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Coop (listen server)

Posted: Mon May 17, 2010 12:54 pm
by Leo T_C_K
When respawning and triggering specialevent linked to interpolationpoints, it makes player enter ghost state and when he respawns he falls out of world everytime....

Re: Coop (listen server)

Posted: Mon May 17, 2010 1:16 pm
by Leo T_C_K
On difficulty 4 Nali doesn't follow next alarm paths for some reason, he goes into first path but not others.

Re: Coop (listen server)

Posted: Mon May 17, 2010 5:27 pm
by Smirftsch
When respawning and triggering specialevent linked to interpolationpoints, it makes player enter ghost state and when he respawns he falls out of world everytime....
what is the purpose of doing that?

Re: Coop (listen server)

Posted: Mon May 17, 2010 5:45 pm
by Leo T_C_K
When respawning and triggering specialevent linked to interpolationpoints, it makes player enter ghost state and when he respawns he falls out of world everytime....
what is the purpose of doing that?
On 226 this would never happen, on 227 it simply tried to enter player into interpolationstate. But it makes him spawn like that on 227, he keeps lefting small crater.
Check this map and run it in coop and keep respawning and you'll see what I mean.
UPB-E1L1A.rar