However, after importing my 1024x1024 skin into the game I notice that the skin looks alot lower resolution than it's supposed to. It just looks about the exact same resolution as the default skin:


The second image is what the skin is actually supposed to look like, I'm sure it looks much more detailed than the result does in game. You usually notice such a difference when you import higher textures immediately. It definitely looks like it's been downsized to the common 256x256 texture resolution.
This is only the diffuse map I'm showing here, I'm also trying to do alot more to them than this.
Could anybody here help me to get my higher resolution skins appearing in the game properly? By the way, I have s3tc textures already enabled, and I'm not sure including other people why this is happening.
Thanks in advanced.






