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postal2 pawns beta

Posted: Mon Jun 06, 2011 5:31 pm
by Kalec979
You know - Im always searching good pawns for MonsterHunt.
Now I found this postal2 pawns package.
A few dont work at all others not completely.
But at least the elephants and the hellhounds
would be very good in MonsterHunt.
Also the cowboss though abit perverted.
In case theres someone interested in
completing the pack - heres a link:
Link removed because of "creators" shame!

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 11:04 am
by Gizzy
That pack was created by Mental Hunter, I don't think he plays Unreal anymore but I'll ask him if he plans on finishing it.

We both ported some weapons too. Mine were of higher quality than his (Sorry mental :P) but he ported way more than me.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 11:27 am
by mentalhunter
In case theres someone interested in
completing the pack - heres a link:
I'm not sure i feel comfortable with people editing my stuff. Specially, not without permission. So please next time you post something like this first find out who is the creator and ask his/her permission before posting these things. So i'd ask you kindly to remove the link from the page, just in case.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 11:58 am
by creavion
In case theres someone interested in
completing the pack - heres a link:
http://www.megaupload.com/?d=X5Y991RB
I'm not sure i feel comfortable with people editing my stuff. Specially, not without permission. So please next time you post something like this first find out who is the creator and ask his/her permission before posting these things. So i'd ask you kindly to remove the link from the page, just in case.
no comment...
http://forums.beyondunreal.com/showpost ... stcount=51

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:02 pm
by gopostal
http://forums.beyondunreal.com/showthre ... aal&page=3

Same Kaal? Sure looks like it.

No one likes people who take other's hard work and use it without permission.

[Edit: Crevion beat me to it! Nice job! Now ban this guy.]

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:17 pm
by Kalec979
Who are you?
I searched unreal animal pawns and google came up with this.
But in the current state it simply doesnt earn its name.
Btw - I think indeed it gonna be YOU who demanded his last banning here.

P.S.: Also creavion should at least receive a infraction for spamming.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:29 pm
by mentalhunter
But in the current state it simply doesnt earn its name.
Who are you to criticize my work? Again, please remove the link...

EDIT: BTW if someone is going to edit it, it has to be me to begin with, i never said i gave it to public to edit, as it looks like you are claiming i did.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:34 pm
by Kalec979
Ok - I remove the link.
But only because of the misarble quality.
I guess if someone with abit more skill tries
it the game itself is better than this
weird attempt.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:35 pm
by mentalhunter
Ok - I remove the link.
But only because of the misarble quality.
I guess if someone with abit more skill tries
it the game itself is better than this
weird attempt. 
Excuse me?

And:

Code: Select all

Link removed because of "creators" shame!
What did i do wrong to you? :-?

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:36 pm
by Feralidragon
And we all keep on LOLing and waiting for the banhammer to come from the sky with all its might to ban this guy.

But well, technically he didn't break any forum rule, he's just breaking people's mods apart and disrespecting what this forum is made off, lots of developers who put their free time in hard work in a game which barelly keeps alive and even players who are ingressing into development, but again, TECNICALLY he didn't break any forum rule...

Perhaps it's time for a NEW RULE?   ::)

"Posting modified work without permission in this forum = BAN + topic/post removed"

That way he would be breaking a forum rule ;D

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:39 pm
by Kalec979
Damn - I think EPIC could have made the contidion
that the engine partners only use it if all the stuff
worked in UT as well.

:-X

EDIT: Nah - you think we dont realize that you guys are
spammers who hacked some names for whatever reason?
Otherwise I advise you to reduce your discrediting activity
to -100% or you gonna learn thruth the hard way.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 12:46 pm
by Feralidragon

EDIT: Nah - you think we dont realize that you guys are
spammers who hacked some names for whatever reason?
Otherwise I advise you to reduce your discrediting activity
to -100% or you gonna learn thruth the hard way.
And we keep on LOLing ;D

"4) Be respectful. Do I need to elaborate? Apparently I do. It's quite simple actually. We will not tolerate attacks against other members. Be civil people or risk being banned. The forum is not a place for hate. "

Common Smirf, do you need more? Seriouslly? :-/

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 1:51 pm
by Smirftsch
I am not in the mood to discuss this in any way. People work hard on some things and they just deserve to be credited. Also it's quite common and even a question of respect to ask before taking anyone's work.
To insult someone then after being asked nicely is the top of impudence.
Sure, there is no real forum rule against this and I like it if stuff is being collected and provided for anyone.
That for I tolerated this so far, but this is enough.

I am not willing to accept that here.

If you feel like discussing this with me, feel free to mail me.

To elaborate this a bit:
You put a lot of work in all that and your compilations are not bad at all. But its not what you do, it's how you do it.
It's sad that I'm forced to do such a step, but the way how you do it is just not acceptable.


Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 2:48 pm
by Smirftsch
His reaction:

Good day there!
So - if dont have enough balls to realize the true
character of this spamming squad I dont care anymore.
I recommend to remove my threads from your site
since I cant update them anymore after a ban.
Otherwise I will move a judicial investigation about the
site to be closed or you personally be replaced as admin.
Well - of course you could lift the ban but Im not willing
to cooperate anymore since you showed zero
understatement to my arguments.

LOL
I'm sure his judicial investigation takes care about that almost all contents were made by other authors and is plain stolen ...

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 2:57 pm
by Gizzy
I'd be ok with his threads going, BetamagUT doesn't work anyway :/

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 3:04 pm
by Smirftsch
Maybe I would have been willing to discuss that, but threaten me? No, sorry. Rather I'm going to delete it.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 5:36 pm
by Feralidragon
Kaal is exactly like that and he won't change ever, and it's more than proven, and I warned everyone about him right from the first thing he tried to pull out here.

When you think you saw all kinds of people in this game, then Kaal appears...

Do not feel bad about banning him Smirf, I guarantee you he's a not a loss for the community, he was actually a threat and if you didn't banhammered him, the probability of this reaching a point where almost all this game developers would just leave is very high, and the last thing this game (meaning Unreal and UT) needs is loosing further players AND developers.

It started on BU, then it was a matter of time about him registering, doing some crap and getting banned for it, this is not the first time he gets banned from a community, and surelly not the last.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 8:26 pm
by AlCapowned
If the rest of the Unreal community is lucky, he'll keep doing this kind of thing until he has nowhere to go. His compilations did nothing to benefit the community when the majority of the content was used without permission.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 8:51 pm
by Hellkeeper
His reaction:

Good day there!
So - if dont have enough balls to realize the true
character of this spamming squad I dont care anymore.
I recommend to remove my threads from your site
since I cant update them anymore after a ban.
Otherwise I will move a judicial investigation about the
site to be closed or you personally be replaced as admin.
Well - of course you could lift the ban but Im not willing
to cooperate anymore since you showed zero
understatement to my arguments.
I like how he suddenly feels very protective of his work. That reminds me ironically of something very relevant, but I can't put my finger on it...

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 9:03 pm
by OmegaBruceWillis
Man, this thread made my day. His reaction is priceless.  ;D

I wonder where he'll move on to next? Hopefully where ever it is, he'll be insta-banned.

Re: postal2 pawns beta

Posted: Tue Jun 07, 2011 10:03 pm
by []KAOS[]Casey
This picture is for you creavion lol

Image

Re: postal2 pawns beta

Posted: Wed Jun 08, 2011 12:07 am
by gopostal
He doesn't have many places left. Destination Unreal tolerates this exact thing from him (for some strange reason) but he's pretty much ran through the rest of the sites.

That's cool, I read them all and I keep the BU forum link in favorites. I'll be all to happy to post it every place I see him peddling his "work".

Well done Smirftsch. It was time.

Re: postal2 pawns beta

Posted: Wed Jun 08, 2011 6:40 am
by KillerSkaarj
I remember doing something like this... when I was 10 years old. I'm 18 now and a lot more respectful. If Kaal is old enough to request a "judicial investigation" against his rightful banning then that's really, really sad that he's still doing this.
This picture is for you creavion lol

*picture*
Haha! I thought that armor design looked familiar. I had to look at it for a while to realize it was a parody of the guards from Oblivion. ;D It's true, too. I could be in a mostly empty room with a sword on a table and nobody around, but if I'm not sneaking, as soon as I steal the sword not only do they know I stole it but they also know exactly where I am. :D

Re: postal2 pawns beta

Posted: Wed Jun 08, 2011 4:32 pm
by creavion
Picture would fit more Ferali than me...

a (hopefully) closing comment by me about this:
On beyondunreal he was banned (2nd time -> permanent ban) for posting of pr0n (by Haarg from what I could figure out). On ut99.org he was banned by Shade at the end for repeating of extreme spamming. Countless bumps of his BS threads, sometimes several times within some less hours. He ignored warnings to stop with that, he argued he would be better for a clear view. So yes, he ignored what he got told. And then at the end he started to insult us, even worse than what happened here. Before I could even do anything, Shade did it like Smirf. BAN and end of this madness.
The only board, I know, where you still can see him with his nonsense is unreal dead ground: http://www.unrealplayground.com/forums/ ... post605954

Re: postal2 pawns beta

Posted: Wed Jun 08, 2011 8:53 pm
by Pitbull
.

Perhaps it's time for a NEW RULE?   ::)

"Posting modified work without permission in this forum = BAN + topic/post removed"
I have to agree with this as a new rule as well. I will add it if Smirftsch agrees as well. I would only reword it though to

"Posting modified work without permission in this forum = Possible BAN + topic/post removed"