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Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 10:22 am
by Smirftsch
well, as owner and creator of Oldunreal, as well as developer for 227, it's time for me to answer too I think ;)

* How long have you been involved in the Unreal scene?
Since the first shipment of Unreal

* What about Unreal interested you the most?
In the first place my lack of skill to master this game, but its ambiente, it's love for details, the mystery in it, it's own unique style, it's graphics and of course the people who play it.

*Do you consider yourself a true gamer, or this title in particular grabbed your attention?
I love to play a game and I play sometimes other games too, but I always come back to my old love Unreal. But at the moment I'm probably more of a coder than gamer.

* How long have you been playing video games?
Guess it must be something like 1982.

*Do you work on Unreal part-time, full-time, weekends, etc?
yes, yes, yes and yes.

* What do you do in your spare time?
see above.

* Do you work a job as well?
If my health allow it yes.

* If so, what do you do for a job?
Everything PC related, from maintenance to setting up servers. Linux and Windows based. Webdesign, teaching basic PC skills, Office and administration, also communication systems.


But one thing needs to be said: I'm running this page for and with the community. The forum here is the heart of the page and without my friends here it would be impossible to have such a page. Same for coding of 227- without the community and some real hard working friends many things couldn't have been realized.

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 10:42 am
by Pyro
*Reply to Pyronious*
Thats fine with me! What is SGU? I would imagine its something to do with 3D models/animation since you mentioned  'bones'.
wait, what!? you ahvent heard of SGU!? lol ;D
http://www.stargateunreal.com
http://www.oldunreal.com/cgi-bin/yabb2/ ... 1263365902
http://www.moddb.com/mods/stargateunreal/

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 11:17 am
by Hyper
How long have you been involved in the Unreal scene?
Around the year 2000. I started by just playing deathmatch. I discovered coop a few years later. In 2003 I started my own Unreal server which was a starting point to get involved with the community. For the server I needed mods and expansions which brought me into contact with various mod developers for which I did considerable beta testing. For my server I also created a support website which grew over time into a more general Unreal site. Still mostly oriented to the Unreal coop scene.

Nowadays I'm far less involved. I still check forums daily but I'm far less active in the game.


What about Unreal interested you the most?
First the atmosphere of the game and the graphics/tech side. Unreal was a ground breaking game for it's time. The tech side is still important to me. I love how developments like Unreal patch 227 and the Unreal Re-Texturing project really lifted the old game to the next level.

I also love to run my own server, and really create a new gaming experience with all the great add-ons that the community produced. I also love the community itself. It is wonderful to see how everyone has it's own valuable role in the matrix. Together we are really an outstanding group who have taken the game to a level I would not have imagined as possible back in 1998.

Do you consider yourself a true gamer, or this title in particular grabbed your attention?
I have been quite hardcore in Unreal. At a certain time Unreal almost was my life. Today I only play Unreal casually. Last year I'm far less into gaming in general and I'm also being distracted by great titles as Guild Wars in which I spend more time during the last years. Also, real life is more important now.

How long have you been playing video games?
Since I could grab my hands to it. For me this was when I could afford to buy a gameboy (Yes, that old gray nintendo thingie) from my pocket money.

Do you work on Unreal part-time, full-time, weekends, etc?
Only casually nowadays. Around once or twice a week. Checking out my servers and to see what's new at other servers. And sometimes an old-fashioned game of DeathMatch!

What do you do in your spare time?
Gaming, learning, surfing the web, and some social / real life activities with the people around me.

Do you work a job as well?
Yes, I do.

If so, what do you do for a job?
I work as IT admin, maintenance and support dude in a quite general organisation. Solving problems, supporting users, network and server maintenance, backup. A bit of anything really. Just what needs to be done at that moment.

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 12:22 pm
by TCP_Wolf
...and I guess whole world except me had a connection that you don't pay by connection length... -_-
Yea lol I used to think so too until I looked above the horizon :-D

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 2:38 pm
by BeWilderBeest
How long have you been involved in the Unreal scene?

Since 2000. Had been mapping several months before daring to try it online.

What about Unreal interested you the most?


The editor, at first. Then I got pulled in by the thrill of deathmatch. That is, of course, when people still played dm.

Do you consider yourself a true gamer, or this title in particular grabbed your attention?

Not really. In my younger days, yeah. Now, it's more of a hobby.

How long have you been playing video games?

Since getting a Commodore 64 when I was ten. I didn't even get a PC 'til I was 19. In between, there was SNES and N64.

Do you work on Unreal part-time, full-time, weekends, etc?

When I can be bothered. I usually get sporadic bursts of motivation to jump into UnrealEd. This lasts a week or two, then nothing until the next time.

What do you do in your spare time?

Mastu... oh. Things, y'know. Long walks on the beach, Pina Coladas at sundown, gang-related violence. The usual.

Do you work a job as well?

*cough* In between at the moment. Packed in my last job 'cause it sucked balls. Now just mooching for a new one.

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 3:22 pm
by GreatEmerald
Ok, you're surely much better to AoE than I am (never managed to beat the single player campaigns in easy mode and never won a deathmatch above easy mode), but as someone who loves eastern-Europe history and Age of Empires, THIS sounds so AWESOME that I want it NOW ! Send me a link !

I've sometimes thought about making a single player campaign in AoE2 about the christianisation of the slavs by Cyrill and Methode, but never had the motivation to start.
In fact, I never released it as that was a really long time ago... Not even sure if I still have the files... Though I remember having an AoE folder in my "Backup" DVD, so I can check to see if it's there.
*Do you consider yourself a true gamer, or this title in particular grabbed your attention?
I love to play a game and I play sometimes other games too, but I always come back to my old love Unreal. But at the moment I'm probably more of a coder than gamer.
This reminds me - one of the aspects why coding for a game is better than writing a new program is that you actually play when you test things :) Otherwise coding would be pretty dull.
What about Unreal interested you the most?
First the atmosphere of the game and the graphics/tech side. Unreal was a ground breaking game for it's time. The tech side is still important to me. I love how developments like Unreal patch 227 and the Unreal Re-Texturing project really lifted the old game to the next level.
That also reminds me of my thoughts when I first saw Unreal (don't forget that it was in 2006 or something like that): first of all, I was really impressed with the flyby. I honestly didn't expect a game that old to have anything like that epic intro. Too bad that Tournament games don't have anything even remotely similar to the intros Unreals had.
Another thing that was very surprising was the deathmatch spawn effect. It felt as if someone kicked me right into the game! Back then I used to jump each time after spawning to further increase the effect :) Nowadays I don't even notice it...

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 4:19 pm
by Hellkeeper
Another thing that was very surprising was the deathmatch spawn effect. It felt as if someone kicked me right into the game! Back then I used to jump each time after spawning to further increase the effect :) Nowadays I don't even notice it...
I still do the jump thing.
I discovered Unreal in 2005 after a lot of time spend on UT2003, 2004, U2 and UT and though it was much older and more primitive than the others, I immediately felt that there was a very special atmosphere in the game (something which, incidentally, increased my appreciation of UT which used a lot of assets from it).

The first arrival in the NaPali Haven with All Hallows Sunset is definitely a memorable moment.

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 6:28 pm
by GreatEmerald
Just checked it out, and yeap, surprisingly enough I do have those files. Note that those were made 4 years ago, and I'm not sure which goes where; also, it's GDL, not LGD, and other names are probably incorrect, since this wasn't made specifically for release; requires RoR:

http://www.mediafire.com/?j4ztm4ydfkt

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 8:56 pm
by Lachdahnan
*Reply to SnakeBite*
I see, well I was hoping that the co-op would be a full game run, but thats ok, anything is better than nothing :)


*Reply to Goth-Girl-85*
I like new games from time to time, but retro is what its really about for me. I especially am addicted to Super NES still, soooo many classic games. I have way too many consoles and games stacked around my room.. ahh so many fun games!

I never really got into Halo. I guess it was because by the time Halo came out on XBox, PC already had a ton of games similar or better to it imo :P
Dont get me wrong, I beat it, but it felt late to me as a PC gamer.

LoL, we were all noobs at once :P And after seeing how everybody carries themselves in here, Im sure people will be more than willing to help you solve your port fowarding issues. (If thats the problem anyway, from what I gathered)

Ive read like.. 6 books in my life? The rest are all tech manuals and RPG's lol.


*Reply to Smirftsch*
Yes it is time! Glad you did :D

Im more of a coder than a gamer somedays as well. Programming takes soooo much time some days.

"yes, yes, yes and yes." Your not a hardcore gamer, your a die hard Unreal guy!

"teaching basic PC skills" You know, I actually considered doing this myself. I enjoy teaching people new things, and I seem to be quite good at it. Back when I repaired computers on-site, people (A.K.A. Hoverbots, the ones that loom over your shoulder asking a bazillion questions while your JUST TRYING TO FIX THEIR POOTER) would ask me to give them detailed instructions on how to do something, and always said they understood very well and liked my teaching style. So yea, I enjoyed that feeling.

"But one thing needs to be said: I'm running this page for and with the community. The forum here is the heart of the page and without my friends here it would be impossible to have such a page. Same for coding of 227- without the community and some real hard working friends many things couldn't have been realized. "

Thats really cool of you to say that man. Not only do you care about the project, but the people around and involved. Glad to hear it man, you got class.


*Reply to Pyronious*
Okay wow! I see what it is now. Thats pretty cool looking :D Im not sure if I would use that LAW/Rocket Launcher though.. 5 steps is TOO complicated for me! Kidding :P


*Reply to Hyper.nl*
First off, your little avatar is pretty sweet.
Do you still run your own server now? If so, is it a co-op or DM, both?

Nothing wrong with the old school fat and clunky Gameboy! Dropped mine a couple times and that bad boy fired right up again and again!

Ah another IT guy! I have to admit, I know quite a bit about the IT field, hardware/software/networking etc. But I never got even an ounce of the enjoyment out of it as I do playing or creating video games, however, the potential income is pretty tempting lol.


*Reply to BeWilderBeest*
Ah Commodore 64, I actually have the mobile version of one with the screen built inside. Thing weighs like 25 freaking pounds, but the idea and concept are pretty cool.

"Mastu..." Oh woops! You must have meant masticate! Yea I like to chew too, especially bubblegum!
"Gang-related violence" Yea, I was in a gang too once. We used to all gather at my house at around 6pm. Then we would stay up past 10 sometimes eating milk and cookies while watching PG-13 movies! Yep, we were one tough crew.


*Reply to GreatEmerald*
"Otherwise coding would be pretty dull." Tell me about it.. lol.


*My thoughts*
Wow! Im so glad to see so many people giving input here. BTW its nice to meet you all. You seem like a pretty cool bunch.

Here at Initech we pride ourselves in using advanced marketing research and development.

Whoa! How did that get there??? Thats not mine... I have never seen that before... >.>

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 9:07 pm
by Vulpine-Vixen
@Lachdahnan

Why thankyou! So many times I have been told my taste in games sucks. It often comes down to my gender... Though that is an old argument I think. My taste in games does suck... But thats because I have poor taste, not because I am a girl.

Yeah, Halo is pretty generic. Nothing really exciting about it and is an easy pick up and play piece of software. I got it cheap, so either way I'm not bothered. I decided Halo is now retro enough for me to play it... Haha.

Man, SNES... I used to play Mario Kart when I was living in a hostel but all the other people there refused to play me because I always won. Has to be done... Though I will always have a soft spot for sonic... I was a Sega gal!

And as for the Unreal port issues... I can't see that it'd be anything else. The Unreal.ini has been edited etc with all the updates... Don't know what else the problem could be!!

Thanks for replying.

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 9:19 pm
by Lachdahnan
@Lachdahnan

Why thankyou! So many times I have been told my taste in games sucks. It often comes down to my gender... Though that is an old argument I think. My taste in games does suck... But thats because I have poor taste, not because I am a girl.

Yeah, Halo is pretty generic. Nothing really exciting about it and is an easy pick up and play piece of software. I got it cheap, so either way I'm not bothered. I decided Halo is now retro enough for me to play it... Haha.

Man, SNES... I used to play Mario Kart when I was living in a hostel but all the other people there refused to play me because I always won. Has to be done... Though I will always have a soft spot for sonic... I was a Sega gal!

And as for the Unreal port issues... I can't see that it'd be anything else. The Unreal.ini has been edited etc with all the updates... Don't know what else the problem could be!!

Thanks for replying.

*First thought in my mind* "How the heck did she just turn that text up top to red???!" "I think she did it..." "Like this???"

Uh yea, Im not exactly a pro when it comes to forum posting :P Well so far you have mentioned Halo, Krazy Ivan, Mario Kart, Beyond Divinity, Devistation and Delta Force. I have never played Krazy Ivan or Beyond Divinity however, but those other games are great games. Whoever said you have bad taste was prolly a NOOB! Like what I did there? lol

Ok seriously... all this talk of old games is making me want to play some of the classics.. comon people, Metroid, ExciteBike, Chrono Trigger, Zelda, Contra, Mario, etc etc! So many awesome titles.

As for the port issues, did you happen to foward the port in both your router and firewall settings? (if using windows that is)

PS - I might have to challenge you in Mario Kart. That is, if the lag isnt too bad :P

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 9:30 pm
by Lachdahnan
BTW, is it ok with the admins if I post a link to that Unreal remix song I spoke of?

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 9:46 pm
by GreatEmerald
I see, well I was hoping that the co-op would be a full game run, but thats ok, anything is better than nothing :)

Ive read like.. 6 books in my life? The rest are all tech manuals and RPG's lol. 
They are full game runs if you happen to stick around to finish it. I played co-op with my brother over LAN once and it was awesome.
And if you haven't played co-op... Well, you miss like 50% of Unreal :P

Oh cool, I'm not the only one that actually likes reading manuals! But I like reading books, too.
Man, SNES... I used to play Mario Kart when I was living in a hostel but all the other people there refused to play me because I always won. Has to be done... Though I will always have a soft spot for sonic... I was a Sega gal!
Maybe they all just kept falling into pits and losing sanity, like ChazDragoon on YouTube :D

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 9:58 pm
by Lachdahnan
*Reply to GreatEmerald*
Okay, Im a little confused. So its a full game run, just not in the order the game was originally in, or its pretty much single player, but with a buddy along?

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 10:38 pm
by GreatEmerald
It's single player with other people, either online or LAN. And servers can also run custom map packs and such.

Just go to Unreal -> Multiplayer -> Find internet games -> Cooperative and take a look ;)

Re: Why are you here? (Devs etc.)

Posted: Thu Feb 04, 2010 10:40 pm
by Lachdahnan
It's single player with other people, either online or LAN. And servers can also run custom map packs and such.

Just go to Unreal -> Multiplayer -> Find internet games -> Cooperative and take a look ;)
Ohhhhh mama thats hot! Sooooo.... anybody want to beat Unreal with me? :D

Re: Why are you here? (Devs etc.)

Posted: Fri Feb 05, 2010 7:33 am
by Buster
The one thing that makes Unreal probably one of the most lasting games in the last decade is the PEOPLE. Most of the Unreal elders have already answered your questions, which is kinda neat. It was a great read, and should be compiled for the archives. Thanks guys! Guess it's my turn ...

* How long have you been involved in the Unreal scene? *

For about 9 years, since early 2001. I played online lots from 2003-2005, back when I was the leader of MARS clan. Launched 'Gatherstone - Buster's Unreal Gold Site' in 2005, and I've been actively involved with OldUnreal for several years.

* What about Unreal interested you the most? *

The people I've met over the years. The GAMEPLAY and the game's neat storyline. The wonderful world of UnrealEd, and all of its inhabitants. And have I mentioned the people? Yes, definately the people.

* Do you consider yourself a true gamer, or this title in particular grabbed your attention? *

I used to be a hardcore gamer, years ago. I've had to deal with quite a few addictions over the last 3 decades, but the only FPS I've really liked lots is Unreal 1. I've played all sorts of games on all sorts of platforms, but the games I seems to return to are more RPG types.

Here's a brief list of a few 'additions' I've had:
Star Trek, Joust, Super Mario World 3, Quake, Zelda O of T, Turok 2, Tiger Woods 99, Baulder's Gate, Diablo 2, Metal of Honor, GTA Vice City, Outlaw Golf 2, Brothers In Arms, Battlefield 2, Cabal, Fable TLC.

And I've played abit with these other engines:
Genesis, Morfit, Conitec A5, Torque.

RE. "or this title in particular grabbed your attention"
In an article in PCGamer mag several years ago, they voted on the WORST named video game ever. 'Unreal' won.

* How long have you been playing video games? *

Played my first PC game when I was 12, back in 1978. It was a 'text' game on a TRS model one. I would've played alot more, but computers were VERY rare, and I was allowed to sit on the floor at Radio Shack for only so long. Meanies. So, I guess I've been gaming ever since they were first invented. Approx 31 years.

* Do you work on Unreal part-time, full-time, weekends, etc? *

I guess the honest answer is 'when I have the time,' but mostly on weekends. I do check up on these forums EVERY day, at least once. I try things out in the editor when inspiration strikes, I take a look at any new 'map' I can get my hands on them, and I'm willing to talk about 'game design concepts' while awake.

* What do you do in your spare time? *

Besides talk with family and friends, not much. Never enough hours in a standard day. Oh well. Here's what I posted as my 'interests' on my facebook: Being creative, thinking, sharing ideas, talking, ancient religions, magick, writing poetry, reading, playing guitar.

* Do you work a job as well? *
Yes. Actually, I just fake working well. Yes, I do work a job.

* If so, what do you do for a job? *

I do 'collections and legal work' for various corporate clients. Just started doing this about a year ago. Before that I was in 'corporate security' for over 10 years. It was fun. I got to arrest idiots and stuff.

Re: Why are you here? (Devs etc.)

Posted: Fri Feb 05, 2010 10:40 am
by Raven
How long have you been involved in the Unreal scene?
Since UT1 came out. I've started modding much much later ~2004 when we started TCO.

What about Unreal interested you the most?
I love atmosphere of the game and whole SP campaign.

Do you consider yourself a true gamer, or this title in particular grabbed your attention?
No, I'm rarely playing anything ATM. If I play it's either U1, HL1/2, Bioshock, Penumbra, Cryostasis or Call of Cthulhu.

How long have you been playing video games?
Since areound 2000.

Do you work on Unreal part-time, full-time, weekends, etc?
Only at weekends if I find free time. Trying to add new features to Residual Decay and finish TCO and Dead Cell :P.

What do you do in your spare time?
Rarely playing games, riding bike, some social/real life activities, etc.

Do you work a job as well?
Yes, I have full time job and studies.

If so, what do you do for a job?
I work as a programmer. Mainly JS, PHP (also doing many things in XHTML/CSS) and soon python/perl also.

Re: Why are you here? (Devs etc.)

Posted: Fri Feb 05, 2010 12:56 pm
by GreatEmerald
Ohhhhh mama thats hot! Sooooo.... anybody want to beat Unreal with me? :D
Coop is probably the only gametype that has players on servers 24 hours a day :)
The wonderful world of UnrealEd, and all of its inhabitants.

I guess the honest answer is 'when I have the time,' but mostly on weekends. I do check up on these forums EVERY day, at least once. I try things out in the editor when inspiration strikes, I take a look at any new 'map' I can get my hands on them, and I'm willing to talk about 'game design concepts' while awake.

I do 'collections and legal work' for various corporate clients.
"Leaping from Decoration to Decoration as they float down the mighty rivers of Floor Lofter. The Actor! The Trigger! The MusicEvent! The mighty Counter! The lofty Brush! The little Light! The SpecialEvent of Triggers!.." XD

You do? I have to get working on my InfernoTown again, then :)

Huh? Why does that sound like technobabble?

Re: Why are you here? (Devs etc.)

Posted: Fri Feb 05, 2010 2:45 pm
by Hellkeeper
Just checked it out, and yeap, surprisingly enough I do have those files. Note that those were made 4 years ago, and I'm not sure which goes where; also, it's GDL, not LGD, and other names are probably incorrect, since this wasn't made specifically for release; requires RoR:

http://www.mediafire.com/?j4ztm4ydfkt
I had irrepressible laughs at the complete destruction of the mongol army by alligators and lions :D

Re: Why are you here? (Devs etc.)

Posted: Fri Feb 05, 2010 6:50 pm
by GreatEmerald
Ah, that map :D I don't really remember it now, but it was supposed to be a kind of endurance test or something I think, those lions and alligators are supposed to kill you :) But it's been such a long time that I really don't remember.
Tried the other maps yet? :)

Re: Why are you here? (Devs etc.)

Posted: Fri Feb 05, 2010 7:14 pm
by Shivaxi
It's single player with other people, either online or LAN. And servers can also run custom map packs and such.

Just go to Unreal -> Multiplayer -> Find internet games -> Cooperative and take a look ;)
Ohhhhh mama thats hot! Sooooo.... anybody want to beat Unreal with me? :D

Lol....I've beaten the original game so many times, I don't even run the normal maps on my server anymore...I run all custom.

I think most severs are like that now a days...the only normal-ish server left really is Zombies as far as I've been too.

Re: Why are you here? (Devs etc.)

Posted: Fri Feb 05, 2010 10:06 pm
by GreatEmerald
Yea, his server is the closest you'll get to a vanilla co-op, unfortunately. But the server is populated most of the time.

Re: Why are you here? (Devs etc.)

Posted: Sat Feb 06, 2010 6:40 am
by Buster
Re: The response to "I do 'collections and legal work' for various corporate clients. "
- ie. "Huh? Why does that sound like technobabble?"

Well, that's exactly what I do. Collections and legal work. I'd go into more details, but that'd defeat the purpose of why I need a "registered alias" and various security checks to do my job.

Sorry for being evasive, but I kinda have to. ;)

Re: Why are you here? (Devs etc.)

Posted: Sat Feb 06, 2010 10:33 am
by Hellkeeper
He's a canadian secret agent, that what he is !