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New Unreal Site

Unreal Unreal and more Unreal
Pravin

New Unreal Site

Post by Pravin »

My Unreal website can be found at: http://udhq.000space.com/

Many thanks to Jackrabbit and Gigu for helping me get it working!
Last edited by Pravin on Fri Aug 13, 2010 12:14 am, edited 1 time in total.
Jâçkrâßßit

Re: New Unreal Site

Post by Jâçkrâßßit »

awesome site!!! I really like the layout alot... looks like the work of a professional there...
Pravin

Re: New Unreal Site

Post by Pravin »

LOL JACK... seeing how you made it... ;)

At least there are no CONTROL PANELS like a certain other vendor had, which magically corrupted, screwing over hundreds of clients......
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GreatEmerald
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Re: New Unreal Site

Post by GreatEmerald »

The page is broken on 1024x768 resolution, that is, there's a scrollbar that hides half of the text.
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Leo T_C_K
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Re: New Unreal Site

Post by Leo T_C_K »

Not only in that res, it appears to be broken in my side as well and I use higher res.
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Hyper
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Re: New Unreal Site

Post by Hyper »

Comment: Nice site design.
Notice: The links don't work if JavaScript is turned off. You may want to use HTML links instead of JavaScript links.
Request: Can you add the latest standalone version of ChatLink? (Which does not require xCoop)
The man who stopped a tsunami

http://www.hypercoop.tk
unreal://hypercoop.tk
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: New Unreal Site

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

The page is NOT broken on 1024×576 (16:9 widescreen, duh) and the design is great. :)
Btw, I like cheese.
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Sat May 23, 2009 9:40 pm, edited 1 time in total.
Jâçkrâßßit

Re: New Unreal Site

Post by Jâçkrâßßit »

The page is broken on 1024x768 resolution, that is, there's a scrollbar that hides half of the text.
your talking about the overlapping navigation menu that doesn't move with the body right?  I'm in the process of getting that fixed.

as for the horizontal scrollbar... well that's inevitable to happen under a lower resolution.
Not only in that res, it appears to be broken in my side as well and I use higher res.
more details..
Last edited by Jâçkrâßßit on Sat May 23, 2009 11:16 pm, edited 1 time in total.
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KillerSkaarj
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Re: New Unreal Site

Post by KillerSkaarj »

Okay, I must be an idiot for thinking that UKart, MP0, and Mario's World had all been canceled. I guess that's what happens when you don't have a site to announce stuff like that, eh? But now something's telling me you're putting off on working on them due to real life stuff.
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GreatEmerald
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Re: New Unreal Site

Post by GreatEmerald »

your talking about the overlapping navigation menu that doesn't move with the body right?  I'm in the process of getting that fixed.
Yea, this. Also, on high resolution, there's blackness to the right and bottom.
Pravin

Re: New Unreal Site

Post by Pravin »

Thanks for the comments and constructive criticism guys. Yeah, I'm finishing up a quarter here at college, and this Wednesday I have to turn in a huge 3 month project I've been working on, designing my own 34 bit processor in hardware. All of these projects are still definitely "alive" though, I've just been super busy lately. After Wednesday you can expect more updates.. I'm also going to be reporting on what other community members are doing etc.. But for a few days it's going to be slow-paced.

-Edit: Oh yeah, and UKart is going to be 227-only now since there are some useful uscript functions which would GREATLY simplify the design process...   :)

-Edit again: @Hyper - I'm looking for that old version of ChatLink, I'm not sure if I have it anymore.. If I don't have it then I could always ask a friend of mine if he could rip it from his cache, though.
Last edited by Pravin on Sun May 24, 2009 10:00 pm, edited 1 time in total.
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Gizzy
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Re: New Unreal Site

Post by Gizzy »

Nice to see your website is back, and a up-to-date version of xCoop is there.
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Shivaxi
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Re: New Unreal Site

Post by Shivaxi »

I happened to find the old chatlink on my external drive in an UnrealGold folder I used specifically for S3TC textures...

http://shivaxi.s3.amazonaws.com/ChatLinkOLD.rar

Remember though, this is the old version, so bugs may still occur. And also, there's currently no server hosting as the chatlink server...so there's nothing to connect to currently...

I'll be making one eventually...once I get a server comp at my other house ;)
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[]KAOS[]Casey
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Re: New Unreal Site

Post by []KAOS[]Casey »

pcube, whatever happened to that TCP/IP project we were trying to develop to host a chatlink server as a standalone exe without using an unreal server, much like a master server?
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niels
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Re: New Unreal Site

Post by niels »

nice site
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Hellkeeper
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Re: New Unreal Site

Post by Hellkeeper »

I think it's ugly, but that's just me :P

Also, I don't know how the content is handled, but I see exactly nothing in Opera except the background and a non-working menu :(
Last edited by Hellkeeper on Sun May 31, 2009 8:29 pm, edited 1 time in total.
You must construct additional pylons.
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Shivaxi
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Re: New Unreal Site

Post by Shivaxi »

pcube, whatever happened to that TCP/IP project we were trying to develop to host a chatlink server as a standalone exe without using an unreal server, much like a master server?
Dunno if he wants me to say anything, so here's the link where he said something about it: :P

http://erevolution.proboards.com/index. ... &thread=64
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Jâçkrâßßit

Re: New Unreal Site

Post by Jâçkrâßßit »

I think it's ugly, but that's just me :P

Also, I don't know how the content is handled, but I see exactly nothing in Opera except the background and a non-working menu :(
Opera huh? are you using the latest version of that? could you link me to it so I can take a look at the site under that particular browser?
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GreatEmerald
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Re: New Unreal Site

Post by GreatEmerald »

could you link me to it so I can take a look at the site under that particular browser?
http://www.browsershots.org/
Last edited by GreatEmerald on Mon Jun 01, 2009 8:31 am, edited 1 time in total.
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Hellkeeper
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Re: New Unreal Site

Post by Hellkeeper »

Using last version. http://www.opera.com/
You must construct additional pylons.
Jâçkrâßßit

Re: New Unreal Site

Post by Jâçkrâßßit »

I can confirm that it does not work on Opera browser in particular.  Every other browser seems to handle it fine (except Safari which also seems to have that problem).


I will investigate further to see if I can fix this under the latest Opera release.
Last edited by Jâçkrâßßit on Mon Jun 01, 2009 5:23 pm, edited 1 time in total.
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Shivaxi
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Re: New Unreal Site

Post by Shivaxi »

It works fine in Safari for me... :-/
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Jâçkrâßßit

Re: New Unreal Site

Post by Jâçkrâßßit »

that would be because I just fixed it! :) h00ray!!!!!  should now also work in Opera as well.  Please let me know if you still have problems HellKeeper.. and thanks for the report!

oh and I almost forgot.. there is still a small issue regarding the Opera browser in particular. I had to give extra space for the body to safeguard against any cutting off of the body content for higher resolutions. For some reason, Opera refuses to work with the dynamically loaded iframes (partially.. not totally). Is a pretty weird bug that doesn't occur in any other browsers... I should maybe report that to the developers of Opera!
Last edited by Jâçkrâßßit on Mon Jun 01, 2009 7:10 pm, edited 1 time in total.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: New Unreal Site

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Like lolomg you win a lottery click here to claim: http://mozilla.com/firefox
DUH
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Mon Jun 01, 2009 10:22 pm, edited 1 time in total.
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niels
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Re: New Unreal Site

Post by niels »

nice site
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