Unreal Nightmare
Posted: Sun Apr 01, 2012 12:44 am
Download and info: http://sfjake.zxq.net/unrealnmproject.html
Direct mediafire link: http://www.mediafire.com/?pzrqcnd41zb0s1c
Trailer:
This is a project I've been working on for quite a while now. Its explained pretty well on the page. Essentially, its a makeover for the entire game, intended to be more difficult than the original and include new things.
I've decided to release an early version. Why? Probably because its not going to be finished in quite a while (thanks to how ridiculously slow I am) and there comes a point when...
Well, I don't have a clue if anyone will enjoy it. To be frank, this started as a friendly project to play with my friends and nothing more. Early early versions of this (since then I've started over completely) were quite horrible, but worked for that purpose.
There's a lot of things I'm unsure of in this mod, some things that made me learn quite a bit, and some made me learn what the limits of the engine is. The Sunspire level is a good example of this: What I wanted to do and the result are completely different, as I'm totally disappointed in the result, but don't see myself doing much better.
If anyone needs the clarification: This does not include new models or animation for anything (it does include the UT weapons, however). It does come with enemies with different scripts (I'm learning here: this is the first game I ever toy around in the script) and it has plenty of new textures for those new enemies.
So... if anyone is interested in this, they can get it. I'm kind of shy to criticism on this one, since again, it wasn't initially meant for the public, but why not share it? Someone out there might enjoy it.
Direct mediafire link: http://www.mediafire.com/?pzrqcnd41zb0s1c
Trailer:
This is a project I've been working on for quite a while now. Its explained pretty well on the page. Essentially, its a makeover for the entire game, intended to be more difficult than the original and include new things.
I've decided to release an early version. Why? Probably because its not going to be finished in quite a while (thanks to how ridiculously slow I am) and there comes a point when...
Well, I don't have a clue if anyone will enjoy it. To be frank, this started as a friendly project to play with my friends and nothing more. Early early versions of this (since then I've started over completely) were quite horrible, but worked for that purpose.
There's a lot of things I'm unsure of in this mod, some things that made me learn quite a bit, and some made me learn what the limits of the engine is. The Sunspire level is a good example of this: What I wanted to do and the result are completely different, as I'm totally disappointed in the result, but don't see myself doing much better.
If anyone needs the clarification: This does not include new models or animation for anything (it does include the UT weapons, however). It does come with enemies with different scripts (I'm learning here: this is the first game I ever toy around in the script) and it has plenty of new textures for those new enemies.
So... if anyone is interested in this, they can get it. I'm kind of shy to criticism on this one, since again, it wasn't initially meant for the public, but why not share it? Someone out there might enjoy it.