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Recent master server troubles

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Hyper
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Re: Recent master server troubles

Post by Hyper »

Master server status: 2010/10/27

master0.gamespy.com online
master.oldunreal.com online
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
Last edited by Hyper on Tue May 06, 2014 11:43 am, edited 1 time in total.
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Hyper
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Re: Recent master server troubles

Post by Hyper »

@pÍtßûll: Nice script. If you allow me to: Can I have your PHP script for the master server status checking?
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Pitbull
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Re: Recent master server troubles

Post by Pitbull »

Yeah I have to get it from Rewind though. Ninesvnsicks made it for us.
Upon this rock I will build my church O:-)

LOADING HATERS..████████████] 99% Complete.
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Pitbull
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Re: Recent master server troubles

Post by Pitbull »

Ok I got it. This is the "dark" version. Change the colors as needed. You will need fsocket enabled on your host btw.
Last edited by Pitbull on Tue May 06, 2014 11:42 am, edited 1 time in total.
Upon this rock I will build my church O:-)

LOADING HATERS..████████████] 99% Complete.
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Hyper
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Re: Recent master server troubles

Post by Hyper »

Thanks :-)
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Zombie
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Re: Recent master server troubles

Post by Zombie »

I hoped somebody would write a web script. :)

It could probably be improved to confirm that game servers can still uplink to the master servers too. If a master server sends back no unrelated global IP game servers listed the status should be in question. Also, it would be good if the status could be cached to the last few minutes in case it is to be used on the index page of a website / forum.


-Zombie
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BrakeDanceJ
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Re: Recent master server troubles

Post by BrakeDanceJ »

Dammit! I wrote the same script last month and just have been waiting to add some..."functionality" to release it.. Look for something wicked from me in regards to this when I stop being lazy..
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BrakeDanceJ
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Re:

Post by BrakeDanceJ »

.....
Last edited by BrakeDanceJ on Sun Dec 29, 2013 11:58 pm, edited 1 time in total.
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Fuzz_Ball
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Re: Recent master server troubles

Post by Fuzz_Ball »

Funny. I've mentioned this on several other forums.
When this last happened, I went to Epic's forums, found an admin there and emailed them, asking to check the browser server.

'Flak' had it restarted within a few hours.

Sometimes it just helps to ask the right person.
[img]http://cache.www.gametracker.com/server_info/108.61.109.162:7777/b_350_20_692108_381007_FFFFFF_000000.png[/img]
Skw

Re: Recent master server troubles

Post by Skw »

This is why I made new master server. Check my signature.
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