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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Texture showcase
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Texture showcase
This is just for test, basically added different bumpmap and texture over it and also footstep sounds to the texture, just to show what can be done.
- creavion
- OldUnreal Member
- Posts: 365
- Joined: Mon Oct 12, 2009 9:07 am
Re: Texture showcase
bump maps? Did miss anything?
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html
http://www.ut99.org/utr/infopage.html
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Texture showcase
You can see the texture added over it is like twie there, one miniature one and one big one. I added it to bump map and texture properties and detail texture.bump maps? Did miss anything?
- Raven
- OldUnreal Member
- Posts: 311
- Joined: Fri Jun 10, 2005 5:10 am
- Smirftsch
- Administrator
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Re: Texture showcase
unfortunately never implemented.
Sometimes you have to lose a fight to win the war.
- .:..:
- OldUnreal Member
- Posts: 1637
- Joined: Tue Aug 16, 2005 4:35 am
Re: Texture showcase
All I see on that video is a detail texture (quite ugly one too).
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Texture showcase
Why ugly? Btw the video was in avi format it is first time I tried to directly upload that, but youtube converts it badly so it is worse quality. The effect was meant to be like a markings which are revealed when you get close, more abstract effect I had in mind.
The bump maps work, because in the texture there is not the second layer originally.
The bump maps work, because in the texture there is not the second layer originally.
Last edited by Leo T_C_K on Sun Jun 13, 2010 5:15 pm, edited 1 time in total.
- Raven
- OldUnreal Member
- Posts: 311
- Joined: Fri Jun 10, 2005 5:10 am
Re: Texture showcase
Bump map is not used by the renderer and not even directly visible for render device. The only renderer I know that uses bump map variable is D3D10, but it's not available for 227 yet.

- Smirftsch
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Re: Texture showcase
bump maps can't work, they were never implemented.
Sometimes you have to lose a fight to win the war.
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Texture showcase
Then why is it in editor showing only one line of these textures when I get close to it? Not the small lines over there
- Raven
- OldUnreal Member
- Posts: 311
- Joined: Fri Jun 10, 2005 5:10 am
Re: Texture showcase
A bug then? But believe me - download UT headers and search for BumpMap - it's declared ONLY in UTexture (and EngineClasses) and used nowhere - trust me on that
.

- .:..:
- OldUnreal Member
- Posts: 1637
- Joined: Tue Aug 16, 2005 4:35 am
Re: Texture showcase
Just try, remove bump map and you will see no difference.
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Texture showcase
I see, the doublelayer appears on 227f direct3D9 or something. SO it is not bumpmap then, sorry.
- Spike
- OldUnreal Member
- Posts: 434
- Joined: Tue Dec 30, 2008 1:29 am
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Texture showcase
looks like a mipmapping screwup


