thats a bit weird, did you replace the textures?
- I copied the files from the official Unreal(V224) CD to my hardrive.
- Than i replaced the textures where applicable for the High End versions.
- I added a folder with patch 227
- Than i burned the whole thing to a DVD.
So the new DVD is an installable Unreal with partially High End textures and a folder containing an installable patch 227.
Now when i throw in the DVD and start installing from it, it all goes fine, except, it has the old textures and theres no S3TC package to be found. So somehow it pulls the normal textures out of nowhere? ? ?
And first i thought, well maybe if have installed Unreal before Windows might cache it somewhere and uses those files to install. But now i have a fresh installed Windows and Unreal never was installed on this installation before. So that is ruled out as well.
But it pulls the original texures out of his hat, no clue how??
Edit, i may found the reason. I think the installer knows which files to install and also how large they are. I think its simply installing to the filesize that is predicted and it discards all data above and thereby maintaining the filesize set in the installer.
So DecayedS is limited to aprox 11.2 Mb instead the hundreds of megabyte it should be. And i tried, but i cant open the files that should be S3TC with the UTPackage tool. So that points to a broken file.
Why would you install Unreal in the first place? It doesn't require installation.
Because i want to have it idiot proof. If i say, simply copy the files to your C drive, he likelly says, where can i find the C drive?
But its always said that you dont need to install. But in the past when i simply tried to copy i did get errors. If you install oné Unreal, than after that you simply can copy more copies.
If i am correct a few files are placed in the Windows system folder.
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