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Public VOIP for Unreal Players!

Unreal Unreal and more Unreal
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Pravin

Public VOIP for Unreal Players!

Post by Pravin »

My associates and I are offering a new and exciting service EXCLUSIVE to the Unreal community!

You are cordially invited to our TeamSpeak3 Server! As our motto states: "To Chat with the Best, You Have to Pay the Rest!"


TS Server:
some-srs.biz port 2300



We are offering four exclusive plans to you, the community! Would you like to hear the latest on the Unreal community? Get the low-down on "just how shitty" Java is? Listen and participate in charged debates about everything ranging from heatsinks, to random trips to Florida, to even Goldeneye, and how idiotic that dumb bitch Natalia is?

If so, review our membership plans below!

Bronze (Basic) Member Plan: $5/week

- You get to listen to Pcube orchestrate his regular chorus of random sounds. The quality of these sounds ranges from high to extremely high - prepare yourself for an exquisite aural experience of farts, belches, and random high pitched sounds which destroy your hearing!

Silver (Super) Member Plan: $7/week
- You get Elevated Membership status with this plan; you get to make your own channels, create your own discussions, and listen to random broadcasts from Dante, in addition to ALL of the features of the Bronze member plan!

Gold (Godlike) Member Plan: $9/week

- With this plan, you get ALL of the above benefits with the additional feature of hearing one of Dante's "racially opinionated" (tm) rant per week! With this plan, you will be enlightened with the latest that information technology has to offer by the way of VOIP Rants (c).

Platinum (Premium) Member Plan: $10/week
- This is our BEST OFFER! With this plan, you get ALL of the above benefits times TWO! That's twice the fart noises, twice the rants, twice the broadcasts, and twice the channels that you can create!! IN ADDITION, YOU ALSO GET TO HEAR A BASS/GUITAR SOLO BY INSTRUMENTAL LEGEND JACKRABBIT!! Sw33t!!!



Please join our server to talk with us about your possible membership plan! We look forward to serving you! "To talk with the best, pay the rest!"

-Those Guys Who Rule
* Casey
* Dante
* Jackrabbit
* Pcube

--227rox-- 8-)
Skw

Re: Public VOIP for Unreal Players!

Post by Skw »

WTF

sry not going to pay anything bye
User avatar
Illuminati
OldUnreal Member
Posts: 43
Joined: Wed Feb 11, 2009 2:23 am

Re: Public VOIP for Unreal Players!

Post by Illuminati »

Are you taking the piss? Thats what... 8 quid a week to basically do absolutely nothing. Thats more than the monthly Broadband bill.

I'm amazed by this excellent business proposition - 7 quid a week for the Gold package that includes an "exclusive" chance to hear one of Dante's "racially opinionated" rants - pathetic. I'd like to know what exactly you mean by this.

Take my advice - advertise your bollocks somewhere where sheep might actually buy into it - preferably the Counter-Strike community.




Last edited by Illuminati on Fri Jul 30, 2010 9:53 am, edited 1 time in total.
User avatar
Gizzy
OldUnreal Member
Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: Public VOIP for Unreal Players!

Post by Gizzy »

UaS + KSA TS3 server brb
User avatar
GreatEmerald
OldUnreal Member
Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: Public VOIP for Unreal Players!

Post by GreatEmerald »

You've been trolled, people :D the "some-srs.biz" part should have given that away in the first place!
User avatar
Hyper
OldUnreal Member
Posts: 3529
Joined: Fri Oct 11, 2002 5:41 pm
Contact:

Re: Public VOIP for Unreal Players!

Post by Hyper »

Oh, great. What does the option cost to get exclusive console commands selected by the PCube himself executed directly to your Unreal client? ;)

I suppose that is no longer free by now?
The man who stopped a tsunami

http://www.hypercoop.tk
unreal://hypercoop.tk
Pravin

Re: Public VOIP for Unreal Players!

Post by Pravin »

Oh, great. What does the option cost to get exclusive console commands selected by the PCube himself executed directly to your Unreal client?  ;)

I suppose that is no longer free by now?
Don't care if I get banned for saying this.

I stopped doing that several years ago, but it's thanks to you raising hell over me adding a command in a gametype, which was present in at least 5 other gametypes/mods I can name off the top of my head, already having the command. Apparently it only became bad when I implemented it in OSS, so anyone could know about it! Brilliant.

Now, let me ask you; do you charge for running a gametype (JCoopZ) that promotes writing client-tagging data into clients' data files, without anyone knowing? It's amazing how "the rules" only apply in one direction! Hell, at least I'm up front about what's in the gametype and what isn't!!! ;)

It's a joke, guys; there's obviously no charge involved. You're free to drop by and chat, though. (Yes, that address to connect to is indeed real)
User avatar
Hyper
OldUnreal Member
Posts: 3529
Joined: Fri Oct 11, 2002 5:41 pm
Contact:

Re: Public VOIP for Unreal Players!

Post by Hyper »

Yes, I know you stopped doing that a long time ago.

And all my Unreal services are for free. :-)
The man who stopped a tsunami

http://www.hypercoop.tk
unreal://hypercoop.tk
User avatar
Illuminati
OldUnreal Member
Posts: 43
Joined: Wed Feb 11, 2009 2:23 am

Re: Public VOIP for Unreal Players!

Post by Illuminati »

"Now, let me ask you; do you charge for running a gametype (JCoopZ) that promotes writing client-tagging data into clients' data files, without anyone knowing?"

The KGB would be proud.
User avatar
スマイル・ドラゴン
OldUnreal Member
Posts: 1263
Joined: Sun Feb 10, 2008 9:07 pm

Re: Public VOIP for Unreal Players!

Post by スマイル・ドラゴン »

First off, stop bashing my boyfriend about some dumbass "force console command" code that's been done many times in the past by other people not just him. And why trust running a co-op or ANY kind of mod, with the code stripped? You never know if anyone hides any backdoors in it, or if it'll be unstable\incompatible with what you wish to run.. Seeing how I use alot of custom playerpawns and HUD's, it's impossible for me to use JCoopZ, that and it's over zealous "security" makes it impossible for people to run their consoles on my server... Including my OWN console..

Secondly, I'm surprised that not any of you realize it's a joke... but that domain name is real, it belongs to Casey, and he has some friend of his running Linux hosting this.

And third, I wonder why I'm not a "Person that rules"... seeing how close I am to Pravin..
“I am the dragon without a name.”
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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[]KAOS[]Casey
OldUnreal Member
Posts: 4497
Joined: Sun Aug 07, 2011 4:22 am
Location: over there

Re: Public VOIP for Unreal Players!

Post by []KAOS[]Casey »

Oh, great. What does the option cost to get exclusive console commands selected by the PCube himself executed directly to your Unreal client? ;)

I suppose that is no longer free by now?
Yes, I know you stopped doing that a long time ago.

And all my Unreal services are for free. :-)
Are you sure an administrator should contradict himself in the same topic? Should an administrator jump out and clearly start something with no constructive goal in general?

You've been trolled, people :D the "some-srs.biz" part should have given that away in the first place!
It's actually my TS server, I gave them permission to post the obvious satire. If you try to open some-srs.biz you should connect to my server in unreal.
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Smirftsch
Administrator
Posts: 9001
Joined: Wed Apr 29, 1998 10:00 pm
Location: NaPali
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Re: Public VOIP for Unreal Players!

Post by Smirftsch »

*sigh*
closed for good, I've got headache. Why are you folks all THAT serious?
Do me a very big favor, not another flamewar. I really don't want to discuss who meant what to be a joke or not.
Smile if you like the joke, don't if not.
Sometimes you have to lose a fight to win the war.
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