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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
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If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
General protection faults
- oZ
- OldUnreal Member
- Posts: 137
- Joined: Sat Jan 02, 2010 9:18 am
General protection faults
Someone refresh me, Ive been gone for a while. Score recovery helps when u get gpf's, but what is the real reason we get this error? anyone know? how do we limit gpf's??
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: General protection faults
Installing 227 is really the only way to for sure reduce GPFs guaranteed.
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: General protection faults
there are plenty of reasons why GPF's appear. Usually you have to check the logs to have an idea at all why- while some crashes even interrupt the log and so there is often no real hint what happened.
With 227 we tried to find and eliminate those, the release notes and the forums show how much bugs and causes for those we already fixed.
However, to avoid it 100% is an impossible task, while most 227f servers and clients have good reports about stability and I hope stability can be increased even more with 227g.
With 227 we tried to find and eliminate those, the release notes and the forums show how much bugs and causes for those we already fixed.
However, to avoid it 100% is an impossible task, while most 227f servers and clients have good reports about stability and I hope stability can be increased even more with 227g.
Sometimes you have to lose a fight to win the war.
- oZ
- OldUnreal Member
- Posts: 137
- Joined: Sat Jan 02, 2010 9:18 am
Re: General protection faults
from what ive been reading, 227g sounds real smooth, and i can mainstream it with my 24 player:)
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: General protection faults
Nobody knows without the log for a specific one, my friend...Someone refresh me, Ive been gone for a while. Score recovery helps when u get gpf's, but what is the real reason we get this error? anyone know? how do we limit gpf's??
In any case, they are much better than the windows crashes like this one:
or segfaults in Linux.
☆
