For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Command for "music off!!!"
- Pedi
- OldUnreal Member
- Posts: 60
- Joined: Wed Nov 16, 2005 4:52 pm
Command for "music off!!!"
Hey,
there are many maps that have many new music files and some of this music is just... terrible :-/ in my opinion. So is there a keycommand to turn off/on the music?
there are many maps that have many new music files and some of this music is just... terrible :-/ in my opinion. So is there a keycommand to turn off/on the music?
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Command for "music off!!!"
set galaxyaudiosubsystem MusicVolume 0 should work
if you use fmod
set fmodaudiodevice musicvolume 0
or alaudio
set alaudiosubsystem musicvolume 0
replace 0 with 255 for max volume
if you use fmod
set fmodaudiodevice musicvolume 0
or alaudio
set alaudiosubsystem musicvolume 0
replace 0 with 255 for max volume
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Command for "music off!!!"
What about using the Music Menu?
- スマイル・ドラゴン
- OldUnreal Member
- Posts: 1263
- Joined: Sun Feb 10, 2008 9:07 pm
Re: Command for "music off!!!"
Don't forget to set UseDigitalMusic to false, also, if you really want the music to stay off, you need either a custom PlayerPawn class with it's "ClientSetMusic" function blanked out, or a console that constantly at every Tick, set's your controlled actor's Song to None.
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- TCP_Wolf
- Administrator
- Posts: 1078
- Joined: Sun Mar 03, 2002 12:04 pm
- Contact:
Re: Command for "music off!!!"
LOL talk about obnoxious code.... you need either a custom PlayerPawn class with it's "ClientSetMusic" function blanked out, or a console that constantly at every Tick, set's your controlled actor's Song to None.
-=]HONESTY PAYS[=-
- スマイル・ドラゴン
- OldUnreal Member
- Posts: 1263
- Joined: Sun Feb 10, 2008 9:07 pm
Re: Command for "music off!!!"
You'd be surprised what I put into my player classes sometimes...LOL talk about obnoxious code ;D
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- Pedi
- OldUnreal Member
- Posts: 60
- Joined: Wed Nov 16, 2005 4:52 pm
Re: Command for "music off!!!"
Yes, it worksset galaxyaudiosubsystem MusicVolume 0 should work
if you use fmod
set fmodaudiodevice musicvolume 0
or alaudio
set alaudiosubsystem musicvolume 0
replace 0 with 255 for max volume
Thx.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Command for "music off!!!"
Or your weaponsYou'd be surprised what I put into my player classes sometimes...LOL talk about obnoxious code ;D
didn't one of your weapons automatically resort it in the inventory chain to the beginning?
I wanted to code a vote mutator for xcoop using an inventory but because that exists it kills it.. there's no way around using number input to do that as far as I know
- Spike
- OldUnreal Member
- Posts: 434
- Joined: Tue Dec 30, 2008 1:29 am
Re: Command for "music off!!!"
Is it me or does having the music/sound bar in Audio/Video all the way down still not completely remove music/sound?

The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
- スマイル・ドラゴン
- OldUnreal Member
- Posts: 1263
- Joined: Sun Feb 10, 2008 9:07 pm
Re: Command for "music off!!!"
It's not, this option was broken in UT436, it ended up making ambient sounds or looping sounds play at full volume where most other audio plays at no volume...Is it me or does having the music/sound bar in Audio/Video all the way down still not completely remove music/sound?
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- Spike
- OldUnreal Member
- Posts: 434
- Joined: Tue Dec 30, 2008 1:29 am
Re: Command for "music off!!!"
Any chance that will/or has been fixed?

The · Killer · §kaarj · Assassins Brotherhood (1999-2020)




