name: FillInfoArea
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: Close
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: EscClose
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BackPressed
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: optional bool bTrophyVictory
| |
| | |
| Function Name: StartMap
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: string StartMap, int Rung, string GameType
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckOpenCondition
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: SetMapShot
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: UTLadder
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: UWindowWindow C, byte E
| |
| | |
| Function Name: UnLite
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: int Ladder
| |
| | |
| Function Name: Lite
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: int Ladder
| |
| | |
| Function Name: Tick
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: OpenDemoDoors
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: OpenDoors
| |
| Class Owner: ManagerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CheckMousePassThrough
| |
| Class Owner: MatchButton
| |
| Type: bool
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: MatchButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SetTextColor
| |
| Class Owner: MatchButton
| |
| Type: generic
| |
| Vars: color NewColor
| |
| | |
| Function Name: SetLadder
| |
| Class Owner: MatchButton
| |
| Type: generic
| |
| Vars: <nowiki>Class<Ladder> NewLadder</nowiki>
| |
| | |
| Function Name: SetMatchIndex
| |
| Class Owner: MatchButton
| |
| Type: generic
| |
| Vars: int NewIndex
| |
| | |
| Function Name: Notify
| |
| Class Owner: MatchButton
| |
| Type: generic
| |
| Vars: byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: SlideOutWindow
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SlideInWindow
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FadeIn
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FadeOut
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Notify
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: HideChildren
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetButtonTextures
| |
| Class Owner: SpeechWindow
| |
| Type: generic
| |
| Vars: int i, optional bool bLeft, optional bool bRight, optional bool bPreserve
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: LadderButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetSaveText
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: int i, Canvas C
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: Close
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: KillGame
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: RestoreGame
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: IterateFaces
| |
| Class Owner: SlotWindow
| |
| Type: generic
| |
| Vars: string InSkinName, string MeshName
| |
| | |
| Function Name: Created
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Paint
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: NameChanged
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SexPressed
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FacePressed
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TeamPressed
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SkillPressed
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BackPressed
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Close
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IterateFaces
| |
| Class Owner: NewCharacterWindow
| |
| Type: generic
| |
| Vars: string InSkinName, string MeshName
| |
| | |
| Function Name: Created
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetTeamVars
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetInitialBot
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: <nowiki>class<Bot> InitialBot</nowiki>
| |
| | |
| Function Name: SetNumNames
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Initialize
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: TitleClicked
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BackPressed
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EscClose
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: MeshBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: DoorArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Open
| |
| Class Owner: DoorArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: DoorArea
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: Created
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadDefaultValues
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: ResetHUD
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CrosshairChanged
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UTChallengeHUDConfig
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadBots
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResetBots
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadWeapons
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadClasses
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Close
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: ClassChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IterateVoices
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrent
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: JumpyChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NameChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FavouriteWeaponChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CampingChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StrafingAbilityChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AlertnessChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AccuracyChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CombatStyleChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SkillChanged
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: UseSelected
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTIndivBotSetupClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: DemoStoryWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: DemoStoryWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Close
| |
| Class Owner: DemoStoryWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: LoadExistingKeys
| |
| Class Owner: SpeechBinderCW
| |
| Type: int
| |
| Vars: None
| |
| | |
| Function Name: KeyDown
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: int Key, float X, float Y
| |
| | |
| Function Name: ResetAllKeys
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RemoveExistingKey
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: SetKey
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: ProcessMenuKey
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: Notify
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: TypeChanged
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: ChoiceChanged
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: TargetChanged
| |
| Class Owner: SpeechBinderCW
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: SetTeamVars
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetInitialBot
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: <nowiki>class<Bot> InitialBot</nowiki>
| |
| | |
| Function Name: SetNumNames
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: BackPressed
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NameSelected
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: StartMap
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: string StartMap, int Rung, string GameType
| |
| | |
| Function Name: Close
| |
| Class Owner: TeamBrowser
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: NameSelected
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: Close
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddObjDesc
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: SetMapShot
| |
| Class Owner: InGameObjectives
| |
| Type: generic
| |
| Vars: texture NewShot
| |
| | |
| Function Name: Created
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Initialize
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: EscClose
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BackPressed
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NameSelected
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: CloseUp
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartMap
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: string StartMap, int Rung, string GameType
| |
| | |
| Function Name: AddObjDesc
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Tick
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: SetMapShot
| |
| Class Owner: ObjectiveBrowser
| |
| Type: generic
| |
| Vars: texture NewShot
| |
| | |
| Function Name: SetTeamVars
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetInitialBot
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: <nowiki>class<Bot> InitialBot</nowiki>
| |
| | |
| Function Name: SetNumNames
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BackPressed
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NameSelected
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: StartMap
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: string StartMap, int Rung, string GameType
| |
| | |
| Function Name: Close
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: TitleClicked
| |
| Class Owner: EnemyBrowser
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: ngStatsButton
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: ngStatsButton
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: StaticArea
| |
| Type: generic
| |
| Vars: canvas C, float X, float Y
| |
| | |
| Function Name: Tick
| |
| Class Owner: StaticArea
| |
| Type: generic
| |
| Vars: float Delta
| |
| | |
| Function Name: CheckMousePassThrough
| |
| Class Owner: StaticArea
| |
| Type: bool
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetupNetworkOptions
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: TourneyChanged
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ForceRespawnChanged
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FragChanged
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TimeChanged
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaxPlayersChanged
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MaxSpectatorsChanged
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WeaponsChecked
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UTRulesCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: NameEditBox
| |
| Type: generic
| |
| Vars: byte E
| |
| | |
| Function Name: Paint
| |
| Class Owner: NameEditBox
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTPasswordCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTPasswordCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTPasswordCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Connect
| |
| Class Owner: UTPasswordCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTTeamRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetupNetworkOptions
| |
| Class Owner: UTTeamRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTTeamRCWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTTeamRCWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: BalancePlayersChanged
| |
| Class Owner: UTTeamRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TeamScoreChanged
| |
| Class Owner: UTTeamRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FFChanged
| |
| Class Owner: UTTeamRCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrent
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ClassChanged
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: IterateVoices
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: StatsPressed
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpectatorChanged
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadClasses
| |
| Class Owner: UTPlayerSetupClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExtraMessageOptions
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: MessageSettingsChanged
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Hardware3DChecked
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Hardware3DSet
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SurroundSoundChecked
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SurroundSoundSet
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: VoiceMessagesChecked
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AutoTauntChecked
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AnnouncerVolumeChanged
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NoMatureLanguageChanged
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UTAudioClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: AirControlChanged
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StyleChanged
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SpeedChanged
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TranslocChanged
| |
| Class Owner: UTSettingsCWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: OrdersChildWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: OrdersChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: OrdersChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: FadeOut
| |
| Class Owner: OrdersChildWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: OrdersChildWindow
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: OrdersChildWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: PhysicalChildWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: PhysicalChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: PhysicalChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: PhysicalChildWindow
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: SpeechChildWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: SpeechChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: SpeechChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: SpeechChildWindow
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: SpeechMiniDisplay
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: SpeechMiniDisplay
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Reset
| |
| Class Owner: SpeechMiniDisplay
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FillInfo
| |
| Class Owner: SpeechMiniDisplay
| |
| Type: generic
| |
| Vars: int Index, string Callsign
| |
| | |
| Function Name: CheckMousePassThrough
| |
| Class Owner: SpeechMiniDisplay
| |
| Type: bool
| |
| Vars: float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: TargetChildWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: TargetChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: TargetChildWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: HideWindow
| |
| Class Owner: TargetChildWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: TargetChildWindow
| |
| Type: generic
| |
| Vars: UWindowWindow B, byte E
| |
| | |
| Function Name: LaunchUWindow
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CloseUWindow
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateRootWindow
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: Canvas Canvas
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: int PendingChange, bool Evaluate
| |
| | |
| Function Name: StartNewGame
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadGame
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NotifyLevelChange
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateSpeech
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowSpeech
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideSpeech
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreateMessage
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowMessage
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: HideMessage
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: AddMessage
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: string NewMessage
| |
| | |
| Function Name: ConnectWithPassword
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: string URL, string Password
| |
| | |
| Function Name: StartTimeDemo
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: TimeDemoRender
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: Canvas C
| |
| | |
| Function Name: PrintTimeDemoResult
| |
| Class Owner: UTConsole
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: ngWorldSecretClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: ngWorldSecretClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: ngWorldSecretClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: ngWorldSecretClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Close
| |
| Class Owner: ngWorldSecretClient
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: OKPressed
| |
| Class Owner: ngWorldSecretClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: ngWorldSecretClient
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: Created
| |
| Class Owner: UTServerSetupPage
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTServerSetupPage
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTServerSetupPage
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTMenuStartMatchCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTMenuStartMatchCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: CategoryChanged
| |
| Class Owner: UTMenuStartMatchCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: GameChanged
| |
| Class Owner: UTMenuStartMatchCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetChangeLevels
| |
| Class Owner: UTMenuStartMatchCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTMenuStartMatchCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: ChangeLevelsChanged
| |
| Class Owner: UTMenuStartMatchCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ParseOption
| |
| Class Owner: UTMultiplayerMenu
| |
| Type: string
| |
| Vars: string Input, int Pos
| |
| | |
| Function Name: Created
| |
| Class Owner: UTMultiplayerMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UTMultiplayerMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UTMultiplayerMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AutoAdjustChecked
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: RandomChecked
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ConfigureIndivBots
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadCurrentValues
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BaseChanged
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NumBotsChanged
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BalanceTeamsChanged
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DumbDownChanged
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SaveConfigs
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTBotConfigClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: Created
| |
| Class Owner: UTCustomizeClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowShown
| |
| Class Owner: UTCustomizeClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: WindowHidden
| |
| Class Owner: UTCustomizeClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: LoadExistingKeys
| |
| Class Owner: UTCustomizeClientWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: SetKey
| |
| Class Owner: UTCustomizeClientWindow
| |
| Type: generic
| |
| Vars: int KeyNo, string KeyName
| |
| | |
| Function Name: Created
| |
| Class Owner: UTInputOptionsCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTInputOptionsCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTInputOptionsCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: InstantRocketChanged
| |
| Class Owner: UTInputOptionsCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTWeaponPriorityCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UTWeaponPriorityCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: CreatePages
| |
| Class Owner: UTMenuBotmatchCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: MessageWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: MessageWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: AddMessage
| |
| Class Owner: MessageWindow
| |
| Type: generic
| |
| Vars: string NewMessage
| |
| | |
| Function Name: PostBeginPlay
| |
| Class Owner: NewGameInterimObject
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: KillGameQueryClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: KillGameQueryClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: KillGameQueryClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: KillGameQueryClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: YesPressed
| |
| Class Owner: KillGameQueryClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: NoPressed
| |
| Class Owner: KillGameQueryClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLadderChal
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FillInfoArea
| |
| Class Owner: UTLadderChal
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: UTLadderChal
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTLadderChal
| |
| Type: generic
| |
| Vars: optional bool bTrophyVictory
| |
| | |
| Function Name: Created
| |
| Class Owner: FreeSlotsClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: FreeSlotsClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: FreeSlotsClient
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Notify
| |
| Class Owner: FreeSlotsClient
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: DonePressed
| |
| Class Owner: FreeSlotsClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTPasswordWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ResolutionChanged
| |
| Class Owner: UTPasswordWindow
| |
| Type: generic
| |
| Vars: float W, float H
| |
| | |
| Function Name: SetSizePos
| |
| Class Owner: UTPasswordWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UTPasswordWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTPasswordWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Paint
| |
| Class Owner: UTPasswordWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Close
| |
| Class Owner: UTPasswordWindow
| |
| Type: generic
| |
| Vars: optional bool bByParent
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLadderDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FillInfoArea
| |
| Class Owner: UTLadderDOM
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: UTLadderDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTLadderDOM
| |
| Type: generic
| |
| Vars: optional bool bTrophyVictory
| |
| | |
| Function Name: CheckOpenCondition
| |
| Class Owner: UTLadderDOM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLadderDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FillInfoArea
| |
| Class Owner: UTLadderDM
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: UTLadderDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartMap
| |
| Class Owner: UTLadderDM
| |
| Type: generic
| |
| Vars: string StartMap, int Rung, string GameType
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTLadderDM
| |
| Type: generic
| |
| Vars: optional bool bTrophyVictory
| |
| | |
| Function Name: CheckOpenCondition
| |
| Class Owner: UTLadderDM
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLadderCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FillInfoArea
| |
| Class Owner: UTLadderCTF
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: UTLadderCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTLadderCTF
| |
| Type: generic
| |
| Vars: optional bool bTrophyVictory
| |
| | |
| Function Name: CheckOpenCondition
| |
| Class Owner: UTLadderCTF
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLadderAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: FillInfoArea
| |
| Class Owner: UTLadderAS
| |
| Type: generic
| |
| Vars: int i
| |
| | |
| Function Name: NextPressed
| |
| Class Owner: UTLadderAS
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: EvaluateMatch
| |
| Class Owner: UTLadderAS
| |
| Type: generic
| |
| Vars: optional bool bTrophyVictory
| |
| | |
| Function Name: Created
| |
| Class Owner: UTStartGameCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: UTStartGameCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Notify
| |
| Class Owner: UTStartGameCW
| |
| Type: generic
| |
| Vars: UWindowDialogControl C, byte E
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UTStartGameCW
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: DedicatedPressed
| |
| Class Owner: UTStartGameCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: StartPressed
| |
| Class Owner: UTStartGameCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: KillGameQueryWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: KillGameQueryWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTWeaponPriorityInfoArea
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTWeaponPriorityInfoArea
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: ShowThisItem
| |
| Class Owner: UTWeaponPriorityList
| |
| Type: bool
| |
| Vars: None
| |
| | |
| Function Name: SelectWeapon
| |
| Class Owner: UTWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ReadWeapon
| |
| Class Owner: UTWeaponPriorityListBox
| |
| Type: generic
| |
| Vars: <nowiki>UMenuWeaponPriorityList L, class<Weapon> WeaponClass</nowiki>
| |
| | |
| Function Name: Created
| |
| Class Owner: UTGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: ShowWindow
| |
| Class Owner: UTGameMenu
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UTGameMenu
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: ExecuteItem
| |
| Class Owner: UTGameMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Select
| |
| Class Owner: UTGameMenu
| |
| Type: generic
| |
| Vars: UWindowPulldownMenuItem I
| |
| | |
| Function Name: Created
| |
| Class Owner: SpeechBinderWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Resized
| |
| Class Owner: SpeechBinderWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Paint
| |
| Class Owner: SpeechBinderWindow
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTAssaultRulesCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTAssaultRulesCW
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: Created
| |
| Class Owner: UTIndivBotSetupSC
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: FreeSlotsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: FreeSlotsWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: SpeechBinderSC
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTMenuStartMatchSC
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTPlayerSetupScrollClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UTPlayerWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLMSRulesCW
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTBotConfigSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTAssaultRulesSC
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTTeamSSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTTeamRSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTSettingsSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTRulesSClient
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: UTLMSRulesSC
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: ngWorldSecretWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: Created
| |
| Class Owner: ngWorldSecretWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DecodeServerProperties
| |
| Class Owner: UTBrowserServerList
| |
| Type: bool
| |
| Vars: string Data
| |
| | |
| Function Name: CopyExistingListItem
| |
| Class Owner: UTBrowserServerList
| |
| Type: UWindowList
| |
| Vars: <nowiki>Class<UWindowList> ItemClass, UWindowList SourceItem</nowiki>
| |
| | |
| Function Name: CreateColumns
| |
| Class Owner: UTBrowserServerGrid
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: DrawCell
| |
| Class Owner: UTBrowserServerGrid
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y, UWindowGridColumn Column, UBrowserServerList List
| |
| | |
| Function Name: Compare
| |
| Class Owner: UTBrowserServerGrid
| |
| Type: int
| |
| Vars: UBrowserServerList T, UBrowserServerList B
| |
| | |
| Function Name: MessageBoxDone
| |
| Class Owner: UTBrowserServerGrid
| |
| Type: generic
| |
| Vars: UWindowMessageBox W, MessageBoxResult Result
| |
| | |
| Function Name: JoinServer
| |
| Class Owner: UTBrowserServerGrid
| |
| Type: generic
| |
| Vars: UBrowserServerList Server
| |
| | |
| Function Name: BeforePaint
| |
| Class Owner: UTBrowserServerGrid
| |
| Type: generic
| |
| Vars: Canvas C, float X, float Y
| |
| | |
| Function Name: ReallyJoinServer
| |
| Class Owner: UTBrowserServerGrid
| |
| Type: generic
| |
| Vars: UBrowserServerList Server
| |
| | |
| Function Name: SetupURIs
| |
| Class Owner: UTBrowserUpdateServerLink
| |
| Type: generic
| |
| Vars: None
| |
| | |
| Function Name: BeginPlay
| |
| Class Owner: UTBrowserMainWindow
| |
| Type: generic
| |
| Vars: None
| |
| | |
| // If you place this on your website, you MUST include all the original documentation
| |
| // Brett Lempereur, 4th June 2000
| |
| | |
| | |
| Return to [[Chimeric]]
| |