For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Recent master server troubles
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Master server status: 2010/10/27
master0.gamespy.com online
master.oldunreal.com online
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
master0.gamespy.com online
master.oldunreal.com online
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
Last edited by Hyper on Tue May 06, 2014 11:43 am, edited 1 time in total.
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
@pÍtßûll: Nice script. If you allow me to: Can I have your PHP script for the master server status checking?
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Recent master server troubles
Yeah I have to get it from Rewind though. Ninesvnsicks made it for us.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Recent master server troubles
Ok I got it. This is the "dark" version. Change the colors as needed. You will need fsocket enabled on your host btw.
Code: Select all
Last edited by Pitbull on Tue May 06, 2014 11:42 am, edited 1 time in total.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Thanks :-)
- Zombie
- Administrator
- Posts: 322
- Joined: Thu May 09, 2002 11:44 pm
Re: Recent master server troubles
I hoped somebody would write a web script. 
It could probably be improved to confirm that game servers can still uplink to the master servers too. If a master server sends back no unrelated global IP game servers listed the status should be in question. Also, it would be good if the status could be cached to the last few minutes in case it is to be used on the index page of a website / forum.
-Zombie
It could probably be improved to confirm that game servers can still uplink to the master servers too. If a master server sends back no unrelated global IP game servers listed the status should be in question. Also, it would be good if the status could be cached to the last few minutes in case it is to be used on the index page of a website / forum.
-Zombie
- BrakeDanceJ
- OldUnreal Member
- Posts: 114
- Joined: Sun Feb 08, 2004 10:00 pm
Re: Recent master server troubles
Dammit! I wrote the same script last month and just have been waiting to add some..."functionality" to release it.. Look for something wicked from me in regards to this when I stop being lazy..
- BrakeDanceJ
- OldUnreal Member
- Posts: 114
- Joined: Sun Feb 08, 2004 10:00 pm
- Fuzz_Ball
- OldUnreal Member
- Posts: 21
- Joined: Mon Dec 27, 2010 4:18 am
Re: Recent master server troubles
Funny. I've mentioned this on several other forums.
When this last happened, I went to Epic's forums, found an admin there and emailed them, asking to check the browser server.
'Flak' had it restarted within a few hours.
Sometimes it just helps to ask the right person.
When this last happened, I went to Epic's forums, found an admin there and emailed them, asking to check the browser server.
'Flak' had it restarted within a few hours.
Sometimes it just helps to ask the right person.
[img]http://cache.www.gametracker.com/server_info/108.61.109.162:7777/b_350_20_692108_381007_FFFFFF_000000.png[/img]

