Resolution - Textures - Screenshoting - stupid tit
Posted: Sun Mar 07, 2010 4:53 pm
Ok thats the situation
I import this texture into the ut2004 ed ..
http://www.davegh.com/blade/010415/mur007.jpg
add this detail texture

(with a detaillevel of 32 or something)
to have this result:


However, screenshoting a 2048 x 2048 texture (s3tc version of a texture) ist far not possible for me [my monitor sucks I know]... even not with faststone capture (small tool, which can capture the complete window - IF it has a scrollbar - which is only available on vertical direction as you might see and know)
OF COURSE I tried to immitate the UnrealEd + Detailtexture effect with photoshop with my known ways HOW it could work, nothing (structures or examples, german version, dont know how it is called on english) could produce something suitable.
So, anybody here willing to help me out? Either with a for me unkown way to screenshot the complete texture as 2048² or with photoshop? (I mean how it could be done there)
I import this texture into the ut2004 ed ..
http://www.davegh.com/blade/010415/mur007.jpg
add this detail texture

(with a detaillevel of 32 or something)
to have this result:
However, screenshoting a 2048 x 2048 texture (s3tc version of a texture) ist far not possible for me [my monitor sucks I know]... even not with faststone capture (small tool, which can capture the complete window - IF it has a scrollbar - which is only available on vertical direction as you might see and know)
OF COURSE I tried to immitate the UnrealEd + Detailtexture effect with photoshop with my known ways HOW it could work, nothing (structures or examples, german version, dont know how it is called on english) could produce something suitable.
So, anybody here willing to help me out? Either with a for me unkown way to screenshot the complete texture as 2048² or with photoshop? (I mean how it could be done there)


