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[227] unreal.epicgames.com master
Posted: Mon Mar 22, 2010 2:41 pm
by Hyper
The master server unreal.epicgames.com isn't doing anything useful. It cannot be queried from Unreal. I think this might be the UT master server or a server that has been shut down for ages.
It is not used in Unreal pre-227 anyways.
You may want to consider removing it from the list.
Re: [227] unreal.epicgames.com master
Posted: Tue Mar 23, 2010 12:39 pm
by Hyper
I think this used to be the UT master server. This one has been moved to a new address:
utmaster.epicgames.com
You can actually query it via:
Code: Select all
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=utmaster.epicgames.com,MasterServerTCPPort=28900,GameName=ut
For some reason, it still lists the UT servers if I change the gamename= to unreal:
Code: Select all
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=utmaster.epicgames.com,MasterServerTCPPort=28900,GameName=unreal
Is this a bug in the current browser? Does it actually filter on the GameName string? Or is it a bug of the UT master server, that it answers with a list of all servers even if it should only give a list of servers corresponding to the GameName=?
Re: [227] unreal.epicgames.com master
Posted: Tue Mar 23, 2010 12:56 pm
by Hyper
FAQ:
Q: Why does the uplink to unreal.epicgames.com still seem to work?
A: Because unreal.epicgames.com is still a valid domain; the domain still hosts Epic's old Unreal technology site. Therefore, it resolves to an IP. But the master server is gone here anyways.