DayZ type mod
Posted: Sun Sep 16, 2012 12:31 pm
Reading about the Slender proposal (which I think is a VERY good idea and I would help with if a team develops) it got me thinking about another game that would fit very well in the Unreal mod universe: DayZ. In case you don't know the game, here's the wiki
http://en.wikipedia.org/wiki/DayZ
Basically the premise is that it's open world, there are very few supplies, zombies are everywhere, and you are forced to scrounge to survive. The real key element though is if you die you lose everything you have amassed and have to start completely over. This 'twist' in coop play lets players decide to team up but at any time you can frag your mate to take his stuff.
All the parts exist already (mostly), it would just need to be assembled in the right proportions. I'd have to script a persistent login and inventory system (I can do this) but the rest is already out there. It needs the right map and a well scripted zombie class but I think it's certainly doable.
If this were a project I considered starting would there be interest in it?
http://en.wikipedia.org/wiki/DayZ
Basically the premise is that it's open world, there are very few supplies, zombies are everywhere, and you are forced to scrounge to survive. The real key element though is if you die you lose everything you have amassed and have to start completely over. This 'twist' in coop play lets players decide to team up but at any time you can frag your mate to take his stuff.
All the parts exist already (mostly), it would just need to be assembled in the right proportions. I'd have to script a persistent login and inventory system (I can do this) but the rest is already out there. It needs the right map and a well scripted zombie class but I think it's certainly doable.
If this were a project I considered starting would there be interest in it?