For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Recent master server troubles
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Master server test:
master0.gamespy.com: TEST OK
master.thenerdnetwork.com: TEST FAILED
unreal.epicgames.com: TEST FAILED (There is no master server at this address, this entry can be deleted)
utmaster.epicgames.com: TEST OK (UT master server, lists UT servers!, not usable for U1 in this way)
master.hypercoop.tk: TEST OK
master.hlkclan.net: TEST FAILED
master0.gamespy.com: TEST OK
master.thenerdnetwork.com: TEST FAILED
unreal.epicgames.com: TEST FAILED (There is no master server at this address, this entry can be deleted)
utmaster.epicgames.com: TEST OK (UT master server, lists UT servers!, not usable for U1 in this way)
master.hypercoop.tk: TEST OK
master.hlkclan.net: TEST FAILED
Last edited by Hyper on Tue May 06, 2014 11:52 am, edited 1 time in total.
- Zombie
- Administrator
- Posts: 322
- Joined: Thu May 09, 2002 11:44 pm
Re: Recent master server troubles
I tried to contact AcidRain and Havok through e-mail two days ago, and they have not replied as of this time.
The response time to have working community master servers is disappointing. So do we know a likely cause of these community master server failures? How about for you Shivaxi? I hope something could be learned from this to be better prepared.
-Zombie
The response time to have working community master servers is disappointing. So do we know a likely cause of these community master server failures? How about for you Shivaxi? I hope something could be learned from this to be better prepared.
-Zombie
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Yes, I hope some lessons will be learned from this issue, at least:
1.) We can not rely on GameSpy alone (We already knew that)
2.) We need a reliable community master server with an exellent uptime for years to come.
3.) We need an Unreal server browser that properly handles downtimes of individual master servers.
1.) We can not rely on GameSpy alone (We already knew that)
2.) We need a reliable community master server with an exellent uptime for years to come.
3.) We need an Unreal server browser that properly handles downtimes of individual master servers.
- Laurie the Deepminded
- OldUnreal Member
- Posts: 15
- Joined: Sun Dec 21, 2008 8:49 pm
Re: Recent master server troubles
In the meantime, Rune/HOV servers came back up about 2:30 am PST (Sept. 1st).
Yes, someday GameSpy may stop hosting our old games. For now, it has been in their best interest to continue doing this. They have always been advertising themselves as "the Best One Stop Game Source" and so "game loyalty"/Nostalgia has been good business for them.
But viable server alternatives must be considered for any eventuality. Unreal and its' descendants, are still extremely popular with a much wider gamer base than ours. So, having an established server master is a good idea.
In our case, although Rune still has an active community, it is smaller. There are a few Master Server sites hosting a few Rune/HOV servers but not nearly as many as GameSpy has been doing. It has been up to individuals and clans, instead, to host one or more servers. But nothing like Hyper.nl has been doing for OldUnreal.
Yes, someday GameSpy may stop hosting our old games. For now, it has been in their best interest to continue doing this. They have always been advertising themselves as "the Best One Stop Game Source" and so "game loyalty"/Nostalgia has been good business for them.
But viable server alternatives must be considered for any eventuality. Unreal and its' descendants, are still extremely popular with a much wider gamer base than ours. So, having an established server master is a good idea.
In our case, although Rune still has an active community, it is smaller. There are a few Master Server sites hosting a few Rune/HOV servers but not nearly as many as GameSpy has been doing. It has been up to individuals and clans, instead, to host one or more servers. But nothing like Hyper.nl has been doing for OldUnreal.
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Recent master server troubles
Perhaps everyone should run a master server lol....the list would never fail! 
- Matrix224
- OldUnreal Member
- Posts: 742
- Joined: Wed Feb 20, 2008 7:41 pm
Re: Recent master server troubles
Running them is one thing but getting every Unreal server to use them is a whole other.
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
It is better to have a few reliable master servers than a whole bunch of masters that are more often off-line than online.Perhaps everyone should run a master server lol....the list would never fail!
- hLk_Havok
- OldUnreal Member
- Posts: 265
- Joined: Tue Mar 05, 2002 1:54 pm
Re: Recent master server troubles
sorry everyone, I had misconfigured the firewall in front of the hlk master server. The firewall has some issues a couple weeks back so I factory defaulted it, and unfortunately misconfigured the rules allowing the master server ports in/out. Thanks Zombie for the email notifying me. Sorry it took so long to fix, I have just been super busy with work, etc..
If someone could test (hard to test from my own lan) to verify connectivity to the hlk master server, I would appreciate it.
thanks and apologies!
{hLk}Havok
If someone could test (hard to test from my own lan) to verify connectivity to the hlk master server, I would appreciate it.
thanks and apologies!
{hLk}Havok
"Cry 'Havok!', and let slip the dogs of war"
www.hlkclan.net/forums
www.hlkclan.net/forums
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
master.hlkclan.net: TEST OKsorry everyone, I had misconfigured the firewall in front of the hlk master server. The firewall has some issues a couple weeks back so I factory defaulted it, and unfortunately misconfigured the rules allowing the master server ports in/out. Thanks Zombie for the email notifying me. Sorry it took so long to fix, I have just been super busy with work, etc..
If someone could test (hard to test from my own lan) to verify connectivity to the hlk master server, I would appreciate it.
thanks and apologies!
{hLk}Havok
Last edited by Hyper on Sun Sep 05, 2010 2:50 pm, edited 1 time in total.
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
TNN is still unavailable with it's master server. I posted a notice in their support forum.
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Recent master server troubles
I was...joking...lolIt is better to have a few reliable master servers than a whole bunch of masters that are more often off-line than online.Perhaps everyone should run a master server lol....the list would never fail!
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
The TNN master is STILL offline. For weeks now.TNN is still unavailable with it's master server. I posted a notice in their support forum.
I posted a message in their support forum...no reply.
I dropped them an e-mail...no reply.
We cannot rely on TNN anymore. Maybe it is safer to remove it from Unreal.
- Anarchy
- OldUnreal Member
- Posts: 37
- Joined: Wed Jun 16, 2010 10:14 pm
Re: Recent master server troubles
Yeah I think TNN are no longer a reliable source for Unreal.
They already stopped running game servers for Unreal a good while ago and with their master server being shutdown and no response via their forums or email it might be safe to say they've left us for good.
Regards,
Anarchy.
They already stopped running game servers for Unreal a good while ago and with their master server being shutdown and no response via their forums or email it might be safe to say they've left us for good.
Regards,
Anarchy.
- medor
- OldUnreal Member
- Posts: 343
- Joined: Sun May 17, 2009 7:19 am
Re: Recent master server troubles
For UnrealTournament 99 we have a new one
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
-
Skw
Re: Recent master server troubles
And then there is this for Unreal 1:
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1284296948
skwmaster.dyndns.org
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1284296948
skwmaster.dyndns.org
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Master server status: 2010/09/20
master0.gamespy.com online
master.oldunreal.com online
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
master0.gamespy.com online
master.oldunreal.com online
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
Last edited by Hyper on Tue May 06, 2014 11:44 am, edited 1 time in total.
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Master server status: 2010/09/28
master0.gamespy.com online
master.oldunreal.com offline
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
Error when connecting to OldUnreal master:
@Smirftsch: Plz check the availability and reliability of your master server.
master0.gamespy.com online
master.oldunreal.com offline
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
Error when connecting to OldUnreal master:
Code: Select all
Log: Resolving www.oldunreal.com...
Log: Resolving master.oldunreal.com...
Init: WinSock: I am PC096 (192.168.52.94)
Log: Resolved www.oldunreal.com (85.88.2.206)
Log: Resolved master.oldunreal.com (68.198.44.178)
ScriptLog: UBrowserGSpyLink: Master Server is master.oldunreal.com:28900
ScriptLog: Ping Timeout from 83.170.81.100. Attempt 1
ScriptLog: Ping Timeout from 83.170.81.100 Giving Up
ScriptLog: UBrowserGSpyLink: Couldn't connect to master server.
Log: CheckConnectionAttempt: Error while checking socket status.
Last edited by Hyper on Tue May 06, 2014 11:44 am, edited 1 time in total.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Recent master server troubles
Shivaxi has been in London without internet access for nearly a week, so it may have gone down without him knowing.Master server status: 2010/09/28
master0.gamespy.com online
master.oldunreal.com offline
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
Error when connecting to OldUnreal master:@Smirftsch: Plz check the availability and reliability of your master server.Code: Select all
Log: Resolving www.oldunreal.com... Log: Resolving master.oldunreal.com... Init: WinSock: I am PC096 (192.168.52.94) Log: Resolved www.oldunreal.com (85.88.2.206) Log: Resolved master.oldunreal.com (68.198.44.178) ScriptLog: UBrowserGSpyLink: Master Server is master.oldunreal.com:28900 ScriptLog: Ping Timeout from 83.170.81.100. Attempt 1 ScriptLog: Ping Timeout from 83.170.81.100 Giving Up ScriptLog: UBrowserGSpyLink: Couldn't connect to master server. Log: CheckConnectionAttempt: Error while checking socket status.
Last edited by Gizzy on Tue May 06, 2014 11:44 am, edited 1 time in total.
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Why is the OldUnreal master server with Shivaxi anyways? I thought OldUnreal.com was Smirftsch? :-?
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Recent master server troubles
yeah i know i know...I'm really not reliable right now. I shouldn't be hosting it. Smirf had me host it before because he couldn't. Though he has his own server now so perhaps he can host it again?
My server has problems with just randomly disconnecting from the internet. I'm also in the process of looking for an apartment, so it's really not an ideal time for me to be hosting anything...especially since the house I'm hosting my servers from is being sold soon...
My server has problems with just randomly disconnecting from the internet. I'm also in the process of looking for an apartment, so it's really not an ideal time for me to be hosting anything...especially since the house I'm hosting my servers from is being sold soon...
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Okay, understandable. But this also means that improvement is needed.
@Smirftsch: Are you willing and able to host a reliable master server yourself now?
@Smirftsch: Are you willing and able to host a reliable master server yourself now?
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: Recent master server troubles
willing? as if I wouldn't be willing 
That hurts
Well, current Oldunreal Serpentine server is hosted by Rewind and I need to ask him if he can host a Masterserver too.
His server is very powerful and turned to be absolutely reliable so far.
@ Shivaxi: thank you for all the work and for hosting the masterserver, even although it had it's downtime it was worth a lot!
[edit] New Masterserver is up and running.[/edit]
That hurts
Well, current Oldunreal Serpentine server is hosted by Rewind and I need to ask him if he can host a Masterserver too.
His server is very powerful and turned to be absolutely reliable so far.
@ Shivaxi: thank you for all the work and for hosting the masterserver, even although it had it's downtime it was worth a lot!
[edit] New Masterserver is up and running.[/edit]
Last edited by Smirftsch on Thu Sep 30, 2010 8:49 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Recent master server troubles
Oh, I'm sorry. I did not mean to hurt your feelings. It was just a business-like question, as one needs to be both able and willing to host before it can happen.
(Sometimes I can be a bit untactical with my remarks, not knowing how they arrive at the subject.)
(Sometimes I can be a bit untactical with my remarks, not knowing how they arrive at the subject.)
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Recent master server troubles
Master server status: 2010/09/28
master0.gamespy.com online
master.oldunreal.com offline
master.hlkclan.net online
master.hypercoop.tk online
skwmaster.dyndns.org online
master.thenerdnetwork.com offline (Seems to be end-of-life)
TNN server is running also.
Last edited by Pitbull on Tue May 06, 2014 11:43 am, edited 1 time in total.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Recent master server troubles
Status
A work in progress. It shows TNN as down but I verified that in Unreal and in fact TNN is running.
A work in progress. It shows TNN as down but I verified that in Unreal and in fact TNN is running.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.





