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My Unreal 1 Music Video

Unreal Unreal and more Unreal
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William(Rainman)
OldUnreal Member
Posts: 991
Joined: Mon Jul 25, 2011 3:20 am

My Unreal 1 Music Video

Post by William(Rainman) »

I hope i'm posting this in the Right Spot i couldn't find the Media Section. I made a HD Music Video for Unreal 1 hope y'all enjoy it.

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Bleeder91[NL]
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Re: My Unreal 1 Music Video

Post by Bleeder91[NL] »

Still loving the chill unreal music :D Nice vid!
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William(Rainman)
OldUnreal Member
Posts: 991
Joined: Mon Jul 25, 2011 3:20 am

Re: My Unreal 1 Music Video

Post by William(Rainman) »

Still loving the chill unreal music :D Nice vid!

Thank you.
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Sly.
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Joined: Tue Feb 14, 2012 7:01 pm

Re: My Unreal 1 Music Video

Post by Sly. »

I like it, but I think you could improve one thing: The Skaarj were checking their Razik way too often for a too long period of time, maybe it would have been nice to make the camera follow them through the ship or something like that and showing them performing certain actions, maybe even execute a Mercenary or something. ;)
William(Rainman)
OldUnreal Member
Posts: 991
Joined: Mon Jul 25, 2011 3:20 am

Re: My Unreal 1 Music Video

Post by William(Rainman) »

I like it, but I think you could improve one thing: The Skaarj were checking their Razik way too often for a too long period of time, maybe it would have been nice to make the camera follow them through the ship or something like that and showing them performing certain actions, maybe even execute a Mercenary or something. ;)


Actually I don't know how to Change Animations.
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Hellkeeper
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Re: My Unreal 1 Music Video

Post by Hellkeeper »

Ah, this music and these maps are the ones that fit Unreal the best. Not the prettiest, not the best, simply the most unreal.

To change the animation of a creature, you can use patrolpoints, which allow you to have the patrolling creature perform an animation with PatrolPoint=>PatrolAnim.
You must construct additional pylons.
William(Rainman)
OldUnreal Member
Posts: 991
Joined: Mon Jul 25, 2011 3:20 am

Re: My Unreal 1 Music Video

Post by William(Rainman) »

Ah, this music and these maps are the ones that fit Unreal the best. Not the prettiest, not the best, simply the most unreal.

To change the animation of a creature, you can use patrolpoints, which allow you to have the patrolling creature perform an animation with PatrolPoint=>PatrolAnim.
Thanks and with the Patrolpoint is there a way to add more than just 1 Animation?
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Hellkeeper
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Re: My Unreal 1 Music Video

Post by Hellkeeper »

Thanks and with the Patrolpoint is there a way to add more than just 1 Animation?
Add more patrol points. Unfortunately a single PP cannot have several animations in sequence, as far as I know.
You must construct additional pylons.
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