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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
postal2 pawns beta
- Kalec979
- OldUnreal Member
- Posts: 157
- Joined: Sun Nov 28, 2010 11:15 am
postal2 pawns beta
You know - Im always searching good pawns for MonsterHunt.
Now I found this postal2 pawns package.
A few dont work at all others not completely.
But at least the elephants and the hellhounds
would be very good in MonsterHunt.
Also the cowboss though abit perverted.
In case theres someone interested in
completing the pack - heres a link:
Link removed because of "creators" shame!
Now I found this postal2 pawns package.
A few dont work at all others not completely.
But at least the elephants and the hellhounds
would be very good in MonsterHunt.
Also the cowboss though abit perverted.
In case theres someone interested in
completing the pack - heres a link:
Link removed because of "creators" shame!
Last edited by Kalec979 on Tue Jun 07, 2011 12:35 pm, edited 1 time in total.
Good Stuff Here >>
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: postal2 pawns beta
That pack was created by Mental Hunter, I don't think he plays Unreal anymore but I'll ask him if he plans on finishing it.
We both ported some weapons too. Mine were of higher quality than his (Sorry mental
) but he ported way more than me.
We both ported some weapons too. Mine were of higher quality than his (Sorry mental
- mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: postal2 pawns beta
I'm not sure i feel comfortable with people editing my stuff. Specially, not without permission. So please next time you post something like this first find out who is the creator and ask his/her permission before posting these things. So i'd ask you kindly to remove the link from the page, just in case.In case theres someone interested in
completing the pack - heres a link:
Last edited by mentalhunter on Tue Jun 07, 2011 2:19 pm, edited 1 time in total.
- creavion
- OldUnreal Member
- Posts: 365
- Joined: Mon Oct 12, 2009 9:07 am
Re: postal2 pawns beta
no comment...I'm not sure i feel comfortable with people editing my stuff. Specially, not without permission. So please next time you post something like this first find out who is the creator and ask his/her permission before posting these things. So i'd ask you kindly to remove the link from the page, just in case.In case theres someone interested in
completing the pack - heres a link:
http://www.megaupload.com/?d=X5Y991RB
http://forums.beyondunreal.com/showpost ... stcount=51
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html
http://www.ut99.org/utr/infopage.html
- gopostal
- OldUnreal Member
- Posts: 1005
- Joined: Thu Jul 31, 2008 9:29 pm
Re: postal2 pawns beta
http://forums.beyondunreal.com/showthre ... aal&page=3
Same Kaal? Sure looks like it.
No one likes people who take other's hard work and use it without permission.
[Edit: Crevion beat me to it! Nice job! Now ban this guy.]
Same Kaal? Sure looks like it.
No one likes people who take other's hard work and use it without permission.
[Edit: Crevion beat me to it! Nice job! Now ban this guy.]
Last edited by gopostal on Tue Jun 07, 2011 12:03 pm, edited 1 time in total.
I don't want to give the end away
but we're all going to die one day
but we're all going to die one day
- Kalec979
- OldUnreal Member
- Posts: 157
- Joined: Sun Nov 28, 2010 11:15 am
Re: postal2 pawns beta
Who are you?
I searched unreal animal pawns and google came up with this.
But in the current state it simply doesnt earn its name.
Btw - I think indeed it gonna be YOU who demanded his last banning here.
P.S.: Also creavion should at least receive a infraction for spamming.
I searched unreal animal pawns and google came up with this.
But in the current state it simply doesnt earn its name.
Btw - I think indeed it gonna be YOU who demanded his last banning here.
P.S.: Also creavion should at least receive a infraction for spamming.
Last edited by Kalec979 on Tue Jun 07, 2011 12:23 pm, edited 1 time in total.
Good Stuff Here >>
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
- mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: postal2 pawns beta
Who are you to criticize my work? Again, please remove the link...But in the current state it simply doesnt earn its name.
EDIT: BTW if someone is going to edit it, it has to be me to begin with, i never said i gave it to public to edit, as it looks like you are claiming i did.
Last edited by mentalhunter on Tue Jun 07, 2011 12:32 pm, edited 1 time in total.
- Kalec979
- OldUnreal Member
- Posts: 157
- Joined: Sun Nov 28, 2010 11:15 am
Re: postal2 pawns beta
Ok - I remove the link.
But only because of the misarble quality.
I guess if someone with abit more skill tries
it the game itself is better than this
weird attempt.
But only because of the misarble quality.
I guess if someone with abit more skill tries
it the game itself is better than this
weird attempt.
Good Stuff Here >>
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
- mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: postal2 pawns beta
Excuse me?Ok - I remove the link.
But only because of the misarble quality.
I guess if someone with abit more skill tries
it the game itself is better than this
weird attempt.
And:
Code: Select all
Link removed because of "creators" shame!
Last edited by mentalhunter on Tue Jun 07, 2011 12:37 pm, edited 1 time in total.
- Feralidragon
- OldUnreal Member
- Posts: 239
- Joined: Thu Jul 24, 2008 6:57 pm
Re: postal2 pawns beta
And we all keep on LOLing and waiting for the banhammer to come from the sky with all its might to ban this guy.
But well, technically he didn't break any forum rule, he's just breaking people's mods apart and disrespecting what this forum is made off, lots of developers who put their free time in hard work in a game which barelly keeps alive and even players who are ingressing into development, but again, TECNICALLY he didn't break any forum rule...
Perhaps it's time for a NEW RULE? ::)
"Posting modified work without permission in this forum = BAN + topic/post removed"
That way he would be breaking a forum rule
But well, technically he didn't break any forum rule, he's just breaking people's mods apart and disrespecting what this forum is made off, lots of developers who put their free time in hard work in a game which barelly keeps alive and even players who are ingressing into development, but again, TECNICALLY he didn't break any forum rule...
Perhaps it's time for a NEW RULE? ::)
"Posting modified work without permission in this forum = BAN + topic/post removed"
That way he would be breaking a forum rule
Last edited by Feralidragon on Tue Jun 07, 2011 12:41 pm, edited 1 time in total.
- Kalec979
- OldUnreal Member
- Posts: 157
- Joined: Sun Nov 28, 2010 11:15 am
Re: postal2 pawns beta
Damn - I think EPIC could have made the contidion
that the engine partners only use it if all the stuff
worked in UT as well.
EDIT: Nah - you think we dont realize that you guys are
spammers who hacked some names for whatever reason?
Otherwise I advise you to reduce your discrediting activity
to -100% or you gonna learn thruth the hard way.
that the engine partners only use it if all the stuff
worked in UT as well.
EDIT: Nah - you think we dont realize that you guys are
spammers who hacked some names for whatever reason?
Otherwise I advise you to reduce your discrediting activity
to -100% or you gonna learn thruth the hard way.
Last edited by Kalec979 on Tue Jun 07, 2011 12:44 pm, edited 1 time in total.
Good Stuff Here >>
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1290946875
- Feralidragon
- OldUnreal Member
- Posts: 239
- Joined: Thu Jul 24, 2008 6:57 pm
Re: postal2 pawns beta
And we keep on LOLing
EDIT: Nah - you think we dont realize that you guys are
spammers who hacked some names for whatever reason?
Otherwise I advise you to reduce your discrediting activity
to -100% or you gonna learn thruth the hard way.
"4) Be respectful. Do I need to elaborate? Apparently I do. It's quite simple actually. We will not tolerate attacks against other members. Be civil people or risk being banned. The forum is not a place for hate. "
Common Smirf, do you need more? Seriouslly? :-/
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: postal2 pawns beta
I am not in the mood to discuss this in any way. People work hard on some things and they just deserve to be credited. Also it's quite common and even a question of respect to ask before taking anyone's work.
To insult someone then after being asked nicely is the top of impudence.
Sure, there is no real forum rule against this and I like it if stuff is being collected and provided for anyone.
That for I tolerated this so far, but this is enough.
I am not willing to accept that here.
If you feel like discussing this with me, feel free to mail me.
To elaborate this a bit:
You put a lot of work in all that and your compilations are not bad at all. But its not what you do, it's how you do it.
It's sad that I'm forced to do such a step, but the way how you do it is just not acceptable.
To insult someone then after being asked nicely is the top of impudence.
Sure, there is no real forum rule against this and I like it if stuff is being collected and provided for anyone.
That for I tolerated this so far, but this is enough.
I am not willing to accept that here.
If you feel like discussing this with me, feel free to mail me.
To elaborate this a bit:
You put a lot of work in all that and your compilations are not bad at all. But its not what you do, it's how you do it.
It's sad that I'm forced to do such a step, but the way how you do it is just not acceptable.
Last edited by Smirftsch on Tue Jun 07, 2011 2:07 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: postal2 pawns beta
His reaction:
Good day there!
So - if dont have enough balls to realize the true
character of this spamming squad I dont care anymore.
I recommend to remove my threads from your site
since I cant update them anymore after a ban.
Otherwise I will move a judicial investigation about the
site to be closed or you personally be replaced as admin.
Well - of course you could lift the ban but Im not willing
to cooperate anymore since you showed zero
understatement to my arguments.
LOL
I'm sure his judicial investigation takes care about that almost all contents were made by other authors and is plain stolen ...
Good day there!
So - if dont have enough balls to realize the true
character of this spamming squad I dont care anymore.
I recommend to remove my threads from your site
since I cant update them anymore after a ban.
Otherwise I will move a judicial investigation about the
site to be closed or you personally be replaced as admin.
Well - of course you could lift the ban but Im not willing
to cooperate anymore since you showed zero
understatement to my arguments.
LOL
I'm sure his judicial investigation takes care about that almost all contents were made by other authors and is plain stolen ...
Last edited by Smirftsch on Tue Jun 07, 2011 3:01 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: postal2 pawns beta
I'd be ok with his threads going, BetamagUT doesn't work anyway :/
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: postal2 pawns beta
Maybe I would have been willing to discuss that, but threaten me? No, sorry. Rather I'm going to delete it.
Sometimes you have to lose a fight to win the war.
- Feralidragon
- OldUnreal Member
- Posts: 239
- Joined: Thu Jul 24, 2008 6:57 pm
Re: postal2 pawns beta
Kaal is exactly like that and he won't change ever, and it's more than proven, and I warned everyone about him right from the first thing he tried to pull out here.
When you think you saw all kinds of people in this game, then Kaal appears...
Do not feel bad about banning him Smirf, I guarantee you he's a not a loss for the community, he was actually a threat and if you didn't banhammered him, the probability of this reaching a point where almost all this game developers would just leave is very high, and the last thing this game (meaning Unreal and UT) needs is loosing further players AND developers.
It started on BU, then it was a matter of time about him registering, doing some crap and getting banned for it, this is not the first time he gets banned from a community, and surelly not the last.
When you think you saw all kinds of people in this game, then Kaal appears...
Do not feel bad about banning him Smirf, I guarantee you he's a not a loss for the community, he was actually a threat and if you didn't banhammered him, the probability of this reaching a point where almost all this game developers would just leave is very high, and the last thing this game (meaning Unreal and UT) needs is loosing further players AND developers.
It started on BU, then it was a matter of time about him registering, doing some crap and getting banned for it, this is not the first time he gets banned from a community, and surelly not the last.
Last edited by Feralidragon on Tue Jun 07, 2011 5:37 pm, edited 1 time in total.
-
AlCapowned
- OldUnreal Member
- Posts: 193
- Joined: Tue Dec 22, 2009 3:53 pm
Re: postal2 pawns beta
If the rest of the Unreal community is lucky, he'll keep doing this kind of thing until he has nowhere to go. His compilations did nothing to benefit the community when the majority of the content was used without permission.
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: postal2 pawns beta
I like how he suddenly feels very protective of his work. That reminds me ironically of something very relevant, but I can't put my finger on it...His reaction:
Good day there!
So - if dont have enough balls to realize the true
character of this spamming squad I dont care anymore.
I recommend to remove my threads from your site
since I cant update them anymore after a ban.
Otherwise I will move a judicial investigation about the
site to be closed or you personally be replaced as admin.
Well - of course you could lift the ban but Im not willing
to cooperate anymore since you showed zero
understatement to my arguments.
You must construct additional pylons.
- OmegaBruceWillis
- OldUnreal Member
- Posts: 30
- Joined: Sat Nov 14, 2009 12:42 pm
Re: postal2 pawns beta
Man, this thread made my day. His reaction is priceless. 
I wonder where he'll move on to next? Hopefully where ever it is, he'll be insta-banned.
I wonder where he'll move on to next? Hopefully where ever it is, he'll be insta-banned.
Last edited by OmegaBruceWillis on Tue Jun 07, 2011 9:08 pm, edited 1 time in total.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: postal2 pawns beta
This picture is for you creavion lol


- gopostal
- OldUnreal Member
- Posts: 1005
- Joined: Thu Jul 31, 2008 9:29 pm
Re: postal2 pawns beta
He doesn't have many places left. Destination Unreal tolerates this exact thing from him (for some strange reason) but he's pretty much ran through the rest of the sites.
That's cool, I read them all and I keep the BU forum link in favorites. I'll be all to happy to post it every place I see him peddling his "work".
Well done Smirftsch. It was time.
That's cool, I read them all and I keep the BU forum link in favorites. I'll be all to happy to post it every place I see him peddling his "work".
Well done Smirftsch. It was time.
I don't want to give the end away
but we're all going to die one day
but we're all going to die one day
- KillerSkaarj
- OldUnreal Member
- Posts: 935
- Joined: Fri Jan 25, 2008 2:04 am
Re: postal2 pawns beta
I remember doing something like this... when I was 10 years old. I'm 18 now and a lot more respectful. If Kaal is old enough to request a "judicial investigation" against his rightful banning then that's really, really sad that he's still doing this.
It's true, too. I could be in a mostly empty room with a sword on a table and nobody around, but if I'm not sneaking, as soon as I steal the sword not only do they know I stole it but they also know exactly where I am. 
Haha! I thought that armor design looked familiar. I had to look at it for a while to realize it was a parody of the guards from Oblivion.This picture is for you creavion lol
*picture*
Last edited by KillerSkaarj on Wed Jun 08, 2011 6:46 am, edited 1 time in total.
- creavion
- OldUnreal Member
- Posts: 365
- Joined: Mon Oct 12, 2009 9:07 am
Re: postal2 pawns beta
Picture would fit more Ferali than me...
a (hopefully) closing comment by me about this:
On beyondunreal he was banned (2nd time -> permanent ban) for posting of pr0n (by Haarg from what I could figure out). On ut99.org he was banned by Shade at the end for repeating of extreme spamming. Countless bumps of his BS threads, sometimes several times within some less hours. He ignored warnings to stop with that, he argued he would be better for a clear view. So yes, he ignored what he got told. And then at the end he started to insult us, even worse than what happened here. Before I could even do anything, Shade did it like Smirf. BAN and end of this madness.
The only board, I know, where you still can see him with his nonsense is unreal dead ground: http://www.unrealplayground.com/forums/ ... post605954
a (hopefully) closing comment by me about this:
On beyondunreal he was banned (2nd time -> permanent ban) for posting of pr0n (by Haarg from what I could figure out). On ut99.org he was banned by Shade at the end for repeating of extreme spamming. Countless bumps of his BS threads, sometimes several times within some less hours. He ignored warnings to stop with that, he argued he would be better for a clear view. So yes, he ignored what he got told. And then at the end he started to insult us, even worse than what happened here. Before I could even do anything, Shade did it like Smirf. BAN and end of this madness.
The only board, I know, where you still can see him with his nonsense is unreal dead ground: http://www.unrealplayground.com/forums/ ... post605954
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html
http://www.ut99.org/utr/infopage.html
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: postal2 pawns beta
I have to agree with this as a new rule as well. I will add it if Smirftsch agrees as well. I would only reword it though to.
Perhaps it's time for a NEW RULE? ::)
"Posting modified work without permission in this forum = BAN + topic/post removed"
"Posting modified work without permission in this forum = Possible BAN + topic/post removed"
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.



