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Paths: int files

Posted: Tue Jan 19, 2010 4:57 pm
by Marzanna
How can I point Unreal to int files which lie not in directory containing Unreal binary?
I tried to write Paths=../SomeDir/*.u but it doesn't work.

Re: Paths: int files

Posted: Tue Jan 19, 2010 6:28 pm
by []KAOS[]Casey
I think this is actually a legitimate bug.

You need to have the ints in the same folder as the binary, even if the .u{or otherwise} is not there. Kind of odd yeah?

The ints probably should search .unr and .u locations, as you can also use ints to localize maps. umx,utx,uax etc also can contain non music/texture/sound classes and could also be searched, but I do not think it is necessary.

Re: Paths: int files

Posted: Tue Jan 19, 2010 7:25 pm
by Marzanna
In Linux UT I can store int files in ~/.loki/ut/System
But U227 doesn't have user files support so I need to place int files to Unreal System directory, but if I'll do that I'll have to much files in Unreal directory, so I want to store it in another location but I can't due to this restriction :(

Re: Paths: int files

Posted: Tue Jan 19, 2010 7:35 pm
by []KAOS[]Casey
Too much for symlinks?

Either way, this should be pretty easily resolved on windows and linux.

Re: Paths: int files

Posted: Tue Jan 19, 2010 8:55 pm
by Marzanna
I can use symlinks but I it will not solve the problem.

Re: Paths: int files

Posted: Thu Jan 21, 2010 11:20 am
by Marzanna
It wold be good to include some new feature to allow searching of int files in other locations. What do you think about it?