A RuneGame community member (BobZilla) performed a "packet capture"The master server doesn't appear to be listening on port 28900, it will not syn. You will find his post in our own "Masterserver Update" thread.
The assumption is they haven't started the service on the master server for Rune yet.
I have been going over to GameSpy forums to post our server being down when it happened and checking back for any replies from the "Wizards" there since. None have answered inquiries and most gamers are helping out each other any way they can.The DNS lookup is working fine but there is no response to query on 28900, that is why the capture shows three syn requests but no Ack's, the service is just not running on the master server.
What I see are several posts by other game players reporting not being able to connect or still not being able to.
OR some are but having a bad lag or periodic freezing before being able to.
But then I read this bit of info on GameSpy's Facebook page:
I don't know if this would affect either of our games but thought to come over to see what you all may have found out. "sigh"" NOTE: Dedicated game servers utilizing GameSpy matchmaking will require a reboot in order to propagate the new DNS once the data center migration is complete. Should your dedicated game servers be managed by your game community, please be sure to notify them prior to Wednesday, August 25, 2010 22:00 (10:00PM) PDT. The reboot should occur after you have been notified we have completed the move. "
In the meantime, we have a "Server IP Address" Sticky to help anyone connect directly to a RuneClan server. But it would be nice to have the Master Server back up.







