Oldunreal's Weapons and Items
Collection of Weapons and Items i found, can be placed in own maps for example.
Akimbo MultiMags
Description:
The Akimbo MultiMag mod will allow you to use twin "MultiMags" during Deathmatch - or if you use the included Mutators, during any of Unreal gametype. A MultiMag functions much like your ordinary AutoMag, except that it's capable of firing four different types of projectiles. Furthermore, Alt-Fire will not put you in "gangsta mode" - rather, it's used to switch between the various ammo types.
File(s):
akimbomm.zip
HeatSeeker Missle Launcher
File(s):
bazooka.zip
Beer for Unreal
Description:
Budweiser in bottles. Delivers 10 health points each up to 190. If you drink too many you get a hangover.
File(s):
beer.zip
Birdlauncher
Description:
A RazorJack that fires a spiraling bird for primary fire and for secondary fire, it lays a floating "BirdMine" which will instantly destroy *MOST* enemies.
File(s):
birdlaunchers.zip
Cloak
Description:
Same as Invisibility, except this can be turned on and off.
File(s):
cloak.zip
Condom
Description:
The condom is simply a humorous replacement of your everyday shieldbelt.
File(s):
Condom.zip
Dex Flamethrower
Description:
Primary shoots a steady stream of short-range flame,
while alt-fire launches a fireball that will explode into flaming
chunks when it hits a wall or actor. Pressing and holding alt-fire
while you have primary fire pressed, then releasing primary fire
will cause you to start shooting globs of unlit napalm instead of
a stream of flame. These globs will stick to walls and creatures,
and can be lit with any type of flame effect.
File(s):
DexFT220.zip
Dex Shotgun
Description:
In primary fire, this gun shoots a standard shotgun shell. Pressing AltFire turns the gun into sort of
a "Super Shotgun" by loading additional shells to be released all at once. Up to four shells can be fired at the same time.
File(s):
DexSG.zip
Dualmag
Description:
Dual Automag, use 2 Automags instead of 1.
File(s):
dualmag.zip
Dynamite
File(s):
dynamite.zip
Eightballzoom
Description:
This weapon mod will exchange the
mode of the eightball to have the zoom feature of the rifle. It uses the same class as 'Eightball', but overrides only a few of its methods. It is very enjoyable to watch a monster get gibbed up close!
File(s): eightballzoom.zip
Flamethrower
Description:
Basically I altered two main classes the Bio gun class and the
gasbagbelch projectile class. I changed the shootload state to make it
shoot the firebitch projectile(created under gasbagbelch) over and over
until you let go of the fire button or you run out of ammo and put it
into the flame thrower class. The firebitch class is inherited
from the biggasbelch class and is changed so it has a shorter life
span and does more damage. I also added 2 extra classes that handle
pawns catching fire, they are the OnFire and the ShortFlameGen classes
The code is documented pretty well, so if you want to see how or why
I did things, knock yourself out.
File(s): flamethrower.zip
Frypan
Description:
Ever had an uncontrollable urge to run around whacking people with a
big-ass cast iron frying pan? Well, now you can. In primary fire,
this thing will slap people around, and alt-fire will stun them with a
nice "gong" sound. In either primary, or alt-fire you can hold down
the button for a greater effect.
File(s): frypan224.zip
Golfgun
Description:
Shoots explosive golf balls. :-)
File(s): golfgun.zip
IPSideArm
Description:
Extra damage Automag with sound and texture.
File(s): ipsidearm.zip
IPWeapons
Description:
6 modified Stingers and 1 Automag
1). ASMD shoots taser balls, alt fire is taser ball spread.
2). Bio shoots Secondary Toxic Waste balls, alt fire is Gas Bag Belch.
3). Dispersion shoots dispersion round, alt fire is dispersion power-up spread.
4). Flak shoots grenades, alt fires grenade spread.
5). Rocket shoots 8ball rocket, alt fire is 8ball grenade spread.
6). Stone shoots Titan Boulders, alt fire is Peace Missles.
File(s): ipweapons.zip
Jello
Description:
Jello.BlueDispP -- BlueBerry Dispersion Pistol
Jello.ProtectionMag -- Protection Automag
Jello.BananaStinger -- Banana Stinger
Jello.GrapeGun -- Grape ASMD
Jello.AppleEightball -- Apple Eightball Gun
Jello.CherryFlak -- Cherry Flak Cannon
Jello.BlueBerryRazor -- BlueBerry RazorJack
Jello.JelloGesBRifle -- Jello Ges Rifle
Jello.RasberryRifle -- Rasberry Rifle
Jello.MangoMinigun -- MangoMinigun
Jello.JelloBoots -- Jello Boots
File(s): Jello.zip
Lindstradtrifle
Description:
This is the weapon that was introduced in Jurassic Park II. It's actually an air rifle which shoots an impact delivery cartridge armed with the refined venom of a "Conus Purpurances" (South Sea Cone), the most powerful neurotoxin known to science.
lindstradtrifle.zip
LK
Description:
Summons a voicebox which plays this "Los Ketchup ?" Song (sry, donno the exact name, not my kind of music) - but FUNNY :P
File(s): LK.zip
Lightsaber
Description:
The famous Jedi-Lightsaber.
File(s): lsaber23.zip
LSR
Description:
Laser Seeking Rocket
br />File(s): Lsr.zip
mmlxmas
Description:
Contains a lot of snowy stuff: weapons, creatures...
File(s): mmlxmas12.21.03.zip
Oldquadshot
Description:
Fixed Quadshot
File(s): oldquadshot.zip
Parachute
Description:
Parachute allows players to jump from extreme heights without
leaving a small crater :-)
File(s): ParaMut.zip
File(s): parachute4.zip
Pipebomb
Description:
Basically it's a pipebomb weapon mod for unreal, allows you to thow out grenade type things and blow them up when you wish (like the pipebomb from Duke3D)
File(s): pipebomb.zip
Proximity mines
Description:
-Sticks to walls
-Explodes when player/enemy is in range
-Explodes when fired upon
File(s): ProxMines.zip
Quad
Description:
Another Quadshot
File(s): quad.zip
Raider
Description:
Summons some raider weapons and armor
File(s): Raider.zip
Railgun V2
Description:
As the name already tells us, this is a ReailGun... It shoots a fast Rail in primary fire and a slower explosive one in AltFire. I added a ComboMove Feature pretty similar to the one of the wellknown ASMD. The Ammo is the same as the ASMD uses.
File(s): RailGunv2.zip
SAmp
Description:
Some kind of SuperAmplifier, which makes to much damage to have a purpose for it.
File(s): samp.zip
Sithhar
This is the Sith Har Blaster like in Klingon Honor Guard
File(s): sithhar.zip
SpongeBobBox
Description:
Summons a voicebox which plays Spongebob....very weird.
File(s): SpongeBobBox.zip
Throwhealth
Description:
Health pickups that can be thrown or distributed.
File(s): throwhealth.zip
UTWeapons
Description:
UT Weapons for Unreal
File(s): UTWeapons.zip
Whiskey
Description:
Delivers 10 health points each up to 190. If you drink too many you get a hangover.
File(s): whiskey.zip
Wine
Description:
Delivers 10 health points each up to 190. If you drink too many you get a hangover.
File(s): wine.zip
Winf
Description:
contains ASMD Minigun, ASMD Railgun, Forcefield V2, Gatling, KickInvis, MultiRL, Shredder
File(s): Winf.zip
Zora's Music Weapons
Description:
The weapons will act like their normal brothers and in addition:
Hitting a player will stick the sound at this Actor.
The Sound will be played once.
Hitting any other pawn will set it's ambient sound.
The Sound will repeat forever (i.e. until the pawn dies).
Hitting any other actor (e.g. a wooden box) will do nothing special.
A music sound will stop the player's tracker music.
Only one music sound per time is played for one pawn.
A sound effect doesn't stop the player's tracker music.
Multiple sound effects per time may be played for one pawn.
Some weapons choose a random sound of a sound set, other weapons play the same sound each time.
File(s): zMusicWeapon.zip