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How to create an .int file
Posted: Mon Apr 05, 2010 4:56 am
by Hyzoran
What do I type in the notepad to make an INT file that allowes me to use a custom skin with the maletwo class?
In the editor my skin looks really good lolz.
Re: How to create an .int file
Posted: Mon Apr 05, 2010 7:41 am
by Bleeder91[NL]
Code: Select all
[public]
Object=(Name=PACKAGENAME.SKINNAME,Class=Texture)
and save it as Male2SOMETHING.int or w/e name you want it to be
Re: How to create an .int file
Posted: Mon Apr 05, 2010 9:57 am
by Leo T_C_K
Use dumpint command, it makes it for you automatically.
Re: How to create an .int file
Posted: Mon Apr 05, 2010 12:42 pm
by Hyzoran
Bleeder thats what I put and named the int the same as the UTX, what now?
Still can't firgure out how to use it now

Tried manually setting using the user.ini but it just changed it back.
"[public]
Object=(Name=Hyzplrskin.kirb.Hyzplrkirb,Class=Texture)"
Now Leo, what is this dumpit command thingy?
Re: How to create an .int file
Posted: Mon Apr 05, 2010 12:52 pm
by Jet v4.3.5
Maybe you could PM it to me and I'll set it up. I made a few skins recently that I use quite a bit, and I didn't have any trouble with it. I'll explain anything you would have needed to change so you know what to do for any other skins, if you wanted to also upload your .int file.
Re: How to create an .int file
Posted: Mon Apr 05, 2010 12:58 pm
by Hyzoran
Cant I just email it to you? I dont know how to attach files in these forums
BTW, I want to rule out a problem by saying I have 2 versions of the skin the package, and I only put a line in the int for one of them, I will leave the other skin alone, It was experimental.
Edit: Nvm, I decided to use filefront for now
Edit again: Wait a minute, I think I know whats going on now lol
The int file lets the game know that this skin can be used, and if you give the skin and the int to thier server, it tells the server that this skin can be used, so when you join with your skin, the game allows it to be used. Okay so I did do it right, so now how do I play as my skin, unreal wont let me, I tried modifying the user.ini, but It just changes it, but then f I select read only, it just chooses a different skin but does not change my ini. What do I do now?
Re: How to create an .int file
Posted: Mon Apr 05, 2010 4:46 pm
by Hyzoran
Omfg this is frustrating it won't work!! I am doing it exactly right, I cant get unreal to load my skin! stupid Vista.
Re: How to create an .int file
Posted: Mon Apr 05, 2010 5:32 pm
by Leo T_C_K
It isn't Vista....Vista can't cause that, stop blaming your own stupidity on stupid OS lol.
Dumpint is a command, use dumpint "packagename" to get int file out of it automatically. works in ucc and unrealed
Re: How to create an .int file
Posted: Mon Apr 05, 2010 5:33 pm
by Jet v4.3.5
I fixed it to make it work. I put in both skins, but you can open the .int file and delete the second line and the skin you didn't have before won't appear anymore.
Re: How to create an .int file
Posted: Mon Apr 05, 2010 5:53 pm
by Hyzoran
*Headsmash*
Lol!! Okay thats what I did wrong, Okay Jet, in Redrum deathmatches I will give you 5 free kills for helping me lol.
I still blame my stupidity on vista, using vista made me stupid.....

Re: How to create an .int file
Posted: Mon Apr 05, 2010 8:15 pm
by Bleeder91[NL]
oeh, didn't know about dumpint

Re: How to create an .int file
Posted: Tue Apr 13, 2010 2:19 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
oeh, didn't know about dumpint

Me neither :$ thanks Leo