This is pissing me off really bad, so I apologize. Basically I've been adding quite a lot of triggers and special event in a part of the level. Everything is fine, lots of it is done, still a lot more to do.
At some point I accidentally do a "copy/paste" with one special event selected. Tapped ctrl + Z a few times and went on my way. Then I realized everytime I select various special event as well as other actors around that part, it all says "2 selected".. even if I only have one.
And now they all don't work. 10 Dispatchers, like 30 special events and triggers, all of them don't work. I can replace them all one by one, but that sounds like a PAIN, and there are others in the map at random places that are affected too.
What the HELL happened? How can I fix this?
EDIT: Well, seems like just rebuilding everything fixed it. Its not like I modified any physical part of the map so I have no idea why that worked.
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Part of the map just "broke", "2 selected" glitch...
- SFJake
- OldUnreal Member
- Posts: 252
- Joined: Sun Aug 15, 2010 4:31 pm
Part of the map just "broke", "2 selected" glitch...
Last edited by SFJake on Tue Aug 23, 2011 4:57 am, edited 1 time in total.
- .:..:
- OldUnreal Member
- Posts: 1637
- Joined: Tue Aug 16, 2005 4:35 am
Re: Part of the map just "broke", "2 selected" glitch...
Rebuilding map does some cleanup too.
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD