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I recently Downloaded a Weapon Mod called 'MultiStinger'
(Shoots randomly colored Dispersion Ammos.)
How do i put that ammo type on a different Weapon like the Dispersion Pistol? I got the DualWeapons Mod and i wanted to put that on 2 Dispersion Pistols.
Re: Projectile Ammo?
Posted: Thu Jul 05, 2012 3:26 am
by BobIsUnreal
with something like that , and most definitely the dispersion pistol as it has alot of custom scripts for powerups hardcoded , you will need to rewrite the script to change what it fires , As it dosnt use 'projectileclass' variables.
other weapons like the stinger may utilize the 'projectileclass' variable , but im guessing the random color dammos are more likely chosen by the multistinger's code then the projectiles code.
assuming you just want random colors a bunch of simple case statements can be added into a custom version of double weapons that cycles between daamo types.
(easy , but sounds like alot of trouble to go tho)
Re: Projectile Ammo?
Posted: Thu Jul 05, 2012 3:29 am
by William(Rainman)
with something like that , and most definitely the dispersion pistol as it has alot of custom scripts for powerups hardcoded , you will need to rewrite the script to change what it fires , As it dosnt use 'projectileclass' variables.
other weapons like the stinger may utilize the 'projectileclass' variable , but im guessing the random color dammos are more likely chosen by the multistinger's code then the projectiles code.
assuming you just want random colors a bunch of simple case statements can be added into a custom version of double weapons that cycles between daamo types.
(easy , but sounds like alot of trouble to go tho)