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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Bust Sonar mover
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Bust Sonar mover
If you go to UnrealEd, open Vortex2, go to the helm and look to the right, you'll notice a mover. It's the sonar. However, I've never seen it move. The properties say that it moves instantly and plays the glass shattering sound. It's TriggerOpenTimed, yet there is no trigger. So it seems that it was supposed to have the glass shatter effect and turn into the broken one, but the trigger is nowhere to be found. Any idea why and where I should put it for UEE?
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: Bust Sonar mover
Link it to the imdying trigger of the nearby corpse so that it explodes as the guy convulses.
You must construct additional pylons.
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Bust Sonar mover
Good idea, I did just that. It seems that I also had to align the mover (or else it would just disappear) and scale the texture down. But now it works. Quite odd not to see any glass shards, though, but I guess I'll leave that to those who are working on particles.
- Matrix224
- OldUnreal Member
- Posts: 742
- Joined: Wed Feb 20, 2008 7:41 pm
Re: Bust Sonar mover
I always loved grabbing that mover with the phys gun and throwing it at people. Or just walking around with it like I was jacking it from the ship. And yeah, if you trigger it in-game, it plays that glass shattering sound and it just disappears instantly. Although there was one time I noticed it like...spun into the wall...but I forget how I did that one...
Last edited by Matrix224 on Wed Jul 06, 2011 3:31 pm, edited 1 time in total.

