I am writing some scripts to read through maps. I have been able to dump the objects/actors in the top section of the map...
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[8] => Array
(
[0] => 62
[1] => 6
[2] => OldLocation
)
[9] => Array
(
[0] => 110
[1] => 1
[2] => Scale
)
[10] => Array
(
[0] => 101
[1] => 6
[2] => Brush
)
[11] => Array
(
[0] => 104
[1] => 1
[2] => Light
)
[12] => Array
(
[0] => 116
[1] => 1
[2] => Outer
)
[13] => Array
(
[0] => 114
[1] => 3
[2] => PostScale
)
[14] => Array
(
[0] => 101
[1] => 6
[2] => MainScale
)
[15] => Array
(
[0] => 101
[1] => 6
[2] => CsgOper
)
[16] => Array
(
[0] => 114
[1] => 6
[2] => Rotator
)
[17] => Array
(
[0] => 114
[1] => 2
[2] => Rotation
)
[18] => Array
(
[0] => 110
[1] => 1
[2] => Top
)
[19] => Array
(
[0] => 112
[1] => 6
[2] => Base
)
[20] => Array
(
[0] => 101
[1] => 1
[2] => PlayerStart
)
[21] => Array
(
[0] => 116
[1] => 1
[2] => Clip
)
[22] => Array
(
[0] => 112
[1] => 1
[2] => RocketCan
)
[23] => Array
(
[0] => 110
[1] => 1
[2] => Health
)
[24] => Array
(
[0] => 104
[1] => 1
[2] => ShowFlags
)
[25] => Array
(
[0] => 115
[1] => 6
[2] => ShellBox
)
[26] => Array
(
[0] => 120
[1] => 1
[2] => ASMDAmmo
)
[27] => Array
(
[0] => 111
[1] => 1
[2] => RifleAmmo
)
[28] => Array
(
[0] => 111
[1] => 1
[2] => FootRegion
)
[29] => Array
(
[0] => 110
[1] => 6
[2] => HeadRegion
)
[30] => Array
(
[0] => 110
[1] => 6
[2] => bAdmin
)
[31] => Array
(
[0] => 110
[1] => 6
[2] => Player
)
[32] => Array
(
[0] => 114
[1] => 6
[2] => RendMap
)
[33] => Array
(
[0] => 112
[1] => 6
[2] => StingerAmmo
)
[34] => Array
(
[0] => 111
[1] => 1
[2] => TorchFlame
)
[35] => Array
(
[0] => 101
[1] => 1
[2] => bHiddenEd
)
[36] => Array
(
[0] => 100
[1] => 6
[2] => DrawScale
)
[37] => Array
(
[0] => 101
[1] => 1
[2] => WaterZone
)
[38] => Array
(
[0] => 101
[1] => 1
[2] => PolyFlags
)
[39] => Array
(
[0] => 115
[1] => 6
[2] => PrePivot
)
[40] => Array
(
[0] => 116
[1] => 6
[2] => FlakBox
)
[41] => Array
(
[0] => 120
[1] => 1
[2] => URL
)
[42] => Array
(
[0] => 76
[1] => 1
[2] => Rifle
)
[43] => Array
(
[0] => 101
[1] => 1
[2] => Eightball
)
[44] => Array
(
[0] => 108
[1] => 1
[2] => T2
)
[45] => Array
(
[0] => 50
[1] => 1
[2] => Stinger
)
[46] => Array
(
[0] => 114
[1] => 1
[2] => ASMD
)
[47] => Array
(
[0] => 68
[1] => 1
[2] => OrthoZoom
)
[48] => Array
(
[0] => 109
[1] => 6
[2] => Misc1
)
[49] => Array
(
[0] => 49
[1] => 6
[2] => Song
)
[50] => Array
(
[0] => 103
[1] => 1
[2] => bHidden
)
[51] => Array
(
[0] => 110
[1] => 6
[2] => Minigun
)
[52] => Array
(
[0] => 110
[1] => 1
[2] => bDynamicLight
)
[53] => Array
(
[0] => 116
[1] => 6
[2] => LevelInfo
)
[54] => Array
(
[0] => 111
[1] => 1
[2] => Author
)
[55] => Array
(
[0] => 114
[1] => 1
[2] => TimeSeconds
)
[56] => Array
(
[0] => 115
[1] => 1
[2] => IdealPlayerCount
)
[57] => Array
(
[0] => 116
[1] => 1
[2] => LevelEnterText
)
[58] => Array
(
[0] => 116
[1] => 1
[2] => DefaultGameType
)
[59] => Array
(
[0] => 101
[1] => 1
[2] => AIProfile
