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Deus Ex map's in Unreal

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Moke
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Deus Ex map's in Unreal

Post by Moke »

Well, I've decided to port the Unatco headquarters from the game "Deus Ex" It was quite easy. But in total it's about 26MB And i have to add Props and Movers at the moment.
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Matrix224
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Re: Deus Ex map's in Unreal

Post by Matrix224 »

No its like 29 mb you damn liar. But that's due to the fact there's like 16 texture packages.
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Blu3Haz3
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Re: Deus Ex map's in Unreal

Post by Blu3Haz3 »

And don't forget the music and sounds... that probably is included too....
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Matrix224
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Re: Deus Ex map's in Unreal

Post by Matrix224 »

I have all of the decorative models in the middle of conversion. I just need to fix some things in the importer class....well.."some things" totals about 3000 lines of BS. So yes...fun week ahead.
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Dozey
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Re: Deus Ex map's in Unreal

Post by Dozey »

I've never played Deus EX. Is it really good like other says?? 8-)
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Dozey
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Re: Deus Ex map's in Unreal

Post by Dozey »

And don't forget the music and sounds... that probably is included too....
Yeah but you wanna wait hours for playing something that can have replaced sounds and music from Unreal?? ;D
Now when i will release my map it will have only one thing out from Unreal 1. It will be Mechanism Eight music from UT.Nothing else.
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Matrix224
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Re: Deus Ex map's in Unreal

Post by Matrix224 »

Well I converted all the decoration models and textures and cool story bro, entire .u is 23.1 MB...teehee...*runs away*
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niels
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Re: Deus Ex map's in Unreal

Post by niels »

that wil be cool :D
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Dozey
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Re: Deus Ex map's in Unreal

Post by Dozey »

Well I converted all the decoration models and textures and cool story bro, entire .u is 23.1 MB...teehee...*runs away*
You converted it??? Damn you are fast. I am getting fun with UCC second month to compile F.U.C.K.I.N.G only one script to make stationary turret for players to Unreal.xD
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