Page 1 of 1

Mouselook snaps to center, when standing.

Posted: Sun Feb 28, 2010 12:56 am
by Lobotomy
This has only happened since I downloaded a few UT mods yesterday, and the problem persists on a fresh install of Unreal Gold AND UT.

Basically, no matter what mouse setting I have, when I'm normally standing or walking (but not in the air or swimming), vertical mouselook is locked. I can look up and down by violently moving my mouse up or down, but it immediately centers. I can look left and right just fine, and I can look up and down just fine only when I'm swimming or jumping.

Re: Mouselook snaps to center, when standing.

Posted: Sun Feb 28, 2010 8:07 am
by Smirftsch
fresh install? Did take over your old ini settings maybe? I assume there is some messed ini involved.

Re: Mouselook snaps to center, when standing.

Posted: Sun Feb 28, 2010 11:42 am
by GreatEmerald
Go mess with the input settings in the game settings. It's somewhere there IIRC.

Re: Mouselook snaps to center, when standing.

Posted: Mon Mar 01, 2010 4:36 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Press the End key on your keyboard. That usually helps with this. lol

Re: Mouselook snaps to center, when standing.

Posted: Tue Mar 02, 2010 12:17 am
by DieHard SCWS
Or if you have a wireless mouse, check its batteries.........
.
.
.

Re: Mouselook snaps to center, when standing.

Posted: Tue Mar 02, 2010 1:22 am
by Leo T_C_K
Many games have auto centering, Unreal had that as well. It is called lookspring but should only work with mouselook disabled/set in key.