*Reply to Hellkeeper*
Haha , yea I guess my information gathering tactics are a little odd. I saw this site, and its STILL up to date. It just made me wonder, what are these guys driven by, what do they like about Unreal so much to continue working on it. Etc etc.
*Reply to GreatEmerald*
Yea I know what you mean about some games being tough to mod. I have tried my own mods on some games in the past, some went smooth, others not so much.
I remember reading a Fallout 2 mod log and hearing about how they hard coded so much of the game that they had to spoof thier way past so many little bumps and memory ranges in order to add their own content.
Sounded like a real nightmare, poor guy had been working on it for (over 7 years I think?) and ended up stopping before completion. Was sad to see that
May I ask what your learning about in school? Video game development perhaps???
*Reply to Shivaxi* (Cool name BTW, sounds like greek mythology)
Gaming since 3! You beat me by 1 year lol. Thats awesome thought

So you go to school as well. Thats cool, what are you taking? You actually are a DJ for a radio station, or you just play music for them, Im curious about that one.
*Reply to Turboman*
I agree, the game had a very strong feel to it. Sound/Music/Graphics, everything came together to fully immurse you in the game.
"get wasted alot" Wooooo! Fun!
Architectural Engineer huh? So ... your in charge of level design?

lol Thats cool though, you must be familiar with the cad programs then. I messed with em once for fun. Cool stuff!
A few after thoughts:
I got into Unreal (in terms of playing) about a day or two after it was released. I have always liked FPS games, and this one looked like a winner. Boy was I glad I bought it.
When I first walked out of the prison cell and heard the monster I was like, "Ohhh man, this isnt good".
Then after walking outside the crashed ship and seeing the amazing view (yes I still think its amazing

) and the music clicking in at just the right moment. I knew this game was everything I hoped for.
The games I have moded in one way or another in the past were:
Half Life, Doom 3, Rainbow Six Rogue Spear, Age of Empires, couple others perhaps.
There seemed to be some confusion about hardcore gamer. Ive met all types of gamers in my life, and I generally fit them into 2 areas... yes you guessed it.. casual, and hardcore lol.
Casual likes to play games maybe just on weekends, or an hour or so at night, maybe toying with SDK's due to technological interest rather than actual gameplay interest. (Sounds weird, but Ive seen it)
Hardcore falls between playing almost every single day, for at least a few hours per day. That is definitly me. If Im not programming my new game, then Im playing other games, or reading about games, etc etc. Yea... Im a bit of a fanatic
Woowee! This is getting long