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trees/birds bug with ogl 226

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u.highpriest
OldUnreal Member
Posts: 20
Joined: Sat Oct 17, 2009 6:16 pm

trees/birds bug with ogl 226

Post by u.highpriest »

Screenshot here
I have installed "AnthologyUnrealGoldPatchV1.0" and "OMP-ANTHOLOGYUGOLD-V0.2"
Yes, this is a very old and annoying bug, any suggestion how to fix it?
Just because a mage wears the Black Robes does not make him evil.
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gp
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Posts: 144
Joined: Fri Jan 09, 2009 4:23 pm

Re: trees/birds bug with ogl 226

Post by gp »

I don't have Unreal Anthology, but in the Advanced Options [type "preferences" in the console w/out the quotes] you should have an entry called "MaskedTextureHack" under Rendering > OpengGL Support. Make sure it's set to True. That's assuming you're running the OpenGL renderer.

How did you change the style and color of your HUD text? Or is that something they did for Anthology?
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: trees/birds bug with ogl 226

Post by GreatEmerald »

How did you change the style and color of your HUD text? Or is that something they did for Anthology?
I never saw that for sure, and I have the anthology.
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u.highpriest
OldUnreal Member
Posts: 20
Joined: Sat Oct 17, 2009 6:16 pm

Re: trees/birds bug with ogl 226

Post by u.highpriest »

thanks gp.
How did you change the style and color of your HUD text? Or is that something they did for Anthology?
This is original unreal anthology, fonts what you can see is very old and i think is first cyrilic font for UnrealGold, i'm too lazy to change it, and for some reason I like "LargeFont" in this version :)
Just because a mage wears the Black Robes does not make him evil.
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