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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
frequently repeated textures
- 227guys
- Posts: 3
- Joined: Wed Mar 02, 2011 10:18 pm
frequently repeated textures
looks bad :'( fix it by adding more texture


Last edited by DRAGON on Wed Mar 02, 2011 11:56 pm, edited 1 time in total.
- ShinDarkfox
- OldUnreal Member
- Posts: 66
- Joined: Sun Mar 01, 2009 8:22 pm
Re: frequently repeated textures
Sorry if this seems rude but... huh?
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: frequently repeated textures
Even if you had told what map and where in the map this screenshot comes from, the patch 227 does not deal with maps themselves: no reworking of geometry etc (to correct the many HOMs and BSP holes in the original game), so this will not be fixed, as it would create major mismatches and incompatibilities during online play.
You must construct additional pylons.
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227_forever
Re: frequently repeated textures
There is only one way to fix that:
10k x 10k resolution textures and rebuilding maps with ultra high res textures....................................................
.............................................
.........................................
Or....... procedural textures that never repeat...............
10k x 10k resolution textures and rebuilding maps with ultra high res textures....................................................
.............................................
.........................................
Or....... procedural textures that never repeat...............
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: frequently repeated textures
This is Dark and that's normal, it looks like that in 225f. We cant fix it without horribly breaking coop
- DieHard SCWS
- Global Moderator
- Posts: 2064
- Joined: Sun Mar 16, 2003 11:33 pm
Re: frequently repeated textures
Yeah, its really a mappers fault, and the only actual way to fix is, to fix the map itself by altering the scale.....
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Last edited by DieHard SCWS on Thu Mar 03, 2011 10:41 pm, edited 1 time in total.
DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com