For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Simple question concerning exporting.
- Blu3Haz3
- OldUnreal Member
- Posts: 284
- Joined: Fri Apr 30, 2010 10:05 pm
Simple question concerning exporting.
I intend to do some exporting, such as exporting INF 2.9 weapons or other little things of that nature. Though it is in unreal, I would prefer to be able to just export it from unreal and open it in blender. Has anyone discovered this yet or is everyone still clueless about mesh exporting.
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: Simple question concerning exporting.
we added such a feature specifically into 227g because none of the known exporters was able so far to export the meshes flawlessly- if you are talking about vertex meshes. For skeletal meshes UModel (http://www.gildor.org/en/projects/umodel) does fine.
Last edited by Smirftsch on Fri Mar 25, 2011 7:30 am, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
- Blu3Haz3
- OldUnreal Member
- Posts: 284
- Joined: Fri Apr 30, 2010 10:05 pm
Re: Simple question concerning exporting.
not exactly skeletal or static, but any regular meshes such as the Eightball, Table etc... but I can see what this will do... I appreciate your help!
Last edited by Blu3Haz3 on Fri Mar 25, 2011 11:32 am, edited 1 time in total.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
- Blu3Haz3
- OldUnreal Member
- Posts: 284
- Joined: Fri Apr 30, 2010 10:05 pm
Re: Simple question concerning exporting.
ah this works perfectly!! thanks gizzy!
