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Need help
Posted: Sun Oct 17, 2010 4:27 pm
by Dozey
Hi
Long time without me xD
Have any user seen textures of Earth that looks like mesh not sheet?? And I need some meshes converted to brush of japanese houses from DM-Shangri-la (ut3) with textures exported in .pcx format. I need this much.
Thx anyway
Re: Need help
Posted: Mon Oct 18, 2010 10:46 am
by Gizzy
It would be easy to export the Shangri-la houses, but since I don't own UT3, I can't help

Re: Need help
Posted: Mon Oct 18, 2010 11:04 am
by creavion
Have fun, since thats no easy process at all. With 3D Ripper DX you might be able to record the geometry of the level as *.obj (and in an other format, 3D Max or Maya with accordingly plugins requiered). But it does not seem that easy to edit that for your use in Unreal. Anyway dropping textures with that nice tool is rather easy on the other hand (will be extracted as DDS). Actually the tool is self-explanatory (and by far the ONLY tool capable to extract the imported/compressed DDS textures in 227g btw, a long time ago an extracting process of those 227g textures was impossible).
If anything fails, you have two other options
1. Ask on beyondunreal - since several mappers have ported e.g ut2004 maps to ut3
2. Be satisfied with UT2004`s CTF-MoonDragon. It does not offer that much asia themed content as ut3, but it is not that difficult to extract the content there.
Edit: There are two things on the internet that let me "WTF" every time.
The first is many people mix the words "witch" and "which" up (kinda funny, I have to laugh every time)
The second thing is: ...
Thats no offence now Gizzy but.. first that is not that easy and second why do people post "sry I can not help". I dont understand that. As thread poster I would be first happy for seeing a reply and then I would think "eh? And now?

".
You are not the only one who does that (obviously). I see that several times on other boards. Such posts are simply not helpful in any way, even if you have felt something like "sympathy" for the threadstarter here. You should try to break that habit. Only a good meant advice. ;)
edit 2: added smilies, since my posts are mostly smilie-less... and maybe hard to understand for some users.
edit 3: And I will not do the work for you. I told you what you CAN do to get what you want. Its not impossible. If you really want it, you will figure it somehow out.
Re: Need help
Posted: Mon Oct 18, 2010 12:18 pm
by Gizzy
I assumed that the houses would be static meshes in UT3 anyway...

Guess I could be wrong.
If they are static meshes and someone could send me the .upk file, I could help and extract them

Re: Need help
Posted: Mon Oct 18, 2010 12:54 pm
by creavion
I assumed that the houses would be static meshes in UT3 anyway...

Guess I could be wrong.
If they are static meshes and someone could send me the .upk file, I could help and extract them

Well yearh, they are Static Meshes, it seems I misunderstood you. In that case your previous post was NOT useless^^.
Happy dozey will be surely happy. Oh well...
Re: Need help
Posted: Mon Oct 18, 2010 2:08 pm
by GreatEmerald
You can use UModel for this. It supports Static Meshes now.
Re: Need help
Posted: Mon Oct 18, 2010 3:40 pm
by Gizzy
You can use UModel for this. It supports Static Meshes now.
I swear by UModel...screw UTPT and WOTGreal. I only use those for exporting sounds and textures in bunches.
Re: Need help
Posted: Tue Oct 19, 2010 9:16 pm
by Dozey
thank's guys but i wanted link for the textures too

Re: Need help
Posted: Tue Oct 19, 2010 9:45 pm
by GreatEmerald
UModel supports those as well.