For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Quick AI question for offline dm...
- Blu3Haz3
- OldUnreal Member
- Posts: 284
- Joined: Fri Apr 30, 2010 10:05 pm
Quick AI question for offline dm...
I am using UTeamFix for 227h... and I was wondering if there was any way to make the AI dodge a lot?
- Hyzoran
- OldUnreal Member
- Posts: 295
- Joined: Fri Nov 27, 2009 5:41 am
Re: Quick AI question for offline dm...
You would have to edit the bot classes for that, which you cant do since UTF is source code locked
Nothing
- Blu3Haz3
- OldUnreal Member
- Posts: 284
- Joined: Fri Apr 30, 2010 10:05 pm
Re: Quick AI question for offline dm...
gotcha, I can do that since I am learning C++ at the moment. But my skills with AI is very basic, chess like AI lol...
Are the parameters already set in there or is it going to need to be made?
Are the parameters already set in there or is it going to need to be made?
