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Meshes and Animations??

Posted: Sat Jun 30, 2012 11:19 pm
by DocHoliday
I haven't got into uploading meshes and animations yet, are there any specifics on how to upload.  Such as converting 3ds max scales to Unreal or if there are any specifics on what you're supposed to do when uploading.  Such as saving the Filename for the model or having to save the file name as the Animation.  I almost get the feeling I'd have to upload each frame :|

Such and such, I think I might be able to do the EXEC lines fine.  However I know it being tough to do, I don't know how things work.  How does the mesh pop up in the Mesh Browser after compiling the .UCC with your Classes and Meshes folder.

If there are any videos of how to upload a mesh or an animation through exec's and UCC I'd send or donate a little money.  I might donate 20 Bucks though its not much, but it would support Old Unreal.