Hi there. I've searching the net and finded the program called Terragen. I am surprised and shocked possitive that it's that i have searching the last six months. A problem is that the Terragen haven't got normal formats like bmp jpg what they are in TerraEdit. If someone know this problem write there.
I swear that this tool is compatible with UED but i don't have program or plugin to convert it to t3d or u3d or something unreal format.
Format using by terragen:
-SGI image .SGI .BW (to export)
- SGI or uncompressed .TGA :-?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
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The Terrain Editing
- Dozey
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- Pitbull
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Re: The Terrain Editing
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Kajgue
- Global Moderator
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Re: The Terrain Editing
You should avoid using terragen, it doesn't really give you much control over the terrain apart from up and down.
To create terrain in Unreal, you need to create a tesselated cube/brush and manipulate it into the shape you want with vertex editing.
Edit: Wait, ignore that sorry; I was thinking of Terra-edit.
To create terrain in Unreal, you need to create a tesselated cube/brush and manipulate it into the shape you want with vertex editing.
Edit: Wait, ignore that sorry; I was thinking of Terra-edit.
Last edited by Kajgue on Tue Jun 01, 2010 2:52 am, edited 1 time in total.
AKA - ( T : S : B ) Ice-Lizard


- DieHard SCWS
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Re: The Terrain Editing
i have been working with TerraGen alot to create better textures for the mountains, and i can export the render as BMP or TIFF file.
It also can import a variety of fileformats for the heightmap. This one was saved as BMP file: MountainsNewBeta01.jpg
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It also can import a variety of fileformats for the heightmap. This one was saved as BMP file: MountainsNewBeta01.jpg
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DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
- Shivaxi
- OldUnreal Member
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Re: The Terrain Editing
god d*mnit...i hate u all lol...i never knew how to make a textures like that, that would just fit the geometry you made. Kinda like how they do it on meshes and stuff...how exactly DO you do that? :-?
- DieHard SCWS
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Re: The Terrain Editing
I guess follow this tutorial that SilverIbex made: http://www.celticwarriors.net/Website/Mirrors/Terragen%202%20Unreal/Terragen%202%20Unreal%20-%20Silver%20Ibex.htm]Terragen2Unreal
I know that JackRabbit did run a few tests and it worked for him.
And i only need it for textures, except i have no idea how other people make them prefectly tilable in TerraGen itself without after editing, like theses downloads: skyboxes
.
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I know that JackRabbit did run a few tests and it worked for him.
And i only need it for textures, except i have no idea how other people make them prefectly tilable in TerraGen itself without after editing, like theses downloads: skyboxes
.
.
.
DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com


