227 release notes/v227d
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|OldUnreal v227 Release Notes|
|v227a and v227b • v227c • v227d • v227e • v227f • v227g • v227h • v227i • 227j beta 1 • UED 2.1|
- April 05, 2008
- Fixed: Slithprojectile not vanishing on dedicated servers.
- Fixed: Spawning many Skaarj Player Bots may crash Unreal.
- Fixed: Server wandering port - essential fix for server admin.
- Fixed: DmRetrospective not showing gibs.
- Fixed: Inventory HUD bug, charge being drawn from one side to another.
- Fixed: Quadshot pickup sound and switch to other weapon if 0 ammo. Not being able to select/deselect when 0 ammo but still ammo loaded in the barrels, size adjusted.
- Fixed: Black screen bug caused by division by 0, an obscure bug, will help a few mods.
- Fixed: Client not directly connecting after downloading a map.
- Added: Changed console behavior to display messages without calling it once first.
- Added: Translator message for hints.