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vrml-2-t3d.zip Needed!!!

Unreal Unreal and more Unreal
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BrakeDanceJ
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vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

Hey guys,

Anyone have vrml-2-t3d.zip anywhere? I really need it, and can't seem to find it anywhere online!

Thanks,
Joe
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DieHard SCWS
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Re: vrml-2-t3d.zip Needed!!!

Post by DieHard SCWS »

I asume you mean the stuff that can be found on www.unrealroc.com

And there is another site that seems to have the same things: Converter


Though i never really understood whats it about lol.
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DieHard SCWS
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Re: vrml-2-t3d.zip Needed!!!

Post by DieHard SCWS »

And some other stuff i just found: www.mediamachines.com/download

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BrakeDanceJ
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Re: vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

Thanks for the post. I saw those in my Google search. I need to go the other way. VRML to T3d (Importing VRML into Unreal).

If I can accomplish this, then you guys are in for a real treat. It can be done through milkshapes and 3dstudio max; I'm in the process of 'obtaining' both as we speak, legally of course.

What do you all think about N64 content in Unreal?
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DieHard SCWS
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Re: vrml-2-t3d.zip Needed!!!

Post by DieHard SCWS »

In the case it was usefull for you i already wanted to ask if you can explain what it all exactly is in understandable language :)


Unfortunatelly its not, but still, an explanation would be cool.
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BrakeDanceJ
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Re: vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

In the case it was usefull for you i already wanted to ask if you can explain what it all exactly is in understandable language :)


Unfortunatelly its not, but still, an explanation would be cool.
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Explanation of what I'm trying to do? I'm taking Nintendo 64 games and porting their geometry to unreal. You hook up a serial cable to your N64 and PC, and dump the cartridge contents in binary. You can then use one of a handful of emulators and plug-ins to decompile the image. I've found one to take current visible geometry and dump it to VRML (Virtual Reality Markup Language). Now I'd like to convert VRML to T3d so I can import it into Unreal; essentially borrowing levels, models, textures, sounds, and music from games like Mario, Goldeneye, Perfect Dark, Turok 2, etc.
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Smirftsch
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Re: vrml-2-t3d.zip Needed!!!

Post by Smirftsch »

I already like the idea of Unreal to VRML. I completely forgot about that :)
Last edited by Smirftsch on Sat May 03, 2008 2:45 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
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.:..:
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Re: vrml-2-t3d.zip Needed!!!

Post by .:..: »

Imagine the other way around, seeing Unreal level in Mario or Goldeneye 64.

This is the orginal page for this tool: http://www.cise.ufl.edu/~fishwick/vrml/Unreal/
Too bad all links are dead.
Last edited by .:..: on Sat May 03, 2008 3:59 pm, edited 1 time in total.
1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD :P
(ಠ_ಠ)
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BrakeDanceJ
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Re: vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

I think everyone's getting confused. :-)

VRML to T3d = N64 to Unreal
VRML to Unreal = N64 to Unreal
T3d to VRML = Unreal to malformed N64 rom
Unreal to VRML = Unreal to malformed N64 rom

Dots, I think it'd be near impossible to form a playable N64 rom. During the decompile, you're not dumping rom objects, you're basically walking through the game and when you see something you like you tell the emulator to dump a single frame to VRML. Putting that frame back into the game would be nearly impossible. Replacing the entire geometry resource, as you suggested, with a complete unreal level might be more realistic; however figuring out where to put it back in the rom and how to pack it to pass checks and copyright may be hard.
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BrakeDanceJ
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Re: vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

Let me also note: I'm far more interested in bringing new content to Unreal, than exporting from the game.
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BrakeDanceJ
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Re: vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

Can someone please compile this for me?!

Code: Select all

 /****************************************************************
  * Name = wrl2t3d.cpp                                                                   *
  * Written on 2/27/00 by JON MASON                                                 *
  * Last Modified on 3/27/00 by Jon Mason                                     *
  * This program takes a VRML world (.wrl file),                         *
  * and converts it into a Unreal Text (.t3d) file.                         *
  ****************************************************************/
#include 
#include 
#include 
#include 
#include 
#include 
using namespace std;


class shape {
public:
      char shapelist[10][20];
      int shapenumber;
      shape();
      int box(int shapenumber);
      int box(int shapenumber, double points[]);
      shape_remove();
};

shape::shape()
{ 
      //cout
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GreatEmerald
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Re: vrml-2-t3d.zip Needed!!!

Post by GreatEmerald »

Ouch. 56k = Pancaked. Post all huge codes or logs to the pastebin:
http://www.pastebin.com/
And don't forget that there's an Edit button.
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DieHard SCWS
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Re: vrml-2-t3d.zip Needed!!!

Post by DieHard SCWS »

Internet archive had a few pages saved:


View my project source code.

http://web.archive.org/web/200112151221 ... rl2t3d.cpp



Download my project's executable program.

http://web.archive.org/web/200112151221 ... rl2t3d.cpp



View a sample Unreal Tournament text format level.

http://web.archive.org/web/200106160454 ... sample.t3d



View a simple VRML world.

http://web.archive.org/web/200010062211 ... movbox.wrl

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Last edited by DieHard SCWS on Sat May 03, 2008 11:26 pm, edited 1 time in total.
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.:..:
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Re: vrml-2-t3d.zip Needed!!!

Post by .:..: »

Here: http://www.klankaos.com/downloads/vrml2t3d.zip
Compiled it with Dev-C++ so I had to make some minor changes to let it compile, but it should work the same way.
1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD :P
(ಠ_ಠ)
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BrakeDanceJ
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Re: vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

Here: http://www.klankaos.com/downloads/vrml2t3d.zip
Compiled it with Dev-C++ so I had to make some minor changes to let it compile, but it should work the same way.
This tool doesn't work. I think its vaporware... I found another way of converting that I'm pursuing.
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BrakeDanceJ
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Re: vrml-2-t3d.zip Needed!!!

Post by BrakeDanceJ »

Found another way.

Image

Image

Image
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