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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Maps created to play U2vehicles mod
- Dozey
- OldUnreal Member
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Maps created to play U2vehicles mod
Hi there.I created a map size like a spire village to play Dot's U2vehicles mod.It contains also Utweapons mod (also by Dot's crated).I put the music from Mobile Forces called Ambient03.Where i must put to play map on somebody server??For now please give me link to upload map for download page at oldunreal. 
- Dozey
- OldUnreal Member
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Re: Maps created to play U2vehicles mod
And i created a new site about Unreal:
http://dozeyunreal.webs.com
Webpage in progress don't think that this is finish work.
http://dozeyunreal.webs.com
Webpage in progress don't think that this is finish work.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
If you want to play your map on someone else's server, you have to contact the admin and send him the map or upload it somewhere and let him download it. But if he doesn't know you good chances are between -3% and -1% he'll let you put it on his server.
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- Dozey
- OldUnreal Member
- Posts: 612
- Joined: Wed Aug 12, 2009 9:24 am
- Location: Poland
- Contact:
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
You'll have to ask Smirftsch about that...I will send it to Oldunreal download page.
☆
- DieHard SCWS
- Global Moderator
- Posts: 2064
- Joined: Sun Mar 16, 2003 11:33 pm
Re: Maps created to play U2vehicles mod
If you want to play your map on someone else's server, you have to contact the admin and send him the map or upload it somewhere and let him download it. But if he doesn't know you good chances are between -3% and -1% he'll let you put it on his server.
Back in the days when the Celtic Warriors still had a server. People could sent us their maps. And its simple. If the map was good we added it to the server rotation. If the map was bad, but had potential, we asked the mapper to make additional changes, so it would become a good map.
If anything admins should be open to such a thing in my opinium. It leads to new maps, and the server can serve as bug platform.
And theres no reason why it shouldnt be addedI will send it to Oldunreal download page.
You can also submit it to the UnrealTexture and CelticWarriors site through this adress:

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DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
- Dozey
- OldUnreal Member
- Posts: 612
- Joined: Wed Aug 12, 2009 9:24 am
- Location: Poland
- Contact:
Re: Maps created to play U2vehicles mod
Hi i know that this question is not in this topic but i have a problem.When i build a map (now building DMSkybase for u2vehicles) and i put a sheet and under this i put lavazone i see all times same problem:All map is swamped in lava.I putted 4 sheets and a problem hasn't disappear.If i won't created this map under vehicles i could build big hole but when i'm in vehicle and i fall vehicle has got health same as before but you know that clouds are destructive like in skybase skytown and skycaves.please help.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
Keep stuff aligned to grid and
Don't use the scale tool, build the brush as you want it to be and don't scale it afterwards
Set the surface's Portal flag
Don't use the scale tool, build the brush as you want it to be and don't scale it afterwards
Set the surface's Portal flag
☆
- Dozey
- OldUnreal Member
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- Joined: Wed Aug 12, 2009 9:24 am
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Re: Maps created to play U2vehicles mod
Hey i have a one request.Could someone put a link of the teamplay where are 2 teams in 2 base (for example a red team have own base same as blue)???
- Gizzy
- OldUnreal Member
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- Joined: Thu Jul 10, 2014 7:13 pm
Re: Maps created to play U2vehicles mod
Uhh.. RealCTF?
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
A link to what? A game server, a download site, or what?Hey i have a one request.Could someone put a link of the teamplay where are 2 teams in 2 base (for example a red team have own base same as blue)???
☆
- Dozey
- OldUnreal Member
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Re: Maps created to play U2vehicles mod
To gizzy:
except RealCTF
To Thexdarkisder:
Yes i need link to that.
except RealCTF
To Thexdarkisder:
Yes i need link to that.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
Well I suppose if you want to find a DM map like that your first lucky shot could be: http://www.oldunreal.com/deathmatchmaps.html
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- Dozey
- OldUnreal Member
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Re: Maps created to play U2vehicles mod
I don't want a DM map
I want a team play mod like RealCTF except that in this mod i don't wan't any modifications like new guns skins models and other..I need a teamplay mod what look likes that: Two Teams starts game and they have own base.I don't want to see that some player from enemy team spawns in my base.I could import team game from Mobile Forces but my script editor is broken (unexpected error) i can send this script and file to someone who will import to the Unreal.
- DieHard SCWS
- Global Moderator
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- Joined: Sun Mar 16, 2003 11:33 pm
Re: Maps created to play U2vehicles mod
You can use CTF for that just fine. CTF can be played with normal weapons and normal skins, except they obviously are either red or blue.
I always played CTF with the setup from above really.
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I always played CTF with the setup from above really.
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DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
Or Team DM, it's the same as regular DM but it's team-based (0 < 1).
☆
- .:..:
- OldUnreal Member
- Posts: 1637
- Joined: Tue Aug 16, 2005 4:35 am
Re: Maps created to play U2vehicles mod
You can use normal TeamGame and enable "bSpawnInTeamArea", Unreal.ini:
[UnrealShare.TeamGame]
bSpawnInTeamArea=True
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD
- Dozey
- OldUnreal Member
- Posts: 612
- Joined: Wed Aug 12, 2009 9:24 am
- Location: Poland
- Contact:
- Dozey
- OldUnreal Member
- Posts: 612
- Joined: Wed Aug 12, 2009 9:24 am
- Location: Poland
- Contact:
Re: Maps created to play U2vehicles mod
WHat type of brush i must use to create for example rock or disorted terrain ?? Vertex Edditing?? If true what i must do to disort terrain??With CTR too??
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
Use the terrain brush, select it, select a vertex by clicking on one and move it with left mouse button while holding the alt key.
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- Dozey
- OldUnreal Member
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Re: Maps created to play U2vehicles mod
I have a question.When i can find the ut2k4 vehicles meshes in .u format??It can be a decoration.
- Dozey
- OldUnreal Member
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Re: Maps created to play U2vehicles mod
and second quesion:I need a texture of a skycraper.It is very important texture to create a third map called "DM Huge Borough"
- Dozey
- OldUnreal Member
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Re: Maps created to play U2vehicles mod
and third question ;)P : What type of light generate a light with glow??(this light is on all maps in Unreal but the most of them is in Sky Base-4j outpost)
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Joined: Wed Sep 03, 2008 8:19 am
Re: Maps created to play U2vehicles mod
I don't understand, do you mean the volume fog?and third question ;)P : What type of light generate a light with glow??(this light is on all maps in Unreal but the most of them is in Sky Base-4j outpost)
☆
- Dozey
- OldUnreal Member
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