Cannot host server under Windows 7 (Home Premium)
Posted: Sat Jun 19, 2010 1:55 pm
Seriously what the hell is this? I can connect using localhost (127.0.0.1) and private router IP's, but whenever me or someone else tries to connect to my direct IP, this happens:
There was no server crash either, it just refuses to do anything with inbound connections that aren't coming from localhost or private IP..
This is my firewall settings, I have every port open (Even UDP and TCP protocols) and it's forwared to my new computer (NewHope), I used to beable to host fine on my old PC, but why the hell can't I do it on this new one? I even turned off windows firewall to no avail, would someone tell me what the F[ch8204]U[ch8204]C[ch8204]K is going on with this piece of s[ch8204]h[ch8204]i[ch8204]t!?

I'm trying to betatest QuakePak with some friends of mine, but they can't connect and neither can I, what the hell, do I have to use VPN's to get this f[ch8204]u[ch8204]c[ch8204]k[ch8204]e[ch8204]r to work...?
EDIT: Apparently I can't connect to my own server.... But other people can.. I'm really wondering what's breaking...
Code: Select all
Log: Log file open, 06/19/10 08:44:40
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7600)
Init: Version: 225
Init: Compiled: May 31 1999 19:04:30
Init: Command line: DMDeck16?Game=UnrealShare.CoopGame -server -log -alladmin LOG=Server.log
Init: Base directory: C:\Unreal225f\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: C:\Unreal\
Init: Computer: NEWHOPE
Init: User: Ryuka
Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2592.921570 MHz
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: MMX CMov FPU TimeStamp 3DNow!
Log: Loading: Package Engine
Log: Loading: Package Core
Init: Unreal engine initialized
Log: Browse: DMDeck16?Name=Player?Class=UnrealShare.FemaleOne?Game=UnrealShare.CoopGame
Log: LoadMap: DMDeck16?Name=Player?Class=UnrealShare.FemaleOne?Game=UnrealShare.CoopGame
Log: Loading: Package DMDeck16
Log: Loading: Package DecayedS
Log: Loading: Package Detail
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package Mine
Log: Loading: Package UnrealI
Log: Loading: Package UnrealShare
Log: Loading: Package Ambancient
Log: Loading: Package AlfaFX
Log: Loading: Package Doorsmod
Log: Loading: Package HubEffects
Log: Loading: Package genfluid
Log: Loading: Package GenFX
Log: Loading: Package AmbModern
Log: Collecting garbage
Log: Purging garbage
Log: Game class is 'CoopGame'
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: WinSock 2.0
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am NewHope (192.168.1.64)
DevNet: TcpNetDriver on port 7777
Log: Server Package: Female1skins
Log: Loading: Package Female1skins
Log: Server Package: Female2skins
Log: Loading: Package Female2skins
Log: Server Package: Male1skins
Log: Loading: Package Male1skins
Log: Server Package: Male2skins
Log: Loading: Package Male2skins
Log: Server Package: Male3skins
Log: Loading: Package Male3skins
Log: Server Package: SkTrooperskins
Log: Loading: Package SkTrooperskins
Log: Server Package: Cyberpunk
Log: Loading: Package Cyberpunk
Log: Server Package: QuakePak
Log: Loading: Package QuakePak
Log: Bringing Level DMDeck16.MyLevel up for play...
ScriptLog: InitGame: ?Name=Player?Class=UnrealShare.FemaleOne?Game=UnrealShare.CoopGame
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is DMDeck16.Mutator0
Init: Game engine initialized
Log: Startup time: 0.555092 seconds
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 06/19/10 08:44:59
DevNet: NotifyAcceptingChannel Control 0 server Level DMDeck16.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=224 VER=226
NetComeGo: Close TcpipConnection0 06/19/10 08:45:05
>This is my firewall settings, I have every port open (Even UDP and TCP protocols) and it's forwared to my new computer (NewHope), I used to beable to host fine on my old PC, but why the hell can't I do it on this new one? I even turned off windows firewall to no avail, would someone tell me what the F[ch8204]U[ch8204]C[ch8204]K is going on with this piece of s[ch8204]h[ch8204]i[ch8204]t!?

I'm trying to betatest QuakePak with some friends of mine, but they can't connect and neither can I, what the hell, do I have to use VPN's to get this f[ch8204]u[ch8204]c[ch8204]k[ch8204]e[ch8204]r to work...?
EDIT: Apparently I can't connect to my own server.... But other people can.. I'm really wondering what's breaking...